Difference between revisions of "Bullets"

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== [[Rifles]] ==
 
== [[Rifles]] ==
  
'''Burning Shoot'''
+
'''Burning Shot'''
  
 
* Element: [[Fire]]
 
* Element: [[Fire]]
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** level 11-20: 3
 
** level 11-20: 3
  
'''Frozen Shoot'''
+
'''Frozen Shot'''
 
* Element: Ice
 
* Element: Ice
  
'''Plasma Shoot'''
+
'''Plasma Shot'''
 
* Element: Thunder
 
* Element: Thunder
  
'''Gravtaa Shoot'''
+
'''Grav Shot'''
 
* Element: Earth
 
* Element: Earth
  

Revision as of 14:45, 2 November 2006

Bullets can be used to grant Elements to Ranged Weapons, and to increase their ATP, at the cost of both ATA and PP (the 'bullets') for each attack using that particular weapon. Bullets can be taught to characters using Bullet Disks, and can only be used by attaching them to a Ranged Weapon of the appropriate weapon type. Only one Bullet can be attached to a weapon at once. After PA level 10 the currently known Bullets will get a higher PP cost, but their SE level will increase as well. Bullets can be leveled by just using them on enemies a lot. The level caps for Bullets per class are as follows:

Besides their elements, Bullets also grant weapons Status Effects based on these. They are as follows:

  • Fire: Burn
  • Ice: Freeze
  • Thunder: Shock
  • Earth: Silence
  • Light: Confusion
  • Dark: Infection

Their effectiveness may vary, depending on the Bullet's Special Effect level.

The following section is a list of the known Bullets sorted by weapon types and Star Rarity, the ranges of their statistics over all levels, formulas of their statistical growth, and (to be added,) their animations. To contribute particular Bullet statistics, please use the Photon Arts raw statistics page instead.

Offline Experience Patterns

Pattern Hits TNL 1-11 "-" 11-21 "-" 21-30 Total Hits to 10 "-" 20 "-" 30 Associated Weapon Types
#1 28 78 134 252 982 2266 Rifles, Handguns
#2 42 117 206 378 1473 3444 Bows, Twin Handguns
#3 49 137 236 441 1723 3984 Laser Cannons, Cards
#4 56 156 268 504 1964 4532 Crossbows
#5 84 234 402 756 2946 6798 Shotguns, Grenade Launchers
#6 117 312 536 1053 3978 9114 Machineguns

Rifles

Burning Shot

  • Element: Fire
  • PP: 8-10
    • level 1-10: 8
    • level 11-20: 10
  • ATP: 121-141%
    • (PA level + 120)%
  • ATA: 52-81%
    • level 1-10: (2 * PA level + 50)%
    • level 11-20: (PA level + 61)%

SE level: 2-3

    • level 1-10: 2
    • level 11-20: 3

Frozen Shot

  • Element: Ice

Plasma Shot

  • Element: Thunder

Grav Shot

  • Element: Earth

Rising Shoot

  • Element: Light

Darkness Shoot

  • Element: Dark

Shotguns

Barata Banga

  • Element: Fire

PP Cost : 6

Barata Reiga

  • Element: Ice

PP Cost : 8

Barata Inga

  • Element: Thunder

PP Cost : 8

Barata Diiga

  • Element: Earth

PP Cost : 6

Barata Youga

  • Element: Light

PP Cost : 8

Barata Megiga

  • Element: Dark

PP Cost : 8

Longbows

Enseisou

  • Element: Fire

Reiseisou

  • Element: Ice

Raiseisou

  • Element: Thunder

Jiseisou

  • Element: Earth

Youseisou

  • Element: Light

Inseisou

  • Element: Dark

Twin Handguns

Twin Burning

  • Element: Fire

Twin Frozen

  • Element: Ice

Twin Plasma

  • Element: Thunder

Twin Gravtaa

  • Element: Earth

Twin Rising

  • Element: Light

Twin Darkness

  • Element: Dark

Handguns

Burning Hit

  • Element: Fire

Frozen Hit

  • Element: Ice

Plasma Hit

  • Element: Thunder

Gravtaa Hit

  • Element: Earth

Rising Hit

  • Element: Light

Darkness Hit

  • Element: Dark

Machineguns

Burning Fever

  • Element: Fire

Frozen Fever

  • Element: Ice

Plasma Fever

  • Element: Thunder

Gravtaa Fever

  • Element: Earth

Rising Fever

  • Element: Light

Darkness Fever

  • Element: Dark

External Links


Gameplay

Photon arts | Skills | Bullets | TECHNICs | Item synthesis | Weapon grinding | Set bonuses | Partner machines | Elements | Status effects | Stats | Formulae | Enemies | Enemy spawn charts | Photon Fortune