Difference between revisions of "TECHNICs"
(→List of TECHNICs) |
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− | TECHNICs (often referred to as "Techniques") are the manifestation of the catalytic reaction between an individual's psychic abilities and photon energy. | + | '''Basics''' |
+ | *TECHNICs (often referred to as "Techniques") are the manifestation of the catalytic reaction between an individual's psychic abilities and photon energy. | ||
− | + | {| Border=0 style="text-align:center" width= 250px | |
− | + | ! colspan=2 | They can be cast by: | |
+ | |- | ||
+ | | [[Forces]] || [[Guntechers]] | ||
+ | |- | ||
+ | | [[Wartechers]] || [[Fortetechers]] | ||
+ | |- | ||
+ | | [[Acrotecher|Acrotechers]] || [[Masterforces]] | ||
+ | |} | ||
− | + | *A character must have an appropriate weapon equipped (a [[Wands|Wand]], [[Rods|Rod]] or [[TCSMs|TCSM]]) in order to be able to cast a TECHNIC. | |
+ | *Each weapon has a set number of slots used to equip TECHNICs; The [[Wand]] and [[TCSM]] each offer two slots while the [[Rod]] has four. | ||
+ | |||
+ | '''Disks''' | ||
+ | |||
+ | *TECHNIC disks can be purchased in Weapon shops around [[Gurhal]] or bought at the [[Neudaiz]] GUARDIANS branch using [[PA Fragments]] | ||
+ | *They are used to learn a base lv.1 TECHNIC. From there, as a character uses a TECHNIC in battle, the level of that TECHNIC will increase along with its power, range and other attributes. | ||
+ | *However, TECHNICs are considered one of the hardest of the 3 [[PA]]'s to level due to the rapid growth rate of experience needed between levels. | ||
+ | |||
+ | |||
+ | '''Origin''' | ||
+ | |||
+ | *TECHNICs are essentially ''PSU'''s equivalent of magic. It should be noted however, that TECHNICs and magic have appeared together in the original ''Phantasy Star'' games and are thus not the same. | ||
+ | *TECHNICs are mental or psychic abilities, whereas magic is generally more spiritual, tapping into external forces (in most universes, mana). | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | ! Type !! HU !! RA !! FO !! FI !! GT !! WT !! FF !! FG !! FT !! PT !! AF !! AT !! FM !! GM !! MF | ||
+ | |- | ||
+ | | Attack cap || -- || -- || 20 || -- || 30(40) || 30(40) || -- || -- || 40(50) || -- || -- || 30(40) || -- || -- || 50 | ||
+ | |- | ||
+ | | Assist cap || -- || -- || 20 || -- || 30 || 30 || -- || -- || 40 || -- || -- || 50 || -- || -- || 10(20) | ||
+ | |} | ||
+ | * [[GAS]] customization caps are listed in parentheses. | ||
+ | |||
+ | |||
== About TECHNICs == | == About TECHNICs == | ||
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The offensive TECHNICs seem to have a 'base' form, and possibly Gi-, Ra-, Dam- and Nos- forms, which are eventually weaker, but can more easily hit multiple targets simultaneously. | The offensive TECHNICs seem to have a 'base' form, and possibly Gi-, Ra-, Dam- and Nos- forms, which are eventually weaker, but can more easily hit multiple targets simultaneously. | ||
*'''Basic''' TECHNICs: [[Foie]] and [[Diga]] fire a single projectile, hitting a single target. [[Barta]], [[Zonde]] and [[Megid]] fire a single projectile that pierces foes without limit. | *'''Basic''' TECHNICs: [[Foie]] and [[Diga]] fire a single projectile, hitting a single target. [[Barta]], [[Zonde]] and [[Megid]] fire a single projectile that pierces foes without limit. | ||
− | *'''Ra-class''' TECHNICs hit up to 3 targets (4 targets at level 31+) in an area a certain distance away from your character. | + | *'''Ra-class''' TECHNICs hit up to 3 targets (4 targets at level 31+, 5 targets at level 41+) in an area a certain distance away from your character. |
*'''Gi-class''' TECHNICs hit up to 6 targets in an area around your character. | *'''Gi-class''' TECHNICs hit up to 6 targets in an area around your character. | ||
*'''Dam-class''' TECHNICs repeatedly hit multiple targets in an area close to your character as long as the button is held down, until a time limit is reached. The direction can be adjusted within a 90° angle in the direction your character faces. Your character can't move while channeling. | *'''Dam-class''' TECHNICs repeatedly hit multiple targets in an area close to your character as long as the button is held down, until a time limit is reached. The direction can be adjusted within a 90° angle in the direction your character faces. Your character can't move while channeling. | ||
− | *'''Nos-class''' TECHNICs: [[Nosdiga]] sends out 1-3 homing ground-based projectiles (depending on level) that hit on contact. [[Noszonde]] and [[Nosmegid]] send out 1 floating projectile which explodes and hits a small area after a minimum length of time passes and the casting button is released. The projectile homes in on a target within a certain range/angle while the button is held down. Your character can't move while the projectile homes in on a target. At higher levels, they can cause knockdown, | + | *'''Nos-class''' TECHNICs: [[Nosdiga]] sends out 1-3 homing ground-based projectiles (depending on level) that hit on contact. [[Noszonde]] and [[Nosmegid]] send out 1 floating projectile which explodes and hits a small area after a minimum length of time passes and the casting button is released. The projectile homes in on a target within a certain range/angle while the button is held down. Your character can't move while the projectile homes in on a target. At higher levels, they can cause knockdown, effectively stopping a smaller foe for a short time. |
There are also the healing TECHNICs Resta and Reverser, and support TECHNICs, that can either temporarily increase an ally's statistics using beneficial [[Status Effects]], or temporarily decrease an opponent's. | There are also the healing TECHNICs Resta and Reverser, and support TECHNICs, that can either temporarily increase an ally's statistics using beneficial [[Status Effects]], or temporarily decrease an opponent's. | ||
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If multiple TECHNICs of the same Element are linked to a [[Wands|Wand]] or [[Rods|Rod]], the power of those techs will be boosted. For each same-element TECHNIC beyond the first, a 4% is added to the TECHNIC strength . Therefore, the maximum boost for Wand-types will be 4%; for Rod-types, 12%. However, putting TECHNICs from different elements on a weapon (even, for example, 3 Fire and 1 Ice TECHNIC) will make the weapon elementally neutral, negating any bonus. | If multiple TECHNICs of the same Element are linked to a [[Wands|Wand]] or [[Rods|Rod]], the power of those techs will be boosted. For each same-element TECHNIC beyond the first, a 4% is added to the TECHNIC strength . Therefore, the maximum boost for Wand-types will be 4%; for Rod-types, 12%. However, putting TECHNICs from different elements on a weapon (even, for example, 3 Fire and 1 Ice TECHNIC) will make the weapon elementally neutral, negating any bonus. | ||
− | + | <!-- | |
− | + | ==Experience Patterns== | |
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− | == | ||
{| class="wikitable" | {| class="wikitable" | ||
! Pattern !! TNL at 1 !! TNL growth 1-11 !! Total to 11 !! TNL at 11 !! TNL growth 11-21 !! Total to 21 !! TNL at 21 !! TNL growth 21-30 !! Total to 30 !! Members Pattern | ! Pattern !! TNL at 1 !! TNL growth 1-11 !! Total to 11 !! TNL at 11 !! TNL growth 11-21 !! Total to 21 !! TNL at 21 !! TNL growth 21-30 !! Total to 30 !! Members Pattern | ||
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*Above claim of 3x EXP doesn't correlate with Radiga (The one from the group I tested.) Although the growth is still 3x. | *Above claim of 3x EXP doesn't correlate with Radiga (The one from the group I tested.) Although the growth is still 3x. | ||
*Pattern 10 uses are based on buffers where 1 use = 1 cast on 1 player. With 5 players, each cast = 5 uses. | *Pattern 10 uses are based on buffers where 1 use = 1 cast on 1 player. With 5 players, each cast = 5 uses. | ||
− | + | --> | |
== List of TECHNICs == | == List of TECHNICs == | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 98: | Line 97: | ||
=== Fire === | === Fire === | ||
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;" | |- style="font-weight: bold;background-color:#fff2f2;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_foie.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#fff2f2;" | |- style="background-color:#fff2f2;" | ||
− | | <span title="Foie">フォイエ</span> || Fire || Projectile || Attacks by shooting a fireball that explodes. || | + | | <span title="Foie">フォイエ</span> || Fire || Projectile || Attacks by shooting a fireball that explodes. || 500 || Single (2 @ 41+) || Long || 1★ |
|- | |- | ||
− | | style="background-color:#ff7878;" align="center" | Foie || colspan="8" style="padding:0em;" | | + | | style="background-color:#ff7878;" align="center" | [[Foie]] || colspan="8" style="padding:0em;" | |
− | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;" | + | {| class="wikitable" style="width:100%;margin:0 0 0 0;background-color:#fff2f2;" |
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;" | |- style="font-weight: bold;background-color:#fff2f2;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 8(6) || align="center" | 10(8) || align="center" | 12(9) || align="center" | 14(11) | + | | align="center" | 9/8(6) || align="center" | 12/10(8) || align="center" | 14/12(9) || align="center" | 16/14(11) || align="center" | 19(12) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | 221-230 || align="center" | 232-250 || align="center" | 252-270 || align="center" | 271-280 | + | | align="center" | 221-230 || align="center" | 232-250 || align="center" | 252-270 || align="center" | 271-280 || align="center" | 282-300 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | Burn | + | | align="center" | [[Burn]] LV2 || align="center" | [[Burn]] LV3 || align="center" | [[Burn]] LV4 || align="center" | [[Burn]] LV4 || align="center" | [[Burn]] LV5 |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;" | |- style="font-weight: bold;background-color:#fff2f2;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_rafoie.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#fff2f2;" | |- style="background-color:#fff2f2;" | ||
− | | <span title="Ra Foie">ラ・フォイエ</span> || Fire || Blast || Attacks enemies in front of the user with a powerful flame. || | + | | <span title="Ra Foie">ラ・フォイエ</span> || Fire || Blast || Attacks enemies in front of the user with a powerful flame. || 1500 || Area (3)/(4 @ 31+) || Medium || 2★ |
|- | |- | ||
− | | style="background-color:#ff7878;" align="center" | Rafoie || colspan="8" style="padding:0em;" | | + | | style="background-color:#ff7878;" align="center" | [[Rafoie]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;" | ||
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;" | |- style="font-weight: bold;background-color:#fff2f2;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 16(12) || align="center" | 20(16) || align="center" | 24(19) || align="center" | 28(22) | + | | align="center" | 19/16(12) || align="center" | 24/20(16) || align="center" | 28/24(19) || align="center" | 33/28(22) || align="center" | 38(25) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | 131-140 || align="center" | 141-150 || align="center" | 152-170 || align="center" | 171-180 | + | | align="center" | 131-140 || align="center" | 141-150 || align="center" | 152-170 || align="center" | 171-180 || align="center" | 181-190 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | Burn | + | | align="center" | [[Burn]] LV1 || align="center" | [[Burn]] LV2 || align="center" | [[Burn]] LV3 || align="center" | [[Burn]] LV3 || align="center" | [[Burn]] LV3 |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;" | |- style="font-weight: bold;background-color:#fff2f2;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_damfoie.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#fff2f2;" | |- style="background-color:#fff2f2;" | ||
− | | <span title="Damu Foie">ダム・フォイエ</span> || Fire || Channeled Stream || Spews flame based on the length of button input and PP spent. || | + | | <span title="Damu Foie">ダム・フォイエ</span> || Fire || Channeled Stream || Spews flame based on the length of button input and PP spent. || 4000 || Area (small) || Short || 3★ |
|- | |- | ||
− | | style="background-color:#ff7878;" align="center" | Damfoie || colspan="8" style="padding:0em;" | | + | | style="background-color:#ff7878;" align="center" | [[Damfoie]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;" | ||
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;" | |- style="font-weight: bold;background-color:#fff2f2;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | | + | | align="center" | 10/9(7) || align="center" | 14/12(9) || align="center" | 21/18(14) || align="center" | 26/22(17) || align="center" | 31(20) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | 101-110 || align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 | + | | align="center" | 101-110 || align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 142-160 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | Burn | + | | align="center" | [[Burn]] LV3 || align="center" | [[Burn]] LV3 || align="center" | [[Burn]] LV3 || align="center" | [[Burn]] LV3 || align="center" | [[Burn]] LV3 |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;" | |- style="font-weight: bold;background-color:#fff2f2;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_gifoie.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#fff2f2;" | |- style="background-color:#fff2f2;" | ||
− | | <span title="Gi Foie">ギ・フォイエ</span> || Fire || Blast || Attacks surrounding enemies with a wall of fire around the user. || | + | | <span title="Gi Foie">ギ・フォイエ</span> || Fire || Blast || Attacks surrounding enemies with a wall of fire around the user. || 12000 || Area (medium) || Self || 4★ |
|- | |- | ||
− | | style="background-color:#ff7878;" align="center" | Gifoie || colspan="8" style="padding:0em;" | | + | | style="background-color:#ff7878;" align="center" | [[Gifoie]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;" | ||
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;" | |- style="font-weight: bold;background-color:#fff2f2;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 20(16) || align="center" | | + | | align="center" | 24/20(16) || align="center" | 31/26(20) || align="center" | 38/32(25) || align="center" | 45/38(30) || align="center" | 52(35) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | | + | | align="center" | 131-140 || align="center" | 141-150 || align="center" | 151-160 || align="center" | 161-170 || align="center" | 172-190 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | Burn | + | | align="center" | [[Burn]] LV2 || align="center" | [[Burn]] LV3 || align="center" | [[Burn]] LV4 || align="center" | [[Burn]] LV4 || align="center" | [[Burn]] LV5 |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;" | |- style="font-weight: bold;background-color:#fff2f2;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_shifta.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#fff2f2;" | |- style="background-color:#fff2f2;" | ||
− | | <span title="Agutaaru">アグタール</span> || Fire || Field || Supports allies by boosting attack power for a set period of time. || | + | | <span title="Agutaaru">アグタール</span> || Fire || Field || Supports allies by boosting attack power for a set period of time. || 9000 || Area (medium) || Self || 6★ |
|- | |- | ||
− | | style="background-color:#ff7878;" align="center" | Shifta || colspan="8" style="padding:0em;" | | + | | style="background-color:#ff7878;" align="center" | [[Shifta]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;" | ||
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;" | |- style="font-weight: bold;background-color:#fff2f2;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 32(25) || align="center" | 40(32) || align="center" | 48(38) || align="center" | 56 | + | | align="center" | 38/32(25) || align="center" | 48/40(32) || align="center" | 48(38) || align="center" | 56(44) || align="center" | 64 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Duration | | style="font-weight: bold;text-align: center;" | Duration | ||
− | | align="center" | | + | | align="center" | 2 min || align="center" | 3 min || align="center" | 4 min || align="center" | 5 min || align="center" | 6 min |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | | + | | align="center" | [[Boost ATP]] LV1 (+11%) || align="center" | [[Boost ATP]] LV2 (+15%) || align="center" | [[Boost ATP]] LV3 (+19%) || align="center" | [[Boost ATP]] LV4 (+23%) || align="center" | [[Boost ATP]] LV5 (+27%) |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;" | |- style="font-weight: bold;background-color:#fff2f2;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_jellen.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#fff2f2;" | |- style="background-color:#fff2f2;" | ||
− | | <span title="Agudiiru">アグディール</span> || Fire || Field || Reduces enemy attack power for a set period of time. || | + | | <span title="Agudiiru">アグディール</span> || Fire || Field || Reduces enemy attack power for a set period of time. || 6000 || Area (medium) || Self || 6★ |
|- | |- | ||
− | | style="background-color:#ff7878;" align="center" | Jellen || colspan="8" style="padding:0em;" | | + | | style="background-color:#ff7878;" align="center" | [[Jellen]] || colspan="8" style="padding:0em;"| |
− | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;" | + | {| class="wikitable" style="width:100%; margin:0 0 0 0;;background-color:#fff2f2;" |
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;" | |- style="font-weight: bold;background-color:#fff2f2;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 32(25) || align="center" | 40(32) || align="center" | 48(38) || align="center" | 56 | + | | align="center" | 38/32(25) || align="center" | 48/40(32) || align="center" | 48(38) || align="center" | 56(44) || align="center" | 64 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Duration | | style="font-weight: bold;text-align: center;" | Duration | ||
− | | align="center" | | + | | align="center" | 30 sec || align="center" | 1 min || align="center" | 90 sec || align="center" | 2 min || align="center" | 150 sec |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | | + | | align="center" | [[Lower ATP]] LV1 (-11%) || align="center" | [[Lower ATP]] LV2 (-15%) || align="center" | [[Lower ATP]] LV3 (-19%) || align="center" | [[Lower ATP]] LV4 (-23%) || align="center" | [[Lower ATP]] LV5 (-27%) |
|- | |- | ||
|} | |} | ||
Line 228: | Line 227: | ||
=== Ice === | === Ice === | ||
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;" | |- style="font-weight: bold;background-color:#f2f2ff;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_barta.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#f2f2ff;" | |- style="background-color:#f2f2ff;" | ||
− | | <span title="Baata">バータ</span> || Ice || Ground Projectile || Attacks enemies with a projectile of ice. || | + | | <span title="Baata">バータ</span> || Ice || Ground Projectile || Attacks enemies with a projectile of ice. || 500 || Line || Long || 1★ |
|- | |- | ||
− | | style="background-color:#7d7dff;" align="center" | Barta || colspan="8" style="padding:0em;" | | + | | style="background-color:#7d7dff;" align="center" | [[Barta]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;" | ||
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;" | |- style="font-weight: bold;background-color:#f2f2ff;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 10(8) || align="center" | 13(10) || align="center" | 16(12) || align="center" | (15) | + | | align="center" | 12/10(8) || align="center" | 15/13(10) || align="center" | 19/16(12) || align="center" | 22/19(15) || align="center" | 26(17) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150 | + | | align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150 || align="center" | 151-160 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | Freeze | + | | align="center" | [[Freeze]] LV1 || align="center" | [[Freeze]] LV1 || align="center" | [[Freeze]] LV2 || align="center" | [[Freeze]] LV3 || align="center" | [[Freeze]] LV4 |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;" | |- style="font-weight: bold;background-color:#f2f2ff;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_rabarta.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#f2f2ff;" | |- style="background-color:#f2f2ff;" | ||
− | | <span title="Ra Baata">ラ・バータ</span> || Ice || Ground Blast || Attacks enemies in front of the user with a blast of ice that damages. || | + | | <span title="Ra Baata">ラ・バータ</span> || Ice || Ground Blast || Attacks enemies in front of the user with a blast of ice that damages. || 1500 || Area (3)/(4 @ 31+) || Medium || 2★ |
|- | |- | ||
− | | style="background-color:#7d7dff;" align="center" | Rabarta || colspan="8" style="padding:0em;" | | + | | style="background-color:#7d7dff;" align="center" | [[Rabarta]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;" | ||
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;" | |- style="font-weight: bold;background-color:#f2f2ff;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-40 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 16(12) || align="center" | 20(16) || align="center" | 24(19) || align="center" | (22) | + | | align="center" | 19/16(12) || align="center" | 24/20(16) || align="center" | 28/24(19) || align="center" | 33/28(22) || align="center" | 38(25) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | 121-130 || align="center" | 131-140 || align="center" | 142-160 || align="center" | 161-170 | + | | align="center" | 121-130 || align="center" | 131-140 || align="center" | 142-160 || align="center" | 161-170 || align="center" | 171-180 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | Freeze | + | | align="center" | [[Freeze]] LV1 || align="center" | [[Freeze]] LV2 || align="center" | [[Freeze]] LV3 || align="center" | [[Freeze]] LV3 || align="center" | [[Freeze]] LV4 |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;" | |- style="font-weight: bold;background-color:#f2f2ff;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_dambarta.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#f2f2ff;" | |- style="background-color:#f2f2ff;" | ||
− | | <span title="Damu Baata">ダム・バータ</span> || Ice || Channeled Ground Blast || Spews ice based on the length of button input and PP spent. || | + | | <span title="Damu Baata">ダム・バータ</span> || Ice || Channeled Ground Blast || Spews ice based on the length of button input and PP spent. || 4000 || Area (small) || Short || 3★ |
|- | |- | ||
− | | style="background-color:#7d7dff;" align="center" | Dambarta || colspan="8" style="padding:0em;" | | + | | style="background-color:#7d7dff;" align="center" | [[Dambarta]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;" | ||
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;" | |- style="font-weight: bold;background-color:#f2f2ff;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 8(6) || align="center" | 12(9) || align="center" | 16(12) || align="center" | (16) | + | | align="center" | 9/8(6) || align="center" | 14/12(9) || align="center" | 19/16(12) || align="center" | 24/20(16) || align="center" | 28(19) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | 101-110 || align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 | + | | align="center" | 101-110 || align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 142-160 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | Freeze | + | | align="center" | [[Freeze]] LV3 || align="center" | [[Freeze]] LV3 || align="center" | [[Freeze]] LV3 || align="center" | [[Freeze]] LV4 || align="center" | [[Freeze]] LV4 |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;" | |- style="font-weight: bold;background-color:#f2f2ff;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_gibarta.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#f2f2ff;" | |- style="background-color:#f2f2ff;" | ||
− | | <span title="Gi Baata">ギ・バータ</span> || Ice || Blast || Attacks surrounding enemies with a wall of ice around the user. || | + | | <span title="Gi Baata">ギ・バータ</span> || Ice || Blast || Attacks surrounding enemies with a wall of ice around the user. || 12000 || Area (medium) || Self || 4★ |
|- | |- | ||
− | | style="background-color:#7d7dff;" align="center" | Gibarta || colspan="8" style="padding:0em;" | | + | | style="background-color:#7d7dff;" align="center" | [[Gibarta]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;" | ||
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;" | |- style="font-weight: bold;background-color:#f2f2ff;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 20(16) || align="center" | | + | | align="center" | 24/20(16) || align="center" | 31/26(20) || align="center" | 38/32(25) || align="center" | 45/38(30) || align="center" | 52(35) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | | + | | align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150 || align="center" | 151-160 || align="center" | 162-180 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | Freeze | + | | align="center" | [[Freeze]] LV2 || align="center" | [[Freeze]] LV3 || align="center" | [[Freeze]] LV4 || align="center" | [[Freeze]] LV4 || align="center" | [[Freeze]] LV5 |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;" | |- style="font-weight: bold;background-color:#f2f2ff;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_deband.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#f2f2ff;" | |- style="background-color:#f2f2ff;" | ||
− | | <span title="Defupaaru">デフパール</span> || Ice || Field || Supports allies by boosting defense for a set period of time. || | + | | <span title="Defupaaru">デフパール</span> || Ice || Field || Supports allies by boosting defense for a set period of time. || 9000 || Area (medium) || Self || 6★ |
|- | |- | ||
− | | style="background-color:#7d7dff;" align="center" | Deband || colspan="8" style="padding:0em;" | | + | | style="background-color:#7d7dff;" align="center" | [[Deband]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;" | ||
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;" | |- style="font-weight: bold;background-color:#f2f2ff;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 32(25) || align="center" | 40(32) || align="center" | 48(38) || align="center" | 56 | + | | align="center" | 38/32(25) || align="center" | 48/40(32) || align="center" | 48(38) || align="center" | 56(44) || align="center" | 64 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Duration | | style="font-weight: bold;text-align: center;" | Duration | ||
− | | align="center" | | + | | align="center" | 2 min || align="center" | 3 min || align="center" | 4 min || align="center" | 5 min || align="center" | 6 min |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | | + | | align="center" | [[Boost DFP]] LV1 (+11%) || align="center" | [[Boost DFP]] LV2 (+15%) || align="center" | [[Boost DFP]] LV3 (+19%) || align="center" | [[Boost DFP]] LV4 (+23%) || align="center" | [[Boost DFP]] LV5 (+27%) |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;" | |- style="font-weight: bold;background-color:#f2f2ff;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_zalure.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#f2f2ff;" | |- style="background-color:#f2f2ff;" | ||
− | | <span title="Defudiiru">デフディール</span> || Ice || Field || Supports allies by reducing enemy defense for a set period of time. || | + | | <span title="Defudiiru">デフディール</span> || Ice || Field || Supports allies by reducing enemy defense for a set period of time. || 6000 || Area (medium) || Self || 6★ |
|- | |- | ||
− | | style="background-color:#7d7dff;" align="center" | Zalure || colspan="8" style="padding:0em;" | | + | | style="background-color:#7d7dff;" align="center" | [[Zalure]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;" | ||
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;" | |- style="font-weight: bold;background-color:#f2f2ff;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 32(25) || align="center" | 40(32) || align="center" | 48(38) || align="center" | 56 | + | | align="center" | 38/32(25) || align="center" | 48/40(32) || align="center" | 48(38) || align="center" | 56(44) || align="center" | 64 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Duration | | style="font-weight: bold;text-align: center;" | Duration | ||
− | | align="center" | | + | | align="center" | 30 sec || align="center" | 1 min || align="center" | 90 sec || align="center" | 2 min || align="center" | 150 sec |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | | + | | align="center" | [[Lower DFP]] LV1 (-11%) || align="center" | [[Lower DFP]] LV2 (-15%) || align="center" | [[Lower DFP]] LV3 (-19%) || align="center" | [[Lower DFP]] LV4 (-23%) || align="center" | [[Lower DFP]] LV5 (-27%) |
|- | |- | ||
|} | |} | ||
Line 358: | Line 357: | ||
=== Lightning === | === Lightning === | ||
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;" | |- style="font-weight: bold;background-color:#ffffeb;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_zonde.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#ffffeb;" | |- style="background-color:#ffffeb;" | ||
− | | <span title="Zonde">ゾンデ</span> || Lightning || Projectile || Attacks enemies with a single, penetrating bolt of lightning. || | + | | <span title="Zonde">ゾンデ</span> || Lightning || Projectile || Attacks enemies with a single, penetrating bolt of lightning. || 500 || Line || Long || 1★ |
|- | |- | ||
− | | style="background-color:#ffff32;" align="center" | Zonde || colspan="8" style="padding:0em;" | | + | | style="background-color:#ffff32;" align="center" | [[Zonde]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;" | ||
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;" | |- style="font-weight: bold;background-color:#ffffeb;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 10(8) || align="center" | 13(10) || align="center" | 16(12) || align="center" | (15) | + | | align="center" | 12/10(8) || align="center" | 15/13(10) || align="center" | 19/16(12) || align="center" | 22/19(15) || align="center" | 26(17) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | 126-135 || align="center" | 136-145 || align="center" | 146-155 || align="center" | 156-165 | + | | align="center" | 126-135 || align="center" | 136-145 || align="center" | 146-155 || align="center" | 156-165 || align="center" | 166-175 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | Shock | + | | align="center" | [[Shock]] LV1 || align="center" | [[Shock]] LV1 || align="center" | [[Shock]] LV2 || align="center" | [[Shock]] LV3 || align="center" | [[Shock]] LV4 |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;" | |- style="font-weight: bold;background-color:#ffffeb;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_razonde.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#ffffeb;" | |- style="background-color:#ffffeb;" | ||
− | | <span title="Ra Zonde">ラ・ゾンデ</span> || Lightning || Blast || Attacks with a lightning strike that damages enemies. || | + | | <span title="Ra Zonde">ラ・ゾンデ</span> || Lightning || Blast || Attacks with a lightning strike that damages enemies. || 1500 || Area (3)/(4 @ 31+) || Medium || 2★ |
|- | |- | ||
− | | style="background-color:#ffff32;" align="center" | Razonde || colspan="8" style="padding:0em;" | | + | | style="background-color:#ffff32;" align="center" | [[Razonde]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;" | ||
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;" | |- style="font-weight: bold;background-color:#ffffeb;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 16(12) || align="center" | 20(16) || align="center" | 24(19) || align="center" | (22) | + | | align="center" | 19/16(12) || align="center" | 24/20(16) || align="center" | 28/24(19) || align="center" | 33/28(22) || align="center" | 38(25) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | 126-135 || align="center" | 136-145 || align="center" | 147-165 || align="center" | 166-175 | + | | align="center" | 126-135 || align="center" | 136-145 || align="center" | 147-165 || align="center" | 166-175 || align="center" | 176-185 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | Shock | + | | align="center" | [[Shock]] LV1 || align="center" | [[Shock]] LV2 || align="center" | [[Shock]] LV3 || align="center" | [[Shock]] LV3 || align="center" | [[Shock]] LV4 |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;" | |- style="font-weight: bold;background-color:#ffffeb;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_gizonde.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#ffffeb;" | |- style="background-color:#ffffeb;" | ||
− | | <span title="Gi Zonde">ギ・ゾンデ</span> || Lightning || Blast || Attacks surrounding enemies with a ball of lightning above the user's head. || | + | | <span title="Gi Zonde">ギ・ゾンデ</span> || Lightning || Blast || Attacks surrounding enemies with a ball of lightning above the user's head. || 12000 || Area (medium) || Self || 4★ |
|- | |- | ||
− | | style="background-color:#ffff32;" align="center" | Gizonde || colspan="8" style="padding:0em;" | | + | | style="background-color:#ffff32;" align="center" | [[Gizonde]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;" | ||
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;" | |- style="font-weight: bold;background-color:#ffffeb;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 20(16) || align="center" | 30( | + | | align="center" | 24/20(16) || align="center" | 31/26(20) || align="center" | 38/30(25) || align="center" | 45/38(30) || align="center" | 52(35) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | | + | | align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150 || align="center" | 151-160 || align="center" | 162-180 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | Shock | + | | align="center" | [[Shock]] LV2 || align="center" | [[Shock]] LV3 || align="center" | [[Shock]] LV4 || align="center" | [[Shock]] LV4 || align="center" | [[Shock]] LV5 |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;" | |- style="font-weight: bold;background-color:#ffffeb;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_noszonde.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#ffffeb;" | |- style="background-color:#ffffeb;" | ||
− | | <span title="Nosu Zonde">ス・ゾンデ</span> || Lightning || Homing Projectile || Attacks enemies with homing ball of lightning while the button is held down. || | + | | <span title="Nosu Zonde">ス・ゾンデ</span> || Lightning || Homing Projectile || Attacks enemies with homing ball of lightning while the button is held down. || 50 [[PA Fragment|PAF]] || Area (small) || Long || 5★ |
|- | |- | ||
− | | style="background-color:#ffff32;" align="center" | Noszonde || colspan="8" style="padding:0em;" | | + | | style="background-color:#ffff32;" align="center" | [[Noszonde]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;" | ||
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;" | |- style="font-weight: bold;background-color:#ffffeb;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | | + | | align="center" | 36/30(24) || align="center" | 40/34(27) || align="center" | 45/38(30) || align="center" | 50/42(33) || align="center" | 55(36) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | 131-140 || align="center" | 146-155 || align="center" | 162-180 || align="center" | 181-190 | + | | align="center" | 131-140 || align="center" | 146-155 || align="center" | 162-180 || align="center" | 181-190 || align="center" | 193-220 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | Shock | + | | align="center" | [[Shock]] LV2 || align="center" | [[Shock]] LV3 || align="center" | [[Shock]] LV3 || align="center" | [[Shock]] LV3 || align="center" | [[Shock]] LV3 |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;" | |- style="font-weight: bold;background-color:#ffffeb;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_zodial.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#ffffeb;" | |- style="background-color:#ffffeb;" | ||
− | | <span title="Zodiaaru">ゾディアール</span> || Lightning || Field || Supports allies by boosting accuracy and agility for a set period of time. || | + | | <span title="Zodiaaru">ゾディアール</span> || Lightning || Field || Supports allies by boosting accuracy and agility for a set period of time. || 9000 || Area (medium) || Self || 6★ |
|- | |- | ||
− | | style="background-color:#ffff32;" align="center" | Zodial || colspan="8" style="padding:0em;" | | + | | style="background-color:#ffff32;" align="center" | [[Zodial]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;" | ||
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;" | |- style="font-weight: bold;background-color:#ffffeb;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 32(25) || align="center" | 40(32) || align="center" | 48(38) || align="center" | 56 | + | | align="center" | 38/32(25) || align="center" | 48/40(32) || align="center" | 48(38) || align="center" | 56(44) || align="center" | 64 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Duration | | style="font-weight: bold;text-align: center;" | Duration | ||
− | | align="center" | | + | | align="center" | 2 min || align="center" | 3 min || align="center" | 4 min || align="center" | 5 min || align="center" | 6 min |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | | + | | align="center" | [[Boost ATA/EVP]] LV1 (+11%) || align="center" | [[Boost ATA/EVP]] LV2 (+15%) || align="center" | [[Boost ATA/EVP]] LV3 (+19%) || align="center" | [[Boost ATA/EVP]] LV4 (+23%) || align="center" | [[Boost ATA/EVP]] LV5 (+27%) |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;" | |- style="font-weight: bold;background-color:#ffffeb;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_zoldeel.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#ffffeb;" | |- style="background-color:#ffffeb;" | ||
− | | <span title="Zorudiiru">ゾルディール</span> || Lightning || Field || Reduces enemy accuracy and agility for a set period of time. || | + | | <span title="Zorudiiru">ゾルディール</span> || Lightning || Field || Reduces enemy accuracy and agility for a set period of time. || 6000 || Area (medium) || Self || 6★ |
|- | |- | ||
− | | style="background-color:#ffff32;" align="center" | Zoldeel || colspan="8" style="padding:0em;" | | + | | style="background-color:#ffff32;" align="center" | [[Zoldeel]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;" | ||
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;" | |- style="font-weight: bold;background-color:#ffffeb;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 32(25) || align="center" | 40(32) || align="center" | 48(38) || align="center" | 56 | + | | align="center" | 38/32(25) || align="center" | 48/40(32) || align="center" | 48(38) || align="center" | 56(44) || align="center" | 64 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Duration | | style="font-weight: bold;text-align: center;" | Duration | ||
− | | align="center" | | + | | align="center" | 30 sec || align="center" | 1 min || align="center" | 90 sec || align="center" | 2 min || align="center" | 150 sec |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | | + | | align="center" | [[Lower ATA/EVP]] LV1 (-11%) || align="center" | [[Lower ATA/EVP]] LV2 (-15%) || align="center" | [[Lower ATA/EVP]] LV3 (-19%) || align="center" | [[Lower ATA/EVP]] LV4 (-23%) || align="center" | [[Lower ATA/EVP]] LV5 (-27%) |
|- | |- | ||
|} | |} | ||
Line 488: | Line 487: | ||
=== Ground === | === Ground === | ||
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;" | |- style="font-weight: bold;background-color:#fff4e6;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_diga.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#fff4e6;" | |- style="background-color:#fff4e6;" | ||
− | | <span title="Diiga">ディーガ</span> || Ground || Parabolic Projectile || Attacks with a projectile that explodes when it hits an enemy. || | + | | <span title="Diiga">ディーガ</span> || Ground || Parabolic Projectile || Attacks with a projectile that explodes when it hits an enemy. || 500 || Single (2 @ 41+) || Long || 1★ |
|- | |- | ||
− | | style="background-color:#ff8c00;" align="center" | Diga || colspan="8" style="padding:0em;" | | + | | style="background-color:#ff8c00;" align="center" | [[Diga]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;" | ||
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;" | |- style="font-weight: bold;background-color:#fff4e6;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 8(6) || align="center" | 10(8) || align="center" | 12(9) || align="center" | (11) | + | | align="center" | 9/8(6) || align="center" | 12/10(8) || align="center" | 14/12(9) || align="center" | 16/14(11) || align="center" | 19(12) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | 231-240 || align="center" | 242-260 || align="center" | 262-280 || align="center" | 281-290 | + | | align="center" | 231-240 || align="center" | 242-260 || align="center" | 262-280 || align="center" | 281-290 || align="center" | 292-310 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | Silence | + | | align="center" | [[Silence]] LV2 || align="center" | [[Silence]] LV3 || align="center" | [[Silence]] LV4 || align="center" | [[Silence]] LV4 || align="center" | [[Silence]] LV5 |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;" | |- style="font-weight: bold;background-color:#fff4e6;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_radiga.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#fff4e6;" | |- style="background-color:#fff4e6;" | ||
− | | <span title="Ra Diiga">ラ・ディーガ</span> || Ground || Ground Blast || Attacks enemies in front of the user with a mass that damages. || | + | | <span title="Ra Diiga">ラ・ディーガ</span> || Ground || Ground Blast || Attacks enemies in front of the user with a mass that damages. || 1500 || Area (3)/(4 @ 31+) || Medium || 2★ |
|- | |- | ||
− | | style="background-color:#ff8c00;" align="center" | Radiga || colspan="8" style="padding:0em;" | | + | | style="background-color:#ff8c00;" align="center" | [[Radiga]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;" | ||
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;" | |- style="font-weight: bold;background-color:#fff4e6;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 16(12) || align="center" | 20(16) || align="center" | 24(19) || align="center" | (22) | + | | align="center" | 19/16(12) || align="center" | 24/20(16) || align="center" | 28/24(19) || align="center" | 33/28(22) || align="center" | 38(25) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | 141-150 || align="center" | 151-160 || align="center" | 162-180 || align="center" | 181-190 | + | | align="center" | 141-150 || align="center" | 151-160 || align="center" | 162-180 || align="center" | 181-190 || align="center" | 191-200 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | | + | | align="center" | [[Poison]] LV1 || align="center" | [[Poison]] LV2 || align="center" | [[Poison]] LV3 || align="center" | [[Poison]] LV3 || align="center" | [[Poison]] LV3 |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;" | |- style="font-weight: bold;background-color:#fff4e6;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_damdiga.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#fff4e6;" | |- style="background-color:#fff4e6;" | ||
− | | <span title="Damu Diiga">ダム・ディーガ</span> || Ground || Channeled Stream || Spews poison based on the length of button input and PP spent. || | + | | <span title="Damu Diiga">ダム・ディーガ</span> || Ground || Channeled Stream || Spews poison based on the length of button input and PP spent. || 4000 || Area (small) || Short || 3★ |
|- | |- | ||
− | | style="background-color:#ff8c00;" align="center" | Damdiga || colspan="8" style="padding:0em;" | | + | | style="background-color:#ff8c00;" align="center" | [[Damdiga]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;" | ||
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;" | |- style="font-weight: bold;background-color:#fff4e6;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | | + | | align="center" | 10/9(7) || align="center" | 14/12(9) || align="center" | 21/18(14) || align="center" | 25/21(16) || align="center" | 28(19) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150 | + | | align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150 || align="center" | 152-170 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | Poison | + | | align="center" | [[Poison]] LV3 || align="center" | [[Poison]] LV3 || align="center" | [[Poison]] LV3 || align="center" | [[Poison]] LV4 || align="center" | [[Poison]] LV4 |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;" | |- style="font-weight: bold;background-color:#fff4e6;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_gidiga.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#fff4e6;" | |- style="background-color:#fff4e6;" | ||
− | | <span title="Gi Diiga">ギ・ディーガ</span> || Ground || Ground Blast || Attacks surrounding enemies with a massive earthquake. || | + | | <span title="Gi Diiga">ギ・ディーガ</span> || Ground || Ground Blast || Attacks surrounding enemies with a massive earthquake. || 12000 || Area (medium) || Self || 4★ |
|- | |- | ||
− | | style="background-color:#ff8c00;" align="center" | Gidiga || colspan="8" style="padding:0em;" | | + | | style="background-color:#ff8c00;" align="center" | [[Gidiga]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;" | ||
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;" | |- style="font-weight: bold;background-color:#fff4e6;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 20(16) || align="center" | | + | | align="center" | 24/20(16) || align="center" | 31/26(20) || align="center" | 38/32(25) || align="center" | 45/38(30) || align="center" | 52(35) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | | + | | align="center" | 151-160 || align="center" | 161-170 || align="center" | 171-180 || align="center" | 181-190 || align="center" | 192-210 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | | + | | align="center" | [[Silence]] LV2 || align="center" | [[Silence]] LV3 || align="center" | [[Silence]] LV4 || align="center" | [[Silence]] LV4 || align="center" | [[Silence]] LV5 |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;" | |- style="font-weight: bold;background-color:#fff4e6;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_nosdiga.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#fff4e6;" | |- style="background-color:#fff4e6;" | ||
− | | <span title="Nosu Diiga">ノス・ディーガ</span> || Ground || Homing Ground Projectile || Summons serpents that attack enemies while the button is held down. || | + | | <span title="Nosu Diiga">ノス・ディーガ</span> || Ground || Homing Ground Projectile || Summons serpents that attack enemies while the button is held down. || 75 [[PA Fragment|PAF]] || Single || Long || 5★ |
|- | |- | ||
− | | style="background-color:#ff8c00;" align="center" | Nosdiga || colspan="8" style="padding:0em;" | | + | | style="background-color:#ff8c00;" align="center" | [[Nosdiga]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;" | ||
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;" | |- style="font-weight: bold;background-color:#fff4e6;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | | + | | align="center" | 24/20(16) || align="center" | 31/26(20) || align="center" | 38/32(25) || align="center" | 45/38(30) || align="center" | 52(35) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | 131-140 || align="center" | 146-155 || align="center" | 161-170 || align="center" | 171-180 | + | | align="center" | 131-140 || align="center" | 146-155 || align="center" | 161-170 || align="center" | 171-180 || align="center" | 181-190 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | Stun | + | | align="center" | [[Stun]] LV2 || align="center" | [[Stun]] LV2 || align="center" | [[Stun]] LV2 || align="center" | [[Stun]] LV2 || align="center" | [[Stun]] LV3 |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;" | |- style="font-weight: bold;background-color:#fff4e6;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_dizas.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#fff4e6;" | |- style="background-color:#fff4e6;" | ||
− | | <span title="Diizas">ディーザス</span> || Ground || Field || Creates a field that reduces damage from physical attacks || | + | | <span title="Diizas">ディーザス</span> || Ground || Field || Creates a field that reduces damage from physical attacks || 1000 [[RSD Trading Station|AMP]] || Area (small) || Self || 6★ |
|- | |- | ||
− | | style="background-color:#ff8c00;" align="center" | Dizas || colspan="8" style="padding:0em;" | | + | | style="background-color:#ff8c00;" align="center" | [[Dizas]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;" | ||
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;" | |- style="font-weight: bold;background-color:#fff4e6;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | | + | | align="center" | 76/64(51) || align="center" | 96/80(64) || align="center" | 96(76) || align="center" | 112(89) || align="center" | 96 |
|- | |- | ||
− | | style="font-weight: bold;text-align: center;" | | + | | style="font-weight: bold;text-align: center;" | No. Blocks |
− | | align="center" | | + | | align="center" | 1 || align="center" | 2 || align="center" | 3 || align="center" | 4 || align="center" | 5 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | | + | | align="center" | [[Cut phys. dam.]] LV2 || align="center" | [[Cut phys. dam.]] LV3 || align="center" | [[Cut phys. dam.]] LV4 || align="center" | [[Cut phys. dam.]] LV5 || align="center" | [[Cut phys. dam.]] LV6 |
|- | |- | ||
|} | |} | ||
|- | |- | ||
! colspan="9" style="background-color:#ffcdb4;" | | ! colspan="9" style="background-color:#ffcdb4;" | | ||
+ | |||
=== Light === | === Light === | ||
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | |- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_resta.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#fffaf7;" | |- style="background-color:#fffaf7;" | ||
− | | <span title="Resuta">レスタ</span> || Light || Field || Uses the power of photons to regenerate body cells, restoring HP. || | + | | <span title="Resuta">レスタ</span> || Light || Field || Uses the power of photons to regenerate body cells, restoring HP. || 800 || Area (medium) || Self || 1★ |
|- | |- | ||
− | | style="background-color:#ffcdb4;" align="center" | Resta || colspan="8" style="padding:0em;" | | + | | style="background-color:#ffcdb4;" align="center" | [[Resta]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;" | ||
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | |- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 30(24) || align="center" | 40(32) || align="center" | 50(40) || align="center" | 45 | + | | align="center" | 36/30(24) || align="center" | 48/40(32) || align="center" | 50(40) || align="center" | 45(36) || align="center" | 40 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | | + | | align="center" | - || align="center" | - || align="center" | - || align="center" | - || align="center" | - |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | | + | | align="center" | - || align="center" | - || align="center" | - || align="center" | - || align="center" | - |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | |- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_giresta.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#fffaf7;" | |- style="background-color:#fffaf7;" | ||
− | | <span title="Gi Resuta">ギ・レスタ</span> || Light || Field || Revives allies downed during battle. Adds HP recovery. || | + | | <span title="Gi Resuta">ギ・レスタ</span> || Light || Field || Revives allies downed during battle. Adds HP recovery. || 90 [[PA Fragment|PAF]] || Area (medium) || Self || 8★ |
|- | |- | ||
− | | style="background-color:#ffcdb4;" align="center" | Giresta || colspan="8" style="padding:0em;" | | + | | style="background-color:#ffcdb4;" align="center" | [[Giresta]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;" | ||
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | |- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 40(32) || align="center" | 50(40) || align="center" | 60(48) || align="center" | 70 | + | | align="center" | 48/40(32) || align="center" | 60/50(40) || align="center" | 60(48) || align="center" | 70(56) || align="center" | 80 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | | + | | align="center" | - || align="center" | - || align="center" | - || align="center" | - || align="center" | - |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | | + | | align="center" | [[Auto recovery]] LV1 || align="center" | [[Auto recovery]] LV2 || align="center" | [[Auto recovery]] LV3 || align="center" | [[Auto recovery]] LV3 || align="center" | [[Auto recovery]] LV4 |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | |- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_reverser.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#fffaf7;" | |- style="background-color:#fffaf7;" | ||
− | | <span title="Rejene">レジェネ</span> || Light || Field || Cures any status abnormalities. || | + | | <span title="Rejene">レジェネ</span> || Light || Field || Cures any status abnormalities. || 1000 || Area (medium) || Self || 2★ |
|- | |- | ||
− | | style="background-color:#ffcdb4;" align="center" | Reverser || colspan="8" style="padding:0em;" | | + | | style="background-color:#ffcdb4;" align="center" | [[Reverser]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;" | ||
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | |- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 8(6) || align="center" | 10(8) || align="center" | 12(9) || align="center" | 14 | + | | align="center" | 9/8(6) || align="center" | 12/10(8) || align="center" | 12(9) || align="center" | 14(11) || align="center" | 16 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | | + | | align="center" | - || align="center" | - || align="center" | - || align="center" | - || align="center" | - |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | | + | | align="center" | - || align="center" | - || align="center" | - || align="center" | - || align="center" | - |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | |- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_regrant.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#fffaf7;" | |- style="background-color:#fffaf7;" | ||
− | | <span title="Regurantsu">レグランツ</span> || Light || Channeled Blast || Converts the HP into an attack based on length of button input and PP. || | + | | <span title="Regurantsu">レグランツ</span> || Light || Channeled Blast || Converts the HP into an attack based on length of button input and PP. || 90[[PA Fragment|PAF]] || Area (large) || Self || 7★ |
|- | |- | ||
− | | style="background-color:#ffcdb4;" align="center" | Regrant || colspan="8" style="padding:0em;" | | + | | style="background-color:#ffcdb4;" align="center" | [[Regrant]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;" | ||
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | |- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" |6(4) || align="center" |9(7) || align="center" | 12(9) || align="center" | (12) | + | | align="center" | 7/6(4) || align="center" | 10/9(7) || align="center" | 14/12(9) || align="center" | 18/15(12) || align="center" | 21(14) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | 71-80 || align="center" |81-90 || align="center" | 91-100 || align="center" | 102-120 | + | | align="center" | 71-80 || align="center" | 81-90 || align="center" | 91-100 || align="center" | 102-120 || align="center" | 123-150 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | | + | | align="center" | [[Damage reflection]] LV? || align="center" | [[Damage reflection]] LV? || align="center" | [[Damage reflection]] LV? || align="center" | [[Damage reflection]] LV? || align="center" | [[Damage reflection]] LV? |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | |- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_retier.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#fffaf7;" | |- style="background-color:#fffaf7;" | ||
− | | <span title=" | + | | <span title="Retiaaru">レティアール</span> || Light || Field || Boosts TECHNIC and mental energy for party members. || 9000 || Area (medium) || Self || 6★ |
|- | |- | ||
− | | style="background-color:#ffcdb4;" align="center" | | + | | style="background-color:#ffcdb4;" align="center" | [[Retier]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;" | ||
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | |- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | | + | | align="center" | 38/32(25) || align="center" | 48/40(32) || align="center" | 48(38) || align="center" | 56(44) || align="center" | 64 |
|- | |- | ||
− | | style="font-weight: bold;text-align: center;" | | + | | style="font-weight: bold;text-align: center;" | Duration |
− | | align="center" | || align="center" | | + | | align="center" | 2 min || align="center" | 3 min || align="center" | 4 min || align="center" | 5 min || align="center" | 6 min |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | | + | | align="center" | [[Boost TP/MST]] LV1 (+11%) || align="center" | [[Boost TP/MST]] LV2 (+15%) || align="center" | [[Boost TP/MST]] LV3 (+19%) || align="center" | [[Boost TP/MST]] LV4 (+23%) || align="center" | [[Boost TP/MST]] LV5 (+27%) |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | |- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_rentis.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#fffaf7;" | |- style="background-color:#fffaf7;" | ||
− | | <span title=" | + | | <span title="Rentisu">レンティス</span> || Light || Field || Creates a field that reduces damage from TECHNIC attacks. || 1000 [[RSD Trading Station|AMP]] || Area (small) || Self || 6★ |
|- | |- | ||
− | | style="background-color:#ffcdb4;" align="center" | | + | | style="background-color:#ffcdb4;" align="center" | [[Rentis]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;" | ||
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | |- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | | + | | align="center" | 76/64(51) || align="center" | 96/80(64) || align="center" | 96(76) || align="center" | 112(89) || align="center" | 96 |
|- | |- | ||
− | | style="font-weight: bold;text-align: center;" | | + | | style="font-weight: bold;text-align: center;" | No. Blocks |
− | | align="center" | | + | | align="center" | 1 || align="center" | 2 || align="center" | 3 || align="center" | 4 || align="center" | 5 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | | + | | align="center" | [[Cut TEC dam.]] LV2 || align="center" | [[Cut TEC dam.]] LV3 || align="center" | [[Cut TEC dam.]] LV4 || align="center" | [[Cut TEC dam.]] LV5 || align="center" | [[Cut TEC dam.]] LV6 |
|- | |- | ||
|} | |} | ||
Line 747: | Line 747: | ||
=== Dark === | === Dark === | ||
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_megid.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#fff2ff;" | |- style="background-color:#fff2ff;" | ||
− | | <span title="Megido">メギド</span> || Dark || Projectile || Attacks by shooting a ball, with a small chance of incapacitating. || | + | | <span title="Megido">メギド</span> || Dark || Projectile || Attacks by shooting a ball, with a small chance of incapacitating. || 99 [[PA Fragment|PAF]] || Line || Long || 1★ |
|- | |- | ||
− | | style="background-color:#ff8cff;" align="center" | Megid || colspan="8" style="padding:0em;" | | + | | style="background-color:#ff8cff;" align="center" | [[Megid]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;" | ||
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 16 | + | | align="center" | 24/20(16) || align="center" | 30/25(20) || align="center" | 36/30(24) || align="center" | 42/35(28) || align="center" | 48(32) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | 136-145 || align="center" | 146-155 || align="center" | 156-165 || align="center" | 166-175 | + | | align="center" | 136-145 || align="center" | 146-155 || align="center" | 156-165 || align="center" | 166-175 || align="center" | 176-185 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | Incapacitate | + | | align="center" | [[Incapacitate]] LV1 || align="center" | [[Incapacitate]] LV2 || align="center" | [[Incapacitate]] LV3 || align="center" | [[Incapacitate]] LV3 || align="center" | [[Incapacitate]] LV4 |
|- | |- | ||
− | |} | + | |} |
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_ramegid.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#fff2ff;" | |- style="background-color:#fff2ff;" | ||
− | | <span title="Ra Megido">ラ・メギド</span> || Dark || Blast || Attacks enemies in front with a damaging gravity field. || | + | | <span title="Ra Megido">ラ・メギド</span> || Dark || Blast || Attacks enemies in front with a damaging gravity field. || 4500 || Area (3)/(4 @ 31+) || Medium || 2★ |
|- | |- | ||
− | | style="background-color:#ff8cff;" align="center" | Ramegid || colspan="8" style="padding:0em;" | | + | | style="background-color:#ff8cff;" align="center" | [[Ramegid]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;" | ||
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 16(12) || align="center" | 20(16) || align="center" | 24(19) || align="center" | (22) | + | | align="center" | 19/16(12) || align="center" | 24/20(16) || align="center" | 28/24(19) || align="center" | 33/28(22) || align="center" | 38(25) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | 121-130 || align="center" | 131-140 || align="center" | 142-160 || align="center" | 161-170 | + | | align="center" | 121-130 || align="center" | 131-140 || align="center" | 142-160 || align="center" | 161-170 || align="center" | 171-180 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | | + | | align="center" | [[Confuse]] LV1 || align="center" | [[Confuse]] LV2 || align="center" | [[Confuse]] LV3 || align="center" | [[Confuse]] LV3 || align="center" | [[Confuse]] LV3 |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_dammegid.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#fff2ff;" | |- style="background-color:#fff2ff;" | ||
− | | <span title="Damu Megido">ダム・メギド</span> || Dark || Channeled Stream || Creates a well based on length of button input and PP spent. || | + | | <span title="Damu Megido">ダム・メギド</span> || Dark || Channeled Stream || Creates a well based on length of button input and PP spent. || 6000 || Area (small) || Short || 3★ |
|- | |- | ||
− | | style="background-color:#ff8cff;" align="center" | Dammegid || colspan="8" style="padding:0em;" | | + | | style="background-color:#ff8cff;" align="center" | [[Dammegid]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;" | ||
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 9(7) || align="center" | 12(9) || align="center" | 18(14) || align="center" | (17) | + | | align="center" | 10/9(7) || align="center" | 14/12(9) || align="center" | 21/18(14) || align="center" | 26/22(17) || align="center" | 31(20) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150 || align="center" | 151-160 | + | | align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150 || align="center" | 151-160 || align="center" | 162-180 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | Infection | + | | align="center" | [[Infection]] LV2 || align="center" | [[Infection]] LV2 || align="center" | [[Infection]] LV2 || align="center" | [[Infection]] LV3 || align="center" | [[Infection]] LV3 |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_nosmegid.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#fff2ff;" | |- style="background-color:#fff2ff;" | ||
− | | <span title="Nosu Megido">ノス・メギド</span> || Dark || Homing Projectile || Creates a homing gravity well while the button is held down. || | + | | <span title="Nosu Megido">ノス・メギド</span> || Dark || Homing Projectile || Creates a homing gravity well while the button is held down. || 75 [[PA Fragment|PAF]] || Area (small) || Long || 5★ |
|- | |- | ||
− | | style="background-color:#ff8cff;" align="center" | Nosmegid || colspan="8" style="padding:0em;" | | + | | style="background-color:#ff8cff;" align="center" | [[Nosmegid]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;" | ||
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | | + | | align="center" | 36/30(24) || align="center" | 40/34(27) || align="center" | 45/38(30) || align="center" | 50/42(33) || align="center" | 55(36) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | 126-135 || align="center" | 141-150 || align="center" | 157-175 || align="center" | 177-195 | + | | align="center" | 126-135 || align="center" | 141-150 || align="center" | 157-175 || align="center" | 177-195 || align="center" | 198-225 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | HP | + | | align="center" | [[HP affects pwr]] LV2 || align="center" | [[HP affects pwr]] LV3 || align="center" | [[HP affects pwr]] LV3 || align="center" | [[HP affects pwr]] LV3 || align="center" | [[HP affects pwr]] LV3 |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_megiverse.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#fff2ff;" | |- style="background-color:#fff2ff;" | ||
− | | <span title="Megibaasu">メギバース</span> || Dark || Channeled Field || Damages & steals HP based on length of button input and PP spent. || | + | | <span title="Megibaasu">メギバース</span> || Dark || Channeled Field || Damages & steals HP based on length of button input and PP spent. || 75 [[PA Fragment|PAF]] || Area (medium) || Self || 7★ |
|- | |- | ||
− | | style="background-color:#ff8cff;" align="center" | Megiverse || colspan="8" style="padding:0em;" | | + | | style="background-color:#ff8cff;" align="center" | [[Megiverse]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;" | ||
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | | + | | align="center" | 18/15(12) || align="center" | 24/20(16) || align="center" | 30/25(20) || align="center" | 36/30(24) || align="center" | 42(28) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | 101-110 || align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 | + | | align="center" | 101-110 || align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 142-160 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | HP steal | + | | align="center" | [[HP steal]] LV1 || align="center" | [[HP steal]] LV2 || align="center" | [[HP steal]] LV3 || align="center" | [[HP steal]] LV3 || align="center" | [[HP steal]] LV3 |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | ||
− | | rowspan="2" | [[Image: | + | | rowspan="2" | [[Image:TECH_megistar.gif]] |
| JP Name || Element || Type || Description || Price || Target || Range || Rarity | | JP Name || Element || Type || Description || Price || Target || Range || Rarity | ||
|- style="background-color:#fff2ff;" | |- style="background-color:#fff2ff;" | ||
− | | <span title="Megisutaaru">メギスタール</span> || Dark || Field || Boosts all abilities by giving up a large amount of HP. || | + | | <span title="Megisutaaru">メギスタール</span> || Dark || Field || Boosts all abilities by giving up a large amount of HP. || 25 [[PA Fragment|PAF]] || Self || Self || 8★ |
|- | |- | ||
− | | style="background-color:#ff8cff;" align="center" | Megistar || colspan="8" style="padding:0em;" | | + | | style="background-color:#ff8cff;" align="center" | [[Megistar]] || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;" | ||
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;" | ||
− | | width="100" | Stat/Level || | + | | width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | | + | | align="center" | 76/64(51) || align="center" | 64(51) || align="center" | 64(51) || align="center" | 64(51) || align="center" | 64 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | | + | | align="center" | - || align="center" | - || align="center" | - || align="center" | - || align="center" | - |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | Boost all stats | + | | align="center" | [[Boost all stats]] LV1 (+11%) || align="center" | [[Boost all stats]] LV2 (+15%) || align="center" | [[Boost all stats]] LV3 (+19%) || align="center" | [[Boost all stats]] LV4 (+23%) || align="center" | [[Boost all stats]] LV5 (+27%) |
|- | |- | ||
|} | |} | ||
Line 875: | Line 875: | ||
== External Links == | == External Links == | ||
− | * [http:// | + | * [http://spoiler.sakura.ne.jp/rr/psu/index.php?DB%2F%A5%D5%A5%A9%A5%C8%A5%F3%A5%A2%A1%BC%A5%C4%2F%A5%C6%A5%AF%A5%CB%A5%C3%A5%AF PSU-Wiki article] (Japanese) |
{{Gameplay}} | {{Gameplay}} | ||
− |
Latest revision as of 07:56, 20 December 2011
Basics
- TECHNICs (often referred to as "Techniques") are the manifestation of the catalytic reaction between an individual's psychic abilities and photon energy.
They can be cast by: | |
---|---|
Forces | Guntechers |
Wartechers | Fortetechers |
Acrotechers | Masterforces |
- A character must have an appropriate weapon equipped (a Wand, Rod or TCSM) in order to be able to cast a TECHNIC.
- Each weapon has a set number of slots used to equip TECHNICs; The Wand and TCSM each offer two slots while the Rod has four.
Disks
- TECHNIC disks can be purchased in Weapon shops around Gurhal or bought at the Neudaiz GUARDIANS branch using PA Fragments
- They are used to learn a base lv.1 TECHNIC. From there, as a character uses a TECHNIC in battle, the level of that TECHNIC will increase along with its power, range and other attributes.
- However, TECHNICs are considered one of the hardest of the 3 PA's to level due to the rapid growth rate of experience needed between levels.
Origin
- TECHNICs are essentially PSU's equivalent of magic. It should be noted however, that TECHNICs and magic have appeared together in the original Phantasy Star games and are thus not the same.
- TECHNICs are mental or psychic abilities, whereas magic is generally more spiritual, tapping into external forces (in most universes, mana).
Type | HU | RA | FO | FI | GT | WT | FF | FG | FT | PT | AF | AT | FM | GM | MF |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attack cap | -- | -- | 20 | -- | 30(40) | 30(40) | -- | -- | 40(50) | -- | -- | 30(40) | -- | -- | 50 |
Assist cap | -- | -- | 20 | -- | 30 | 30 | -- | -- | 40 | -- | -- | 50 | -- | -- | 10(20) |
- GAS customization caps are listed in parentheses.
Contents
About TECHNICs
There are six Elements that TECHNICs are based on: Fire, Ice, Lightning, Ground, Light and Dark. Respectively, the six TECHNIC family names for these elements are Foie, Barta, Zonde, Diga, Grants and Megid.
The offensive TECHNICs seem to have a 'base' form, and possibly Gi-, Ra-, Dam- and Nos- forms, which are eventually weaker, but can more easily hit multiple targets simultaneously.
- Basic TECHNICs: Foie and Diga fire a single projectile, hitting a single target. Barta, Zonde and Megid fire a single projectile that pierces foes without limit.
- Ra-class TECHNICs hit up to 3 targets (4 targets at level 31+, 5 targets at level 41+) in an area a certain distance away from your character.
- Gi-class TECHNICs hit up to 6 targets in an area around your character.
- Dam-class TECHNICs repeatedly hit multiple targets in an area close to your character as long as the button is held down, until a time limit is reached. The direction can be adjusted within a 90° angle in the direction your character faces. Your character can't move while channeling.
- Nos-class TECHNICs: Nosdiga sends out 1-3 homing ground-based projectiles (depending on level) that hit on contact. Noszonde and Nosmegid send out 1 floating projectile which explodes and hits a small area after a minimum length of time passes and the casting button is released. The projectile homes in on a target within a certain range/angle while the button is held down. Your character can't move while the projectile homes in on a target. At higher levels, they can cause knockdown, effectively stopping a smaller foe for a short time.
There are also the healing TECHNICs Resta and Reverser, and support TECHNICs, that can either temporarily increase an ally's statistics using beneficial Status Effects, or temporarily decrease an opponent's.
TECHNIC Stacking
If multiple TECHNICs of the same Element are linked to a Wand or Rod, the power of those techs will be boosted. For each same-element TECHNIC beyond the first, a 4% is added to the TECHNIC strength . Therefore, the maximum boost for Wand-types will be 4%; for Rod-types, 12%. However, putting TECHNICs from different elements on a weapon (even, for example, 3 Fire and 1 Ice TECHNIC) will make the weapon elementally neutral, negating any bonus.
List of TECHNICs
Fire | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
フォイエ | Fire | Projectile | Attacks by shooting a fireball that explodes. | 500 | Single (2 @ 41+) | Long | 1★ | |||||||||||||||||||||||||
Foie |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
ラ・フォイエ | Fire | Blast | Attacks enemies in front of the user with a powerful flame. | 1500 | Area (3)/(4 @ 31+) | Medium | 2★ | |||||||||||||||||||||||||
Rafoie |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
ダム・フォイエ | Fire | Channeled Stream | Spews flame based on the length of button input and PP spent. | 4000 | Area (small) | Short | 3★ | |||||||||||||||||||||||||
Damfoie |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
ギ・フォイエ | Fire | Blast | Attacks surrounding enemies with a wall of fire around the user. | 12000 | Area (medium) | Self | 4★ | |||||||||||||||||||||||||
Gifoie |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
アグタール | Fire | Field | Supports allies by boosting attack power for a set period of time. | 9000 | Area (medium) | Self | 6★ | |||||||||||||||||||||||||
Shifta |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
アグディール | Fire | Field | Reduces enemy attack power for a set period of time. | 6000 | Area (medium) | Self | 6★ | |||||||||||||||||||||||||
Jellen |
| |||||||||||||||||||||||||||||||
Ice | ||||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
バータ | Ice | Ground Projectile | Attacks enemies with a projectile of ice. | 500 | Line | Long | 1★ | |||||||||||||||||||||||||
Barta |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
ラ・バータ | Ice | Ground Blast | Attacks enemies in front of the user with a blast of ice that damages. | 1500 | Area (3)/(4 @ 31+) | Medium | 2★ | |||||||||||||||||||||||||
Rabarta |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
ダム・バータ | Ice | Channeled Ground Blast | Spews ice based on the length of button input and PP spent. | 4000 | Area (small) | Short | 3★ | |||||||||||||||||||||||||
Dambarta |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
ギ・バータ | Ice | Blast | Attacks surrounding enemies with a wall of ice around the user. | 12000 | Area (medium) | Self | 4★ | |||||||||||||||||||||||||
Gibarta |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
デフパール | Ice | Field | Supports allies by boosting defense for a set period of time. | 9000 | Area (medium) | Self | 6★ | |||||||||||||||||||||||||
Deband |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
デフディール | Ice | Field | Supports allies by reducing enemy defense for a set period of time. | 6000 | Area (medium) | Self | 6★ | |||||||||||||||||||||||||
Zalure |
| |||||||||||||||||||||||||||||||
Lightning | ||||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
ゾンデ | Lightning | Projectile | Attacks enemies with a single, penetrating bolt of lightning. | 500 | Line | Long | 1★ | |||||||||||||||||||||||||
Zonde |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
ラ・ゾンデ | Lightning | Blast | Attacks with a lightning strike that damages enemies. | 1500 | Area (3)/(4 @ 31+) | Medium | 2★ | |||||||||||||||||||||||||
Razonde |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
ギ・ゾンデ | Lightning | Blast | Attacks surrounding enemies with a ball of lightning above the user's head. | 12000 | Area (medium) | Self | 4★ | |||||||||||||||||||||||||
Gizonde |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
ス・ゾンデ | Lightning | Homing Projectile | Attacks enemies with homing ball of lightning while the button is held down. | 50 PAF | Area (small) | Long | 5★ | |||||||||||||||||||||||||
Noszonde |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
ゾディアール | Lightning | Field | Supports allies by boosting accuracy and agility for a set period of time. | 9000 | Area (medium) | Self | 6★ | |||||||||||||||||||||||||
Zodial |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
ゾルディール | Lightning | Field | Reduces enemy accuracy and agility for a set period of time. | 6000 | Area (medium) | Self | 6★ | |||||||||||||||||||||||||
Zoldeel |
| |||||||||||||||||||||||||||||||
Ground | ||||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
ディーガ | Ground | Parabolic Projectile | Attacks with a projectile that explodes when it hits an enemy. | 500 | Single (2 @ 41+) | Long | 1★ | |||||||||||||||||||||||||
Diga |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
ラ・ディーガ | Ground | Ground Blast | Attacks enemies in front of the user with a mass that damages. | 1500 | Area (3)/(4 @ 31+) | Medium | 2★ | |||||||||||||||||||||||||
Radiga |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
ダム・ディーガ | Ground | Channeled Stream | Spews poison based on the length of button input and PP spent. | 4000 | Area (small) | Short | 3★ | |||||||||||||||||||||||||
Damdiga |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
ギ・ディーガ | Ground | Ground Blast | Attacks surrounding enemies with a massive earthquake. | 12000 | Area (medium) | Self | 4★ | |||||||||||||||||||||||||
Gidiga |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
ノス・ディーガ | Ground | Homing Ground Projectile | Summons serpents that attack enemies while the button is held down. | 75 PAF | Single | Long | 5★ | |||||||||||||||||||||||||
Nosdiga |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
ディーザス | Ground | Field | Creates a field that reduces damage from physical attacks | 1000 AMP | Area (small) | Self | 6★ | |||||||||||||||||||||||||
Dizas |
| |||||||||||||||||||||||||||||||
Light | ||||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
レスタ | Light | Field | Uses the power of photons to regenerate body cells, restoring HP. | 800 | Area (medium) | Self | 1★ | |||||||||||||||||||||||||
Resta |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
ギ・レスタ | Light | Field | Revives allies downed during battle. Adds HP recovery. | 90 PAF | Area (medium) | Self | 8★ | |||||||||||||||||||||||||
Giresta |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
レジェネ | Light | Field | Cures any status abnormalities. | 1000 | Area (medium) | Self | 2★ | |||||||||||||||||||||||||
Reverser |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
レグランツ | Light | Channeled Blast | Converts the HP into an attack based on length of button input and PP. | 90PAF | Area (large) | Self | 7★ | |||||||||||||||||||||||||
Regrant |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
レティアール | Light | Field | Boosts TECHNIC and mental energy for party members. | 9000 | Area (medium) | Self | 6★ | |||||||||||||||||||||||||
Retier |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
レンティス | Light | Field | Creates a field that reduces damage from TECHNIC attacks. | 1000 AMP | Area (small) | Self | 6★ | |||||||||||||||||||||||||
Rentis |
| |||||||||||||||||||||||||||||||
Dark | ||||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
メギド | Dark | Projectile | Attacks by shooting a ball, with a small chance of incapacitating. | 99 PAF | Line | Long | 1★ | |||||||||||||||||||||||||
Megid |
| |||||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
ラ・メギド | Dark | Blast | Attacks enemies in front with a damaging gravity field. | 4500 | Area (3)/(4 @ 31+) | Medium | 2★ | |||||||||||||||||||||||||
Ramegid |
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JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
ダム・メギド | Dark | Channeled Stream | Creates a well based on length of button input and PP spent. | 6000 | Area (small) | Short | 3★ | |||||||||||||||||||||||||
Dammegid |
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JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
ノス・メギド | Dark | Homing Projectile | Creates a homing gravity well while the button is held down. | 75 PAF | Area (small) | Long | 5★ | |||||||||||||||||||||||||
Nosmegid |
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JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
メギバース | Dark | Channeled Field | Damages & steals HP based on length of button input and PP spent. | 75 PAF | Area (medium) | Self | 7★ | |||||||||||||||||||||||||
Megiverse |
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JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||||||
メギスタール | Dark | Field | Boosts all abilities by giving up a large amount of HP. | 25 PAF | Self | Self | 8★ | |||||||||||||||||||||||||
Megistar |
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External Links
- PSU-Wiki article (Japanese)
Gameplay |
Photon arts | Skills | Bullets | TECHNICs | Item synthesis | Weapon grinding | Set bonuses | Partner machines | Elements | Status effects | Stats | Formulae | Enemies | Enemy spawn charts | Photon Fortune |