Newmans

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Revision as of 21:41, 5 February 2008 by Qwerty (talk | contribs) (Newmans make (relatively) terrible melee users. Stop trying to sugar-coat the facts. Also, they don't get a boost for Fighgunner, only Human does.)

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Female Newman

One of the four PSU player-races, Newmans are generally seen as being adept in Techniques, as a result of the increased mental abilities of this race due to genetic engineering. However they are the least physically imposing race. Karen Erra, one of the Story Mode's prominent Newmans, cannot use Techniques, however.

Visuals

Visually, Newmans are very similar to humans. The only notable difference is that Newmans have elongated ears which can be raised three different ways within a 90-degree radius.

Racial Strengths and Weaknesses

Strengths

  • They excel in Technique Attack Power. They have an affinity for Techniques. They are the most obvious racial choice for Forces.
  • Their Accuracy is good, too, making them able Rangers.
  • Newmans have a better Technique Defense due to their high MST.
  • They have the highest EVP.
  • They are able to wield Crea weapons.
  • They gain stat bonuses as Force, Fortetecher, Guntecher, and Wartecher types.

Weaknesses

  • They are generally the least adept Hunters.
  • Their Defense is under par compared to Beasts and Casts.
  • They have no special racial ability.

General Statistics

HP: D EVP: A
ATP: D STA: A
DFP: C TP: A
ATA: B MST: A

Initial Class and Equipment

All Newmans start out as Forces.

Newman Story Characters

Mirei Mikuna, Maya Shidow, Karen Erra, Dohgi Mikuna, Hiru Vol and Izuma Rutsu are all Newmans.