Difference between revisions of "Photon arts"

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''Photon Arts'' are the special attacks of PSU. They are items, that are equipped to [[Weapons]], and come in three forms:
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''Photon Arts'' are the special attacks of PSU. They are learned from discs, then are equipped to [[Weapons]], and come in three forms, each associated with a weapon type:
  
* [[Skills]] are powerful melee attacks that can often extend a combo. Melee weapons use Skills and [[Hunters]] specialize in their use.
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* [[Skills]], used by Melee weapons, are powerful melee attacks that can often extend a combo. [[Hunters]] specialize in their use.
* [[Bullets]] are passive Photon Arts that change a weapon's [[Element]] and give it a special [[Status Effect]] that can be inflicted upon enemies. Ranged weapons use Bullets and [[Rangers]] specialize in their use.
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* [[Bullets]], used by ranged weapons, are passive Photon Arts that change a weapon's [[Element]] and give it a special [[Status Effect]] that can be inflicted upon enemies. [[Rangers]] specialize in their use.
 
* [[TECHNICS]] are the Magic-equivalent in PSU. They can achieve a number of effects, including healing and elemental damage. Casting weapons use Techniques, and thus, only [[Forces]] can use them.
 
* [[TECHNICS]] are the Magic-equivalent in PSU. They can achieve a number of effects, including healing and elemental damage. Casting weapons use Techniques, and thus, only [[Forces]] can use them.
  
 
== Photon Art Levels ==
 
== Photon Art Levels ==
When bought and first equipped, all Photon Arts start at Level 1. By using Photon Arts (that is to say, using them to damage monsters, heal allies and so on - not just using them constantly) they will eventually level up, and a message will appear on the right of the screen to inform you that the Photon Art has levelled up. Upon levelling up, Photon Arts will become more powerful - their damage or healing will increase, the chance of [[Status Effects]] happening will increase, the number of combo hits will increase amongst other things.
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When learned and first equipped, all Photon Arts start at Level 1. By using Photon Arts productively (that is to say, using them to damage monsters, heal allies and so on - not just using them constantly) they will eventually level up. Upon leveling up, Photon Arts will become more powerful - e.g., their damage or healing will increase, the chance of [[Status Effects]] being inflicted will increase, or the number of combo hits will increase.
  
For [[Skills]] there is usually a combo increase once it reaches LV11. You are able to do a second attack immediately after the first by pressing the attack button once more, if timed correctly.
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a [[Skills|skill]] usually gains another attack in its combo sequence once it reaches LV11. As with normal melee attacks, you are able to execute a second attack immediately after the first by correctly timing a second press of the attack button.
  
 
== External Links ==
 
== External Links ==

Revision as of 04:48, 19 November 2006

Photon Arts are the special attacks of PSU. They are learned from discs, then are equipped to Weapons, and come in three forms, each associated with a weapon type:

  • Skills, used by Melee weapons, are powerful melee attacks that can often extend a combo. Hunters specialize in their use.
  • Bullets, used by ranged weapons, are passive Photon Arts that change a weapon's Element and give it a special Status Effect that can be inflicted upon enemies. Rangers specialize in their use.
  • TECHNICS are the Magic-equivalent in PSU. They can achieve a number of effects, including healing and elemental damage. Casting weapons use Techniques, and thus, only Forces can use them.

Photon Art Levels

When learned and first equipped, all Photon Arts start at Level 1. By using Photon Arts productively (that is to say, using them to damage monsters, heal allies and so on - not just using them constantly) they will eventually level up. Upon leveling up, Photon Arts will become more powerful - e.g., their damage or healing will increase, the chance of Status Effects being inflicted will increase, or the number of combo hits will increase.

a skill usually gains another attack in its combo sequence once it reaches LV11. As with normal melee attacks, you are able to execute a second attack immediately after the first by correctly timing a second press of the attack button.

External Links


Gameplay

Photon arts | Skills | Bullets | TECHNICs | Item synthesis | Weapon grinding | Set bonuses | Partner machines | Elements | Status effects | Stats | Formulae | Enemies | Enemy spawn charts | Photon Fortune