Difference between revisions of "Dagger of Serafi"
From PSU Cyril Wiki
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− | [[Image:Dos.jpg|thumb|right|Dagger of Serafi | + | [[Image:Dos.jpg|thumb|right|Dagger of Serafi]] |
− | ''A pair of daggers created by the Rie Tanaka workshop based on Gurhal legends. One daggers represents good and the other represents evil.''<br> | + | ''A pair of daggers created by the Rie Tanaka workshop based on Gurhal legends. One daggers represents good and the other represents evil.''<br/> |
{{10 stars}} | {{10 stars}} | ||
− | ==Item details== | + | == Item details == |
+ | *"Attack" changes to "Dance". | ||
*Has special red feather effects when attacking. | *Has special red feather effects when attacking. | ||
*Recovers 16 PP per tick. | *Recovers 16 PP per tick. | ||
− | <br> | + | <br/> |
== Stats, synthesis, etc. == | == Stats, synthesis, etc. == | ||
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|PP= 662 | |PP= 662 | ||
|Att.= 228 | |Att.= 228 | ||
− | |Acc.= 488 | + | |Acc.= 488}} |
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{{Weapon synth board (Kubara) | {{Weapon synth board (Kubara) | ||
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|Type= Weapon | |Type= Weapon | ||
|Buy= | |Buy= | ||
− | |Sell= | + | |Sell= 27000 |
− | |Shop= | + | |Shop= Not for sale |
|[B] buy= | |[B] buy= | ||
|[B] sell= | |[B] sell= | ||
− | |[B] shop= }} | + | |[B] shop= Not for sale}} |
|} | |} | ||
|} | |} | ||
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{{New drop test | {{New drop test | ||
|Header= Y}} | |Header= Y}} | ||
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{{New drop test | {{New drop test | ||
|Source= Rappy Noel | |Source= Rappy Noel | ||
|Level= 80-149 | |Level= 80-149 | ||
− | |Ver.= | + | |Ver.= |
|Type= Board | |Type= Board | ||
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|Category= }} | |Category= }} | ||
|} | |} | ||
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− | ==Image gallery== | + | == Image gallery == |
<gallery> | <gallery> | ||
Image:Dos_effect1.jpg|Dagger of Serafi feather effects. | Image:Dos_effect1.jpg|Dagger of Serafi feather effects. |
Latest revision as of 01:41, 3 April 2009
A pair of daggers created by the Rie Tanaka workshop based on Gurhal legends. One daggers represents good and the other represents evil.
Item details
- "Attack" changes to "Dance".
- Has special red feather effects when attacking.
- Recovers 16 PP per tick.
Stats, synthesis, etc.
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