Difference between revisions of "Non-player characters"

From PSU Cyril Wiki
Jump to: navigation, search
m (capitalization fixes, +Enemies, reworded)
Line 5: Line 5:
 
== [[Story characters]] ==  
 
== [[Story characters]] ==  
  
Story characters can be found in [[Story Missions (Network)|story missions]], and various media. Story characters provide the main story.  
+
Story characters can be found in [[Story missions]], and various media. Story characters provide the main story.  
  
Story characters include: [[Ethan Waber]], [[Laia Martinez]], [[Renvolt Magashi]], [[Karen Erra]], [[Mirei Mikuna]], [[Izuma Rutsu]], [[Kou Taragi]], [[Vol Brothers]],  
+
Story characters include: [[Ethan Waber]], [[Laia Martinez]], [[Renvolt Magashi]], [[Karen Erra]], [[Mirei Mikuna]], [[Izuma Rutsu]], [[Kou Taragi]], [[Vol Brothers]], [[Alfort Tylor]], [[Lumia Waber]], and more...
  
 
== [[Partner characters]] ==  
 
== [[Partner characters]] ==  

Revision as of 16:27, 8 February 2008

Spoiler warning: Plot and/or ending details follow.



Non-player characters, often abbreviated as NPCs, are characters not created or controlled by a player.

Story characters

Story characters can be found in Story missions, and various media. Story characters provide the main story.

Story characters include: Ethan Waber, Laia Martinez, Renvolt Magashi, Karen Erra, Mirei Mikuna, Izuma Rutsu, Kou Taragi, Vol Brothers, Alfort Tylor, Lumia Waber, and more...

Partner characters

Partner characters can be found in story missions, party missions and event missions. Partner characters provide themselves as team members.

Partner characters include: organization members, mission clients, event guests,

Partner machines

Partner machines can be found in a player's Your room.

Partner machines provide several functions, including:

Partner machines include: Pete, various partner machine models,

Receptionists

Most receptionists can be found standing behind counters. Receptionists provide goods and services.

Receptionists include: organization receptionists, various shop cashiers,

Mission clients

Mission clients can be found in mission briefings. Clients provide missions.

Mission clients include: Dr. Dorson, Bruce Boyde, Bunami Seagol, Holupe Dence, various teams,

Enemies

Enemies can be found in missions. Enemies provide drops and experience.

Enemies include: creatures, people, SEED-forms, machines, bosses,

Residents of Gurhal

The residents of Gurhal can be found in main lobbies (offline). Residents provide additional story information.

Residents of Gurhal include: Gawik Vopa, Mikaris Geid, Mischec Pord, Kitov Milzu, Pipi Vol,


General Info

Gameplay | Release | Requirements | FAQ | Differences | Story | Story characters | Scripts | Organizations | Glossary | Alphabet | Merchandise | Importing | Events | Updates | Maintenance | Translation errors