Difference between revisions of "Weapon grinding"

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m (Weapon Grinding moved to Weapon grinding: Standardization. Might as well move each of these as any updates are made to them.)
m (Wiki-table-ification D:)
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''Weapon Grinding'' (武器強化 - ''Weapon Strengthening'') is the process of strengthening [[Weapons]], increasing their [[ATP]]/[[TAP]] and [[PP]] by reasonable amounts. All weapons start at 0, and can be ground up to a maximum level of 10. The downside to grinding is that, if it fails, the weapon will be lost.
+
[[Weapon grinding]] is the process of strengthening [[Weapons|weapons]], increasing their [[ATP]]/[[TP]] and [[PP]] by reasonable amounts. All weapons start at 0, and can be ground up to a maximum level of 10. The downside to grinding is that, if it fails, the weapon will be lost.
  
 
== How to Grind ==
 
== How to Grind ==
 
 
In order to grind, you must first have [[Grinders]] with which to grind the weapon. The grinder must correspond to the [[Weapon Rank]] of the weapon you wish to grind (e.g. you must have a Grinder/C type Grinder or better in order to grind a C-Rank weapon). Different Grinders of the same [[Rank]] may be of different quality (represented by a number e.g. +1 or +4), thus affecting the success rate of the grinding. If you have the grinders, you must go to the [[Shops#Guardians.27_Colony_Shops|Grinding Shop]] of the manufacturer of the weapon you wish to grind.
 
In order to grind, you must first have [[Grinders]] with which to grind the weapon. The grinder must correspond to the [[Weapon Rank]] of the weapon you wish to grind (e.g. you must have a Grinder/C type Grinder or better in order to grind a C-Rank weapon). Different Grinders of the same [[Rank]] may be of different quality (represented by a number e.g. +1 or +4), thus affecting the success rate of the grinding. If you have the grinders, you must go to the [[Shops#Guardians.27_Colony_Shops|Grinding Shop]] of the manufacturer of the weapon you wish to grind.
  
 
* [[GRM]] weapons can be ground on [[Parum]].
 
* [[GRM]] weapons can be ground on [[Parum]].
 
* [[Yohmei]] weapons can be ground on [[Neudaiz]].
 
* [[Yohmei]] weapons can be ground on [[Neudaiz]].
* [[Tenora Works]] weapons can be ground on [[Moatoob]].
+
* [[TENORA WORKS]] weapons can be ground on [[Moatoob]].
* [[Kubara]] weapons can be ground on the [[Guardian's Colony]].
+
* [[Kubara]] weapons can be ground on the [[GUARDIANS Colony]].
  
 
Finally, remember to remove the weapon from the action palette before attempting to grind it. If you do not do so, you will not be able to grind the weapon.
 
Finally, remember to remove the weapon from the action palette before attempting to grind it. If you do not do so, you will not be able to grind the weapon.
  
 
== Grinding Success Odds ==
 
== Grinding Success Odds ==
 
 
The odds for the grinding process to succeed are dependent on the following factors:
 
The odds for the grinding process to succeed are dependent on the following factors:
 
* Online/Offline
 
* Online/Offline
* One's [[Luck]] (only applicable online)
+
* One's [[Photon Fortune]] (only applicable online)
 
* The current grind level of the weapon (ranging from 0 to 9 for grinding to still be possible)
 
* The current grind level of the weapon (ranging from 0 to 9 for grinding to still be possible)
 
* The quality level of the grinder itself (ranging from +1 to +10 online; from +1 to +5 offline)
 
* The quality level of the grinder itself (ranging from +1 to +10 online; from +1 to +5 offline)
 
  
 
Just before the grind, this chances for success is described by the person behind the counter, when asking for confirmation. The possible messages and shorthand notations that will be used for the tables below are as follows. Please note that these are merely an indication, and that the actual chances '''DO''' vary even within these categories!  Also note that "Guaranteed" is NOT 100%.
 
Just before the grind, this chances for success is described by the person behind the counter, when asking for confirmation. The possible messages and shorthand notations that will be used for the tables below are as follows. Please note that these are merely an indication, and that the actual chances '''DO''' vary even within these categories!  Also note that "Guaranteed" is NOT 100%.
  
{| border=1 cellspacing=0 style="width:65px"style="width:65px"
+
{| class="wikitable" style="text-align:center"
 
! Shorthand !! In-game message !! Actual chance
 
! Shorthand !! In-game message !! Actual chance
 
|-
 
|-
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=== Online Weapon Grinding Success Rate Tables ===
 
=== Online Weapon Grinding Success Rate Tables ===
  
==== C-rank Weapons ====
+
==== C-rank weapons ====
  
===== Luck level 0 =====
+
===== Photon fortune LV0 =====
  
{| border=1 cellspacing=0 style="width:65px"style="width:65px"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
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|}
 
|}
  
===== Luck level 1 =====
+
===== Photon fortune LV1 =====
  
{| border=1 cellspacing=0 style="width:65px"style="width:65px"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
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|}
 
|}
  
===== Luck level 2 =====
+
===== Photon fortune LV2 =====
  
{| border=1 cellspacing=0 style="width:65px"style="width:65px"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
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|}
 
|}
  
===== Luck level 3 =====
+
===== Photon fortune LV3 =====
  
{| border=1 cellspacing=0 style="width:65px"style="width:65px"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
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|}
 
|}
  
==== B-rank Weapons ====
+
==== B-rank weapons ====
  
===== Luck level 0 =====
+
===== Photon fortune LV0 =====
  
{| border=1 cellspacing=0 style="width:65px"style="width:65px"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
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|}
 
|}
  
===== Luck level 1 =====
+
===== Photon fortune LV1 =====
  
{| border=1 cellspacing=0 style="width:65px"style="width:65px"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
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|}
 
|}
  
===== Luck level 2 =====
+
===== Photon fortune LV2 =====
  
{| border=1 cellspacing=0 style="width:65px"style="width:65px"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
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|}
 
|}
  
===== Luck level 3 =====
+
===== Photon fortune LV3 =====
  
{| border=1 cellspacing=0 style="width:65px"style="width:65px"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
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|}
 
|}
  
==== A-rank Weapons ====
+
==== A-rank weapons ====
  
===== Luck level 0 =====
+
===== Photon fortune LV0 =====
  
{| border=1 cellspacing=0 style="width:65px"style="width:65px"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
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|}
 
|}
  
===== Luck level 1 =====
+
===== Photon fortune LV1 =====
  
{| border=1 cellspacing=0 style="width:65px"style="width:65px"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
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|}
 
|}
  
===== Luck level 2 =====
+
===== Photon fortune LV2 =====
  
{| border=1 cellspacing=0 style="width:65px"style="width:65px"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
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|}
 
|}
  
===== Luck level 3 =====
+
===== Photon fortune LV3 =====
  
{| border=1 cellspacing=0 style="width:65px"style="width:65px"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
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|}
 
|}
  
==== S-rank Weapons ====
+
==== S-rank weapons ====
  
===== Luck level 0 =====
+
===== Photon fortune LV0 =====
  
{| border=1 cellspacing=0 style="width:65px"style="width:65px"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
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|}
 
|}
  
===== Luck level 1 =====
+
===== Photon fortune LV1 =====
  
{| border=1 cellspacing=0 style="width:65px"style="width:65px"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
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|}
 
|}
  
===== Luck level 2 =====
+
===== Photon fortune LV2 =====
  
{| border=1 cellspacing=0 style="width:65px"style="width:65px"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
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|}
 
|}
  
===== Luck level 3 =====
+
===== Photon fortune LV3 =====
  
{| border=1 cellspacing=0 style="width:65px"style="width:65px"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
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=== Offline ===
 
=== Offline ===
  
==== C~A-rank Weapons ====
+
==== C-A-rank weapons ====
  
{| border=1 cellspacing=0 style="width:65px"style="width:65px"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
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|}
 
|}
  
==== S-rank Weapons ====
+
==== S-rank weapons ====
  
{| border=1 cellspacing=0 style="width:65px"style="width:65px"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
 
| rowspan=2 style="background:#EEF"|Grind || colspan=10 align=center| [[Grinders|Grinder]]
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|}
 
|}
  
== Stat Increments ==
+
== Stat increments ==
  
 
=== Swords ===
 
=== Swords ===
 
[[Weapon Grinding (Swords)]]
 
[[Weapon Grinding (Swords)]]
{| border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:
 
|-
 
|-
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=== Knuckles ===
 
=== Knuckles ===
 
[[Weapon Grinding (Knuckles)]]
 
[[Weapon Grinding (Knuckles)]]
{| border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:
 
|-
 
|-
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[[Weapon Grinding (Spears)]]
 
[[Weapon Grinding (Spears)]]
  
{| border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:
 
|-
 
|-
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|}
 
|}
  
=== Double Sabers ===
+
=== Double sabers ===
  
 
[[Weapon Grinding (Double Sabers)]]
 
[[Weapon Grinding (Double Sabers)]]
  
{| border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:
 
|-
 
|-
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[[Weapon Grinding (Axes)]]
 
[[Weapon Grinding (Axes)]]
  
{| border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:
 
|-
 
|-
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|}
 
|}
  
=== Twin Sabers ===
+
=== Twin sabers ===
  
{| border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:
 
|-
 
|-
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|}
 
|}
  
=== Twin Daggers ===
+
=== Twin daggers ===
  
{| border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level
 
|-
 
|-
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|}
 
|}
  
=== Twin Claws ===
+
=== Twin claws ===
  
{| border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:
 
|-
 
|-
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=== Sabers ===
 
=== Sabers ===
  
{| border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !!colspan=10|[[ATP]] Bonus at Grind Level
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !!colspan=10|[[ATP]] Bonus at Grind Level
 
|-
 
|-
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=== Daggers ===
 
=== Daggers ===
  
{| border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:
 
|-
 
|-
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=== Claws ===
 
=== Claws ===
  
{| border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !!colspan=10|[[ATP]] Bonus at Grind Level:
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !!colspan=10|[[ATP]] Bonus at Grind Level:
 
|-
 
|-
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=== Rifles ===
 
=== Rifles ===
  
{| border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:
 
|-
 
|-
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|}
 
|}
  
=== [[Shotguns]] ===
+
=== Shotguns ===
  
{| border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: || colspan=10|[[ATP]] Bonus at Grind Level
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: || colspan=10|[[ATP]] Bonus at Grind Level
 
|-
 
|-
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|}
 
|}
  
=== Bows ===
+
=== Longbows ===
  
{| border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level
 
|-
 
|-
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|}
 
|}
  
=== Grenade Launchers ===
+
=== Grenades ===
  
{| border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:
 
|-
 
|-
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|}
 
|}
  
=== Laser Cannons ===
+
=== Laser cannons ===
  
{| border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:
 
|-
 
|-
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|}
 
|}
  
=== Twin Handguns ===
+
=== Twin handguns ===
  
{| border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:
 
|-
 
|-
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=== Handguns ===
 
=== Handguns ===
  
{| border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:
 
|-
 
|-
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=== Crossbows ===
 
=== Crossbows ===
  
{| border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: || colspan=10|[[ATP]] Bonus at Grind Level:
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: || colspan=10|[[ATP]] Bonus at Grind Level:
 
|-
 
|-
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|}
 
|}
  
=== Throwing Blades ===
+
=== Cards ===
  
{| border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:
 
|-
 
|-
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=== Machineguns ===
 
=== Machineguns ===
  
{| border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:
 
|-
 
|-
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=== Rods ===
 
=== Rods ===
  
{| border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|TP Bonus at Grind Level:
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|TP Bonus at Grind Level:
 
|-
 
|-
Line 1,111: Line 1,108:
 
=== Wands ===
 
=== Wands ===
  
{| border="1" cellspacing="0" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:  !! colspan=10|[[TP]] Bonus at Grind Level:
 
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:  !! colspan=10|[[TP]] Bonus at Grind Level:
 
|-
 
|-
Line 1,132: Line 1,129:
 
| Tenora || C~B || colspan=2|11 || 15 || colspan=2|18 || colspan=5|15 || 7 || 9 || colspan=2|10 || colspan=2| 11 || 12 || 13 || 17 || 41
 
| Tenora || C~B || colspan=2|11 || 15 || colspan=2|18 || colspan=5|15 || 7 || 9 || colspan=2|10 || colspan=2| 11 || 12 || 13 || 17 || 41
 
|}
 
|}
 
== External Links ==
 
* [http://psu.fei-yen.jp/wiki/html/DB2FC9F0B4EFB6AFB2BD.html PSU-Wiki's article] (J)
 
 
 
{{Gameplay}}
 
{{Gameplay}}

Revision as of 20:51, 8 November 2007

Weapon grinding is the process of strengthening weapons, increasing their ATP/TP and PP by reasonable amounts. All weapons start at 0, and can be ground up to a maximum level of 10. The downside to grinding is that, if it fails, the weapon will be lost.

How to Grind

In order to grind, you must first have Grinders with which to grind the weapon. The grinder must correspond to the Weapon Rank of the weapon you wish to grind (e.g. you must have a Grinder/C type Grinder or better in order to grind a C-Rank weapon). Different Grinders of the same Rank may be of different quality (represented by a number e.g. +1 or +4), thus affecting the success rate of the grinding. If you have the grinders, you must go to the Grinding Shop of the manufacturer of the weapon you wish to grind.

Finally, remember to remove the weapon from the action palette before attempting to grind it. If you do not do so, you will not be able to grind the weapon.

Grinding Success Odds

The odds for the grinding process to succeed are dependent on the following factors:

  • Online/Offline
  • One's Photon Fortune (only applicable online)
  • The current grind level of the weapon (ranging from 0 to 9 for grinding to still be possible)
  • The quality level of the grinder itself (ranging from +1 to +10 online; from +1 to +5 offline)

Just before the grind, this chances for success is described by the person behind the counter, when asking for confirmation. The possible messages and shorthand notations that will be used for the tables below are as follows. Please note that these are merely an indication, and that the actual chances DO vary even within these categories! Also note that "Guaranteed" is NOT 100%.

Shorthand In-game message Actual chance
Guaranteed There is no chance of failure. 95.0%~100.0%
Very High The probability of success seems very high. 80.0%~94.9%
High The probability of success seems high. 60.0%~79.9%
Fifty-Fifty The probability of success seems to be about fifty-fifty. 40.0%~59.9%
Low The probability of success seems low. 20.0%~39.9%
Very Low The probability of success seems very low. 5.0%~19.9%
No Chance There is no chance of success. 0.0%~4.9%

Based on a Japanese guide and available knowledge regarding rates, it can be concluded that 'L1' and 'L2' Photon Fortune increase grinding success by at most 3.0%, while the increment for 'L3' could have a range from 5.0 to 7.0%.

Online Weapon Grinding Success Rate Tables

C-rank weapons

Photon fortune LV0
Grind Grinder
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
0 -> 1 Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed
1 -> 2 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
2 -> 3 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
3 -> 4 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
4 -> 5 High High High High High High High High Very High Very High
5 -> 6 Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty High High High High High
6 -> 7 Low Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty High High
7 -> 8  ?  ?  ?  ?  ?  ?  ?  ?  ? High
8 -> 9  ?  ?  ?  ?  ?  ?  ?  ?  ? High
9 -> 10  ?  ?  ?  ?  ?  ?  ?  ?  ? High
Photon fortune LV1
Grind Grinder
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
0 -> 1 Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed
1 -> 2 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
2 -> 3 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
3 -> 4 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
4 -> 5 High High High High High High High High Very High Very High
5 -> 6 Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty High High High High Very High
6 -> 7 Low Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty High High
7 -> 8 Very Low Low Low Low Low Low Fifty-Fifty Fifty-Fifty  ? High
8 -> 9  ?  ?  ?  ?  ?  ?  ?  ?  ? High
9 -> 10  ?  ?  ?  ?  ?  ?  ?  ?  ? High
Photon fortune LV2
Grind Grinder
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
0 -> 1 Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed
1 -> 2 Very High Very High Very High Very High Very High Very High Very High Guaranteed Guaranteed Guaranteed
2 -> 3 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
3 -> 4 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
4 -> 5 High High High High High High High Very High Very High Very High
5 -> 6 Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty High High High High High Very High
6 -> 7 Low Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty High High High
7 -> 8 Very Low Low Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty High High
8 -> 9 Very Low Low Low Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty High High
9 -> 10 Very Low Very Low Low Low Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty High
Photon fortune LV3
Grind Grinder
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
0 -> 1 Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed
1 -> 2 Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed
2 -> 3 Very High Very High Very High Very High Very High Very High Very High Very High Guaranteed Guaranteed
3 -> 4 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
4 -> 5 High High High High High High Very High Very High Very High Very High
5 -> 6 Fifty-Fifty Fifty-Fifty Fifty-Fifty High High High High High High Very High
6 -> 7 Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty High High High
7 -> 8 Very Low Low Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty High High
8 -> 9 Very Low Low Low Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty High High
9 -> 10 Very Low  ? Low Low  ?  ? Fifty-Fifty Fifty-Fifty High High

B-rank weapons

Photon fortune LV0
Grind Grinder
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
0 -> 1 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
1 -> 2 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
2 -> 3 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
3 -> 4 High High Very High Very High Very High Very High Very High Very High Very High Very High
4 -> 5 Fifty-Fifty High High High High High High High High Very High
5 -> 6 Low Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty High High High High
6 -> 7  ?  ?  ?  ?  ?  ?  ?  ? High High
7 -> 8  ?  ?  ?  ?  ?  ?  ?  ?  ? High
8 -> 9  ?  ?  ?  ?  ?  ?  ?  ?  ? High
9 -> 10 No Chance Very Low Very Low Low Low Low Low  ? Fifty-Fifty High
Photon fortune LV1
Grind Grinder
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
0 -> 1 Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed
1 -> 2 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
2 -> 3 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
3 -> 4 High High Very High Very High Very High Very High Very High Very High Very High Very High
4 -> 5 Fifty-Fifty High High High High High High High Very High Very High
5 -> 6 Low Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty High High High High
6 -> 7 Very Low Low Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty High High
7 -> 8 Very Low  ?  ? Low  ?  ?  ?  ?  ? High
8 -> 9 Very Low  ?  ? Low  ?  ?  ?  ?  ? High
9 -> 10 Very Low Very Low Very Low Low Low Low Low  ? Fifty-Fifty High
Photon fortune LV2
Grind Grinder
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
0 -> 1 Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed
1 -> 2 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
2 -> 3 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
3 -> 4 High Very High Very High Very High Very High Very High Very High Very High Very High Very High
4 -> 5 High High High High High High High High Very High Very High
5 -> 6 Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty High High High High Very High
6 -> 7 Low Low Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty High High High
7 -> 8 Very Low  ?  ? Low  ?  ? Fifty-Fifty Fifty-Fifty High High
8 -> 9 Very Low  ?  ? Low  ?  ?  ? Fifty-Fifty Fifty-Fifty High
9 -> 10 Very Low Very Low  ? Low Low Low  ?  ? Fifty-Fifty High
Photon fortune LV3
Grind Grinder
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
0 -> 1 Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed
1 -> 2 Very High Very High Very High Very High Very High Very High Very High Very High Guaranteed Guaranteed
2 -> 3 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
3 -> 4 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
4 -> 5 High High High High High High High Very High Very High Very High
5 -> 6 Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty High High High High Very High
6 -> 7 Low Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty High High
7 -> 8 Very Low Low Low Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty High High
8 -> 9 Very Low Low Low Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty High High
9 -> 10 Very Low Very Low Low Low Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty High

A-rank weapons

Photon fortune LV0
Grind Grinder
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
0 -> 1 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
1 -> 2 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
2 -> 3 High High Very High Very High Very High Very High Very High Very High Very High Very High
3 -> 4 Fifty-Fifty High High High High High High High High Very High
4 -> 5 Low Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty High High High High
5 -> 6 Very Low Low Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty  ?  ? High
6 -> 7 Very Low Very Low Low Low Low Low Fifty-Fifty  ?  ? High
7 -> 8  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
8 -> 9  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
9 -> 10 No Chance  ?  ?  ?  ?  ?  ?  ?  ?  ?
Photon fortune LV1
Grind Grinder
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
0 -> 1 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
1 -> 2 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
2 -> 3 High High Very High Very High Very High Very High Very High Very High Very High Very High
3 -> 4 Fifty-Fifty High High High High High High High Very High Very High
4 -> 5 Low Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty High High High High
5 -> 6 Low Low Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty High High
6 -> 7 Very Low Low Low Low Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty High
7 -> 8 Very Low Very Low Low Low Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty High
8 -> 9  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
9 -> 10 No Chance  ?  ?  ?  ?  ?  ?  ?  ?  ?
Photon fortune LV2
Grind Grinder
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
0 -> 1 Very High Very High Very High Very High Very High Very High Guaranteed Guaranteed Guaranteed Guaranteed
1 -> 2 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
2 -> 3 High Very High Very High Very High Very High Very High Very High Very High Very High Very High
3 -> 4 High High High High High High High High Very High Very High
4 -> 5 Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty High High High High Very High
5 -> 6 Low Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty High High
6 -> 7 Low Low Low Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty High High
7 -> 8 Very Low  ? Low Low Low  ? Fifty-Fifty Fifty-Fifty  ? High
8 -> 9  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
9 -> 10 No Chance  ?  ?  ?  ?  ?  ?  ?  ?  ?
Photon fortune LV3
Grind Grinder
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
0 -> 1 Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed
1 -> 2 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
2 -> 3 Very High Very High Very High Very High Very High Very High Very High Very High Very High Very High
3 -> 4 High High High High High High High Very High Very High Very High
4 -> 5 Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty High High High High Very High
5 -> 6 Low Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty Fifty-Fifty High High
6 -> 7 Very Low Low Low Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty High High
7 -> 8 Very Low Low Low Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty High High
8 -> 9 Very Low Very Low Low Low Low Low Fifty-Fifty Fifty-Fifty Fifty-Fifty High
9 -> 10 No Chance Very Low Very Low Very Low Low Low Low Fifty-Fifty Fifty-Fifty High

S-rank weapons

Photon fortune LV0
Grind Grinder
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
0 -> 1  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
1 -> 2  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
2 -> 3  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
3 -> 4  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
4 -> 5  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
5 -> 6  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
6 -> 7  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
7 -> 8  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
8 -> 9  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
9 -> 10  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
Photon fortune LV1
Grind Grinder
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
0 -> 1  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
1 -> 2  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
2 -> 3  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
3 -> 4  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
4 -> 5  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
5 -> 6  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
6 -> 7  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
7 -> 8  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
8 -> 9  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
9 -> 10  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
Photon fortune LV2
Grind Grinder
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
0 -> 1  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
1 -> 2  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
2 -> 3  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
3 -> 4  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
4 -> 5  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
5 -> 6  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
6 -> 7  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
7 -> 8  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
8 -> 9  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
9 -> 10  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
Photon fortune LV3
Grind Grinder
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
0 -> 1  ?  ?  ?  ?  ?  ?  ?  ?  ? Guaranteed
1 -> 2  ?  ?  ?  ?  ?  ?  ?  ?  ? Very High
2 -> 3  ?  ?  ?  ?  ?  ?  ?  ?  ? Very High
3 -> 4  ?  ?  ?  ?  ?  ?  ?  ?  ? High
4 -> 5  ?  ?  ?  ?  ?  ?  ?  ?  ? High
5 -> 6  ?  ?  ?  ?  ?  ?  ?  ?  ? High
6 -> 7  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
7 -> 8  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
8 -> 9  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
9 -> 10  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?

Offline

C-A-rank weapons

Grind Grinder
+1 +2 +3 +4 +5
0 -> 1 Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed
1 -> 2 Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed
2 -> 3 High High Very High Very High Guaranteed
3 -> 4 Fifty-Fifty High High Very High Guaranteed
4 -> 5 Low Fifty-Fifty Fifty-Fifty Very High Guaranteed
5 -> 6 Very Low Low Fifty-Fifty High Guaranteed
6 -> 7 Very Low Very Low Low High Guaranteed
7 -> 8 Very Low Very Low Low High Guaranteed
8 -> 9 No Chance Very Low Low High Guaranteed
9 -> 10 No Chance Very Low Low High Guaranteed

S-rank weapons

Grind Grinder
+1 +2 +3 +4 +5
0 -> 1 Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed
1 -> 2 Guaranteed Guaranteed Guaranteed Guaranteed Guaranteed
2 -> 3 Very High Very High Very High Very High Guaranteed
3 -> 4 High High High Very High Guaranteed
4 -> 5 High High High Very High Guaranteed
5 -> 6 Fifty-Fifty Fifty-Fifty Fifty-Fifty Very High Guaranteed
6 -> 7 Low Fifty-Fifty Fifty-Fifty Very High Guaranteed
7 -> 8 Low Low Fifty-Fifty Very High Guaranteed
8 -> 9 Very Low Low Low High Guaranteed
9 -> 10 Very Low Very Low Low High Guaranteed

Stat increments

Swords

Weapon Grinding (Swords)

Manufacturer Grade PP Bonus at Grind Level: ATP Bonus at Grind Level:
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Any (Offline) C~S 10 8 6 5 10 ?
GRM C 9 7 9 11 ?
GRM B 9 7 9 ? ?
GRM A  ? ? ? ? ?
GRM S  ? ? ? ? ?
Yohmei C~B 9 6 5 12 18 ?
Tenora C 5 6 7 6  ? ?
Tenora B 4 6 6 6  ? ?
Kubara C  ? ? ? ?
Kubara B  ? ? ? ?

Knuckles

Weapon Grinding (Knuckles)

Manufacturer Grade PP Bonus at Grind Level: ATP Bonus at Grind Level:
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Any (Offline) C~S 9 7 5 5 9 ?
GRM C~B 8 6 8 10 ? 7 ?
Yohmei C~B 8 6 4 10 16 ?
Tenora C 4 6 6 6  ? ?
Tenora B 3 4 5 ?  ? ?
Tenora A ?  ? ? ?  ? ?
Tenora S ?  ? ? ?  ? ?

Spears

Weapon Grinding (Spears)

Manufacturer Grade PP Bonus at Grind Level: ATP Bonus at Grind Level:
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Any (Offline) C~S 10 8 6 5 10 ?
GRM C~B 10 8 10 12 ?
Yohmei C~B 10 7 5 13 20 ?
Tenora C 5 7 8 7 7 ?
Tenora B 4 6 6 6 15 ?
Tenora A ?  ? ? ?  ? ?
Tenora S ?  ? ? ?  ? ?

Double sabers

Weapon Grinding (Double Sabers)

Manufacturer Grade PP Bonus at Grind Level:
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Any (Offline) C~S 10 8 6 5 10
GRM C  ? ? ? ?
GRM B  ? ? ? ?
GRM A  ? ? ? ?
GRM S  ? ? ? ?
Kubara C  ? ? ?
Kubara B  ? ? ?

Axes

Weapon Grinding (Axes)

Manufacturer Grade PP Bonus at Grind Level:
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Tenora C ?  ? ? ?  ?
Tenora B ?  ? ? ?  ?
Tenora A ?  ? ? ?  ?
Tenora S ?  ? ? ?  ?

Twin sabers

Manufacturer Grade PP Bonus at Grind Level:
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Any (Offline) C~S 10 8 6 5 10
GRM C~B 9 7 9 11
GRM A  ? ? ? ?
GRM S  ? ? ? ?
Yohmei C~B 9 6 5  ?  ?
Tenora C 5 6 7 6  ?
Tenora B 4 6 6 6  ?
Kubara C 9 9 11
Kubara B 9 9 ?

Twin daggers

Manufacturer Grade PP Bonus at Grind Level: ATP Bonus at Grind Level
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Any (Offline) C~S 10 8 6 5 10  ?
GRM C 11 8 11 13  ?
GRM B 10 8 10 12  ? 3  ?
Yohmei C 12 8 6 16 24  ?
Yohmei B 9 6 4  ?  ?  ?
Yohmei A  ?  ? ?  ?  ?  ?
Yohmei S  ?  ? ?  ?  ?  ?
Tenora C 6 8 10 ?  ?  ?
Tenora B 5 7 8 7  ?  ? 3  ?
Kubara C  ? ? ?  ?
Kubara B  ? ? ?  ?

Twin claws

Manufacturer Grade PP Bonus at Grind Level:
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Any (Offline) C~S 11 9 7 6 11
Yohmei C  ?  ? ?  ?  ?
Yohmei B  ?  ? ?  ?  ?
Yohmei A  ?  ? ?  ?  ?
Yohmei S  ?  ? ?  ?  ?
Kubara C  ? ? ?
Kubara B  ? ? ?

Sabers

Manufacturer Grade PP Bonus at Grind Level: ATP Bonus at Grind Level
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Any (Offline) C~S 7 6 4 4 7  ?
GRM C~B 7 6 7 8  ?
GRM A 8 6 7 ? ? 8 6  ?
GRM S  ? ? ? ?  ?
Yohmei C~B 7 5 4 9 14  ?
Tenora C 4 5 6 7 8  ?
Tenora B 3 4 5 4  ?  ? 3  ?
Kubara C~B 7 11 7  ?

Daggers

Manufacturer Grade PP Bonus at Grind Level: ATP Bonus at Grind Level:
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Any (Offline) C~S 8 6 5 4 8 ?
GRM C 8 7 8 10 ?
GRM B 8 6 8 ? 7 6 ?
Yohmei C 10  ? 5 12 19 ?
Yohmei B 7 5 3  ?  ? ?
Yohmei A  ?  ? ?  ?  ? ?
Yohmei S  ?  ? ?  ?  ? ?
Tenora C 5 6 8 7 7 ?
Tenora B 4 6 6 ?  ? ? 6 ?
Kubara/Tenora B 5 7 8 ? 28 42 28 ?

Claws

Manufacturer Grade PP Bonus at Grind Level: ATP Bonus at Grind Level:
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Any (Offline) C~S 7 6 4 4 7 ?
Yohmei C  ?  ? ?  ?  ? ?
Yohmei B  ?  ? ?  ?  ? ?
Yohmei A 12 11 9 8 9 12  ?  ? 11 10 9 8 9 11 13 ?
Yohmei S  ?  ? ?  ?  ? ?
Kubara C  ? ? ? ?
Kubara B  ? ? ? ?

Rifles

Manufacturer Grade PP Bonus at Grind Level: ATP Bonus at Grind Level:
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Any (Offline) C~S 17 13 10 8 17 ?
GRM C~B 35 28 35 42 19 17 15 27 34
GRM A  ? ? ? ? ?
GRM S  ? ? ? ? ?
Yohmei C~B 35 25 18 46 70 19 31 38 23
Kubara (GRM Copy) C 84 67 50 34 34 26 23 21 36 46
Kubara (Yohmei Copy) B 40 32 24 24 16 24 22 19 36 46

Shotguns

Manufacturer Grade PP Bonus at Grind Level: ATP Bonus at Grind Level
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Any (Offline) C~S 18 14 10 9 18 ?
Tenora C 16 22 26 22 22 2 3 4 5 13
Tenora B 14 20 23 20 20 2 3 4 9
Tenora A ?  ? ? ?  ? ?
Tenora S ?  ? ? ?  ? ?
Kubara C ? ? ? ? ?
Kubara (Tenora Copy) B 32 26 19 13 13 4 5 6 7 8 10 25

Longbows

Manufacturer Grade PP Bonus at Grind Level: ATP Bonus at Grind Level
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Any (Offline) C~S 18 14 10 9 18 ?
Yohmei C 43 30 21 55 85 20 33 40 24
Yohmei B 34 24 17 44 68 14 23 28 17
Yohmei A 38  ? ?  ?  ? 12 ?
Yohmei S ? ?
Kubara C ? ?
Kubara (Yohmei Copy) B 39 27 20  ?  ? 26 43 52 31

Grenades

Manufacturer Grade PP Bonus at Grind Level:
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Tenora C ?  ? ? ?  ?
Tenora B ?  ? ? ?  ?
Tenora A ?  ? ? ?  ?
Tenora S ?  ? ? ?  ?
Kubara C  ? ? ?
Kubara B  ? ? ?

Laser cannons

Manufacturer Grade PP Bonus at Grind Level:
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Any (Offline) C~S 18 14 10 9 18
GRM C  ? ? ? ?
GRM B  ? ? ? ?
GRM A  ? ? ? ?
GRM S  ? ? ? ?
Kubara C  ? ? ?
Kubara B  ? ? ?

Twin handguns

Manufacturer Grade PP Bonus at Grind Level: ATP Bonus at Grind Level:
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Any (Offline) C~S 16 12 9 8 16  ?
GRM C~B 29 23 29 35  ?
GRM A  ? ? ? ?  ?
GRM S  ? ? ? ?  ?
Yohmei C~B 29 20 15 38 58  ? 6  ?
Tenora C 15 20 23 20  ?  ?
Tenora B 12 16 19 16  ? 1 2  ?
Kubara C  ?  ?
Kubara (GRM Copy) B 29 23 29 35  ?
Kubara (Yohmei Copy) B 70 49 35 90 139  ?
Kubara (Tenora Copy) B 3 4 5 4 4  ?

Handguns

Manufacturer Grade PP Bonus at Grind Level:
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Any (Offline) C~S 8 6 4 4 8
GRM C~B 16 13 16 19
GRM A  ? ? ? ?
GRM S  ? ? ? ?
Yohmei C~B 11 8 6 15 22
Tenora C 6 9 10 9 9
Tenora B 5 7 8 7  ?
Kubara C  ? ? ?
Kubara (GRM Copy) B 16 13 16 19
Kubara (Yohmei Copy) B 32 22 16  ?  ?
Kubara (Tenora Copy) B 4 6 7 6 6

Crossbows

Manufacturer Grade PP Bonus at Grind Level: ATP Bonus at Grind Level:
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Any (Offline) C~S 8 6 4 4 8 ?
Tenora C ?  ? ? ?  ? ?
Tenora B ?  ? ? ?  ? ?
Tenora A 18 20  ? ? ?  ? 4 ?
Tenora S ?  ? ? ?  ? ?
Kubara C  ? ? ? ?
Kubara B  ? ? ? ?

Cards

Manufacturer Grade PP Bonus at Grind Level:
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Yohmei C  ?  ? ?  ?  ?
Yohmei B  ?  ? ?  ?  ?
Yohmei A  ?  ? ?  ?  ?
Yohmei S  ?  ? ?  ?  ?
Kubara C  ? ? ?
Kubara B  ? ? ?

Machineguns

Manufacturer Grade PP Bonus at Grind Level:
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Any (Offline) C~S 8 6 4 4 8
GRM C~B 22 18 22 26
GRM A  ? ? ? ?
GRM S  ? ? ? ?
Tenora C 9 12 14 12  ?
Tenora B 7 9 11 9  ?
Kubara C  ? ? ?
Kubara (GRM Copy) B 22 18 22 ?
Kubara (Tenora Copy) B 4 6 7 6  ?
Kubara (GRM Copy) A 25 30 20 ?

Rods

Manufacturer Grade PP Bonus at Grind Level: TP Bonus at Grind Level:
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Any (Offline) C~S 19 15 11 9 19 ?
Yohmei C 39 27 19 51 78  ?
Yohmei B 26 18 13 34 52 11 17 11 13  ?
Yohmei A 34 31 28 24 24 28 ? 48 55 8 7 7 6 6 7  ?
Yohmei S  ?  ? ?  ?  ?  ?
Kubara C 38 26 19 49 76  ?
Kubara B 39 27 19 52 77  ?
Kubara A 49 59 39 64 35 54 30 64 25 74 18 14 21 13 23 11 19 9 13 26

Wands

Manufacturer Grade PP Bonus at Grind Level: TP Bonus at Grind Level:
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Any (Offline) C~S 10 8 6 5 10 7 8 10 12
GRM C 22 18 22 26 18 16 14 25 32
GRM B 17 13 17 20 12 11 10 17 22
Yohmei C 23 16 12 30 46 12 20 24 14
Yohmei B 15 11 8 20 31 8 14 17 10
Yohmei A 21 19 17 15 17 21 23 29 33 9 8 6 5 6 8 10 12
Yohmei S ? ?
Tenora C~B 11 15 18 15 7 9 10 11 12 13 17 41


Gameplay

Photon arts | Skills | Bullets | TECHNICs | Item synthesis | Weapon grinding | Set bonuses | Partner machines | Elements | Status effects | Stats | Formulae | Enemies | Enemy spawn charts | Photon Fortune