Difference between revisions of "Yohmei"
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* [[Daggers]] | * [[Daggers]] | ||
* [[Claws]] | * [[Claws]] | ||
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* [[Spears]] | * [[Spears]] | ||
* [[Swords]] | * [[Swords]] | ||
* [[Knuckles]] | * [[Knuckles]] | ||
+ | * [[Slicers]] | ||
+ | * [[Twin sabers]] | ||
+ | * [[Twin daggers]] | ||
+ | * [[Twin claws]] | ||
+ | * [[Handguns]] | ||
+ | * [[Twin handguns]] | ||
+ | * [[Bows]] | ||
+ | * [[Rifles]] | ||
+ | * [[Shotguns]] | ||
+ | * [[Crossbows]] | ||
+ | * [[Cards]] | ||
* [[Wands]] | * [[Wands]] | ||
* [[Rods]] | * [[Rods]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
* [[Line Shields]] | * [[Line Shields]] | ||
− | * [[Head | + | * [[Units|Head units]] |
==Product Stats== | ==Product Stats== |
Revision as of 22:12, 9 January 2008
General
The Yohmei Corporation (Japanese: ヨウメイ社 Youmei Corporation) is a well-known manufacturer of weapons and armors based in Ohtoku City, on Neudaiz. They are well known for their shielding technology, having many such patents. They often manufacture equipment for the Communion of Gurhal.
The company tends to add prefixes and suffixes to GRM Weapon names.
What they make
- Sabers
- Daggers
- Claws
- Spears
- Swords
- Knuckles
- Slicers
- Twin sabers
- Twin daggers
- Twin claws
- Handguns
- Twin handguns
- Bows
- Rifles
- Shotguns
- Crossbows
- Cards
- Wands
- Rods
- Line Shields
- Head units
Product Stats
Weapons
- high PP
- low ATP and TAP
- moderate ATA and Requirements
Armors
Weapon Grinding
Weapon Grinding increases have two variables, not necessarily the same for all stats, that depend on the weapon type, about which currently only very limited information is available:
- I: the base increment
- i: the increment growth multiplier
Grind Lvl | +0 | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
ATP/TAP Incr. | -- | I | I | I+3*i | 2*I | 2*I | I+i | I+i | I+i | I+i | I+i |
In cases this formula succeeds in describing the grind increases, the total increment would be 12*I+8*i.
Grind Lvl | +0 | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
PP Incr. | -- | 2*I | 1.5*I | I | I | I | I | I | I | 2.5*I | 4*I |
In cases this formula succeeds in describing the grind increases, the total increment would be 16*I.