Desert's End 2
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Revision as of 04:55, 28 March 2008 by EspioKaos (talk | contribs) (There's still a lot of cleaning I'd like to do with these, but for now the template conversion will have to be enough.)
Desert's End 2 ミッション名が不明 | |
---|---|
Start lobby | E. Kugu Desert Base E |
Start counter | Mining Area |
End lobby | Clyez City: 5th Floor |
Version | Phantasy Star Universe |
Field | Abandoned Mine |
Mission type | Story mission |
Party size | 1 player |
Enemy elements |
Mission requirements and rewards
LV | Req. LV | Enemy LV | Rank S | Rank A | Rank B | Rank C | ||||
---|---|---|---|---|---|---|---|---|---|---|
Meseta | Points | Meseta | Points | Meseta | Points | Meseta | Points | |||
C | 1 | 4+ | 30 | 1 | 0 | 0 | ||||
B | 35 | 18+ | 130 | 2 | 0 | 0 | ||||
A | 60 | 33+ | 340 | 4 | 0 | 0 | ||||
PA Fragment x10[1] | ||||||||||
Rank S requirements | ||||||||||
LV | Time | Defeated enemies | Miscellaneous requirements | |||||||
C | Under 2:45 | None | None | |||||||
B | Under 2:45 | None | None | |||||||
A | Under 2:45 | None | None |
Enemy information
Enemy name | Enemy buffs | Ele. | Mission LV C | Mission LV B | Mission LV A | |||
---|---|---|---|---|---|---|---|---|
LV | EXP | LV | EXP | LV | EXP | |||
Volfu | -- | -- | -- | -- | -- | -- | ||
Polavohra | -- | -- | -- | -- | -- | -- | ||
Distova | -- | -- | -- | -- | -- | -- | ||
Ageeta | -- | -- | -- | -- | -- | -- | ||
Ollaka | -- | -- | -- | -- | -- | -- | ||
Grinna Bete C | -- | -- | -- | -- | -- | -- | ||
Special Ops (Solda) | -- | -- | -- | -- | -- | -- | ||
Special Ops (Assault) | -- | -- | -- | -- | -- | -- | ||
GSM-05B Bomalta | -- | -- | -- | -- | -- | -- | ||
Boss | ||||||||
Magas Maggahna | -- | -- | -- | -- | -- | -- |
Item drops
Strategy
The dialog dictates that speed is essential and for once the trial actually reflects this - you do not need to kill enemies that are not deliberately barring your way! This is useful knowledge because without knowing this an S-Rank time is probably impossible.- ↑ PA Fragment rewards for story missions are only awarded once per character.