Difference between revisions of "Maximum Attack X"
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[[File:MAX_logo_large.jpg|thumb|right|Maximum Attack X]] | [[File:MAX_logo_large.jpg|thumb|right|Maximum Attack X]] | ||
'''Maximum Attack X''' (also known as '''Maximum Attack Cross''') is an event for the Japanese PC/PS2 servers which began April 22, 2010, and ran through May 20, 2010. A date for the Xbox 360 version of this event has not been revealed yet. During a joint RELICS investigation by the Inhert Corporation and the GUARDIANS, an unusual device left behind by the ancient civilization was discovered. Known as "Arc," this device is a self-evolving program which adapts based on data that is entered into it. It has since been discovered that the ancients used the device to simulate the idea of Gurhal being overrun by the SEED. Having witnessed firsthand the suffering of Gurhal from the SEED, the GUARDIANS have decided to launch an operation to collect information for the Arc, in hopes of leading to a brighter future for Gurhal. | '''Maximum Attack X''' (also known as '''Maximum Attack Cross''') is an event for the Japanese PC/PS2 servers which began April 22, 2010, and ran through May 20, 2010. A date for the Xbox 360 version of this event has not been revealed yet. During a joint RELICS investigation by the Inhert Corporation and the GUARDIANS, an unusual device left behind by the ancient civilization was discovered. Known as "Arc," this device is a self-evolving program which adapts based on data that is entered into it. It has since been discovered that the ancients used the device to simulate the idea of Gurhal being overrun by the SEED. Having witnessed firsthand the suffering of Gurhal from the SEED, the GUARDIANS have decided to launch an operation to collect information for the Arc, in hopes of leading to a brighter future for Gurhal. | ||
== Event overview == | == Event overview == | ||
− | Maximum Attack X is the first event of its kind to feature a multi-game crossover. Running right alongside the Japanese PC/PS2 version of the event will be a special version for [http://psp2.psupedia.info/Main_Page ''Phantasy Star Portable 2'']. In the PC/PS2 version, players will collect data chips, special information packets that have been generated by Arc for use in simulating the various potential futures of Gurhal. The total number of data chips that have been collected will be tracked on the official event site, and as certain milestones are reached, will be used to unlock reward panels. Aside from that, however, these chips will also be used to alter the main Arc simulation, | + | Maximum Attack X is the first event of its kind to feature a multi-game crossover. Running right alongside the Japanese PC/PS2 version of the event will be a special version for [http://psp2.psupedia.info/Main_Page ''Phantasy Star Portable 2'']. In the PC/PS2 version, players will collect data chips, special information packets that have been generated by Arc for use in simulating the various potential futures of Gurhal. The total number of data chips that have been collected will be tracked on the official event site, and as certain milestones are reached, will be used to unlock reward panels. Aside from that, however, these chips will also be used to alter the main Arc simulation, [[Twisting Labyrinth]], putting to the test the system's self-evolving capabilities. |
In the PSP version of Maximum Attack X, the official event site will be tracking the total number of enemy kills players accumulate as they play. This point total will come into play at the end of the event, where it will be used in conjunction with the total number of data chips collected to determine the attribute rate of the four weapons which will be released as rewards to event participants. | In the PSP version of Maximum Attack X, the official event site will be tracking the total number of enemy kills players accumulate as they play. This point total will come into play at the end of the event, where it will be used in conjunction with the total number of data chips collected to determine the attribute rate of the four weapons which will be released as rewards to event participants. | ||
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== Event missions == | == Event missions == | ||
=== Prologue mission === | === Prologue mission === | ||
− | * | + | * [[GUARDIANS' War Games]] |
=== Main missions === | === Main missions === | ||
− | * | + | * [[Twisting Labyrinth]] |
− | * | + | * [[Red and Green Crossover]] |
=== Recruitment mission === | === Recruitment mission === | ||
− | * | + | * [[Event Mission Standby (MAX mission)|Event Mission Standby]] |
== Event rewards == | == Event rewards == | ||
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* Half-priced clothes and parts for two weeks | * Half-priced clothes and parts for two weeks | ||
* Free Lumilass for two weeks | * Free Lumilass for two weeks | ||
− | * New stages (Danger and Expanses) added to | + | * New stages (Danger and Expanses) added to [[Twisting Labyrinth]] |
* 10x Vol Coin allowance for two weeks | * 10x Vol Coin allowance for two weeks | ||
* [[Parum Collectible]] for everyone | * [[Parum Collectible]] for everyone | ||
* Two weeks of megaholy [[Photon Fortune]] for all races | * Two weeks of megaholy [[Photon Fortune]] for all races | ||
− | * New stages (Motion and Dispersion) added to | + | * New stages (Motion and Dispersion) added to [[Twisting Labyrinth]] |
* 15% starting boost during the next [[GUARDIANS Boost Road]] | * 15% starting boost during the next [[GUARDIANS Boost Road]] | ||
* Photon art EXP boost for two weeks | * Photon art EXP boost for two weeks | ||
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=== Weapon rewards === | === Weapon rewards === | ||
There are a total of four weapon rewards associated with Maximum Attack X, with one weapon being the focus for each week of the event. At the end of the event, players will be awarded these weapons based on participation, meaning that if you participate during each week of the event, you will receive one of each weapon. Furthermore, the attribute rate of these weapons will be based on the total enemy kill count reached by players of both the PC/PS2 and PSP versions of MAX. It is unknown how the Xbox 360 version will be handled in this case. Each weapon will have a kill count goal to reach. If achieved, the weapon's attribute rate will be 50% upon delivery. The four weapons rewarded from this event are: | There are a total of four weapon rewards associated with Maximum Attack X, with one weapon being the focus for each week of the event. At the end of the event, players will be awarded these weapons based on participation, meaning that if you participate during each week of the event, you will receive one of each weapon. Furthermore, the attribute rate of these weapons will be based on the total enemy kill count reached by players of both the PC/PS2 and PSP versions of MAX. It is unknown how the Xbox 360 version will be handled in this case. Each weapon will have a kill count goal to reach. If achieved, the weapon's attribute rate will be 50% upon delivery. The four weapons rewarded from this event are: | ||
− | * | + | * [[Kotetsu]] |
− | * | + | * [[Ikotenyoku]] |
− | * | + | * [[Cho Hee]] |
− | * | + | * [[Gran Orca]] |
== External links == | == External links == |
Revision as of 01:35, 27 February 2011
This article contains information on content which has not yet been released outside of the Japanese PC servers. This content should be introduced to the Xbox 360 servers in a future update. |
Maximum Attack X (also known as Maximum Attack Cross) is an event for the Japanese PC/PS2 servers which began April 22, 2010, and ran through May 20, 2010. A date for the Xbox 360 version of this event has not been revealed yet. During a joint RELICS investigation by the Inhert Corporation and the GUARDIANS, an unusual device left behind by the ancient civilization was discovered. Known as "Arc," this device is a self-evolving program which adapts based on data that is entered into it. It has since been discovered that the ancients used the device to simulate the idea of Gurhal being overrun by the SEED. Having witnessed firsthand the suffering of Gurhal from the SEED, the GUARDIANS have decided to launch an operation to collect information for the Arc, in hopes of leading to a brighter future for Gurhal.
Contents
Event overview
Maximum Attack X is the first event of its kind to feature a multi-game crossover. Running right alongside the Japanese PC/PS2 version of the event will be a special version for Phantasy Star Portable 2. In the PC/PS2 version, players will collect data chips, special information packets that have been generated by Arc for use in simulating the various potential futures of Gurhal. The total number of data chips that have been collected will be tracked on the official event site, and as certain milestones are reached, will be used to unlock reward panels. Aside from that, however, these chips will also be used to alter the main Arc simulation, Twisting Labyrinth, putting to the test the system's self-evolving capabilities.
In the PSP version of Maximum Attack X, the official event site will be tracking the total number of enemy kills players accumulate as they play. This point total will come into play at the end of the event, where it will be used in conjunction with the total number of data chips collected to determine the attribute rate of the four weapons which will be released as rewards to event participants.
Event missions
Prologue mission
Main missions
Recruitment mission
Event rewards
Reward panels
As the total number of data chips collected by players reaches predetermined milestones, different event rewards are unlocked for distribution after the event as well as a few during the event. The local version of MAX may feature slightly different rewards, but for an idea of what to expect, the following list compiles the rewards from the Japanese PC/PS2 version.
- Half-priced clothes and parts for two weeks
- Free Lumilass for two weeks
- New stages (Danger and Expanses) added to Twisting Labyrinth
- 10x Vol Coin allowance for two weeks
- Parum Collectible for everyone
- Two weeks of megaholy Photon Fortune for all races
- New stages (Motion and Dispersion) added to Twisting Labyrinth
- 15% starting boost during the next GUARDIANS Boost Road
- Photon art EXP boost for two weeks
- 20% boost to weapon/line shield synthesis for two weeks
- 10% boost to weapon grinding for two weeks
- 2x daily stamp allowance for two weeks
Weapon rewards
There are a total of four weapon rewards associated with Maximum Attack X, with one weapon being the focus for each week of the event. At the end of the event, players will be awarded these weapons based on participation, meaning that if you participate during each week of the event, you will receive one of each weapon. Furthermore, the attribute rate of these weapons will be based on the total enemy kill count reached by players of both the PC/PS2 and PSP versions of MAX. It is unknown how the Xbox 360 version will be handled in this case. Each weapon will have a kill count goal to reach. If achieved, the weapon's attribute rate will be 50% upon delivery. The four weapons rewarded from this event are: