|
|
Line 738: |
Line 738: |
| |- | | |- |
| ! colspan="9" style="background-color:#ff8cff;" | | | ! colspan="9" style="background-color:#ff8cff;" | |
− |
| |
− | === Dark ===
| |
− | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| |
− | | rowspan="2" | [[Image:Megid (icon).png|40px]]
| |
− | | JP Name || Element || Type || Description || Price || Target || Range || Rarity
| |
− | |- style="background-color:#fff2ff;"
| |
− | | <span title="Megido">メギド</span> || Dark || Projectile || Attacks by shooting a ball, with a small chance of incapacitating. || <span style="color: red;">99 [[PA Fragment|PAF]]</span>/<span style="color: blue;">450</span> || Line || Long || <span style="color: red;">1*</span>/<span style="color: blue;">2*</span>
| |
− | |-
| |
− | | style="background-color:#ff8cff;" align="center" | Megid || colspan="8" style="padding:0em;" |
| |
− | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
| |
− | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| |
− | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
| |
− | |-
| |
− | | style="font-weight: bold;text-align: center;" | PP Usage
| |
− | | align="center" | 50(40) || align="center" | 65(52) || align="center" | (64)
| |
− | |-
| |
− | | style="font-weight: bold;text-align: center;" | Tech %
| |
− | | align="center" | 136-145 || align="center" | 146-155 || align="center" | 156-165
| |
− | |-
| |
− | | style="font-weight: bold;text-align: center;" | SE
| |
− | | align="center" | Incapacitate Lv1 || align="center" | Incapacitate Lv2 || align="center" | Incapacitate Lv3
| |
− | |-
| |
− | |}
| |
− | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| |
− | | rowspan="2" | [[Image:Ramegid (icon).png|40px]]
| |
− | | JP Name || Element || Type || Description || Price || Target || Range || Rarity
| |
− | |- style="background-color:#fff2ff;"
| |
− | | <span title="Ra Megido">ラ・メギド</span> || Dark || Blast || Attacks enemies in front with a gravity field that damages. || <span style="color: red;">4500</span>/<span style="color: blue;">3500</span> || Area (3) || Medium || <span style="color: red;">2*</span>/<span style="color: blue;">3*</span>
| |
− | |-
| |
− | | style="background-color:#ff8cff;" align="center" | Ramegid || colspan="8" style="padding:0em;" |
| |
− | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
| |
− | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| |
− | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
| |
− | |-
| |
− | | style="font-weight: bold;text-align: center;" | PP Usage
| |
− | | align="center" | 16(12) || align="center" | 20(16) || align="center" | (19)
| |
− | |-
| |
− | | style="font-weight: bold;text-align: center;" | Tech %
| |
− | | align="center" | 121-130 || align="center" | 131-140 || align="center" | 142-160
| |
− | |-
| |
− | | style="font-weight: bold;text-align: center;" | SE
| |
− | | align="center" | Confusion Lv1 || align="center" | Confusion Lv2 || align="center" | Confusion Lv3
| |
− | |-
| |
− | |}
| |
− | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| |
− | | rowspan="2" | [[Image:Dammegid (icon).png|40px]]
| |
− | | JP Name || Element || Type || Description || Price || Target || Range || Rarity
| |
− | |- style="background-color:#fff2ff;"
| |
− | | <span title="Damu Megido">ダム・メギド</span> || Dark || Channeled Stream || Creates a well based on length of button input and PP spent. || <span style="color: red;">6000</span>/<span style="color: blue;">4500</span> || Area (small) || Short || <span style="color: red;">3*</span>/<span style="color: blue;">4*</span>
| |
− | |-
| |
− | |}
| |
− | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| |
− | | rowspan="2" | [[Image:Nosmegid (icon).png|40px]]
| |
− | | JP Name || Element || Type || Description || Price || Target || Range || Rarity
| |
− | |- style="background-color:#fff2ff;"
| |
− | | <span title="Nosu Megido">ノス・メギド</span> || Dark || Homing Projectile || Creates a homing gravity well while the button is held down. || <span style="color: red;">75 [[PA Fragment|PAF]]</span>/<span style="color: blue;">8000</span> || Area (small) || Long || <span style="color: red;">?*</span>/<span style="color: blue;">5*</span>
| |
− | |-
| |
− | | style="background-color:#ff8cff;" align="center" | Nosmegid || colspan="8" style="padding:0em;" |
| |
− | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
| |
− | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| |
− | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
| |
− | |-
| |
− | | style="font-weight: bold;text-align: center;" | PP Usage
| |
− | | align="center" | (44) || align="center" | (56) || align="center" | (67)
| |
− | |-
| |
− | | style="font-weight: bold;text-align: center;" | Tech %
| |
− | | align="center" | 126-135 || align="center" | 141-150 || align="center" | 157-175
| |
− | |-
| |
− | | style="font-weight: bold;text-align: center;" | SE
| |
− | | align="center" | HP Charge Lv2 || align="center" | HP Charge Lv3 || align="center" | HP Charge Lv3
| |
− | |-
| |
− | |}
| |
− | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| |
− | | rowspan="2" | [[Image:Megiverse (icon).png|40px]]
| |
− | | JP Name || Element || Type || Description || Price || Target || Range || Rarity
| |
− | |- style="background-color:#fff2ff;"
| |
− | | <span title="Megibaasu">メギバース</span> || Dark || Channeled Field || Damages & steals HP based on length of button input and PP spent. || <span style="color: red;">75 [[PA Fragment|PAF]]</span>/<span style="color: blue;">35000</span> || Area (medium) || Self || <span style="color: red;">7*</span>/<span style="color: blue;">6*</span>
| |
− | |-
| |
− | <span title="BobBarta">ダム・メギド</span> || Dark || Channeled Stream || Creates a well based on length of button input and PP spent. || <span style="color: red;">6000</span>/<span style="color: blue;">4500</span> || Area (small) || Short || <span style="color: red;">3*</span>/<span style="color: blue;">4*</span>
| |
− | |-
| |
− | | style="background-color:#ff8cff;" align="center" | Dammegid || colspan="8" style="padding:0em;" |
| |
− | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
| |
− | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| |
− | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
| |
− | |-
| |
− | | style="font-weight: bold;text-align: center;" | PP Usage
| |
− | | align="center" | 969(666) || align="center" | 44(796) || align="center" | (44)
| |
− | |-
| |
− | | style="font-weight: bold;text-align: center;" | Tech %
| |
− | | align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140
| |
− | |-
| |
− | | style="font-weight: bold;text-align: center;" | SE
| |
− | | align="center" | Infection Lv2 || align="center" | Bobfection Lv2 || align="center" | Bobfection Lv3
| |
− | |-
| |
− | |}
| |
− | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| |
− | | rowspan="2" | [[Image:Nosmegid (icon).png|40px]]
| |
− | | JP Name || Element || Type || Description || Price || Target || Range || Rarity
| |
− | | style="background-color:#ff8cff;" align="center"
| |
− | |-| BobBarta|| colspan="8" style="padding:0em;" |
| |
− | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
| |
− | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| |
− | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
| |
− | |-
| |
− | | style="font-weight: bold;text-align: center;" | PP Usage
| |
− | | align="center" | 24(19) || align="center" | (24) || align="center" | (28)
| |
− | |-
| |
− | | style="font-weight: bold;text-align: center;" | Tech %
| |
− | | align="center" | 101-110 || align="center" | 111-120 || align="center" | 121-130
| |
− | |-
| |
− | | style="font-weight: bold;text-align: center;" | SE
| |
− | | align="center" | HP Drain Lv1 6.67% || align="center" | HP Drain Lv2 10% || align="center" | HP Drain Lv3
| |
− | |-
| |
− | |}
| |
− | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| |
− | | rowspan="2" | [[Image:Megistar (icon).png|40px]]
| |
− | | JP Name || Element || Type || Description || Price || Target || Range || Rarity
| |
− | |- style="background-color:#fff2ff;"
| |
− | | <span title="Megisutaaru">メギスタール</span> || Dark || Field || Boosts all abilities by giving up a large amount of HP. || <span style="color: red;">?</span>/<span style="color: blue;">35000</span> || Self || Self || <span style="color: red;">?*</span>/<span style="color: blue;">6*</span>
| |
− | |-
| |
− | | style="background-color:#ff8cff;" align="center" | Megistar || colspan="8" style="padding:0em;" |
| |
− | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
| |
− | |- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| |
− | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
| |
− | |-
| |
− | | style="font-weight: bold;text-align: center;" | PP Usage
| |
− | | align="center" | || align="center" | || align="center" |
| |
− | |-
| |
− | | style="font-weight: bold;text-align: center;" | Tech %
| |
− | | align="center" | || align="center" | || align="center" |
| |
− | |-
| |
− | | style="font-weight: bold;text-align: center;" | SE
| |
− | | align="center" | || align="center" | || align="center" |
| |
− | |-
| |
| |} | | |} |
| |} | | |} |
TECHNICS (often referred to as "Techniques") are the manifestation of the catalytic reaction between an individual's psychic abilities and photon energy. They can be cast by Forces, Guntechers, Wartechers, and Fortetechers, and one must have an appropriate weapon equipped (either a Wand or Rod) in order to be able to cast a TECHNIC. Each weapon has a set number of slots used to equip TECHNICS. The Wand offers two slots while the Rod has four. TECHNIC disks, which can be purchased in Weapon shops around Gurhal, are used to learn a base lv.1 TECHNIC. From there, as a Force uses a TECHNIC in battle, the level of that TECHNIC will increase along with its power, range and other attributes. TECHNICS are the hardest of the 3 PA's to level due to the rapid growth rate of experience needed between levels.
The offensive TECHNICS seem to have a 'base' form, and possibly Gi-, Ra-, Dam- and Nos- forms, which are eventually weaker, but can more easily hit multiple targets simultaneously.
There are also the healing TECHNICS Resta and Reverser, and support TECHNICS, that can either temporarily increase an ally's statistics using beneficial Status Effects, or temporarily decrease an opponent's. The beneficial versions seem to go by the -al suffix; the malevolent ones by -deel. The names seem to use prefixes based on their element, which presumably have certain stats affiliated with them. This system seems to be parallel to the one used for Buff Items and their names.
Fire
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
フォイエ |
Fire |
Projectile |
Attacks by shooting a fireball that explodes. |
500/1000 |
Single |
Long |
1*
|
Foie |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
8(6) |
10(8) |
(9)
|
Tech %
|
221-230 |
232-250 |
252-270
|
SE
|
Burn Lv2 |
Burn Lv3 |
Burn Lv4
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ラ・フォイエ |
Fire |
Blast |
Attacks enemies in front of the user with a powerful flame. |
1500/3500 |
Area (3) |
Medium |
2*
|
Rafoie |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
16(12) |
20(16) |
(19)
|
Tech %
|
131-140 |
141-150 |
152-172
|
SE
|
Burn Lv1 |
Burn Lv2 |
Burn Lv3
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ダム・フォイエ |
Fire |
Channeled Stream |
Spewing flame based on the length of button input and PP spent. |
4000/4500 |
Area (small) |
Short |
3*
|
Damfoie |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
6(4) |
9(7) |
(9)
|
Tech %
|
101-110 |
111-120 |
121-130
|
SE
|
Burn Lv3 |
Burn Lv3 |
Burn Lv3
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ギ・フォイエ |
Fire |
Blast |
Attacks surrounding enemies with a wall of fire around the user. |
12000/8000 |
Area (medium) |
Self |
4*
|
Gifoie |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
20(16) |
30(24) |
(32)
|
Tech %
|
111-120 |
121-130 |
131-140
|
SE
|
Burn Lv1 |
Burn Lv2 |
Burn Lv3
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
アグタール |
Fire |
Field |
Supports allies by boosting attack power for a set period of time. |
9000/2500 |
Area (medium) |
Self |
6*/2*
|
Shifta |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
32(25) |
40(32) |
(38)
|
Tech %
|
|
|
|
SE
|
Lv1 +10% |
Lv2 +15% |
Lv3 +20%
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
アグディール |
Fire |
Field |
Supports allies by reducing enemy attack power for a set period of time. |
6000/1500 |
Area (medium) |
Self |
6*/2*
|
Jellen |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
32(25) |
40(32) |
(38)
|
Tech %
|
|
|
|
SE
|
Lv1 -10% |
Lv2 -15% |
Lv3 -20%
|
|
Ice
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
バータ |
Ice |
Ground Projectile |
Attacks enemies with a projectile of ice. |
500/1000 |
Line |
Long |
1*
|
Barta |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
10(8) |
13(10) |
(12)
|
Tech %
|
101-110 |
111-120 |
121-130
|
SE
|
Freeze Lv 1 |
Freeze Lv 1 |
Freeze Lv 1
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ラ・バータ |
Ice |
Ground Blast |
Attacks enemies in front of the user with a blast of ice that damages. |
1500/3500 |
Area (3) |
Medium |
2*
|
Rabarta |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
16(12) |
20(16) |
(19)
|
Tech %
|
121-130 |
131-140 |
142-160
|
SE
|
Freeze Lv1 |
Freeze Lv2 |
Freeze Lv3
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ダム・バータ |
Ice |
Channeled Ground Blast |
Spewing ice based on the length of button input and PP spent. |
4000/4500 |
Area (small) |
Short |
3*
|
Dambarta |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
8(6) |
12(9) |
(12)
|
Tech %
|
101-110 |
111-120 |
121-130
|
SE
|
Freeze Lv3 |
Freeze Lv3 |
Freeze Lv3
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ギ・バータ |
Ice |
Blast |
Attacks surrounding enemies with a wall of ice around the user. |
12000/8000 |
Area (medium) |
Self |
4*
|
Gibarta |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
20(16) |
30(24) |
(32)
|
Tech %
|
106-115 |
116-125 |
126-135
|
SE
|
Freeze Lv1 |
Freeze Lv2 |
Freeze Lv3
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
デフパール |
Ice |
Field |
Supports allies by boosting defense for a set period of time. |
9000/2500 |
Area (medium) |
Self |
6*/2*
|
Deband |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
32(25) |
40(32) |
(38)
|
Tech %
|
|
|
|
SE
|
Lv1 +10% |
Lv2 +15% |
Lv3 +20%
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
デフディール |
Ice |
Field |
Supports allies by reducing enemy defense for a set period of time. |
6000/1500 |
Area (medium) |
Self |
6*/2*
|
Zalure |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
32(25) |
40(32) |
(38)
|
Tech %
|
|
|
|
SE
|
Lv1 -10% |
Lv2 -15% |
Lv3 -20%
|
|
Lightning
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ゾンデ |
Lightning |
Projectile |
Attacks enemies with a single, penetrating bolt of lightning. |
500/1000 |
Line |
Long |
1*
|
Zonde |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
10(8) |
13(10) |
(12)
|
Tech %
|
106-115 |
116-125 |
126-135
|
SE
|
Shock Lv1 |
Shock Lv1 |
Shock Lv1
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ラ・ゾンデ |
Lightning |
Blast |
Attacks enemies with a lightning strike that damages enemies. |
1500/3500 |
Area (3) |
Medium |
2*
|
Razonde |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
16(12) |
20(16) |
(19)
|
Tech %
|
126-135 |
136-145 |
147-165
|
SE
|
Shock Lv1 |
Shock Lv2 |
Shock Lv3
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ギ・ゾンデ |
Lightning |
Blast |
Attacks surrounding enemies with a ball of lightning above the user's head. |
12000/8000 |
Area (medium) |
Self |
4*
|
Gizonde |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
20(16) |
30(24) |
(32)
|
Tech %
|
111-120 |
121-130 |
131-140
|
SE
|
Shock Lv1 |
Shock Lv2 |
Shock Lv3
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ス・ゾンデ |
Lightning |
Homing Projectile |
Attacks enemies with homing ball of lightning while the button is held down. |
50 PAF/4500 |
Area (small) |
Long |
5*/3*
|
Noszonde |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
48(38) |
60(48) |
(57)
|
Tech %
|
131-140 |
146-155 |
162-180
|
SE
|
Shock Lv2 |
Shock Lv3 |
Shock Lv3
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ゾディアール |
Lightning |
Field |
Supports allies by boosting accuracy and agility for a set period of time. |
9000/4000 |
Area (medium) |
Self |
6*/3*
|
Zodial |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
32(25) |
40(32) |
(38)
|
Tech %
|
|
|
|
SE
|
Lv1 +10% |
Lv2 +15% |
Lv3 +20%
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ゾルディール |
Lightning |
Field |
Supports allies by reducing enemy accuracy and agility for a set period of time. |
6000/1500 |
Area (medium) |
Self |
6*/2*
|
Zoldeel |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
32(25) |
40(32) |
(38)
|
Tech %
|
|
|
|
SE
|
Lv1 -10% |
Lv2 -15% |
Lv3 -20%
|
|
Ground
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ディーガ |
Ground |
Parabolic Projectile |
Attacks with a projectile that explodes when it hits an enemy. |
500/450 |
Single |
Long |
1*
|
Diga |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
8(6) |
10(8) |
(9)
|
Tech %
|
231-240 |
242-260 |
262-280
|
SE
|
Silence Lv2 |
Silence Lv3 |
Silence Lv4
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ラ・ディーガ |
Ground |
Ground Blast |
Attacks enemies in front of the user with a mass that damages. |
1500/3500 |
Area (3) |
Medium |
2*
|
Radiga |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
16(12) |
20(16) |
(19)
|
Tech %
|
141-150 |
151-160 |
162-180
|
SE
|
|
|
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ダム・ディーガ |
Ground |
Channeled Stream |
Spewing poison based on the length of button input and PP spent. |
4000/4500 |
Area (small) |
Short |
3*
|
Damdiga |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
6(4) |
9(7) |
(9)
|
Tech %
|
101-110 |
111-120 |
121-130
|
SE
|
Poison Lv3 |
Poison Lv3 |
Poison Lv3
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ギ・ディーガ |
Ground |
Ground Blast |
Attacks surrounding enemies with a massive earthquake. |
12000/8000 |
Area (medium) |
Self |
4*/5*
|
Gidiga |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
20(16) |
30(24) |
(32)
|
Tech %
|
116-125 |
126-135 |
136-145
|
SE
|
|
|
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ノス・ディーガ |
Ground |
Homing Ground Projectile |
Summons serpents that attack enemies while the button is held down. |
75 PAF/4500 |
Single |
Long |
?*/3*
|
Nosdiga |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
25(20) |
45(36) |
(52)
|
Tech %
|
131-140 |
146-155 |
161-170
|
SE
|
Paralysis Lv2 |
Paralysis Lv2 |
Paralysis Lv2
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ディーザス |
Ground |
Field |
Creates a field that reduces damage from physical attacks |
?/35000 |
Area (small) |
Self |
?*/6*
|
Dizas |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
|
|
|
Tech %
|
|
|
|
SE
|
|
|
|
|
Light
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
レスタ |
Light |
Field |
Uses the power of photons to regenerate body cells, restoring HP. |
800/1200 |
Area (medium) |
Self |
1*
|
Resta |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
30(24) |
40(32) |
(40)
|
Tech %
|
|
|
|
SE
|
|
|
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ギ・レスタ |
Light |
Field |
Revives allies downed during battle. Adds HP recovery. |
90 PAF/9800 |
Area (medium) |
Self |
8*/3*
|
Giresta |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
150(120) |
175(140) |
(160)
|
Tech %
|
|
|
|
SE
|
HP Recover Lv1 |
HP Recover Lv2 |
HP Recover Lv3
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
レジェネ |
Light |
Field |
Supports allies by curing any status abnormalities. |
1000/3000 |
Area (medium) |
Self |
2*
|
Reverser |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
8(6) |
10(8) |
(9)
|
Tech %
|
|
|
|
SE
|
|
|
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
レグランツ |
Light |
Channeled Blast |
Converts the HP into an attack based on length of button input and PP. |
90PAF/14000 |
Area (large) |
Self |
?*/4*
|
Regrant |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
6(4) |
9(7) |
(9)
|
Tech %
|
71-80 |
81-90 |
91-100
|
SE
|
|
|
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
レンティス |
Light |
Field |
Creates a field that reduces damage from TECHNIC attacks. |
?/35000 |
Area (small) |
Self |
?*/6*
|
Rentis |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
|
|
|
Tech %
|
|
|
|
SE
|
|
|
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
レティアール |
Light |
Field |
Supports allies by boosting TECHNIC and mental energy. |
9000/4000 |
Area (medium) |
Self |
6*/3*
|
Retier |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30
|
PP Usage
|
32(25) |
40(32) |
(38)
|
Tech %
|
|
|
|
SE
|
Lv1 +10% |
Lv2 +15% |
Lv3 +20%
|
|
|