Difference between revisions of "Non-player characters"
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Partner machines include: [[Pete]], various partner machine models, | Partner machines include: [[Pete]], various partner machine models, | ||
− | == | + | == Receptionists == |
Most receptionists can be found standing behind counters. Receptionists provide goods and services. | Most receptionists can be found standing behind counters. Receptionists provide goods and services. | ||
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Enemies include: creatures, people, SEED-forms, machines, bosses, | Enemies include: creatures, people, SEED-forms, machines, bosses, | ||
− | == | + | == Residents of Gurhal == |
The residents of Gurhal can be found in main [[lobbies]] (offline). Residents provide additional story information. | The residents of Gurhal can be found in main [[lobbies]] (offline). Residents provide additional story information. |
Revision as of 12:12, 10 August 2008
Spoiler warning: Plot and/or ending details follow. |
Non-player characters, often abbreviated as NPCs, are characters not created or controlled by a player.
Contents
Story characters
Story characters can be found in Story missions, and various media. Story characters provide the main story.
Story characters include: Ethan Waber, Laia Martinez, Renvolt Magashi, Karen Erra, Mirei Mikuna, Izuma Rutsu, Kou Taragi, Vol Brothers, Alfort Tylor, Lumia Waber, and more...
Partner characters
Partner characters can be found in story missions, party missions and event missions. Partner characters provide themselves as team members.
Partner characters include: organization members, mission clients, event guests,
Partner machines
Partner machines can be found in a player's Your room.
Partner machines provide several functions, including:
- Item storage.
- Item synthesis.
- Player shop cashier.
- Partner character.
Partner machines include: Pete, various partner machine models,
Receptionists
Most receptionists can be found standing behind counters. Receptionists provide goods and services.
Receptionists include: organization receptionists, various shop cashiers,
Mission clients
Mission clients can be found in mission briefings. Clients provide missions.
Mission clients include: Dr. Dorson, Bruce Boyde, Bunami Seagol, Holupe Dence, various teams,
Enemies
Enemies can be found in missions. Enemies provide drops and experience.
Enemies include: creatures, people, SEED-forms, machines, bosses,
Residents of Gurhal
The residents of Gurhal can be found in main lobbies (offline). Residents provide additional story information.
Residents of Gurhal include: Gawik Vopa, Mikaris Geid, Mischec Pord, Kitov Milzu, Pipi Vol,
General Info |
Gameplay | Release | Requirements | FAQ | Differences | Story | Story characters | Scripts | Organizations | Glossary | Alphabet | Merchandise | Importing | Events | Updates | Maintenance | Translation errors |