Difference between revisions of "Non-player characters"
(Non-player characters) |
m (capitalization fixes, +Enemies, reworded) |
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Non-player characters, often abbreviated as NPCs, are characters not created or controlled by a player. | Non-player characters, often abbreviated as NPCs, are characters not created or controlled by a player. | ||
− | == [[Story | + | == [[Story characters]] == |
Story characters can be found in [[Story Missions (Network)|story missions]], and various media. Story characters provide the main story. | Story characters can be found in [[Story Missions (Network)|story missions]], and various media. Story characters provide the main story. | ||
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Story characters include: [[Ethan Waber]], [[Laia Martinez]], [[Renvolt Magashi]], [[Karen Erra]], [[Mirei Mikuna]], [[Izuma Rutsu]], [[Kou Taragi]], [[Vol Brothers]], | Story characters include: [[Ethan Waber]], [[Laia Martinez]], [[Renvolt Magashi]], [[Karen Erra]], [[Mirei Mikuna]], [[Izuma Rutsu]], [[Kou Taragi]], [[Vol Brothers]], | ||
− | == [[Partner | + | == [[Partner characters]] == |
− | Partner characters can be found in [[Story Missions (Network)|story missions]], [[party missions]] and [[event]] | + | Partner characters can be found in [[Story Missions (Network)|story missions]], [[Party Missions|party missions]] and [[event missions]]. Partner characters provide themselves as team members. |
− | Partner characters include: [[ | + | Partner characters include: [[organization]] members, mission clients, [[event]] guests, |
− | == [[Partner | + | == [[Partner machines]] == |
− | Partner | + | Partner machines can be found in a player's [[Your room]]. |
− | Partner | + | Partner machines provide several functions, including: |
− | * Item | + | * Item storage. |
* [[Item synthesis]]. | * [[Item synthesis]]. | ||
* [[Player Shops|Player shop]] cashier. | * [[Player Shops|Player shop]] cashier. | ||
* Partner character. | * Partner character. | ||
− | Partner | + | Partner machines include: [[Pete]], various partner machine models, |
== [[Receptionists]] == | == [[Receptionists]] == | ||
− | + | Most receptionists can be found standing behind counters. Receptionists provide goods and services. | |
− | Receptionists include: [[ | + | Receptionists include: [[organization]] receptionists, various [[shop]] cashiers, |
== [[Mission]] clients == | == [[Mission]] clients == | ||
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Mission clients can be found in mission briefings. Clients provide missions. | Mission clients can be found in mission briefings. Clients provide missions. | ||
− | Mission clients include: [[Dr. Dorson]], [[Bruce Boyde]], [[Bunami Seagol]], various teams, | + | Mission clients include: [[Dr. Dorson]], [[Bruce Boyde]], [[Bunami Seagol]], [[Holupe Dence]], various teams, |
+ | |||
+ | == [[Enemies]] == | ||
+ | |||
+ | Enemies can be found in missions. Enemies provide [[drops]] and [[experience]]. | ||
+ | |||
+ | Enemies include: creatures, people, SEED-forms, machines, bosses, | ||
== [[Residents]] of Gurhal == | == [[Residents]] of Gurhal == | ||
− | The residents of Gurhal can be found in | + | The residents of Gurhal can be found in main [[lobbies]] (offline). Residents provide additional story information. |
Residents of Gurhal include: [[Gawik Vopa]], [[Mikaris Geid]], [[Mischec Pord]], [[Kitov Milzu]], [[Pipi Vol]], | Residents of Gurhal include: [[Gawik Vopa]], [[Mikaris Geid]], [[Mischec Pord]], [[Kitov Milzu]], [[Pipi Vol]], | ||
{{General Info}} | {{General Info}} |
Revision as of 11:11, 13 January 2008
Spoiler warning: Plot and/or ending details follow. |
Non-player characters, often abbreviated as NPCs, are characters not created or controlled by a player.
Contents
Story characters
Story characters can be found in story missions, and various media. Story characters provide the main story.
Story characters include: Ethan Waber, Laia Martinez, Renvolt Magashi, Karen Erra, Mirei Mikuna, Izuma Rutsu, Kou Taragi, Vol Brothers,
Partner characters
Partner characters can be found in story missions, party missions and event missions. Partner characters provide themselves as team members.
Partner characters include: organization members, mission clients, event guests,
Partner machines
Partner machines can be found in a player's Your room.
Partner machines provide several functions, including:
- Item storage.
- Item synthesis.
- Player shop cashier.
- Partner character.
Partner machines include: Pete, various partner machine models,
Receptionists
Most receptionists can be found standing behind counters. Receptionists provide goods and services.
Receptionists include: organization receptionists, various shop cashiers,
Mission clients
Mission clients can be found in mission briefings. Clients provide missions.
Mission clients include: Dr. Dorson, Bruce Boyde, Bunami Seagol, Holupe Dence, various teams,
Enemies
Enemies can be found in missions. Enemies provide drops and experience.
Enemies include: creatures, people, SEED-forms, machines, bosses,
Residents of Gurhal
The residents of Gurhal can be found in main lobbies (offline). Residents provide additional story information.
Residents of Gurhal include: Gawik Vopa, Mikaris Geid, Mischec Pord, Kitov Milzu, Pipi Vol,
General Info |
Gameplay | Release | Requirements | FAQ | Differences | Story | Story characters | Scripts | Organizations | Glossary | Alphabet | Merchandise | Importing | Events | Updates | Maintenance | Translation errors |