Difference between revisions of "TECHNICs"

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(List of Techniques)
(Technique Elements)
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== Technique Elements ==
 
== Technique Elements ==
There are six [[Elements]] that techniques are based on:  ''Fire'', ''Ice'', ''Thunder'', ''Earth'', ''Light'' and ''Dark''. Respectively, the six technique family names for these elements are ''Foie'', ''Barta'', ''Zonde'', ''Deega'', ''Grants'' and ''Megid''. The offensive Techniques all seem to have a 'base' form as well as Gi-, Ra-, Dam- and Nosu- forms, which are eventually weaker, but can more easily hit multiple targets simultaneously.
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There are six [[Elements]] that techniques are based on:  ''Fire'', ''Ice'', ''Thunder'', ''Earth'', ''Light'' and ''Dark''. Respectively, the six technique family names for these elements are ''Foie'', ''Barta'', ''Zonde'', ''Diga'', ''Grants'' and ''Megid''. The offensive Techniques all seem to have a 'base' form as well as Gi-, Ra-, Dam- and Nosu- forms, which are eventually weaker, but can more easily hit multiple targets simultaneously.
  
There are also the healing Techniques Resta and Regene, and support Techniques, that can either temporarily increase an ally's statistics using beneficial [[Status Effects]], or temporarily decrease an opponent's. The beneficial versions seem to go by the ''-al'' suffix; the malevolent ones by ''-deal''. The names seem to use prefixes based on their element, which presumably have certain stats affiliated with them. This system seems to be parallel to the one used for [[Buff Items]] and their names.
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There are also the healing Techniques Resta and Reverser, and support Techniques, that can either temporarily increase an ally's statistics using beneficial [[Status Effects]], or temporarily decrease an opponent's. The beneficial versions seem to go by the ''-al'' suffix; the malevolent ones by ''-deal''. The names seem to use prefixes based on their element, which presumably have certain stats affiliated with them. This system seems to be parallel to the one used for [[Buff Items]] and their names.
  
 
=== Technique Stacking ===
 
=== Technique Stacking ===
It's worth noting that if you link Techniques from the same Element to a Wand or Rod, the power of those techs will be boosted. The more of an element you have the bigger the boost. Putting Techniques from different elements on a weapon (even, for example, 3 Fire and 1 Ice Technique) will make the weapon elementally neutral, however.
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It's worth noting that if you link Techniques from the same Element to a [[Wand]] or [[Rod]], the power of those techs will be boosted. The more of an element you have the bigger the boost. Putting Techniques from different elements on a weapon (even, for example, 3 Fire and 1 Ice Technique) will make the weapon elementally neutral, however.
  
 
== List of Techniques ==
 
== List of Techniques ==

Revision as of 02:40, 5 October 2006

Techniques (sometimes referred to as "Technics") are the manifestation of the catalytic reaction between an individual's psychic abilities and photon energy. They can only be cast by Forces, and one must have an appropriate weapon equipped (either a Wand or Rod) in order to be able to cast a Technique. Each weapon has a set number of slots used to equip techniques. The Wand offers two slots while the Rod has four. Technique disks, which can be purchased in stores around Gurhal, are used to learn a base lv.1 Technique. From there, as a Force uses a Technique in battle, the level of that Technique will increase along with its power, range and other attributes.

Techniques are essentially PSU's equivalent of magic. It should be noted however, that Techniques and magic have appeared together in the original Phantasy Star games and are thus not the same. Techniques are mental or psychic abilities, whereas magic is generally more spiritual, tapping into external forces (in most universes, mana).

Technique Elements

There are six Elements that techniques are based on: Fire, Ice, Thunder, Earth, Light and Dark. Respectively, the six technique family names for these elements are Foie, Barta, Zonde, Diga, Grants and Megid. The offensive Techniques all seem to have a 'base' form as well as Gi-, Ra-, Dam- and Nosu- forms, which are eventually weaker, but can more easily hit multiple targets simultaneously.

There are also the healing Techniques Resta and Reverser, and support Techniques, that can either temporarily increase an ally's statistics using beneficial Status Effects, or temporarily decrease an opponent's. The beneficial versions seem to go by the -al suffix; the malevolent ones by -deal. The names seem to use prefixes based on their element, which presumably have certain stats affiliated with them. This system seems to be parallel to the one used for Buff Items and their names.

Technique Stacking

It's worth noting that if you link Techniques from the same Element to a Wand or Rod, the power of those techs will be boosted. The more of an element you have the bigger the boost. Putting Techniques from different elements on a weapon (even, for example, 3 Fire and 1 Ice Technique) will make the weapon elementally neutral, however.

List of Techniques

Element JP Name EN Name Description
FIRE
フォイエ Foie Fire-based attack technique. Shoots a ball of fire in a straight line in front of the caster.
Explodes upon hitting an enemy. Can cause Burn Status.
ラ・フォイエ Rafoie Fire-based attack technique. Creates a blast of fire in front of the caster, damaging enemies around it.
Can cause Burn Status. Hits up to three targets.
ダム・フォイエ (Damfoie) Fire-based attack technique. A technique that generates a continuous flame in front of the caster, draining their weapon's PP at a fixed rate depending on how long the casting button is held.
ギ・フォイエ Gifoie Fire-based attack technique. Generates a wall of flames around the caster damaging any enemies within range.
アグタール (Agtal) Fire-based support technique. Temporarily increases the ATP of the caster and their allies.
アグディール (Agdeal) Fire-based support technique. Temporarily decreases the ATP of enemies.
ICE
バータ Barta Ice-based attack technique. Generates cold air which travels in a straight path in front of the caster hitting multiple enemies.
Can cause Freeze Status.
Level 1 Tech
Cost : 10 PP
Damage : 101%
ラ・バータ Rabarta Ice-based attack technique. Creates a block of ice in front of the caster, damaging enemies around it.
Can cause Freeze Status.
ダム・バータ Dambarta Ice-based attack technique. A technique that generates a continuous blast of frigid air in front of the caster, draining their weapon's PP at a fixed rate depending on how long the casting button is held.
ギ・バータ Gibarta Ice-based attack technique. Generates a wall of ice around the caster damaging any enemies within range.
デフパール (Defbal) Ice-based support technique. Temporarily increases the DFP of the caster and their allies.
デフディール (Defdeal) Ice-based support technique. Temporarily decreases the DFP of enemies.
THUNDER
ゾンデ Zonde Thunder-based attack technique. Generates a bolt of lightning which will penetrate an enemy in front of the caster.
Can cause Shock Status.
Level 1 Tech
Cost : 10 PP
Damage : 106%
ラ・ゾンデ Razonde Thunder-based attack technique. Generates a thunderbolt in front of the caster, damaging enemies in a radius.
Can cause Shock Status.
ギ・ゾンデ Gizonde Thunder-based attack technique. Generates a dome of thunder over the caster, damaging any enemies within range.
ノス・ゾンデ (Nosuzonde) Thunder-based attack technique. Generates a ball of electricity which automatically pursues an enemy as long as the casting button is held down. Can hit multiple targets near the point of inpact.
ゾディアール (Zodial) Thunder-based support technique. Temporarily increases the ATA and EVP of the caster and their allies.
ゾルディール (Zoldeal) Thunder-based support technique. Temporarily decreases an enemy's ATA and EVP.
EARTH
ディーガ Diga Earth-based attack technique. Launches a ball of fire and rock with a parabolic flight path.
This ball explodes upon impact. May inflict Silence Status.
Level 1 Tech
Cost : 8 PP
Damage : 231%
ラ・ディーガ Radiga Earth-based attack technique. When cast a mass of fire and rock will is summoned from the ground at a distance.
Will damage up to three enemies caught in the blast radius. May inflict Silence Status.
Level 1 Tech
Cost : 16 PP
Damage : 141% Magic.
ダム・ディーガ (Damdiga) Earth-based attack technique. A technique that continually generates poisonous fog in front of the caster, draining their weapon's PP at a fixed rate depending on how long the casting button is held.
ギ・ディーガ (Gidiga) Earth-based attack technique. Causes the ground beneath the caster to violently break apart damaging any enemies within the attack radius. May inflict Silence Status.
ノス・ディーガ (Nosudiga) Earth-based attack technique. Generates serpents that automatically pursues an enemy as long as the casting button is held down. The number of serpents increases with the level of this technique.
ディーザス (Dizas) Earth-based support technique. Temporarily generates a field around the caster which decreases the damage taken from melee attacks.
LIGHT
レスタ Resta Light-based healing technique. Uses the power of photons to heal and restore the cells of a body.
Restores the HP of the caster and allies.
ギ・レスタ (Giresta) Light-based healing technique. Allows the caster to revive a fallen ally. It also increases the body's healing abilities by adding an automatic HP regeneration effect.
レジェネ (Reverser) Light-based healing technique. Uses the power of photons to enable properties of immunity.
Removes all negative Status Effects.
レグランツ (Regrants) Light-based attack technique. Consumes PP at a fixed rate depending on how long the casting button is held. This technique generates explosions of light which damage enemies and possibly the caster.
レンディス (Rendis) Light-based support technique. Temporarily generates a field around the caster which decreases the damage taken from ballistic attacks.
レティアール (Retial) Light-based support techqniue. Temporarily increases the TAP and MST of the caster and their allies.
DARK
メギド (Megid) Dark-based attack technique. Launches a gravity sphere in front of the caster.
Has a low probability of completely incapacitating an enemy in battle.
ラ・メギド (Ramegid) Dark-based attack technique. Generates a gravitational field in front of the caster damaging any enemies within the attack radius.
ダム・メギド (Dammegid) Dark-based attack technique. Consumes PP at a fixed rate depending on how long the casting button is held. This technique generates a gravitational field in front of the caster which can cause infection.
ノス・メギド (Nosumegid) Dark-based attack technique. Generates a sphere of gravity that automatically pursues an enemy as long as the casting button is held down. The amount of damage dealt depends on the caster's remaining HP.
メギバース (Megiverse) Dark-based support technique. This technique restores the caster's HP by absorbing it from enemies. Consumes PP at a fixed rate depending on how long the casting button is held.
メギスタール (Megistal) Dark-based support technique. The ultimate support technique which temporarily raises all attributes of the caster in exchange for a large amount of HP.

External Links


Gameplay

Photon arts | Skills | Bullets | TECHNICs | Item synthesis | Weapon grinding | Set bonuses | Partner machines | Elements | Status effects | Stats | Formulae | Enemies | Enemy spawn charts | Photon Fortune



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