Difference between revisions of "Partner machines"
Line 1: | Line 1: | ||
− | [[Image: | + | [[Image:Pete.png|right|thumb|GHX-005, also known as 'Pete'.]] |
+ | |||
+ | ''Partner Machineries'' (パートナーマシナリー), or ''PMs'' (パシリ) for short, are floating pet robots, like the ''Mags'' from PSO, and can be found in one's [[My Room]]. In [[Story Mode]] Ethan's PM is called 'Pete', but in [[Extra Mode]] and [[Network Mode]] players are able to choose and change their name themselves. | ||
+ | |||
+ | PMs have several functions: | ||
+ | * Item storage | ||
+ | * [[Item Synthesis]] | ||
+ | * Engaging in combat as a sidekick (fourth-stage only) | ||
+ | * Providing plot information and hints (Story Mode) | ||
+ | |||
+ | They also have several statistics: | ||
+ | * [[Striking]] - raises the profiency in synthesizing [[Melee Weapons]] | ||
+ | * [[Ranged]] - raises the profiency in synthesizing [[Ranged Weapons]] | ||
+ | * [[Technic]] - raises the profiency in synthesizing [[Casting Weapons]] | ||
+ | * [[Armor]] - raises the profiency in synthesizing [[Armors]] | ||
+ | * [[Production Level]] (max. 100) - the sum of the above four; determines when evolution takes place | ||
+ | * [[Combat Level]] (max. 100) - dictates a PM's stats in combat and increases overall synthesis proficiency; increased by having the PM participate in combat a lot | ||
+ | |||
+ | To increase the first four statistics, PMs can be fed 99 [[Items]] in every 12-hour period, which resets every day at 12 AM and PM JST. They will refuse to eat any [[Synthesis Boards]], [[Grinders]] or [[Presents]]. One easy way of raising one's PM is to creating a new character for its initial items, put these in the account bank, and repeat. For this, [[Newmans]] are best for Technic; [[Casts]] for Armor or Ranged; [[Humans]] or [[Beasts]] for Striking. | ||
− | + | Regarding synthesis, the distinct PM evolutions each specialize either in [[Striking]], [[Ranged]] or [[Technic]]; there seem to be none specializing in [[Armor]]. The battle-usable evolutions all have associated combat behaviour and equipment. Not much is known about their stats in combat currently, other than that this is dependent on their evolution and [[Combat Level]]. | |
An item called ''PM Device ZERO'' is used to reset your PM's stats to zeros. Although you will lose the level and form of your PM by using the item, you will not lose your money or items stored in that bank. | An item called ''PM Device ZERO'' is used to reset your PM's stats to zeros. Although you will lose the level and form of your PM by using the item, you will not lose your money or items stored in that bank. | ||
== Partner Machinery Evolutions == | == Partner Machinery Evolutions == | ||
+ | |||
+ | [[Image:PMs.jpg|thumb|right|A flowchart showing the PM evolutions and their requirements offline.]] | ||
{| border=1 cellspacing=0 | {| border=1 cellspacing=0 | ||
! Stage !! Level <font color=red>On</font>/<font color=blue>Off</font> !! Name !! Appearance !! Evolves from !! with stats (<font color=red>On</font>/<font color=blue>Off</font>) | ! Stage !! Level <font color=red>On</font>/<font color=blue>Off</font> !! Name !! Appearance !! Evolves from !! with stats (<font color=red>On</font>/<font color=blue>Off</font>) | ||
|- | |- | ||
− | | rowspan=2|1 || rowspan=2|<font color=red>0-19</font>, <font color=blue>0-9</font> || GH-101 || [http://www.psupedia.org/ | + | | rowspan=2|1 || rowspan=2|<font color=red>0-19</font>, <font color=blue>0-9</font> || GH-101 || [http://www.psupedia.org/inRanged.php?title=Image:GH101.jpg Red Orb] || colspan=2|n/a (Online) |
|- | |- | ||
− | | GHX-005 || [http://www.psupedia.org/ | + | | GHX-005 || [http://www.psupedia.org/inRanged.php?title=Image:Pete.png GH-101 with arms] || colspan=2|n/a (Offline) |
|- | |- | ||
− | | rowspan=2|2 || rowspan=2|<font color=red>20-49</font>, <font color=blue>10-19</font> || GH-201 || [http://www.psupedia.org/ | + | | rowspan=2|2 || rowspan=2|<font color=red>20-49</font>, <font color=blue>10-19</font> || GH-201 || [http://www.psupedia.org/inRanged.php?title=Image:GH-201.PNG Blue Orb with arms] || Stage 1 || Striking >= <font color=red>10</font>/<font color=blue>3</font> |
|- | |- | ||
− | | GH-202 || [http://www.psupedia.org/ | + | | GH-202 || [http://www.psupedia.org/inRanged.php?title=Image:GH-202.jpg Green Orb with arms] || Stage 1 || Striking < <font color=red>10</font>/<font color=blue>3</font> |
|- | |- | ||
− | | rowspan=4|3 || rowspan=4|<font color=red>50-79</font>, <font color=blue>20-29</font> || GH-301 || [http://www.psupedia.org/ | + | | rowspan=4|3 || rowspan=4|<font color=red>50-79</font>, <font color=blue>20-29</font> || GH-301 || [http://www.psupedia.org/inRanged.php?title=Image:GH301.jpg Dragon] || GH-201 || Striking >= <font color=red>20</font>/<font color=blue>8</font> |
|- | |- | ||
− | | GH-302 || [http://www.psupedia.org/ | + | | GH-302 || [http://www.psupedia.org/inRanged.php?title=Image:GH302.jpg Cat] || GH-201 || Striking < <font color=red>20</font>/<font color=blue>8</font> |
|- | |- | ||
− | | GH-303 || [http://www.psupedia.org/ | + | | GH-303 || [http://www.psupedia.org/inRanged.php?title=Image:GH303.jpg Angel] || GH-202 || Technic < <font color=red>20</font>/<font color=blue>8</font> |
|- | |- | ||
− | | GH-304 || [http://www.psupedia.org/ | + | | GH-304 || [http://www.psupedia.org/inRanged.php?title=Image:GH304.jpg Bird] || GH-202 || Technic >= <font color=red>20</font>/<font color=blue>8</font> |
|- | |- | ||
− | | rowspan=5|4 || rowspan=5|<font color=red>80-100</font>, <font color=blue>30-100</font> || GH-410 || [http://www.psupedia.org/ | + | | rowspan=5|4 || rowspan=5|<font color=red>80-100</font>, <font color=blue>30-100</font> || GH-410 || [http://www.psupedia.org/inRanged.php?title=Image:GH-410.jpg Maid] ([[Swords]])|| GH-301 || Striking >= <font color=red>30</font>/<font color=blue>15</font> |
|- | |- | ||
− | | GH-420 || [http://www.psupedia.org/ | + | | GH-420 || [http://www.psupedia.org/inRanged.php?title=Image:GH-420.JPG girl] ([[Claws]]) || GH-301<br>GH-302 || Striking < <font color=red>30</font>/<font color=blue>15</font><br>Ranged < <font color=red>30</font>/<font color=blue>15</font> |
|- | |- | ||
− | | GH-430 || [http://psupedia.org/ | + | | GH-430 || [http://psupedia.org/inRanged.php?title=Image:GH-430.jpg girl] ([[Handguns]]) || GH-302<br>GH-303 || Ranged >= <font color=red>30</font>/<font color=red><font color=blue>15</font> |
|- | |- | ||
− | | GH-440 || [http://www.psupedia.org/ | + | | GH-440 || [http://www.psupedia.org/inRanged.php?title=Image:GH-440.jpg girl] ([[Shotguns]]) || GH-303<br>GH-304 || Ranged < <font color=red>30</font>/<font color=blue>15</font><br>Technic < <font color=red>30</font>/<font color=blue>15</font> |
|- | |- | ||
− | | GH-450 || [http://www.psupedia.org/ | + | | GH-450 || [http://www.psupedia.org/inRanged.php?title=Image:GH-450.jpg girl] ([[Rods]]) || GH-304 || Technic >= <font color=red>30</font>/<font color=blue>15</font> |
|} | |} | ||
Line 56: | Line 76: | ||
|} | |} | ||
− | == | + | == Recommended Diets == |
− | [[ | + | {| border=1 cellspacing=0 |
+ | ! !! [[Striking]] !! [[Ranged]] !! [[Technic]] !! [[Armor]] | ||
+ | |- | ||
+ | | Recommended (online) || Fruit Juice (5*) and 1* [[Melee Weapons]] (1:3 ratio) || Dimates (2*) and 1* [[Technique Disks]]<br>Alternative: 5* [[Traps]] || Reverser disks (2*) || 1* [[Units]] | ||
+ | |} | ||
+ | |||
+ | == Feeding Increments == | ||
+ | |||
+ | === Online === | ||
{| border=1 cellspacing=0 | {| border=1 cellspacing=0 | ||
− | ! [[Item Type]] !! [[Stat]] !! 1★ !! 2★ !! 3★ !! 4★ !! 5★ !! 6★ !! 7★ !! 8★ !! 9★ !! 10★ | + | ! [[Item Type]] !! [[Stat]] !! 1★ !! 2★ !! 3★ !! 4★ !! 5★ !! 6★ !! 7★ !! 8★ !! 9★ !! 10★ !! 11★ !! 12★ |
|- | |- | ||
− | | rowspan=2 | [[Recovery Items| | + | | rowspan=2 | [[Recovery Items|Restoratives]] /<br>[[Booster Items]] /<br>[[Foods]] |
− | | [[ | + | | [[Striking]] || +4 || +6 || +8 || +10 || +12 || +14 || +16 || +18 || +20 || +22 || +24 || +26 |
|- | |- | ||
− | | [[ | + | | [[Technic]] || +1 || +2 || +2 || +3 || +3 || +4 || +4 || +5 || +5 || +6 || +6 || +7 |
|- | |- | ||
| rowspan=2 | [[Traps]] | | rowspan=2 | [[Traps]] | ||
− | | [[ | + | | [[Ranged]] || +4 || +6 || +8 || +10 || +12 || +14 || +16 || +18 || +20 || +22 || +24 || +26 |
|- | |- | ||
− | | [[ | + | | [[Technic]] || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7 |
|- | |- | ||
| rowspan=2 | [[Melee Weapons]] | | rowspan=2 | [[Melee Weapons]] | ||
− | | [[ | + | | [[Striking]] || +4 || +8 || +12 || +16 || +20 || +24 || +28 || +32 || +36 || +40 || +44 || +48 |
|- | |- | ||
− | | [[ | + | | [[Technic]] || -1 || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 |
|- | |- | ||
| rowspan=2 | [[Ranged Weapons]] | | rowspan=2 | [[Ranged Weapons]] | ||
− | | [[ | + | | [[Ranged]] || +4 || +8 || +12 || +16 || +20 || +24 || +28 || +32 || +36 || +40 || +44 || +48 |
|- | |- | ||
− | | [[ | + | | [[Armor]] || -1 || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 |
|- | |- | ||
| rowspan=2 | [[Casting Weapons]] | | rowspan=2 | [[Casting Weapons]] | ||
− | | [[ | + | | [[Striking]] || -1 || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 |
|- | |- | ||
− | | [[ | + | | [[Technic]] || +4 || +8 || +12 || +16 || +20 || +24 || +28 || +32 || 36 || +40 || +44 || +48 |
|- | |- | ||
| rowspan=2 | [[Armors]] | | rowspan=2 | [[Armors]] | ||
− | | [[ | + | | [[Striking]] || -1 || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 |
|- | |- | ||
− | | [[ | + | | [[Armor]] || +6 || +9 || +12 || +15 || +18 || +21 || +24 || +27 || +30 || +33 || +36 || +39 |
|- | |- | ||
| rowspan=2 | [[Units]] | | rowspan=2 | [[Units]] | ||
− | | [[ | + | | [[Ranged]]/[[Technic]] || -1 || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 |
|- | |- | ||
− | | [[ | + | | [[Armor]] || +4 || +6 || +8 || +10 || +12 || +14 || +16 || +18 || +20 || +22 || +24 || +26 |
|- | |- | ||
| [[Clothes]] | | [[Clothes]] | ||
− | | [[ | + | | [[Armor]] || +4 || +6 || +8 || +10 || +12 || +14 || +16 || +18 || +20 || +22 || +24 || +26 |
|- | |- | ||
| rowspan=2 | [[Parts]] | | rowspan=2 | [[Parts]] | ||
− | | [[ | + | | [[Technic]] || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7 |
|- | |- | ||
− | | [[ | + | | [[Armor]] || +5 || +8 || +10 || +13 || +15 || +18 || +21 || +24 || +27 || +30 || +33 || +36 |
|- | |- | ||
| rowspan=2 | [[Synthesis Ingredients|Ingredients]] | | rowspan=2 | [[Synthesis Ingredients|Ingredients]] | ||
− | | [[ | + | | [[Striking]] || -1 || -1 || -1 || -1 || -2 || -2 || -2 || -2 || -3 || -3 || -3 || -3 |
|- | |- | ||
− | | [[ | + | | [[Ranged]] || +1 || +2 || +2 || +3 || +3 || +4 || +4 || +5 || +5 || +6 || +6 || +7 |
|- | |- | ||
| rowspan=2 | [[Skill Disks]] | | rowspan=2 | [[Skill Disks]] | ||
− | | [[ | + | | [[Striking]] || +6 || +9 || +12 || +15 || +18 || +21 || +24 || +27 || +30 || +33 || +36 || +39 |
|- | |- | ||
− | | [[ | + | | [[Technic]] || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7 |
|- | |- | ||
| rowspan=2 | [[Bullet Disks]] | | rowspan=2 | [[Bullet Disks]] | ||
− | | [[ | + | | [[Ranged]] || +6 || +9 || +12 || +15 || +18 || +21 || +24 || +27 || +30 || +33 || +36 || +39 |
|- | |- | ||
− | | [[ | + | | [[Armor]] || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7 |
|- | |- | ||
| rowspan=2 | [[Technique Disks]] | | rowspan=2 | [[Technique Disks]] | ||
− | | [[ | + | | [[Striking]] || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7 |
|- | |- | ||
− | | [[ | + | | [[Technic]] || +6 || +9 || +12 || +15 || +18 || +21 || +24 || +27 || +30 || +33 || +36 || +39 |
|- | |- | ||
| [[Ornaments]] | | [[Ornaments]] | ||
− | | [[ | + | | [[Armor]] || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10 || +11 || +12 || +13 |
+ | |} | ||
+ | |||
+ | === Offline === | ||
+ | |||
+ | {| border=1 cellspacing=0 | ||
+ | ! [[Item Type]] !! [[Stat]] !! 1★ !! 2★ !! 3★ !! 4★ !! 5★ !! 6★ !! 7★ !! 8★ !! 9★ !! 10★ !! 11★ !! 12★ | ||
+ | |- | ||
+ | | rowspan=4 | [[Recovery Items|Restoratives]] /<br>[[Booster Items]] /<br>[[Foods]] | ||
+ | | [[Striking]] || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10 || +11 || +12 || +13 | ||
+ | |- | ||
+ | | [[Ranged]] || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7 | ||
+ | |- | ||
+ | | [[Technic]] || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10 || +11 || +12 || +13 | ||
+ | |- | ||
+ | | [[Armor]] || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7 | ||
+ | |- | ||
+ | | rowspan=2 | [[Traps]] | ||
+ | | [[Ranged]] || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10 || +11 || +12 || +13 | ||
+ | |- | ||
+ | | [[Technic]] || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7 | ||
+ | |- | ||
+ | | rowspan=2 | [[Melee Weapons]] | ||
+ | | [[Striking]] || +4 || +8 || +12 || +16 || +20 || +24 || +28 || +32 || 36 || +40 || +44 || +48 | ||
+ | |- | ||
+ | | [[Ranged]] || -1 || -1 || -1 || -1 || -2 || -2 || -2 || -2 || -3 || -3 || -3 || -3 | ||
+ | |- | ||
+ | | rowspan=2 | [[Ranged Weapons]] | ||
+ | | [[Striking]] || -1 || -1 || -1 || -1 || -2 || -2 || -2 || -2 || -3 || -3 || -3 || -3 | ||
+ | |- | ||
+ | | [[Ranged]] || +4 || +8 || +12 || +16 || +20 || +24 || +28 || +32 || 36 || +40 || +44 || +48 | ||
+ | |- | ||
+ | | rowspan=2 | [[Casting Weapons]] | ||
+ | | [[Technic]] || +4 || +8 || +12 || +16 || +20 || +24 || +28 || +32 || 36 || +40 || +44 || +48 | ||
+ | |- | ||
+ | | [[Armor]] || -1 || -1 || -1 || -1 || -2 || -2 || -2 || -2 || -3 || -3 || -3 || -3 | ||
+ | |- | ||
+ | | rowspan=2 | [[Armors]] | ||
+ | | [[Technic]] || -1 || -1 || -1 || -1 || -2 || -2 || -2 || -2 || -3 || -3 || -3 || -3 | ||
+ | |- | ||
+ | | [[Armor]] || +8 || +12 || +16 || +20 || +24 || +28 || +32 || 36 || +40 || +44 || +48 || +52 | ||
+ | |- | ||
+ | | rowspan=3 | [[Units]] | ||
+ | | [[Striking]] || -1 || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 | ||
+ | |- | ||
+ | | [[Ranged]] || -1 || -1 || -1 || -1 || -2 || -2 || -2 || -2 || -3 || -3 || -3 || -3 | ||
+ | |- | ||
+ | | [[Armor]] || +5 || +8 || +10 || +13 || +15 || +18 || +21 || +24 || +27 || +30 || +33 || +36 | ||
+ | |- | ||
+ | | [[Clothes]] | ||
+ | | [[Armor]] || +14 || +21 || +28 || +35 || +42 || +49 || +56 || +63 || +70 || +77 || +84 || +91 | ||
+ | |- | ||
+ | | [[Parts]] | ||
+ | | [[Armor]] || +4 || +6 || +8 || +10 || +12 || +14 || +16 || +18 || +20 || +22 || +24 || +26 | ||
+ | |- | ||
+ | | rowspan=4 | [[Synthesis Ingredients|Ingredients]] | ||
+ | | [[Striking]] || +1 || +2 || +2 || +3 || +3 || +4 || +4 || +5 || +5 || +6 || +6 || +7 | ||
+ | |- | ||
+ | | [[Ranged]] || +1 || +2 || +2 || +3 || +3 || +4 || +4 || +5 || +5 || +6 || +6 || +7 | ||
+ | |- | ||
+ | | [[Technic]] || +1 || +2 || +2 || +3 || +3 || +4 || +4 || +5 || +5 || +6 || +6 || +7 | ||
+ | |- | ||
+ | | [[Armor]] || -1 || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 | ||
+ | |- | ||
+ | | rowspan=2 | [[Skill Disks]] | ||
+ | | [[Striking]] || +3 || +5 || +6 || +8 || +9 || +11 || +12 || +14 || +15 || +17 || +18 || +20 | ||
+ | |- | ||
+ | | [[Armor]] || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7 | ||
+ | |- | ||
+ | | rowspan=2 | [[Bullet Disks]] | ||
+ | | [[Ranged]] || +3 || +5 || +6 || +8 || +9 || +11 || +12 || +14 || +15 || +17 || +18 || +20 | ||
+ | |- | ||
+ | | [[Armor]] || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7 | ||
+ | |- | ||
+ | | rowspan=2 | [[Technique Disks]] | ||
+ | | [[Technic]] || +3 || +5 || +6 || +8 || +9 || +11 || +12 || +14 || +15 || +17 || +18 || +20 | ||
+ | |- | ||
+ | | [[Armor]] || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7 | ||
+ | |- | ||
+ | | rowspan=4 | [[Ornaments]] | ||
+ | | [[Striking]] || -2 || -3 || -4 || -5 || -6 || -7 || -8 || -9 || -10 || -11 || -12 || -13 | ||
+ | |- | ||
+ | | [[Ranged]] || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10 || +11 || +12 || +13 | ||
+ | |- | ||
+ | | [[Technic]] || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10 || +11 || +12 || +13 | ||
+ | |- | ||
+ | | [[Armor]] || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10 || +11 || +12 || +13 | ||
|} | |} | ||
== External Links == | == External Links == | ||
− | * [http:// | + | * [http://psu.fei-yen.jp/wiki/html/DB2FA5D1A1BCA5C8A5CAA1BCA5DEA5B7A5CAA5EAA1BC.html PSU-Wiki's article] (Japanese) |
− | |||
{{Gameplay}} | {{Gameplay}} |
Revision as of 10:20, 25 October 2006
Partner Machineries (パートナーマシナリー), or PMs (パシリ) for short, are floating pet robots, like the Mags from PSO, and can be found in one's My Room. In Story Mode Ethan's PM is called 'Pete', but in Extra Mode and Network Mode players are able to choose and change their name themselves.
PMs have several functions:
- Item storage
- Item Synthesis
- Engaging in combat as a sidekick (fourth-stage only)
- Providing plot information and hints (Story Mode)
They also have several statistics:
- Striking - raises the profiency in synthesizing Melee Weapons
- Ranged - raises the profiency in synthesizing Ranged Weapons
- Technic - raises the profiency in synthesizing Casting Weapons
- Armor - raises the profiency in synthesizing Armors
- Production Level (max. 100) - the sum of the above four; determines when evolution takes place
- Combat Level (max. 100) - dictates a PM's stats in combat and increases overall synthesis proficiency; increased by having the PM participate in combat a lot
To increase the first four statistics, PMs can be fed 99 Items in every 12-hour period, which resets every day at 12 AM and PM JST. They will refuse to eat any Synthesis Boards, Grinders or Presents. One easy way of raising one's PM is to creating a new character for its initial items, put these in the account bank, and repeat. For this, Newmans are best for Technic; Casts for Armor or Ranged; Humans or Beasts for Striking.
Regarding synthesis, the distinct PM evolutions each specialize either in Striking, Ranged or Technic; there seem to be none specializing in Armor. The battle-usable evolutions all have associated combat behaviour and equipment. Not much is known about their stats in combat currently, other than that this is dependent on their evolution and Combat Level.
An item called PM Device ZERO is used to reset your PM's stats to zeros. Although you will lose the level and form of your PM by using the item, you will not lose your money or items stored in that bank.
Contents
Partner Machinery Evolutions
Stage | Level On/Off | Name | Appearance | Evolves from | with stats (On/Off) |
---|---|---|---|---|---|
1 | 0-19, 0-9 | GH-101 | Red Orb | n/a (Online) | |
GHX-005 | GH-101 with arms | n/a (Offline) | |||
2 | 20-49, 10-19 | GH-201 | Blue Orb with arms | Stage 1 | Striking >= 10/3 |
GH-202 | Green Orb with arms | Stage 1 | Striking < 10/3 | ||
3 | 50-79, 20-29 | GH-301 | Dragon | GH-201 | Striking >= 20/8 |
GH-302 | Cat | GH-201 | Striking < 20/8 | ||
GH-303 | Angel | GH-202 | Technic < 20/8 | ||
GH-304 | Bird | GH-202 | Technic >= 20/8 | ||
4 | 80-100, 30-100 | GH-410 | Maid (Swords) | GH-301 | Striking >= 30/15 |
GH-420 | girl (Claws) | GH-301 GH-302 |
Striking < 30/15 Ranged < 30/15 | ||
GH-430 | girl (Handguns) | GH-302 GH-303 |
Ranged >= 30/15 | ||
GH-440 | girl (Shotguns) | GH-303 GH-304 |
Ranged < 30/15 Technic < 30/15 | ||
GH-450 | girl (Rods) | GH-304 | Technic >= 30/15 |
Currently Unobtainable PMs
Recommended Diets
Striking | Ranged | Technic | Armor | |
---|---|---|---|---|
Recommended (online) | Fruit Juice (5*) and 1* Melee Weapons (1:3 ratio) | Dimates (2*) and 1* Technique Disks Alternative: 5* Traps |
Reverser disks (2*) | 1* Units |
Feeding Increments
Online
Item Type | Stat | 1★ | 2★ | 3★ | 4★ | 5★ | 6★ | 7★ | 8★ | 9★ | 10★ | 11★ | 12★ |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Restoratives / Booster Items / Foods |
Striking | +4 | +6 | +8 | +10 | +12 | +14 | +16 | +18 | +20 | +22 | +24 | +26 |
Technic | +1 | +2 | +2 | +3 | +3 | +4 | +4 | +5 | +5 | +6 | +6 | +7 | |
Traps | Ranged | +4 | +6 | +8 | +10 | +12 | +14 | +16 | +18 | +20 | +22 | +24 | +26 |
Technic | -1 | -2 | -2 | -3 | -3 | -4 | -4 | -5 | -5 | -6 | -6 | -7 | |
Melee Weapons | Striking | +4 | +8 | +12 | +16 | +20 | +24 | +28 | +32 | +36 | +40 | +44 | +48 |
Technic | -1 | -1 | -2 | -2 | -3 | -3 | -4 | -4 | -5 | -5 | -6 | -6 | |
Ranged Weapons | Ranged | +4 | +8 | +12 | +16 | +20 | +24 | +28 | +32 | +36 | +40 | +44 | +48 |
Armor | -1 | -1 | -2 | -2 | -3 | -3 | -4 | -4 | -5 | -5 | -6 | -6 | |
Casting Weapons | Striking | -1 | -1 | -2 | -2 | -3 | -3 | -4 | -4 | -5 | -5 | -6 | -6 |
Technic | +4 | +8 | +12 | +16 | +20 | +24 | +28 | +32 | 36 | +40 | +44 | +48 | |
Armors | Striking | -1 | -1 | -2 | -2 | -3 | -3 | -4 | -4 | -5 | -5 | -6 | -6 |
Armor | +6 | +9 | +12 | +15 | +18 | +21 | +24 | +27 | +30 | +33 | +36 | +39 | |
Units | Ranged/Technic | -1 | -1 | -2 | -2 | -3 | -3 | -4 | -4 | -5 | -5 | -6 | -6 |
Armor | +4 | +6 | +8 | +10 | +12 | +14 | +16 | +18 | +20 | +22 | +24 | +26 | |
Clothes | Armor | +4 | +6 | +8 | +10 | +12 | +14 | +16 | +18 | +20 | +22 | +24 | +26 |
Parts | Technic | -1 | -2 | -2 | -3 | -3 | -4 | -4 | -5 | -5 | -6 | -6 | -7 |
Armor | +5 | +8 | +10 | +13 | +15 | +18 | +21 | +24 | +27 | +30 | +33 | +36 | |
Ingredients | Striking | -1 | -1 | -1 | -1 | -2 | -2 | -2 | -2 | -3 | -3 | -3 | -3 |
Ranged | +1 | +2 | +2 | +3 | +3 | +4 | +4 | +5 | +5 | +6 | +6 | +7 | |
Skill Disks | Striking | +6 | +9 | +12 | +15 | +18 | +21 | +24 | +27 | +30 | +33 | +36 | +39 |
Technic | -1 | -2 | -2 | -3 | -3 | -4 | -4 | -5 | -5 | -6 | -6 | -7 | |
Bullet Disks | Ranged | +6 | +9 | +12 | +15 | +18 | +21 | +24 | +27 | +30 | +33 | +36 | +39 |
Armor | -1 | -2 | -2 | -3 | -3 | -4 | -4 | -5 | -5 | -6 | -6 | -7 | |
Technique Disks | Striking | -1 | -2 | -2 | -3 | -3 | -4 | -4 | -5 | -5 | -6 | -6 | -7 |
Technic | +6 | +9 | +12 | +15 | +18 | +21 | +24 | +27 | +30 | +33 | +36 | +39 | |
Ornaments | Armor | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 | +13 |
Offline
Item Type | Stat | 1★ | 2★ | 3★ | 4★ | 5★ | 6★ | 7★ | 8★ | 9★ | 10★ | 11★ | 12★ |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Restoratives / Booster Items / Foods |
Striking | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 | +13 |
Ranged | -1 | -2 | -2 | -3 | -3 | -4 | -4 | -5 | -5 | -6 | -6 | -7 | |
Technic | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 | +13 | |
Armor | -1 | -2 | -2 | -3 | -3 | -4 | -4 | -5 | -5 | -6 | -6 | -7 | |
Traps | Ranged | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 | +13 |
Technic | -1 | -2 | -2 | -3 | -3 | -4 | -4 | -5 | -5 | -6 | -6 | -7 | |
Melee Weapons | Striking | +4 | +8 | +12 | +16 | +20 | +24 | +28 | +32 | 36 | +40 | +44 | +48 |
Ranged | -1 | -1 | -1 | -1 | -2 | -2 | -2 | -2 | -3 | -3 | -3 | -3 | |
Ranged Weapons | Striking | -1 | -1 | -1 | -1 | -2 | -2 | -2 | -2 | -3 | -3 | -3 | -3 |
Ranged | +4 | +8 | +12 | +16 | +20 | +24 | +28 | +32 | 36 | +40 | +44 | +48 | |
Casting Weapons | Technic | +4 | +8 | +12 | +16 | +20 | +24 | +28 | +32 | 36 | +40 | +44 | +48 |
Armor | -1 | -1 | -1 | -1 | -2 | -2 | -2 | -2 | -3 | -3 | -3 | -3 | |
Armors | Technic | -1 | -1 | -1 | -1 | -2 | -2 | -2 | -2 | -3 | -3 | -3 | -3 |
Armor | +8 | +12 | +16 | +20 | +24 | +28 | +32 | 36 | +40 | +44 | +48 | +52 | |
Units | Striking | -1 | -1 | -2 | -2 | -3 | -3 | -4 | -4 | -5 | -5 | -6 | -6 |
Ranged | -1 | -1 | -1 | -1 | -2 | -2 | -2 | -2 | -3 | -3 | -3 | -3 | |
Armor | +5 | +8 | +10 | +13 | +15 | +18 | +21 | +24 | +27 | +30 | +33 | +36 | |
Clothes | Armor | +14 | +21 | +28 | +35 | +42 | +49 | +56 | +63 | +70 | +77 | +84 | +91 |
Parts | Armor | +4 | +6 | +8 | +10 | +12 | +14 | +16 | +18 | +20 | +22 | +24 | +26 |
Ingredients | Striking | +1 | +2 | +2 | +3 | +3 | +4 | +4 | +5 | +5 | +6 | +6 | +7 |
Ranged | +1 | +2 | +2 | +3 | +3 | +4 | +4 | +5 | +5 | +6 | +6 | +7 | |
Technic | +1 | +2 | +2 | +3 | +3 | +4 | +4 | +5 | +5 | +6 | +6 | +7 | |
Armor | -1 | -1 | -2 | -2 | -3 | -3 | -4 | -4 | -5 | -5 | -6 | -6 | |
Skill Disks | Striking | +3 | +5 | +6 | +8 | +9 | +11 | +12 | +14 | +15 | +17 | +18 | +20 |
Armor | -1 | -2 | -2 | -3 | -3 | -4 | -4 | -5 | -5 | -6 | -6 | -7 | |
Bullet Disks | Ranged | +3 | +5 | +6 | +8 | +9 | +11 | +12 | +14 | +15 | +17 | +18 | +20 |
Armor | -1 | -2 | -2 | -3 | -3 | -4 | -4 | -5 | -5 | -6 | -6 | -7 | |
Technique Disks | Technic | +3 | +5 | +6 | +8 | +9 | +11 | +12 | +14 | +15 | +17 | +18 | +20 |
Armor | -1 | -2 | -2 | -3 | -3 | -4 | -4 | -5 | -5 | -6 | -6 | -7 | |
Ornaments | Striking | -2 | -3 | -4 | -5 | -6 | -7 | -8 | -9 | -10 | -11 | -12 | -13 |
Ranged | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 | +13 | |
Technic | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 | +13 | |
Armor | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 | +13 |
External Links
- PSU-Wiki's article (Japanese)
Gameplay |
Photon arts | Skills | Bullets | TECHNICs | Item synthesis | Weapon grinding | Set bonuses | Partner machines | Elements | Status effects | Stats | Formulae | Enemies | Enemy spawn charts | Photon Fortune |