Difference between revisions of "Spiral Labyrinth"
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! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP | ! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP | ||
|- | |- | ||
− | ! colspan="15" | Stage: 起 ( | + | ! colspan="15" | Stage: 起 (Trigger) |
|- | |- | ||
| [[Go Bajilla]] || || {{Fire}} || 20 || 52 || 45 || 112 || 85 || 250 || 125 || -- || 150 || -- || 175 || 694 | | [[Go Bajilla]] || || {{Fire}} || 20 || 52 || 45 || 112 || 85 || 250 || 125 || -- || 150 || -- || 175 || 694 | ||
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| [[Ollaka]] || || {{Ice}} || 20 || 88 || 45 || 188 || 85 || -- || 125 || -- || 150 || -- || 175 || 1158 | | [[Ollaka]] || || {{Ice}} || 20 || 88 || 45 || 188 || 85 || -- || 125 || -- || 150 || -- || 175 || 1158 | ||
|- | |- | ||
− | ! colspan="15" | Stage: 襲 ( | + | ! colspan="15" | Stage: 襲 (Assault) |
|- | |- | ||
| [[Galvapas]] || || {{Light}} || 20 || 189 || 45 || 404 || x || x || x || x || x || x || x || x | | [[Galvapas]] || || {{Light}} || 20 || 189 || 45 || 404 || x || x || x || x || x || x || x || x | ||
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| [[Zamvapas]] || || {{Light}} || x || x || x || x || 85 || -- || 125 || -- || 150 || -- || 175 || 2489 | | [[Zamvapas]] || || {{Light}} || x || x || x || x || 85 || -- || 125 || -- || 150 || -- || 175 || 2489 | ||
|- | |- | ||
− | ! colspan="15" | Stage: 武 ( | + | ! colspan="15" | Stage: 武 (Honor) |
|- | |- | ||
| [[Gainozeros]] || || {{Lightning}} || 20 || 396 || 45 || 846 || 85 || -- || 125 || -- || 150 || -- || 175 || 5210 | | [[Gainozeros]] || || {{Lightning}} || 20 || 396 || 45 || 846 || 85 || -- || 125 || -- || 150 || -- || 175 || 5210 | ||
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! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2 !! Mission LV S3 | ! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2 !! Mission LV S3 | ||
|- | |- | ||
− | ! colspan="8" | Stage: 起 ( | + | ! colspan="8" | Stage: 起 (Trigger) |
|- | |- | ||
| [[Go Bajilla]] || {{Go Bajilla | AOTI special}} || {{Go Bajilla | AOTI 20}} || {{Go Bajilla | AOTI 40}} || {{Go Bajilla | AOTI 80}} || {{Go Bajilla | AOTI 125}} || {{Go Bajilla | AOTI 150}} || {{Go Bajilla | AOTI 175}} | | [[Go Bajilla]] || {{Go Bajilla | AOTI special}} || {{Go Bajilla | AOTI 20}} || {{Go Bajilla | AOTI 40}} || {{Go Bajilla | AOTI 80}} || {{Go Bajilla | AOTI 125}} || {{Go Bajilla | AOTI 150}} || {{Go Bajilla | AOTI 175}} | ||
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| [[Area drops]] || {{Saguraki area | AOTI special}} || {{Saguraki area | AOTI 20}} || {{Saguraki area | AOTI 40}} || {{Saguraki area | AOTI 80}} || {{Saguraki area | AOTI 125}} || {{Saguraki area | AOTI 150}} || {{Saguraki area | AOTI 175}} | | [[Area drops]] || {{Saguraki area | AOTI special}} || {{Saguraki area | AOTI 20}} || {{Saguraki area | AOTI 40}} || {{Saguraki area | AOTI 80}} || {{Saguraki area | AOTI 125}} || {{Saguraki area | AOTI 150}} || {{Saguraki area | AOTI 175}} | ||
|- | |- | ||
− | ! colspan="8" | Stage: 襲 ( | + | ! colspan="8" | Stage: 襲 (Assault) |
|- | |- | ||
| [[Galvapas]] || {{Galvapas | AOTI special}} || {{Galvapas | AOTI 20}} || {{Galvapas | AOTI 40}} || x || x || x || x | | [[Galvapas]] || {{Galvapas | AOTI special}} || {{Galvapas | AOTI 20}} || {{Galvapas | AOTI 40}} || x || x || x || x | ||
Line 215: | Line 215: | ||
| [[Area drops]] || {{RELICS area | AOTI special}} || {{RELICS area | AOTI 20}} || {{RELICS area | AOTI 40}} || {{RELICS area | AOTI 80}} || {{RELICS area | AOTI 125}} || {{RELICS area | AOTI 150}} || {{RELICS area | AOTI 175}} | | [[Area drops]] || {{RELICS area | AOTI special}} || {{RELICS area | AOTI 20}} || {{RELICS area | AOTI 40}} || {{RELICS area | AOTI 80}} || {{RELICS area | AOTI 125}} || {{RELICS area | AOTI 150}} || {{RELICS area | AOTI 175}} | ||
|- | |- | ||
− | ! colspan="8" | Stage: 武 ( | + | ! colspan="8" | Stage: 武 (Honor) |
|- | |- | ||
| [[Gainozeros]] || {{Gainozeros | AOTI special}} || {{Gainozeros | AOTI 20}} || {{Gainozeros | AOTI 40}} || {{Gainozeros | AOTI 80}} || {{Gainozeros | AOTI 125}} || {{Gainozeros | AOTI 150}} || {{Gainozeros | AOTI 175}} | | [[Gainozeros]] || {{Gainozeros | AOTI special}} || {{Gainozeros | AOTI 20}} || {{Gainozeros | AOTI 40}} || {{Gainozeros | AOTI 80}} || {{Gainozeros | AOTI 125}} || {{Gainozeros | AOTI 150}} || {{Gainozeros | AOTI 175}} |
Revision as of 16:16, 9 September 2011
This article pertains to a mission which was available only during the limited-time event Maximum Attack X. |
Spiral Labyrinth 螺旋の迷宮 | |
---|---|
Start lobby | Clyez City: 5th Floor |
Start counter | GUARDIANS HQ |
End lobby | Clyez City: 5th Floor |
Version | Ambition of the Illuminus |
Field | VR: Gurhal System |
Mission type | Event mission |
Party size | 1-6 players |
Enemy elements |
Your objective is to retrieve data chips in this Arc-run training program. Do you have what it takes?
Bruce Boyde
Mission requirements and rewards
LV | Req. LV | Enemy LV | Rank S | Rank A | Rank B | Rank C | ||||
---|---|---|---|---|---|---|---|---|---|---|
Meseta | Points | Meseta | Points | Meseta | Points | Meseta | Points | |||
C | 1 | 20+ | 7500 | 150 | 4500 | 90 | 2250 | 45 | -- | -- |
B | 20 | 45+ | 12000 | 200 | 7200 | 120 | -- | -- | -- | -- |
A | 45 | 85+ | 16000 | 250 | 9600 | 150 | -- | -- | -- | -- |
S | 75 | 125+ | 19000 | 300 | 11400 | 180 | -- | -- | -- | -- |
S2 | 100 | 150+ | 23000 | 340 | 13800 | 204 | -- | -- | -- | -- |
S3 | 120 | 175+ | 27000 | 380 | 16200 | 228 | -- | -- | -- | -- |
Mission details
- For information concerning data chip locations and mission paths, please see Spiral Labyrinth (guide).
- Initially, only Outset, Battle, Attack and Bravery will be available, giving access to Zoal Goug and De Rol Le. A future update will release Danger and Expanses along with access to Magas Maggahna. Finally, the Motion and Dispersion stages will be added with access to Dulk Fakis. These additional stages may be unlocked through reward panels in the Xbox 360 version of the event, however this has not been confirmed yet.
- Before the blue start gate, there is a switch which the leader can activate to change the mission's background music. You can either select a song from a list or elect to have a random song played. You may choose from the following tracks (songs listed in blue will be added in a future update).
1. Habirao F.D. (default BGM) | 8. Save This World | 15. Ethan |
2. Overture | 9. THIS IS MY HAPPINESS | 16. Laia |
3. Brave Fight | 10. Dreams Dreams | 17. Tricktrack |
4. Floader | 11. Burning Hearts ~炎のANGEL~ | 18. A longing to ancient times |
5. Striker | 12. きみのためなら死ねる | 19. You have nowhere to go |
6. Lunga | 13. 赤ちゃんはどこからくるの? | 20. Nostalgia in Solitude PART2 |
7. Mirei | 14. SONIC HEROES | 21. Revolution to the origin PART2 |
Enemy information
Enemy name | Enemy buffs | Ele. | Mission LV C | Mission LV B | Mission LV A | Mission LV S | Mission LV S2 | Mission LV S3 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LV | EXP | LV | EXP | LV | EXP | LV | EXP | LV | EXP | LV | EXP | |||
Stage: 起 (Trigger) | ||||||||||||||
Go Bajilla | 20 | 52 | 45 | 112 | 85 | 250 | 125 | -- | 150 | -- | 175 | 694 | ||
Go Vahra | x | x | x | x | 85 | -- | 125 | -- | 150 | -- | 175 | 1158 | ||
Shagreece | 20 | 132 | 45 | 282 | 85 | -- | 125 | -- | 150 | -- | 175 | 1736 | ||
Vahra | 20 | 88 | 45 | 188 | x | x | x | x | x | x | x | x | ||
Stage: 戦 (Battle) | ||||||||||||||
Gohmon | 20 | 104 | 45 | 224 | x | x | x | x | x | x | x | x | ||
Kakwane | 20 | 88 | 45 | 188 | 85 | -- | 125 | -- | 150 | -- | 175 | 1158 | ||
Olgohmon | x | x | x | x | 85 | -- | 125 | -- | 150 | -- | 175 | 1338 | ||
Ollaka | 20 | 88 | 45 | 188 | 85 | -- | 125 | -- | 150 | -- | 175 | 1158 | ||
Stage: 襲 (Assault) | ||||||||||||||
Galvapas | 20 | 189 | 45 | 404 | x | x | x | x | x | x | x | x | ||
Svaltus | 20 | 365 | 45 | 780 | 85 | -- | 125 | -- | 150 | -- | 175 | 4805 | ||
Zamvapas | x | x | x | x | 85 | -- | 125 | -- | 150 | -- | 175 | 2489 | ||
Stage: 武 (Honor) | ||||||||||||||
Gainozeros | 20 | 396 | 45 | 846 | 85 | -- | 125 | -- | 150 | -- | 175 | 5210 | ||
Jarba | 20 | 378 | 45 | 808 | 85 | -- | 125 | -- | 150 | -- | 175 | 4978 | ||
Jarba | 20 | 378 | 45 | 808 | 85 | -- | 125 | -- | 150 | -- | 175 | 4978 | ||
Stage: 危 (Danger) | ||||||||||||||
Bead Groode | 20 | 378 | 45 | 808 | 85 | -- | 125 | -- | 150 | -- | 175 | -- | ||
Bead Groode | 20 | 452 | 45 | 968 | 85 | -- | 125 | -- | 150 | -- | 175 | -- | ||
Bead Groode | 20 | 452 | 45 | 968 | 85 | -- | 125 | -- | 150 | -- | 175 | -- | ||
Gohma Dilla | 20 | 132 | 45 | 282 | 85 | -- | 125 | -- | 150 | -- | 175 | 1736 | ||
Gohma Methna | 20 | 132 | 45 | 282 | 85 | -- | 125 | -- | 150 | -- | 175 | 1736 | ||
Stage: 拡 (Expanses) | ||||||||||||||
Bafal Bragga | 20 | 198 | 45 | 423 | 85 | -- | 125 | -- | 150 | -- | 175 | 2605 | ||
Grinna Bete C | 20 | 189 | 45 | 404 | 85 | -- | 125 | -- | 150 | -- | 175 | 2489 | ||
Shagreece | 20 | 66 | 45 | 141 | 85 | -- | 125 | -- | 150 | -- | 175 | 868 | ||
Stage: 動 (Motion) | ||||||||||||||
Kagajibari | 20 | 378 | 45 | 808 | 85 | -- | 125 | -- | 150 | -- | 175 | 4978 | ||
Kakwane | 20 | 88 | 45 | 188 | 85 | -- | 125 | -- | 150 | -- | 175 | 1158 | ||
Sageeta | 20 | 52 | 45 | 112 | 85 | -- | 125 | -- | 150 | -- | 175 | 694 | ||
Stage: 散 (Dispersion) | ||||||||||||||
Bil De Vear | 20 | 176 | 45 | 376 | 85 | -- | 125 | -- | 150 | -- | 175 | 2316 | ||
Bil De Vear | 20 | 253 | 45 | 541 | 85 | -- | 125 | -- | 150 | -- | 175 | -- | ||
Nava Ludda | 20 | 26 | 45 | 56 | 85 | -- | 125 | -- | 150 | -- | 175 | 347 | ||
Vanda Orga | 20 | 44 | 45 | 94 | 85 | -- | 125 | -- | 150 | -- | 175 | 579 | ||
Vanda Orga | 20 | 52 | 45 | 112 | 85 | -- | 125 | -- | 150 | -- | 175 | 694 | ||
Vanda Orga | 20 | 52 | 45 | 112 | 85 | -- | 125 | -- | 150 | -- | 175 | 694 | ||
Final Stage | ||||||||||||||
De Rol Le | 25 | 2916 | 50 | -- | 90 | 12096 | 130 | -- | 155 | -- | 180 | 33318 | ||
Dulk Fakis (1st form) | 25 | 1944 | 50 | 3744 | 90 | -- | 130 | -- | 155 | -- | 180 | 22212 | ||
Magas Maggahna | 25 | 2160 | 50 | 4160 | 90 | 8960 | 130 | -- | 155 | -- | 180 | 18510 | ||
Zoal Goug | 25 | 1728 | 50 | -- | 90 | 7168 | 130 | 11968 | 155 | -- | 180 | 19744 |
Item drops
Reference notes
- ↑ The boxes which can drop the materials listed here will not appear while playing solo. Instead, only four boxes will appear in the final room -- two per side -- and they only contain recovery items. In a party, however, two to four additional boxes will appear which can drop high-grade hard materials. Note that four additional boxes will appear only with a party of six.