Difference between revisions of "Photon arts"

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''Photon Arts'' are the special attacks of PSU. They are learned from discs, then are equipped to [[Weapons]], and come in three forms, each associated with a weapon type:
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''Photon Arts'' are the special offensive and defensive abilities of PSU. They are learned from [[Photon_Art_Disks | Photon Art Disks]], then are linked to [[Weapons]], and come in three forms, each associated with a weapon type:
  
* [[Skills]], used by Melee weapons, are powerful melee attacks that can often extend a combo. [[Hunters]] specialize in their use.
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* '''[[Skills]]''':  Linked to [[Melee_Weapon | Melee Weapons]], are powerful melee attacks that can often extend a combo. [[Hunters]] specialize in their use.
* [[Bullets]], used by ranged weapons, are passive Photon Arts that change a weapon's [[Element]] and give it a special [[Status Effect]] that can be inflicted upon enemies. [[Rangers]] specialize in their use.
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* '''[[Bullets]]''': Linked to [[Ranged_Weapons | Ranged Weapons]], are passive Photon Arts that change a weapon's [[Element]] and give it a special [[Status Effect]] that can be inflicted upon enemies. [[Rangers]] specialize in their use.
* [[TECHNICS]] are the Magic-equivalent in PSU. They can achieve a number of effects, including healing and elemental damage. Casting weapons use Techniques, and thus, only [[Forces]] can use them.
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* '''[[Technics]]''':  Linked to [[Casting Weapons]], are the Magic-equivalent in PSU. They can achieve a number of effects, including healing and elemental damage. [[Forces]] specialize in their use.
  
 
== Photon Art Levels ==
 
== Photon Art Levels ==
When learned and first equipped, all Photon Arts start at Level 1. By using Photon Arts productively (that is to say, using them to damage monsters, heal allies and so on - not just using them constantly) they will eventually level up. Upon leveling up, Photon Arts will become more powerful - e.g., their damage or healing will increase, the chance of [[Status Effects]] being inflicted will increase, or the number of combo hits will increase.
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When first learned, all Photon Arts start at level 1. A successful use of a Photon Art awards an increase in your knowledge of that Photon Art.  Your knowledge is measured in a percentage and when 100% is reached, the Photon Art increases in level by 1 and the percentage is reset to 0%.
  
A [[Skills|skill]] usually gains another attack in its combo sequence once it reaches LV11. As with normal melee attacks, you are able to execute a second attack immediately after the first by correctly timing a second press of the attack button.
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A successful use of a Photon art is as follows:
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* '''Damaging art''': The art hits 1 or more enemies for at least 1 damage.  The art will increase for each enemy hit.
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* '''Healing art''': The art heals 1 or more allies for at least 1 HP.  The art will increase for each ally healed.
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* '''Buff art''': The art will apply a fresh buff to each ally in range.  The art will increase for each ally buffed.
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* '''Debuff art''': The art will apply a fresh debuff to each enemy in range.  The art will increase for each enemy buffed.
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* '''Reverser''': The art will attempt to remove [[Status Effects]] from each ally in range. The art will increase for each ally who has a status removed.
  
Also, [[Bullets]] gain additional elemental percentage bonuses to the weapon they are equipped on when they reach level 11.
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A Photon Art's potency is directly related to the Art's level.  Damaging Arts will increase in damage, healing will restore more HP, and status effects will last longer.
  
In addition [[TECHNICS]] will gain a larger range and a more advanced look once they reach level 11 and once again on level 21.
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Also, at level 11 and again at level 21, each Art will receive a significant increase in its effect:
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* [[Skills]] usually gain another attack in their combo sequence. As with normal melee attacks, you are able to execute a second attack immediately after the first by correctly timing a second press of the attack button.
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* [[Bullets]] gain additional elemental percentage bonuses to the weapon they are equipped and will inflict more severe [[Status Effects]].
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* [[Technics]] will gain a larger range and will inflict more severe [[Status Effects]].
  
 
== External Links ==
 
== External Links ==

Revision as of 22:55, 16 June 2007

Photon Arts are the special offensive and defensive abilities of PSU. They are learned from Photon Art Disks, then are linked to Weapons, and come in three forms, each associated with a weapon type:

Photon Art Levels

When first learned, all Photon Arts start at level 1. A successful use of a Photon Art awards an increase in your knowledge of that Photon Art. Your knowledge is measured in a percentage and when 100% is reached, the Photon Art increases in level by 1 and the percentage is reset to 0%.

A successful use of a Photon art is as follows:

  • Damaging art: The art hits 1 or more enemies for at least 1 damage. The art will increase for each enemy hit.
  • Healing art: The art heals 1 or more allies for at least 1 HP. The art will increase for each ally healed.
  • Buff art: The art will apply a fresh buff to each ally in range. The art will increase for each ally buffed.
  • Debuff art: The art will apply a fresh debuff to each enemy in range. The art will increase for each enemy buffed.
  • Reverser: The art will attempt to remove Status Effects from each ally in range. The art will increase for each ally who has a status removed.

A Photon Art's potency is directly related to the Art's level. Damaging Arts will increase in damage, healing will restore more HP, and status effects will last longer.

Also, at level 11 and again at level 21, each Art will receive a significant increase in its effect:

  • Skills usually gain another attack in their combo sequence. As with normal melee attacks, you are able to execute a second attack immediately after the first by correctly timing a second press of the attack button.
  • Bullets gain additional elemental percentage bonuses to the weapon they are equipped and will inflict more severe Status Effects.
  • Technics will gain a larger range and will inflict more severe Status Effects.

External Links


Gameplay

Photon arts | Skills | Bullets | TECHNICs | Item synthesis | Weapon grinding | Set bonuses | Partner machines | Elements | Status effects | Stats | Formulae | Enemies | Enemy spawn charts | Photon Fortune