Difference between revisions of "Weapon grinding"

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''Grinding'' is the process of strengthening [[Weapons]], increasing the [[ATP]]/[[TAP]] and [[PP]] of the weapon, unlike PSO where only ATP was increased. All weapons can be grinded up to a maximum of +10, and start at 0.
+
''Weapon Grinding'' (武器強化) is the process of strengthening [[Weapons]], increasing their [[ATP]]/[[TAP]] and [[PP]] by reasonable amounts. All weapons start at 0, and can be ground up to a maximum level of 10. The downside to grinding is that, in case it fails, the weapon will be lost.
 +
 
 +
== How to Grind ==
  
==How to Grind==
 
 
In order to grind, you must first have [[Grinders]] with which to Grind the weapon. The Grinder must correspond to the [[Weapon Rank]] of the Weapon you wish to grind (e.g. you must have a Grinder/C type item in order to grind a C-Rank Weapon). Different Grinders of the same Rank may be of different quality (represented by a number e.g. +1 or +4), thus affecting the success rate of the Grinding. If you have the Grinders, you must go to the Grinding Shop of the manufacturer of the weapon you wish to grind.
 
In order to grind, you must first have [[Grinders]] with which to Grind the weapon. The Grinder must correspond to the [[Weapon Rank]] of the Weapon you wish to grind (e.g. you must have a Grinder/C type item in order to grind a C-Rank Weapon). Different Grinders of the same Rank may be of different quality (represented by a number e.g. +1 or +4), thus affecting the success rate of the Grinding. If you have the Grinders, you must go to the Grinding Shop of the manufacturer of the weapon you wish to grind.
  
* The [[GRM]] shop is on [[Parum]].
+
* [[GRM]] weapons can be ground on [[Parum]].
* The [[Youmei]] shop is on [[Neudaiz]].
+
* [[Yohmei]] weapons can be ground on [[Neudaiz]].
* The [[Tenora Works]] shop is on [[Moatoob]].
+
* [[Tenora Works]] weapons can be ground on [[Moatoob]].
* Although not confirmed, it appears that the [[Kubara]] shop will be on the [[Guardians' Colony]].
+
* [[Kubara]] weapons can be ground on the [[GUARDIANS Colony]].
 +
 
 +
== Grinding Success Odds ==
 +
 
 +
The odds for the grinding process to succeed are dependent on one's [[Luck]], the current grind level of the Weapon (ranging from 0 to 9 for grinding to still be possible), and on the quality level of the Grinder itself (ranging from +1 to +10). Just before the grind, this chances for success is described by the person behind the counter, when asking for confirmation. The content of this description is reflected in the following tables.
 +
 
 +
=== Luck level 0 ===
 +
 
 +
{| border=1
 +
|-
 +
| Grinder vs. Weapon || 0 || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9
 +
|-
 +
| +1 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}}
 +
|-
 +
| +2 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=F}} || {{grind|p=F}}
 +
|-
 +
| +3 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}}
 +
|-
 +
| +4 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=E}}
 +
|-
 +
| +5 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}}
 +
|-
 +
| +6 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}}
 +
|-
 +
| +7 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}
 +
|-
 +
| +8 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}
 +
|-
 +
| +9 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}
 +
|-
 +
| +10 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}
 +
|}
 +
 
 +
=== Luck level 1 ===
 +
 
 +
{| border=1
 +
|-
 +
| Grinder vs. Weapon || 0 || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9
 +
|-
 +
| +1 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}}
 +
|-
 +
| +2 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=F}}
 +
|-
 +
| +3 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}}
 +
|-
 +
| +4 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=E}}
 +
|-
 +
| +5 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}}
 +
|-
 +
| +6 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}}
 +
|-
 +
| +7 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}
 +
|-
 +
| +8 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}
 +
|-
 +
| +9 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}
 +
|-
 +
| +10 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}
 +
|}
 +
 
 +
=== Luck level 2 ===
 +
 
 +
{| border=1
 +
|-
 +
| Grinder vs. Weapon || 0 || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9
 +
|-
 +
| +1 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}}
 +
|-
 +
| +2 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=F}}
 +
|-
 +
| +3 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}}
 +
|-
 +
| +4 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=E}}
 +
|-
 +
| +5 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}}
 +
|-
 +
| +6 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=D}}
 +
|-
 +
| +7 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}
 +
|-
 +
| +8 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}
 +
|-
 +
| +9 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}}
 +
|-
 +
| +10 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}
 +
|}
 +
 
 +
=== Luck level 3 ===
  
Once there, you can grind your Weapon. This is a risky process, however, and there is a success rate, dependant on the Grinder you are using as well as the current grind of the Weapon (the higher you grind a Weapon, the more difficult it becomes to grind it). If you succeed, your weapon will become much more powerful. If you fail, the weapon will break and disappear, so be careful when grinding.
+
{| border=1
 +
|-
 +
| Grinder vs. Weapon || 0 || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9
 +
|-
 +
| +1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}}
 +
|-
 +
| +2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}}
 +
|-
 +
| +3 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}}
 +
|-
 +
| +4 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}}
 +
|-
 +
| +5 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}}
 +
|-
 +
| +6 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}
 +
|-
 +
| +7 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}
 +
|-
 +
| +8 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}
 +
|-
 +
| +9 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}
 +
|-
 +
| +10 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}
 +
|}
  
 
== External Links ==
 
== External Links ==

Revision as of 17:57, 6 October 2006

Weapon Grinding (武器強化) is the process of strengthening Weapons, increasing their ATP/TAP and PP by reasonable amounts. All weapons start at 0, and can be ground up to a maximum level of 10. The downside to grinding is that, in case it fails, the weapon will be lost.

How to Grind

In order to grind, you must first have Grinders with which to Grind the weapon. The Grinder must correspond to the Weapon Rank of the Weapon you wish to grind (e.g. you must have a Grinder/C type item in order to grind a C-Rank Weapon). Different Grinders of the same Rank may be of different quality (represented by a number e.g. +1 or +4), thus affecting the success rate of the Grinding. If you have the Grinders, you must go to the Grinding Shop of the manufacturer of the weapon you wish to grind.

Grinding Success Odds

The odds for the grinding process to succeed are dependent on one's Luck, the current grind level of the Weapon (ranging from 0 to 9 for grinding to still be possible), and on the quality level of the Grinder itself (ranging from +1 to +10). Just before the grind, this chances for success is described by the person behind the counter, when asking for confirmation. The content of this description is reflected in the following tables.

Luck level 0

Grinder vs. Weapon 0 1 2 3 4 5 6 7 8 9
+1 Guaranteed Very High Very High Very High High Fifty-Fifty Low Very Low Very Low Very Low
+2 Guaranteed Very High Very High Very High High Fifty-Fifty Low Low Very Low Very Low
+3 Guaranteed Very High Very High Very High High Fifty-Fifty Fifty-Fifty Low Low Low
+4 Guaranteed Very High Very High Very High High High Fifty-Fifty Fifty-Fifty Low Low
+5 Guaranteed Very High Very High Very High High High Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty
+6 Guaranteed Very High Very High Very High Very High High High Fifty-Fifty Fifty-Fifty Fifty-Fifty
+7 Guaranteed Very High Very High Very High Very High High High High High High
+8 Guaranteed Very High Very High Very High Very High Very High High High High High
+9 Guaranteed Very High Very High Very High Very High Very High Very High High High High
+10 Guaranteed Very High Very High Very High Very High Very High Very High Very High Very High Very High

Luck level 1

Grinder vs. Weapon 0 1 2 3 4 5 6 7 8 9
+1 Guaranteed Very High Very High Very High High Fifty-Fifty Low Very Low Very Low Very Low
+2 Guaranteed Very High Very High Very High High Fifty-Fifty Low Low Low Very Low
+3 Guaranteed Very High Very High Very High High Fifty-Fifty Fifty-Fifty Low Low Low
+4 Guaranteed Very High Very High Very High High High Fifty-Fifty Fifty-Fifty Low Low
+5 Guaranteed Very High Very High Very High High High Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty
+6 Guaranteed Very High Very High Very High Very High High High High Fifty-Fifty Fifty-Fifty
+7 Guaranteed Very High Very High Very High Very High Very High High High High High
+8 Guaranteed Very High Very High Very High Very High Very High High High High High
+9 Guaranteed Very High Very High Very High Very High Very High Very High High High High
+10 Guaranteed Guaranteed Very High Very High Very High Very High Very High Very High Very High Very High

Luck level 2

Grinder vs. Weapon 0 1 2 3 4 5 6 7 8 9
+1 Guaranteed Very High Very High Very High High Fifty-Fifty Low Very Low Very Low Very Low
+2 Guaranteed Very High Very High Very High High Fifty-Fifty Low Low Low Very Low
+3 Guaranteed Very High Very High Very High High Fifty-Fifty Fifty-Fifty Low Low Low
+4 Guaranteed Very High Very High Very High High High Fifty-Fifty Fifty-Fifty Fifty-Fifty Low
+5 Guaranteed Guaranteed Very High Very High Very High High Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty
+6 Guaranteed Guaranteed Very High Very High Very High High High High High Fifty-Fifty
+7 Guaranteed Guaranteed Very High Very High Very High Very High High High High High
+8 Guaranteed Guaranteed Guaranteed Very High Very High Very High High High High High
+9 Guaranteed Guaranteed Guaranteed Very High Very High Very High Very High Very High High High
+10 Guaranteed Guaranteed Guaranteed Very High Very High Very High Very High Very High Very High Very High

Luck level 3

Grinder vs. Weapon 0 1 2 3 4 5 6 7 8 9
+1 Guaranteed Guaranteed Very High Very High High Fifty-Fifty Low Very Low Very Low Very Low
+2 Guaranteed Guaranteed Very High Very High High Fifty-Fifty Low Low Low Low
+3 Guaranteed Guaranteed Very High Very High High Fifty-Fifty Fifty-Fifty Low Low Low
+4 Guaranteed Guaranteed Very High Very High High High Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty
+5 Guaranteed Guaranteed Very High Very High Very High High High Fifty-Fifty Fifty-Fifty Fifty-Fifty
+6 Guaranteed Guaranteed Guaranteed Very High Very High High High High High High
+7 Guaranteed Guaranteed Guaranteed Very High Very High Very High High High High High
+8 Guaranteed Guaranteed Guaranteed Very High Very High Very High Very High High High High
+9 Guaranteed Guaranteed Guaranteed Guaranteed Very High Very High Very High Very High Very High Very High
+10 Guaranteed Guaranteed Guaranteed Guaranteed Very High Very High Very High Very High Very High Very High

External Links


Gameplay

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