Difference between revisions of "Enemies"
m |
Cugastratos (talk | contribs) (→Humanoids) |
||
Line 222: | Line 222: | ||
* [[Rogue Mazz]] | * [[Rogue Mazz]] | ||
* [[Rogue Wikko]] | * [[Rogue Wikko]] | ||
− | |||
* [[SEED-Guardian (Sa)]] | * [[SEED-Guardian (Sa)]] | ||
− | |||
− | |||
− | |||
* [[Special Ops (Assault)]] | * [[Special Ops (Assault)]] | ||
* [[Special Ops (Kanohne)]] | * [[Special Ops (Kanohne)]] |
Revision as of 22:00, 30 September 2009
Contents
Base stats
The following chart displays the base stats for all enemies in varying level increments. This chart can be used in conjunction with the stat charts in individual enemy articles to calculate the exact amount of any listed stat for an enemy at a particular level.
|
|
Variations
Variations are similar to Status Effects. They are static rather than temporary and benefit one or many enemies in a group. Note that monsters with these variations often have some sort of visual sign as well. For example, an enemy with the Shield may actually be carrying a shield-like item.
Icon | Name | Effect |
---|---|---|
(Crown) | Signifies enemy leader; halfguard on all damage; Vanda, Gohmon, etc. may rally around leader for support spells. | |
(Sword) | Increased ATP, ATA, and TP. | |
(Shield) | Increased DFP and EVP. Bestows ranged halfguard. Increased special effect resistance (STA). | |
(Staff) | Increased MST. | |
(Boot) | Increased EVP and movement speed. Nullifies ranged halfguard from Shield. |
Variations will alter enemy experience payout. The following table identifies the multiplier that is applied to each. The final calculation displayed when an enemy is destroyed ignores the fractional portion of the value.
Enemy buff | Multiplier |
---|---|
x1.2 | |
x1.2 | |
x1.2 | |
x1.44 | |
x1.44 | |
x1.44 | |
x1.5 | |
[1] | |
x1.8 | |
x1.8 | |
x2.16 | |
[2] | |
x2.16 |
- ↑ This combination once existed in several missions, however it has since been removed. It is estimated to be x1.8.
- ↑ This combination has not been seen in any mission thus far. It is estimated to be x2.16.
Enemy list
Native creatures (Parum)
- Badira
- Bal Soza
- Distova
- Gainozeros
- Go Bajilla
- Go Vahra
- Gol Dolva
- Golmoro
- Grass Assassin
- Jarba
- Koltova
- Mizura
- Polavohra
- Polty
- Shagreece
- Vahra
- Volfu
Native creatures (Neudaiz)
- Ageeta
- Booma
- Go Booma
- Gohmon
- Goshin
- Jigo Booma
- Kagajibari
- Kakwane
- Kamatoze
- Komazli
- Kudetob
- Olgohmon
- Ollaka
- Rappy Gugg
- Rappy Igg
- Rappy Polec
- Sageeta
- Tengohg
- Ubakrada
Native creatures (Moatoob)
- Bafal Bragga
- Bil De Melan
- Bil De Vear
- Bul Buna
- Drua Gohra
- Jishagara
- Kog Nadd
- Lapucha
- Nava Ludda
- Naval
- Vanda
- Vanda Merha
- Vanda Orga
- Zoona
Humanoids
- Alfort Tylor
- AMF Heavy Infantry
- Armed Servant (Basta)
- Armed Servant (Obme)
- Armed Servant (Ozuna)
- Armed Servant (Taguba)
- Do Vol
- Ethan Waber
- Fulyen Curtz
- Hiru Vol
- Karl F. Howzer
- Liina Sukaya
- Lucaim Nav
- No Vol
- Renvolt Magashi
- Rogue (Jasse)
- Rogue (Ogg)
- Rogue Mazz
- Rogue Wikko
- SEED-Guardian (Sa)
- Special Ops (Assault)
- Special Ops (Kanohne)
- Special Ops (Solda)
- Special Ops (Vobis)
Machinery
- Bead Groode
- Bysha type-Koh21
- Bysha type-Otsu32
- Dilla Griena
- Gohma Dilla
- Gohma Methna
- Grinna Bete C
- Grinna Bete S
- GSM-05 Seeker
- GSM-05B Bomalta
- GSM-05M Tirentos
- Shinowa Hidoki
- YG-01K BUGGE
- YG01U BUGGES
- YG-01Z BUG
SEED-Forms
- Bel Pannon
- Carriguine
- Darbelan
- Deljaban
- Delnadian
- Delp Slami
- Delsaban
- Dilnazen
- Galdeen
- Gaozoran
- Jusnagun
- Orcdillan
- Pannon
- SEED-Ardite
- SEED-Argine
- SEED-Magashi
- SEED-Vance
- SEED-Venas
- SEED-Vitace
- Sendillan
- Zasharogan
Stateria
Rare enemies
Bosses
- Adahna Degahna
- Alterazgohg
- Dark Falz
- De Ragan
- De Ragnus
- De Rol Le
- Dimmagolus
- Dulk Fakis
- Magas Maggahna
- Mother Brain
- Onmagoug
- Zoal Goug
Unreleased enemies
Gameplay |
Photon arts | Skills | Bullets | TECHNICs | Item synthesis | Weapon grinding | Set bonuses | Partner machines | Elements | Status effects | Stats | Formulae | Enemies | Enemy spawn charts | Photon Fortune |