Longterm schedule

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The purpose of this article is to give players an idea of what to expect in future updates to the Xbox 360 servers by seeing what the Japanese PC/PS2 servers already have received. Please keep in mind that the order content is listed here is not necessarily the order in which it will be received. Furthermore, just because certain content is listed here does not guarantee that it will be released locally.

For further details on upcoming major updates, please see the following articles:

New missions

Mission name Ranks Start lobby Start counter End lobby
(Plains Overlord/R) -- Clyez City: 3rd Floor Resident Security Dept. Clyez City: 3rd Floor
(Demons Above/R) -- Clyez City: 3rd Floor Resident Security Dept. Clyez City: 3rd Floor
(Desert Terror/R) -- Clyez City: 3rd Floor Resident Security Dept. Clyez City: 3rd Floor
GAS -- Clyez City: 3rd Floor Resident Security Dept. Clyez City: 3rd Floor
(Security Dept. Exchange) -- Clyez City: 3rd Floor Resident Security Dept. Clyez City: 3rd Floor
(Security Dept. Drop-off) -- Clyez City: 3rd Floor Resident Security Dept. Clyez City: 3rd Floor
(Security Dept. Standby) -- Clyez City: 3rd Floor Resident Security Dept. Clyez City: 3rd Floor
(The Holy Ground/R) -- Clyez City: 3rd Floor Resident Security Dept. Clyez City: 3rd Floor
(Unsafe Passage/R) -- Clyez City: 3rd Floor Resident Security Dept. Clyez City: 3rd Floor
Train Rescue S3 Holtes City: West District Linear Line Platform Seabed Plant Base
Endrum Remnants S3 Underwater Plant Old Mellvore Area Denes Lake
The Dual Sentinel S3 Denes Lake Foran Waterfall Area Foran Waterfall
Duel in the Ruins S3 Foran Waterfall Denes Lake Area Denes Lake
(Legacy of the Light) C-S Clyez City: 5th Floor Supervisor's Office Clyez City: 5th Floor
(Entrusted Defense) C-S Clyez City: 5th Floor Supervisor's Office Clyez City: 5th Floor
(Photon Crystal Exchange) -- Clyez City: 5th Floor Supervisor's Office Clyez City: 5th Floor
(Sacred Stream/R) -- Clyez City: 3rd Floor Resident Security Dept. Clyez City: 3rd Floor
(GC Standby Area) -- Clyez City: 5th Floor Supervisor's Office Clyez City: 5th Floor
(The Upgrade Device) -- Clyez City: 5th Floor Supervisor's Office Clyez City: 5th Floor
Mizuraki Defense S3 Ohtoku City Flyer Base Kego Clearing
Demons Above S3 Kego Clearing Kugo Hot Springs Area Kugo Hot Springs
Sakura Blast S3 Kugo Hot Springs Kego Clearing Area Saguraki C.D.
Flowery Pursuit S3 Saguraki C.D. Ohtoku City Area Ohtoku City
(RSD Special Exchange) -- Clyez City: 3rd Floor Resident Security Dept. Clyez City: 3rd Floor
(Ice Crystal Exchange) -- Clyez City: 5th Floor GUARDIANS HQ Clyez City: 5th Floor
(RELICS Preservation) C-A Clyez City: 5th Floor Supervisor's Office Clyez City: 5th Floor
(The Eternal Cycle) -- Clyez City: 5th Floor Supervisor's Office Clyez City: 5th Floor
(Passport to Subspace) C Holtes City: East District GUARDIANS Branch Holtes City: East District
(Passport to Subspace) B-A Holtes City: East District GUARDIANS Branch Holtes City: East District
(World of Illusion/R) -- Clyez City: 3rd Floor Resident Security Dept. Clyez City: 3rd Floor
(GC Shop) -- Clyez City: 5th Floor Supervisor's Office Clyez City: 5th Floor
(Stamp Shop) -- Clyez City: 3rd Floor Resident Security Dept. Clyez City: 3rd Floor
(Service Coupon Exchange) -- Clyez City: 5th Floor Supervisor's Office Clyez City: 5th Floor
The Black Nest S3 Dallgun Viewing Plaza Clyez City Area Rykros
The Dark God S3 Rykros Core Area Falz Memoria
True Darkness S3 Dallgun Viewing Plaza HIVE No.3 Entrance HIVE No.3
(Distant Memory) C-S3 Falz Memoria Nanotrance Vortex Dallgun Viewing Plaza
Forest of Illusion S2 Random Random Various
Phantom Fissure S2 Random Random Various
Illusionary Shaft S2 Random Random Various
Phantom Ruins S2 Random Random Various
(Bladed Legacy/R) -- Clyez City: 3rd Floor Resident Security Dept. Clyez City: 3rd Floor
(RSD Reward Exchange) -- Clyez City: 3rd Floor Resident Security Dept. Clyez City: 3rd Floor
Cost of Research S3 Kugo Hot Springs Kego Clearing Area Kego Clearing
Caves of Ice S3 N. Cont.: Vio Tonga Granigs Mine Area Granigs Mine
Awoken Serpent S3 Granigs Mine Voloyal Area Casino Voloyal
(Deserted Mines) C-S3 Casino Voloyal Granigs Mine Area N. Cont.: Vio Tonga

Events

New items

Mission updates

EXP modifications

AEXP and AMP modifications

Drop rate modifications

AOTI conversions

Mission rewards

Clear boxes

Delivery points

System updates

Item drop changes

Exact counter

  • Exact counter will be adjusted so that the user will be invincible for the duration of the counter.

Type adjustments

SUV weapon adjustments

  • The Rappy and 16t attacks of Ascension Gift will receive large power increases.
  • The overall power and range of Paradi Cataract will be reduced. It's endurance bonus will also be reduced to 3.

Photon art balances

  • The overall power of Tornado Break will be increased.
  • The power of the first part of Spinning Break will be increased.
  • The second and third parts of Gravity Break will hit only one target, but overall power will be increased and PP cost reduced.
  • The PP cost of Bogga Zubba will be reduced.
  • The power of the second and third parts of Bogga Robado will be increased.
  • The power of the first and second parts of Dus Daggas will be increased.
  • The overall power of Dus Robado will be increased.
  • The PP cost of Dus Majarra will be increased while the power of the second part will be reduced.
  • The power of the second and third parts of Spiral Dance will be increased.
  • The power of the third part of Gravity Dance will be increased.
  • The mobility of Tornado Dance will be decreased.
  • The power of the third attack of Absolute Dance will be increased.
  • The number of targets hit by Anga Redda will be decreased to one while the power of the second part will be increased.
  • Instead of always hitting, Anga Jabroga will be adjusted so that its accuracy depends on the user's ATA.
  • The power of the first and third parts of Rising Crush will be increased.
  • The PP cost of Assault Crush will be reduced while the power of the third part will be increased.
  • The overall power of Splendor Crush will be increased.
  • The PP cost of Cross Hurricane will be reduced while the power of the third part will be increased.
  • The PP cost of Hishou Jinren-zan will be reduced while the overall power will be increased.
  • The PP cost of Renga Chujin-shou will be reduced while the overall power will be increased.
  • The PP cost of Bukuu Rensen-ga will be reduced.
  • The PP cost of Renzan Seidan-ga will be reduced while the power of the third part will be increased.
  • The PP cost of Rensan Senshou-ga will be reduced while the power of the second attack will be increased.
  • The power of the third part of Chuei Jitotsushin will be increased. It will also be able to hit one additional target.
  • The overall power of Rising Strike will be increased.
  • The PP cost of Gravity Strike will be reduced while its overall power will be increased.
  • The overall power of Spinning Strike will be increased.
  • The PP cost of Shunbu Shouren-zan will be reduced.
  • The PP cost of Hikai Shuha-zan will be reduced while the power of the first part will be increased.
  • The PP cost of Shousen Totsuzan-ga will be reduced while its overall power will be increased.
  • The PP cost of Senten Kanzan-ga will be reduced while its overall power will be increased.
  • The PP cost of Bukuu Saien-zan will be reduced while the power of the second part will be increased.
  • The power of the second part of Visshi Grudda will be increased.
  • The power of the second part of Vivi Danga will be increased.
  • The overall power of Choutou Kantsu-jin will be increased.
  • The power and rate of fire for all longbow bullets will be increased. Furthermore, LV41-50 longbow bullets will inflict LV5 status effects.
  • The PP cost of all grenade bullets will be reduced. At LV41-50, their accuracy will be increased.
  • The PP cost of Killer Shot will be reduced.
  • The power of Barada Chamga will be increased.
  • The PP cost of Chousei-sou will be reduced.
  • The power of Masei-sou will be increased.
  • The number of targets hit by LV41-50 Boma Maga will be increased by one.
  • The PP cost of Phantasm Prism will be reduced.
  • The PP cost of Mayalee Prism will be reduced.
  • The PP cost of Twin Penetration will be reduced. At LV41-50, its range will be decreased, however power will be increased.
  • The PP cost of Twin Mayalee will be reduced.
  • The PP cost of Mayalee Hit will be reduced.
  • The PP cost of Kyumeisei-shiki will be reduced.
  • The PP cost of Mayalee Fury will be reduced.
  • The status effect level of Foie will be increased. At LV41-50, it will be able to hit two adjacent targets.
  • The status effect level, casting speed and overall power of Gifoie will be increased.
  • The status effect level of Barta will be increased.
  • The status effect level, casting speed and overall power of Gibarta will be increased.
  • The status effect level of Zonde will be increased.
  • The status effect level, casting speed and overall power of Gizonde will be increased.
  • The status effect level of Diga will be increased. At LV41-50, it will be able to hit two adjacent targets.
  • Poison status effect will be added to Radiga.
  • The power and casting speed of Gidiga will be increased. Silence status effect will be added.
  • The power of the first part of Rising Crush will be increased.
  • The power of the second and third parts of Assault Crush will be increased.
  • The power of the second part of Splendor Crush will be increased.
  • The power of the first part of Cross Hurricane will be increased.
  • The overall power of Renkai Buyou-zan will be increased.
  • The power of the first and second parts of Moubu Seiren-zan will be increased.
  • The overall power of Hishou Jinren-zan will be increased.
  • The power of the first and second parts of Renga Chujin-shou will be increased.
  • The overall power of Bukuu Rensen-ga will be increased.
  • The overall power of Renzan Seidan-ga will be increased.
  • The overall power of Rensan Senshou-ga will be increased.
  • The overall power of Chuei Jitotsushin will be increased.
  • The power of all grenade bullets will be increased.
  • The blast radius and target hit count of all elemental grenade bullets will be increased.
  • The accuracy of all elemental crossbow bullets will be increased.
  • The blast radius and target hit count of Boma Duranga will be increased.

Your room functions

  • Common box capacity will be increased to 100 items from its original limit of 32.
  • The ability to have multiple stacks of identical items in your common box, PM storage and store will be added.
  • The item delivery function available at certain NPC shops will be replaced with the ability to access your common box to deposit and withdraw items freely.
  • An option to transfer to other rooms from the vision phone of a room other than your own will be added.
  • Player record and titles menus will be added to the vision phone.
  • Vision phone and partner machine functions previously exclusive to AOTI room styles will be added to rooms decorated with ver.1 remodeling tickets. These functions include the player record, title record (and reward collection), bulletin board, jukebox and shop greeting options.

Interface functions

  • The ability to lock items in your inventory will be added. When an item is locked, its name will appear in purple (changed to light blue in a later update) text. It then cannot be sold to NPC vendors, dropped on the ground or traded to other players. In the case of weapons, they cannot be upgraded until unlocked. Furthermore, locked materials cannot be used in exchange missions to trade for other items.
  • The current list of online status indicators will be removed and replaced with the ability to type your own status.
  • Your online status will appear over your character's head as one of the name options that can be cycled through. It will also appear on your partner card when viewed by another player in their partner card list.
  • A text input history will be added to the online status, party name, party comment and conditional search fields. As with the history available in the chat system, any previously typed text will be available only for the duration of one gaming session, and will reset when you log out.
  • Chat commands will be added which will serve a wide variety of functions, such as changing weapons and line shields on the fly.
  • The units equipped to line shields will be recorded by the game so that the last unit inserted into a line shield will automatically be reequipped to the line shield when changed.
  • A small icon will be added to the lower-right corner of item stat/description windows to indicate that the item cannot be traded between players.
  • A sixth item window will be added to the inventory menu. This window will be used for temporary boost items which can be purchased with GUARDIANS Cash.

Title system

  • A title system similar to that from the Phantasy Star Portable series will be added.
  • A player record will be made available at your vision phone. This menu contains a wide variety of statistics such as total enemies defeated, largest amount of damage inflicted, number of hours played, etc., which will help give you a reference point for obtaining certain titles.
  • A second wave of titles will be added.
  • A third wave of titles will be added.
  • Seasonal titles will be added throughout the year to correspond with the release of seasonal enemies.

Daily stamps

  • A new NPC will be added to the left-hand side of the Resident Security Department counter. You can visit her once per day to receive your allowed daily stamps (one stamp for free course players, five for premium course players).
  • A new NPC will be added to the right-hand side of the Resident Security Department counter. Though initially he will have nothing to offer, a future update will add (Stamp Shop) where you can exchange stamps for various items.

Service coupons

  • A new service will be added so that 20% of all GUARDIANS Cash used will be returned to the player as service coupons. With a future update, a special exchange mission will be added so that these coupons can be redeemed for special items.

Enemy adjustments

  • Base stats (including EXP) for all LV175+ enemies will be increased. At LV175, base EXP will be increased from 554 to 579.

Weapon adjustments

  • The required attack power to equip Morat Machinas will be reduced from 2000 to 1650.
  • The required TECHNIC power to equip Motav Prophecy will be reduced from 1540 to 1010.

Miscellaneous additions

  • In the mission Innocent Girl, Vivienne's double saber will be replaced with Vivienne.
  • New hair and accessory options (Cheers Set hair for women and Koltovan Set helmet for both men and women) will be added to Lumilass.
  • A body proportion adjustment option will be added to Lumilass. You can preview any changes to your character, but in order to save them, you must purchase a special ticket from GC Shop.
  • A hairstyle addition option will be added to Lumilass, though initially it will not have any available options. A future update will add (Hairstyle Ticket) which will randomly unlock one of the new hairstyles.
  • A unified free mission counter will be added to GUARDIANS HQ and each GUARDIANS Branch, giving you access to the respective planet's mid-point lobby missions in one central location.
  • A tutorial NPC will be added to Clyez City 1F.
  • GUARDIANS Colony elevators will be updated to include direct access to 5F: GUARDIANS HQ and Supervisor's Office.
  • Direct shuttle service NPCs will be added to GUARDIANS HQ and Supervisor's Office.
  • GUARDIANS HQ and Supervisor's Office will be added as available destinations at each direct shuttle NPC.
  • Casino Voloyal's daily Vol Coin allowance will be increased to VC silver.gif 1 VC bronze.gif 50.
  • A new type of grenade bullet will be introduced that certain grenades will use. Instead of the normal parabolic path, this one will shoot horizontally.

Reference notes

  1. This item was removed in a subsequent update.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 This drop change should coincide with the release of the AOTI supplemental update.