Server |
Initial release |
Second wave |
Third wave |
Fourth wave |
Fifth wave |
Sixth wave |
Seventh wave |
Eighth wave |
Ninth wave |
Tenth wave
|
JP |
Mar. 30, 2009 |
May 7, 2009 |
June 18, 2009 |
Aug. 13, 2009 |
Oct. 29, 2009 |
Feb. 18, 2010 |
Apr. 8, 2010 |
June 3, 2010 |
July 22, 2010 |
Aug. 19, 2010
|
EN |
July 20, 2010 |
-- |
-- |
-- |
-- |
-- |
-- |
-- |
-- |
--
|
Initial release
- Type customizations
- Sword PA LV+
- Knuckle PA LV+
- Spear PA LV+
- Double Saber PA LV+
- Axe PA LV+
- Twin Saber PA LV+
- Twin Dagger PA LV+
- Twin Claw PA LV+
- Saber PA LV+
- Dagger PA LV+
- Claw PA LV+
- Whip PA LV+
- Slicer PA LV+
- Rifle PA LV+
- Shotgun PA LV+
- Longbow PA LV+
- Grenade PA LV+
- Laser Cannon PA LV+
- Twin Handgun PA LV+
- Handgun PA LV+
- Crossbow PA LV+
- Card PA LV+
- Machinegun PA LV+
- Limit Break Foie
- Limit Break Barta
- Limit Break Zonde
- Limit Break Diga
- Limit Break Megid
- Style customizations
- Elemental Weapon
- Enhance Weapon
- Common Mastery
- Guard Crush
- Elemental Field
- Rapid React
- Ragan's Breath
- Solid Body
- Middle Grade Trap
- Middle Grade Pharmacy
- Provoke
- Photon Crafter
Second wave
- Type customizations
- Maximum HP+ (Initial cap is LV2.)
- Base ATP+ (Initial cap is LV2.)
- Base DEF+ (Initial cap is LV2.)
- Base ATA+ (Initial cap is LV2.)
- Base EVA+ (Initial cap is LV2.)
- Base TP+ (Initial cap is LV2.)
- Base MST+ (Initial cap is LV2.)
- Base STA+ (Initial cap is LV2.)
- Full Custom Power
- Sword Damage+
- Spear Damage+
- Double Saber Damage+
- Axe Damage+
- Rifle Damage+
- Shotgun Damage+
- Laser Cannon Damage+
- Twin Handgun Damage+
- Rod Damage+
- Wand Damage+
- TCSM Damage+
- Fire TECHNIC LV+
- Ice TECHNIC LV+
- Lightning TECHNIC LV+
- Ground TECHNIC LV+
- Light TECHNIC LV+
- Dark TECHNIC LV+
- Support TECHNIC LV+
- Style customizations
- Burn Crusher
- Poison Crusher
- Virus Crusher
- Shock Crusher
- Silence Crusher
- Freeze Crusher
- Sleep Crusher
- Stun Crusher
- Confuse Crusher
- Charm Crusher
- Legsless
- Photon Shield
- Photon Barrier
- Trusty Partner
Third wave
- Special ability caps for each race will be increased as follows:
- Humans: 1 ⇒ 6
- Newmans: 1 ⇒ 5
- CASTs: 1 ⇒ 4
- Beasts: 1 ⇒ 5
- Type customizations
- Full Custom Power LV2
- Exact Attack Damage+
- Exact Counter Damage+
- Support Range+
- Attack Range+
- Style customization
- Enchant Burn
- Enchant Poison
- Enchant Virus
- Enchant Shock
- Enchant Silence
- Enchant Freeze
- Enchant Sleep
- Enchant Stun
- Enchant Confuse
- Enchant Charm
- Enchant Death
- Multiple Parry
- Wild Blast
Fourth wave
- Base ability caps for each race will be increased as follows:
- Humans: 8 ⇒ 14
- Newmans: 6 ⇒ 12
- CASTs: 4 ⇒ 8
- Beasts: 6 ⇒ 10
- Base abilities
- Maximum HP+ (Level cap increased from LV2 to LV4.)
- Base ATP+ (Level cap increased from LV2 to LV4.)
- Base DFP+ (Level cap increased from LV2 to LV4.)
- Base ATA+ (Level cap increased from LV2 to LV4.)
- Base EVP+ (Level cap increased from LV2 to LV4.)
- Base TP+ (Level cap increased from LV2 to LV4.)
- Base MST+ (Level cap increased from LV2 to LV4.)
- Base STA+ (Level cap increased from LV2 to LV4.)
- Weapon abilities
- Sword Element+
- Knuckles Element+
- Spear Element+
- Double Saber Element+
- Axe Element+
- Twin Saber Element+
- Twin Dagger Element+
- Twin Claw Element+
- Saber Element+
- Dagger Element+
- Claw Element+
- Whip Element+
- Slicer Element+
- Rifle Element+
- Shotgun Element+
- Longbow Element+
- Grenade Element+
- Laser Cannon Element+
- Twin Handgun Element+
- Handgun Element+
- Crossbow Element+
- Card Element+
- Machinegun Element+
- Rod Element+
- Wand Element+
- TCSM Element+
- Style customizations
- High Enhance Weapon (requires Enhance Weapon)
- Common Speciality (requires Common Mastery)
- Weapon Mastery
- Quick React (requires Rapid React)
- Ragan's Force (requires Ragan's Breath)
- Two Times
Fifth wave
- Type customizations
- Two-hand Block+
- Two-hand Defense+
- Two-hand Mind+
- One-hand Block+
- One-hand Defense+
- One-hand Mind+
- Left Hand+
- Right Hand+
- Style customizations
- Transform Burn (requires Enchant Burn)
- Transform Poison (requires Enchant Poison)
- Transform Virus (requires Enchant Virus)
- Transform Shock (requires Enchant Shock)
- Transform Silence (requires Enchant Silence)
- Transform Freeze (requires Enchant Freeze)
- Transform Sleep (requires Enchant Sleep)
- Transform Stun (requires Enchant Stun)
- Transform Confuse (requires Enchant Confuse)
- Transform Charm (requires Enchant Charm)
- Transform Death (requires Enchant Death
- High-grade Pharmacy (requires Middle-grade Pharmacy)
- Prevent Fire
- Prevent Ice
- Prevent Thunder
- Prevent Earth
- Prevent Light
- Prevent Dark
Sixth wave
- Type customizations
- Max HP+ (Level cap increased to LV5.)
- Base ATP+ (Level cap increased to LV5.)
- Base DFP+ (Level cap increased to LV5.)
- Base ATA+ (Level cap increased to LV5.)
- Base EVP+ (Level cap increased to LV5.)
- Base TP+ (Level cap increased to LV5.)
- Base MST+ (Level cap increased to LV5.)
- Base STA+ (Level cap increased to LV5.)
- Style customizations
- Elemental Arms (requires Elemental Weapon)
- Guard Break (requires Guard Crush)
- Elemental Wall (requires Elemental Field)
- High Legsless (requires Legsless)
- High-Grade Trap (requires Mid-Grade Trap)
- Photon Regenerator (requires Photon Crafter)
Seventh wave
- Style customizations
- Vanguard
- Fakis Curse
- Standstill
- High Multiple Parry (requires Multiple Parry)
- Avenge
- Regenerate
Eighth wave
- Special ability caps for each race will be increased as follows:
- Humans: 6 ⇒ 8
- Newmans: 5 ⇒ 7
- CASTs: 4 ⇒ 6
- Beasts: 5 ⇒ 7
- Attribute proficiency caps for each race will be increased as follows:
- Humans: 20 ⇒ 22
- Newmans: 15 ⇒ 17
- CASTs: 15 ⇒ 17
- Beasts: 15 ⇒ 17
- Type customizations
- Critical Rate
- Critical Mastery
- Burn Resistance+ (Initial cap is LV2.)
- Poison Resistance+ (Initial cap is LV2.)
- Confuse Resistance+ (Initial cap is LV2.)
Ninth wave
- Style customizations
- Heavy Punch
- Protection
- Core Shield (requires Photon Shield)
- Soul Barrier (requires Photon Barrier)
- Reduce Fire (requires Prevent Fire)
- Reduce Ice (requires Prevent Ice)
- Reduce Thunder (requires Prevent Thunder)
- Reduce Earth (requires Prevent Earth)
- Reduce Light (requires Prevent Light)
- Reduce Dark (requires Prevent Dark)
- Old-Fashioned
Tenth wave
- Type customizations
- Rifle C Rate+ (LV1-2 available)
- Shotgun C Rate+ (LV1-2 available)
- Longbow C Rate+ (LV1-2 available)
- Grenade C Rate+ (LV1-2 available)
- Laser Cannon C Rate+ (LV1-2 available)
- Twin Handgun C Rate+ (LV1-2 available)
- Handgun C Rate+ (LV1-2 available)
- Crossbow C Rate+ (LV1-2 available)
- Card C Rate+ (LV1-2 available)
- Machinegun C Rate+ (LV1-2 available)
- Rod C Rate+ (LV1-2 available)
- Wand C Rate+ (LV1-2 available)
- TCSM C Rate+ (LV1-2 available)
how about different colors for each wave?
- |
1st wave |
2nd wave |
3rd wave |
4th wave
|
JP |
March 26 |
May 7 |
June 18 |
August 13
|
US |
-- |
-- |
-- |
--
|
Weapon styles
Style name |
Req. AP |
Max. LV |
Description
|
Elemental Weapon |
5 |
1 |
Increases your equipped weapon's elemental attribute by 5%.
|
.. |
5 |
1 |
...
|
Charm Crusher |
3 |
1 |
Charmed enemies will take an additional 15% damage from attacks.
|
.. |
3 |
1 |
...
|
Enchant Burn |
3 |
1 |
?
|
.. |
3 |
1 |
...
|
High Enhance Weapon |
? |
1 |
Prerequisite: Enhance Weapon; ?
|
.. |
? |
1 |
...
|
Oli 08:21, 9 August 2009 (UTC)
- Won't you run out of colors before US even get the first wave? Essen 18:28, 13 August 2009 (UTC)