Difference between revisions of "Desert's End 2"

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== Mission requirements and rewards ==
 
== Mission requirements and rewards ==
{{Episode 2 mission
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{| class="wikitable" style="text-align:center"
|C enemy=4+ |C-S Meseta=30 |C-S MP=1 |C-A Meseta= |C-A MP= |C-B Meseta= |C-B MP=
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! rowspan="2" | LV !! rowspan="2" | Req. LV !! rowspan="2" | Enemy LV !! colspan="2" | Rank S !! colspan="2" | Rank A !! colspan="2" | Rank B !! colspan="2" | Rank C
|B enemy=18+ |B-S Meseta=130 |B-S MP=2 |B-A Meseta= |B-A MP= |B-B Meseta= |B-B MP=  
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|-
|A enemy=33+ |A-S Meseta=340 |A-S MP=4 |A-A Meseta= |A-A MP= |A-B Meseta= |A-B MP=  
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! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points
|C-S time=Under 2:45 |C-S enemies=None |C-S misc=None
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|-
|B-S time=Under 2:45 |B-S enemies=None |B-S misc=None
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| C || 1 || 4+ || -- || -- || -- || -- || -- || -- || 0 || 0
|A-S time=Under 2:45 |A-S enemies=None |A-S misc=None
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|-
}}
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| B || 35 || 18+ || -- || -- || -- || -- || -- || -- || 0 || 0
 +
|-
 +
| rowspan="2" | A || rowspan="2" | 60 || rowspan="2" | 33+ || -- || -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | 0 || rowspan="2" | 0
 +
|-
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| colspan="2" | [[PA Fragment]] x10<ref>[[PA Fragment]] rewards for story missions are only awarded once per character.</ref>
 +
|-
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! colspan="11" | Rank S requirements
 +
|-
 +
! LV !! colspan="2" | Time !! colspan="2" | Defeated enemies !! colspan="6" | Miscellaneous requirements
 +
|-
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| C || colspan="2" | Under 2:45 || colspan="2" | -- || colspan="6" | --
 +
|-
 +
| B || colspan="2" | Under 2:45 || colspan="2" | -- || colspan="6" | --
 +
|-
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| A || colspan="2" | Under 2:45 || colspan="2" | -- || colspan="6" | --
 +
|}
  
 
== Enemy information ==
 
== Enemy information ==
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
|-
 
 
! rowspan="2" | Enemy name !! rowspan="2" | Enemy buffs !! rowspan="2" | Ele. !! colspan="2" | Mission LV C !! colspan="2" | Mission LV B !! colspan="2" | Mission LV A
 
! rowspan="2" | Enemy name !! rowspan="2" | Enemy buffs !! rowspan="2" | Ele. !! colspan="2" | Mission LV C !! colspan="2" | Mission LV B !! colspan="2" | Mission LV A
 
|-
 
|-
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== Item drops ==
 
== Item drops ==
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
|-
 
 
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A
 
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A
 
|-
 
|-
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== Strategy ==
 
== Strategy ==
 
The dialog dictates that speed is essential and for once the trial actually reflects this - you do not need to kill enemies that are not deliberately barring your way! This is useful knowledge because without knowing this an S-Rank time is probably impossible.
 
The dialog dictates that speed is essential and for once the trial actually reflects this - you do not need to kill enemies that are not deliberately barring your way! This is useful knowledge because without knowing this an S-Rank time is probably impossible.
 +
 +
== Reference notes ==
 +
<references/>
  
 
[[Category:Story missions]]
 
[[Category:Story missions]]

Revision as of 16:38, 17 December 2008

Desert's End 2
ミッション名が不明
Underground Lake.png
Start lobby E. Kugu Desert Base E
Start counter Mining Area
End lobby Clyez City: 5th Floor
Version Phantasy Star Universe
Field Abandoned Mine
Mission type Story mission
Party size 1 player
Enemy elements Ice Fire Lightning Neutral
Investigate the presence of non-native life forms on Moatoob by infiltrating the source of an unknown signal in an abandoned mine.

Mission requirements and rewards

LV Req. LV Enemy LV Rank S Rank A Rank B Rank C
Meseta Points Meseta Points Meseta Points Meseta Points
C 1 4+ -- -- -- -- -- -- 0 0
B 35 18+ -- -- -- -- -- -- 0 0
A 60 33+ -- -- -- -- -- -- 0 0
PA Fragment x10[1]
Rank S requirements
LV Time Defeated enemies Miscellaneous requirements
C Under 2:45 -- --
B Under 2:45 -- --
A Under 2:45 -- --

Enemy information

Enemy name Enemy buffs Ele. Mission LV C Mission LV B Mission LV A
LV EXP LV EXP LV EXP
Volfu Lightning -- -- -- -- -- --
Polavohra Lightning -- -- -- -- -- --
Distova Fire -- -- -- -- -- --
Ageeta Ice -- -- -- -- -- --
Ollaka Fire -- -- -- -- -- --
Grinna Bete C Lightning -- -- -- -- -- --
Special Ops (Solda) Neutral -- -- -- -- -- --
Special Ops (Assault) Neutral -- -- -- -- -- --
GSM-05B Bomalta Lightning -- -- -- -- -- --
Boss
Magas Maggahna Lightning -- -- -- -- -- --

Item drops

Enemy name Special drops Mission LV C Mission LV B Mission LV A
Volfu -- Pistatore Powertore Louktore
Polavohra -- Wand Staff Scepter
Distova Truffles Spear Pike Partizan
Ageeta -- [B] Hel-senba [B] Hel-senba [B] Ageha-senba
Ollaka Ollaka Meat Raihoh Snihoh Saiyuhoh
Grinna Bete C -- [B] Twin Brand [B] Twin Buster [B] Dual Slasher
Special Ops (Solda) G Traps [B] Shigga Damud [B] Shigga Spud [B] Shigga Bigul
Special Ops (Assault) G Traps [B] Ryo-Dagan [B] Ryo-Nafli [B] Ryo-Sagazashi
GSM-05B Bomalta Inverter Circuit
Acids
[B] Machinegun [B] Assault [B] Repeater
Normal box Template:Desert box Template:Desert box Template:Desert box Template:Desert box
Area drops -- 1-6★ ores 1-7★ ores 2-9★ ores
Copernia
[B] Aldaga Cresa
[B] Daga Cresa

Strategy

The dialog dictates that speed is essential and for once the trial actually reflects this - you do not need to kill enemies that are not deliberately barring your way! This is useful knowledge because without knowing this an S-Rank time is probably impossible.

Reference notes

  1. PA Fragment rewards for story missions are only awarded once per character.