TECHNICs

From PSU Cyril Wiki
Revision as of 12:56, 11 August 2006 by Mewn (talk | contribs) (Apparently Rabarta was fire-based, lolz)

Jump to: navigation, search


Gameplay

Photon arts | Skills | Bullets | TECHNICs | Item synthesis | Weapon grinding | Set bonuses | Partner machines | Elements | Status effects | Stats | Formulae | Enemies | Enemy spawn charts | Photon Fortune


Overview

Techniques (sometimes referred to as "technics") are the manifestation of the catalytic reaction between an individual's psychic abilities and photon energy. They can only be cast by Forces, and one must have an appropriate weapon equipped (either a Wand or Rod) in order to be able to cast a Technique. Each weapon has a set number of slots used to equip techniques. The Wand offers two slots while the Rod has four. Technique disks, which can be purchased in stores around Gurhal, are used to learn a base lv.1 Technique. From there, as a Force uses a Technique in battle, the level of that Technique will increase along with its power, range and other attributes.

Techniques are essentially PSU's equivalent of Magic. It should be noted however, that Techniques and Magic have appeared together in the original Phantasy Star games and are thus not the same. Techniques are mental/psychic abilities, whereas Magic is generally more spiritual, tapping into external forces (in most universes, Mana).

There are six elements that techniques are based on: Fire, Ice, Electric, Earth, Light and Dark. Respectively, the six technique family names for these elements are Foie, Barta, Zonde, Deega, Grants and Megid. (The names Grants and Megid are currently assumed going by previous Phantasy Star titles as well as context clues within this game such as Graphotons and Megiphotons which are synthesis materials dropped by certain enemies. It should be noted that in games previous to Phantasy Star Online Grants has also been translated as Grantz and Megid has been translated as Megiddo, and the official localized name of these techniques is not yet known. The only Light-based techniques that have been identified thus far are the healing techniques Resta and Regene - previously known as Anti.) Foie, Barta, Zonde and Deega all have their base form as well as more powerful Gi- and Ra- forms. Some techniques even seem to have other variations such as Damufoie and Nosuzonde. It is currently unknown if the Damu and Nosu prefixes will carry over to the other Techniques or if they are exclusive to one type.

Not counting the Light techniques Resta and Regene, there are other Support Techniques that can increase an ally's attack power or defense as well as weaken an enemy's attacks and defensive power. The current assumed names for these techniques are Shifta, Deband, Jellen and Zalure, however no information to confirm these names has been released at this time.

List of Techniques

FIRE
Foie Basic Fire-based attack technique.
Gifoie Normal Fire-based attack technique.
Rafoie Heavy Fire-based attack technique.
Damufoie Fire-based attack technique.
ICE
Barta Basic Ice-based attack technique.
Gibarta Normal Ice-based attack technique.
Rabarta Heavy Ice-based attack technique.
THUNDER
Zonde Basic Thunder-based attack technique.
Gizonde Normal Thunder-based attack technique.
Razonde Heavy Thunder-based attack technique.
Nosuzonde Thunder-based attack technique.
EARTH
Deega Basic Earth-based attack technique.
Gideega Normal Earth-based attack technique.
Radeega Heavy Earth-based attack technique.
LIGHT
Grants Unconfirmed, but expected to appear. Function not known.
DARK
Megid Unconfirmed, but expected to appear. Function not known.
HEALING
Resta Healing technique. Heals user and allies.
Regene Healing technique that removes all negative Status Effects.
SUPPORT
Shifta Gives Attack Up status to user and allies.
Deband Gives Defense Up status to user and allies.
Jellen Gives Attack Down status to enemies.
Zalure Gives Defense Down status to enemies.
Unknown Technique Effect unknown, gives a Status Effect represented by a grey arrow.
Possibly Evasion Up.
Unknown Technique Effect unknown, gives a Status Effect represented by a grey arrow.
Possibly Evasion Down

Elemental Weapon Bonuses

[To be added]