Difference between revisions of "Status effects"

From PSU Cyril Wiki
Jump to: navigation, search
(Added a better Zoldeel icon.)
Line 6: Line 6:
 
! Icon !! Name !! Effect !! Causes !! Counter
 
! Icon !! Name !! Effect !! Causes !! Counter
 
|-
 
|-
| [[Image:Shifta.jpg|30px]] || [[Boost ATP]] || Increases [[ATP]] || [[Shifta]], [[Agtaride]], [[Megistar]], [[Megistaride]] || [[Jellen]], [[Lower ATP]], Time
+
| [[Image:Shifta.jpg|30px]] || [[Boost ATP]] || Increases [[ATP]] || [[Shifta]], [[Agtaride]], [[Megistar]], [[Megistaride]] || [[Jellen]], [[Lower ATP]], time
 
|-
 
|-
| [[Image:Deband.jpg|30px]] || [[Boost DFP]] || Increases [[DFP]] || [[Deband]], [[Defbaride]], [[Megistar]], [[Megistaride]] || [[Zalure]], [[Lower DFP]], Time
+
| [[Image:Deband.jpg|30px]] || [[Boost DFP]] || Increases [[DFP]] || [[Deband]], [[Defbaride]], [[Megistar]], [[Megistaride]] || [[Zalure]], [[Lower DFP]], time
 
|-
 
|-
| [[Image:Evade_up.jpg|30px]] || [[Boost ATA/EVP]] || Increases [[ATA]] and [[EVP]] || [[Zodial]], [[Zodiaride]], [[Megistar]], [[Megistaride]] || [[Zoldeel]], [[Lower ATA/EVP]], Time
+
| [[Image:Evade_up.jpg|30px]] || [[Boost ATA/EVP]] || Increases [[ATA]] and [[EVP]] || [[Zodial]], [[Zodiaride]], [[Megistar]], [[Megistaride]] || [[Zoldeel]], [[Lower ATA/EVP]], time
 
|-
 
|-
 
| [[Image:Retier.png|30px]] || [[Boost TP/MST]] || Increases [[TP]] and [[MST]] || [[Retier]], [[Retaride]], [[Megistar]], [[Megistaride]] || Time
 
| [[Image:Retier.png|30px]] || [[Boost TP/MST]] || Increases [[TP]] and [[MST]] || [[Retier]], [[Retaride]], [[Megistar]], [[Megistaride]] || Time
 
|-
 
|-
| [[Image:Jellen.jpg|30px]] || [[Lower ATP]] || Decreases [[ATP]] || [[Jellen]], [[Hegel Buster]] || [[Shifta]], [[Agtaride]], [[Reverser]], [[Sol Atomizer]], [[Antimate]], Time
+
| [[Image:Jellen.jpg|30px]] || [[Lower ATP]] || Decreases [[ATP]] || [[Jellen]], [[Hegel Buster]], [[Yak Maga]] || [[Shifta]], [[Agtaride]], [[Reverser]], [[Sol Atomizer]], [[Antimate]], time
 
|-
 
|-
| [[Image:Zalure.jpg|30px]] || [[Lower DFP]] || Decreases [[DFP]] || [[Zalure]],  [[Rafal Buster]], (Twin Mayalee) || [[Deband]], [[Defbaride]], [[Reverser]], [[Sol Atomizer]], [[Antimate]], Time
+
| [[Image:Zalure.jpg|30px]] || [[Lower DFP]] || Decreases [[DFP]] || [[Zalure]],  [[Rafal Buster]], [[Twin Mayalee]], [[Masei-shiki]] || [[Deband]], [[Defbaride]], [[Reverser]], [[Sol Atomizer]], [[Antimate]], time
 
|-
 
|-
 
| [[Image:Zoldeel (icon).png|30px]]
 
| [[Image:Zoldeel (icon).png|30px]]
  || [[Lower ATA/EVP]] || Decreases [[ATA]] and [[EVP]] || [[Zoldeel]], (Barada Maga) || [[Zodial]], [[Zodiaride]], [[Reverser]], [[Sol Atomizer]], [[Antimate]], Time
+
  || [[Lower ATA/EVP]] || Decreases [[ATA]] and [[EVP]] || [[Zoldeel]], [[Barada Maga]] || [[Zodial]], [[Zodiaride]], [[Reverser]], [[Sol Atomizer]], [[Antimate]], time
 
|-
 
|-
| [[Image:Fire.jpg|30px]] || [[Burn]] || Deals steady damage || Burn Traps, [[Fire]]-element bullets, [[Fire]]-element attack [[TECHNICS]], [[Sturm Buster]] || [[Reverser]], [[Sol Atomizer]], [[Antimate]], Time
+
| [[Image:Fire.jpg|30px]] || [[Burn]] || Deals steady damage || Burn Traps, [[Fire]]-element bullets, [[Fire]]-element attack [[TECHNICS]], [[Fire]]-element [[RCSMs]], [[Sturm Buster]] || [[Reverser]], [[Sol Atomizer]], [[Antimate]], time
 
|-
 
|-
| [[Image:Ice.jpg|30px]] || [[Freeze]] || Unable to do anything; decreases [[EVP]] || Freeze Traps, [[Ice]]-element bullets, [[Ice]]-element attack [[TECHNICS]], (Boma Maga) || [[Reverser]], [[Sol Atomizer]], [[Damage]], Time
+
| [[Image:Ice.jpg|30px]] || [[Freeze]] || Unable to do anything; decreases [[EVP]] || Freeze Traps, [[Ice]]-element bullets, [[Ice]]-element attack [[TECHNICS]], [[Ice]]-element [[RCSMs]], [[Boma Maga]] || [[Reverser]], [[Sol Atomizer]], [[Damage]], time
 
|-
 
|-
| [[Image:Shock.jpg|30px]] || [[Shock]] || Unable to use attacks, [[Skills]] or [[Bullets]] || Shock Traps, [[Lightning]]-element bullets, [[Lightning]]-element attack [[TECHNICS]], [[Grom Buster]] || [[Reverser]], [[Sol Atomizer]], [[Antimate]], Time
+
| [[Image:Shock.jpg|30px]] || [[Shock]] || Unable to use attacks, [[skills]] or [[bullets]] || Shock Traps, [[Lightning]]-element bullets, [[Lightning]]-element attack [[TECHNICS]], [[Lightning]]-element [[RCSMs]], [[Grom Buster]] || [[Reverser]], [[Sol Atomizer]], [[Antimate]], time
 
|-
 
|-
| [[Image:Silence.jpg|30px]] || [[Silence]] || Unable to use [[TECHNICS]] || Silence Traps, [[Ground]]-element bullets, [[Diga]] || [[Reverser]], [[Sol Atomizer]], [[Antimate]], Time
+
| [[Image:Silence.jpg|30px]] || [[Silence]] || Unable to use [[TECHNICS]] || Silence Traps, [[Ground]]-element bullets, [[Diga]] || [[Reverser]], [[Sol Atomizer]], [[Antimate]], time
 
|-
 
|-
| [[Image:ConfusionIcon.JPG|30px]] || [[Confuse]] || Controls become erratic, attacks can hit friendlies  || Confuse Traps, [[Light]]-element bullets, [[Ramegid]], [[Meteor Buster]] || [[Reverser]], [[Sol Atomizer]], [[Antimate]], Time
+
| [[Image:ConfusionIcon.JPG|30px]] || [[Confuse]] || Controls become erratic, attacks can hit friendlies  || Confuse traps, [[Light]]-element bullets, [[Ramegid]], some [[Dark]]-element [[RCSMs]],  [[Meteor Buster]] || [[Reverser]], [[Sol Atomizer]], [[Antimate]], time
 
|-
 
|-
| [[Image:Infection.png|30px]] || [[Infection]] || Deals steady damage || Virus Traps, [[Dark]]-element bullets, [[Dammegid]] || [[Reverser]], [[Sol Atomizer]], [[Antimate]], Time
+
| [[Image:Infection.png|30px]] || [[Infection]] || Deals steady damage || Virus Traps, [[Dark]]-element bullets, [[Dammegid]], some [[Dark]]-element [[RCSMs]] || [[Reverser]], [[Sol Atomizer]], [[Antimate]], time
 
|-
 
|-
| [[Image:Paralysis.png|30px]] || [[Stun]] || Unable to do anything || [[Nosdiga]], [[Blitz Buster]] || [[Reverser]], [[Sol Atomizer]], Time
+
| [[Image:Paralysis.png|30px]] || [[Stun]] || Unable to do anything || [[Nosdiga]], some [[Ground]]-element [[RCSMs]], Stun EX Traps, [[Blitz Buster]] || [[Reverser]], [[Sol Atomizer]], time
 
|-
 
|-
| [[Image:Poison.jpg|30px]] || [[Poison]] || Deals steady damage || Poison Traps, [[Damdiga]] || [[Reverser]], [[Sol Atomizer]], [[Antimate]], Time
+
| [[Image:Poison.jpg|30px]] || [[Poison]] || Deals steady damage || Poison Traps, [[Damdiga]], some [[Ground]]-element [[RCSMs]] || [[Reverser]], [[Sol Atomizer]], [[Antimate]], time
 
|-
 
|-
| [[Image:Paralysis.jpg|30px]] || [[Sleep]] || Unable to do anything || Sleep Traps || [[Reverser]], [[Sol Atomizer]], [[Damage]], Time
+
| [[Image:Paralysis.jpg|30px]] || [[Sleep]] || Unable to do anything || Sleep Traps, [[Light]]-element [[RCSMs]] || [[Reverser]], [[Sol Atomizer]], [[Damage]], time
 
|}
 
|}
  
Line 54: Line 54:
 
|}
 
|}
  
It is worth noting that due to its more rapid intervals, level 2 or higher burn always deals more damage per second then virus.  Virus deals more overall damage then an equal level burn effect.  Therefore, in an ideal situation where the effect is renewed the instant it expires, burn will always kill things faster then Virus.  Virus, on the other hand, will generally deliver superior damage per mesata unless the burn effect is 3 levels higher then it.
+
<!-- Is this paragraph necessary?
 +
It is worth noting that due to its more rapid intervals, level 2 or higher burn always deals more damage per second then virus.  Virus deals more overall damage then an equal level burn effect.  Therefore, in an ideal situation where the effect is renewed the instant it expires, burn will always kill things faster then Virus.  Virus, on the other hand, will generally deliver superior damage per mesata unless the burn effect is 3 levels higher then it. -->
  
 
==Battle Effects==
 
==Battle Effects==
Line 60: Line 61:
 
! Name !! Effect !! Causes !! Counter
 
! Name !! Effect !! Causes !! Counter
 
|-
 
|-
| [[Launch]] || Launches an enemy into the air || Certain [[Skills]], (Mayalee Fury) || None
+
| [[Launch]] || Launches an enemy into the air || Certain [[Skills]], [[Mayalee Fury]] || None
 
|-
 
|-
| [[Blow Away]] || Blows away an enemy || Certain [[Skills]], (Mayalee Prism), [[SUV]]s, [[Nanoblast]] attacks || None
+
| [[Blow Away]] || Blows away an enemy || Certain [[Skills]], [[Mayalee Prism]], [[SUV]]s, [[Nanoblast]] attacks || None
 
|-
 
|-
 
| [[Wipeout]] || Makes an enemy collapse || Certain [[Skills]], [[TECHNICS]] || None
 
| [[Wipeout]] || Makes an enemy collapse || Certain [[Skills]], [[TECHNICS]] || None
Line 75: Line 76:
 
| [[Cut TEC dam.]] || Absorbs TECHNIC damage?<br>Absorbs X hits of TECHNIC damage? || [[Rentis]] || TECHNIC damage
 
| [[Cut TEC dam.]] || Absorbs TECHNIC damage?<br>Absorbs X hits of TECHNIC damage? || [[Rentis]] || TECHNIC damage
 
|-
 
|-
| [[Auto recovery]] || Lv1: <span style="color: blue;">1%</span> HP Recovery every X seconds<br>Lv2: <span style="color: blue;">2%</span> HP Recovery every X seconds<br>Lv3: <span style="color: blue;">?%</span> HP Recovery every X seconds<br>Stays for 5 intervals<br>Effect is rounded down. || [[Giresta]], certain [[Units#Extra Units|Extra Units]] || None
+
| [[Auto recovery]] || Lv1: <span style="color: blue;">1%</span> HP Recovery every X seconds<br>Lv2: <span style="color: blue;">2%</span> HP Recovery every X seconds<br>Lv3: <span style="color: blue;">?%</span> HP Recovery every X seconds<br>Stays for 5 intervals<br>Effect is rounded down. || [[Giresta]], certain [[Units#Extra Units|Extra Units]], ([[Rapia Fluge]]) || None
 
|-
 
|-
| [[HP affects pwr]] || Damage increases depending on how much HP has been lost || (Yak Zagenga), [[Nosmegid]] || None
+
| [[HP affects pwr]] || Damage increases based on the ratio of current HP to max HP || [[Yak Zagenga]], [[Nosmegid]] || None
 
|-
 
|-
| [[HP steal]] || Lv1: 1/15 (6.67%) damage returned as HP<br>Lv2: 1/10 (10.00%) damage returned as HP<br>Lv3: 1/6 (16.67%) damage returned as HP || (Mayalee Hit), (Kyuumeisei-shiki), [[Megiverse]] || None
+
| [[HP steal]] || Lv1: 1/15 (6.67%) damage dealt returned as HP<br>Lv2: 1/10 (10.00%) damage dealt returned as HP<br>Lv3: 1/6 (16.67%) damage dealt returned as HP || [[Mayalee Hit]], [[Kyuumeisei-shiki]], [[Megiverse]] || None
 
|-
 
|-
| [[Boost all stats]] || All 4 boosts, but takes ?% HP every X seconds || [[Megistar]], [[Megistaride]] || None
+
| [[Reflect damage]] || Lv1: 1/8 (12.5%) damage dealt returned as damage<br>Lv2: 3/20 (15%) damage dealt returned as damage || [[Boma Duranga]], [[Regrants]] || None
 +
|-
 +
| [[Boost all stats]] || All 4 boosts, but takes 7% HP every 7 seconds || [[Megistar]], [[Megistaride]] || None
 
|-
 
|-
 
| [[Incapacitate]]<ref>'Incapacitate' has no icon of its own, and therefore cannot be considered to be a genuine Status Effect. It is also different in that it does not automatically heal after some time.</ref> || Can only wait or leave the field until revived.<br>If a friendly player/NPC is incapacitated, decreases overall mission score on missions that count deaths. || [[Damage]] (to the point of 0 [[HP]])<br>[[Killer Shot]]<br>[[Megid]] || [[Moon Atomizer]], [[Moon Atomizer X]], [[Giresta]].
 
| [[Incapacitate]]<ref>'Incapacitate' has no icon of its own, and therefore cannot be considered to be a genuine Status Effect. It is also different in that it does not automatically heal after some time.</ref> || Can only wait or leave the field until revived.<br>If a friendly player/NPC is incapacitated, decreases overall mission score on missions that count deaths. || [[Damage]] (to the point of 0 [[HP]])<br>[[Killer Shot]]<br>[[Megid]] || [[Moon Atomizer]], [[Moon Atomizer X]], [[Giresta]].
Line 94: Line 97:
 
! Icon !! Name !! Effect
 
! Icon !! Name !! Effect
 
|-
 
|-
| [[Image:Crown.jpg|30px]] || (Crown) || Signifies enemy leader; takes half of normal damage; [[Vanda]], [[Gohmon]], etc. may rally around leader for support spells.
+
| {{Crown}} || (Crown) || Signifies enemy leader; halfguard on all damage; [[Vanda]], [[Gohmon]], etc. may rally around leader for support spells.
 
|-
 
|-
| [[Image:Boot.png|30px]] || (Boot) || Increases [[EVP]] and movement speed.  Nullifies projectile defense from shield attribute.
+
| {{Boot}} || (Boot) || Increases [[EVP]] and movement speed.  Nullifies ranged halfguard from Shield.
 
|-
 
|-
| [[Image:Sword.jpg|30px]] || (Sword) || Increases [[ATP]], [[ATA]], and [[TP]]
+
| {{Sword}} || (Sword) || Increases [[ATP]], [[ATA]], and [[TP]].
 
|-
 
|-
| [[Image:Shield.jpg|30px]] || (Shield) || Increases [[DFP]] and [[EVP]] (and [[STA]]?) Halves projectile damage.
+
| {{Shield}} || (Shield) || Increases [[DFP]] and [[EVP]] (and [[STA]]?). Bestows ranged halfguard.
 
|-
 
|-
| [[Image:Staff.jpg|30px]] || (Staff) || Increased [[MST]]
+
| {{Staff}} || (Staff) || Increased [[MST]].
 
|}
 
|}
  

Revision as of 23:56, 19 February 2008

Regular Status Effects

These are Status Effects that can be caused by and dealt to players as well as monsters. There are beneficial and malevolent ones, but they are all only temporary. Most malevolent ones can be inflicted by Traps, attacks of certain Elements and/or Techniques designed for this purpose (only when dealing over 0 damage!), and can be cured by other Techniques (particularly Reverser), Recovery Items (such as Antimate and Sol Atomizer) and/or waiting. Most beneficial ones can be caused using Techniques or Buff Items, and can be negated using opposite Techniques.

Icon Name Effect Causes Counter
Shifta.jpg Boost ATP Increases ATP Shifta, Agtaride, Megistar, Megistaride Jellen, Lower ATP, time
Deband.jpg Boost DFP Increases DFP Deband, Defbaride, Megistar, Megistaride Zalure, Lower DFP, time
Evade up.jpg Boost ATA/EVP Increases ATA and EVP Zodial, Zodiaride, Megistar, Megistaride Zoldeel, Lower ATA/EVP, time
Retier.png Boost TP/MST Increases TP and MST Retier, Retaride, Megistar, Megistaride Time
Jellen.jpg Lower ATP Decreases ATP Jellen, Hegel Buster, Yak Maga Shifta, Agtaride, Reverser, Sol Atomizer, Antimate, time
Zalure.jpg Lower DFP Decreases DFP Zalure, Rafal Buster, Twin Mayalee, Masei-shiki Deband, Defbaride, Reverser, Sol Atomizer, Antimate, time
Zoldeel (icon).png Lower ATA/EVP Decreases ATA and EVP Zoldeel, Barada Maga Zodial, Zodiaride, Reverser, Sol Atomizer, Antimate, time
Fire.jpg Burn Deals steady damage Burn Traps, Fire-element bullets, Fire-element attack TECHNICS, Fire-element RCSMs, Sturm Buster Reverser, Sol Atomizer, Antimate, time
Ice.jpg Freeze Unable to do anything; decreases EVP Freeze Traps, Ice-element bullets, Ice-element attack TECHNICS, Ice-element RCSMs, Boma Maga Reverser, Sol Atomizer, Damage, time
Shock.jpg Shock Unable to use attacks, skills or bullets Shock Traps, Lightning-element bullets, Lightning-element attack TECHNICS, Lightning-element RCSMs, Grom Buster Reverser, Sol Atomizer, Antimate, time
Silence.jpg Silence Unable to use TECHNICS Silence Traps, Ground-element bullets, Diga Reverser, Sol Atomizer, Antimate, time
ConfusionIcon.JPG Confuse Controls become erratic, attacks can hit friendlies Confuse traps, Light-element bullets, Ramegid, some Dark-element RCSMs, Meteor Buster Reverser, Sol Atomizer, Antimate, time
Infection.png Infection Deals steady damage Virus Traps, Dark-element bullets, Dammegid, some Dark-element RCSMs Reverser, Sol Atomizer, Antimate, time
Paralysis.png Stun Unable to do anything Nosdiga, some Ground-element RCSMs, Stun EX Traps, Blitz Buster Reverser, Sol Atomizer, time
Poison.jpg Poison Deals steady damage Poison Traps, Damdiga, some Ground-element RCSMs Reverser, Sol Atomizer, Antimate, time
Paralysis.jpg Sleep Unable to do anything Sleep Traps, Light-element RCSMs Reverser, Sol Atomizer, Damage, time

Effect Damage

Poison, virus, and burn all deal damage. The damage dealt is based off of the max hp of the afflicted and is unmodified by by resistances or defense. Damage that would result in a lethal wound instead deals enough damage to leave the target at 1 hp.

Effect Intervals Interval Length Damage per interval
Burn 5 2s (1+effect level)% of max health
Poison 3+status level*2 3s 2% of max health
Virus 4+status level 4s 5% of max health


Battle Effects

Name Effect Causes Counter
Launch Launches an enemy into the air Certain Skills, Mayalee Fury None
Blow Away Blows away an enemy Certain Skills, Mayalee Prism, SUVs, Nanoblast attacks None
Wipeout Makes an enemy collapse Certain Skills, TECHNICS None

Special Effects

Name Effect Causes Counter
Cut phys. dam. Absorbs physical damage?
Absorbs X hits of physical damage?
Dizas Physical damage
Cut TEC dam. Absorbs TECHNIC damage?
Absorbs X hits of TECHNIC damage?
Rentis TECHNIC damage
Auto recovery Lv1: 1% HP Recovery every X seconds
Lv2: 2% HP Recovery every X seconds
Lv3: ?% HP Recovery every X seconds
Stays for 5 intervals
Effect is rounded down.
Giresta, certain Extra Units, (Rapia Fluge) None
HP affects pwr Damage increases based on the ratio of current HP to max HP Yak Zagenga, Nosmegid None
HP steal Lv1: 1/15 (6.67%) damage dealt returned as HP
Lv2: 1/10 (10.00%) damage dealt returned as HP
Lv3: 1/6 (16.67%) damage dealt returned as HP
Mayalee Hit, Kyuumeisei-shiki, Megiverse None
Reflect damage Lv1: 1/8 (12.5%) damage dealt returned as damage
Lv2: 3/20 (15%) damage dealt returned as damage
Boma Duranga, Regrants None
Boost all stats All 4 boosts, but takes 7% HP every 7 seconds Megistar, Megistaride None
Incapacitate[1] Can only wait or leave the field until revived.
If a friendly player/NPC is incapacitated, decreases overall mission score on missions that count deaths.
Damage (to the point of 0 HP)
Killer Shot
Megid
Moon Atomizer, Moon Atomizer X, Giresta.
  1. 'Incapacitate' has no icon of its own, and therefore cannot be considered to be a genuine Status Effect. It is also different in that it does not automatically heal after some time.

Monster Variations

Monster Variations are exclusive to Monsters. Also, they are static rather than temporary, and appear at random. They benefit the affected monster, or even a whole group. Note that monsters with these variations often have some sort of visual sign as well. For example, an enemy with the Shield may actually be carrying a shield-like item.

Icon Name Effect
Crown.gif (Crown) Signifies enemy leader; halfguard on all damage; Vanda, Gohmon, etc. may rally around leader for support spells.
Boot.gif (Boot) Increases EVP and movement speed. Nullifies ranged halfguard from Shield.
Sword.gif (Sword) Increases ATP, ATA, and TP.
Shield.gif (Shield) Increases DFP and EVP (and STA?). Bestows ranged halfguard.
Staff.gif (Staff) Increased MST.

External Links


Gameplay

Photon arts | Skills | Bullets | TECHNICs | Item synthesis | Weapon grinding | Set bonuses | Partner machines | Elements | Status effects | Stats | Formulae | Enemies | Enemy spawn charts | Photon Fortune