Talk:Status effects

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Revision as of 21:37, 7 October 2006 by Mewn (talk | contribs)

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  • I noticed the status effects page here was still using Shifta/Deband/Jellen/Zalure, so I went ahead and fixed that. Hope I got all the Wiki markup stuff right. *shrug* --Qwerty 13:14, 17 September 2006 (PDT)
  • Thanks, sorry it was left like this. ~_~ Tycho
  • Being a FO is going to be fun now. Instead of 'GIVE S/D NOW' it's going to be 'GIVE A/D/Z/R/M NOW'. Thanks for fixing the names, Qwerty. Mewn
  • It's not that bad, when they want it, they'll just ask you to suicide for them, the dark boosting spell does everything while sacrificing the caster's life. Ok ok, HP.
  • Yes, but judging by a video I saw on Youtube the other day (sorry, I'll try to find the link again later), Megistal will only affect the caster, and it gives Agtal, Defbal, Retial, and Zodial. It also didn't seem (the resolution was rather low, so it is hard to say for certain) to take away any HP initially, but rather hit the caster 2-3 times for moderate damage shortly after the casting. Also, judging by the videos I have seen (I may be wrong, since I don't actually have the game), it seems that the "winged-foot" icon we are using for Zodial actually belongs to the "Static Status" category, as the symbol I have observed for Zodial looks identical to the other buffs (i.e. up arrow), but is white in color. Just my $0.02 --Qwerty 22:45, 26 September 2006 (PDT)
  • Judging by this video, the yellow up arrow is for Zodial (the picture name here was even evadeup), which means the Retial icon must be the white arrow. --Qwerty
  • Right. - Tycho
  • The icon marked as "Paralysis" is actually Sleep's. The icon for paralysis is quite similar to PSO's. Sleep itself actually seems to be a side effect of a light-elemental attack technique that, curiously enough, isn't Regrants (Agata Relics enemies, specifically). Has anyone experimented offline with light elemental bullets to see if they cause sleep as well? Also, I suggest renaming the "static status effect" section to as "enemy variations" or something along those lines. The monster itself has a different appearance that reflect these extra advantages it possesses. 71.55.54.138 09:05, 7 October 2006 (PDT)
    • Hmm, thanks for letting us know. As for your question about light elemental bullets, I am 95% sure they cause Confusion and nothing else. Each of the 6 elemental bullets seems to have only one status effect attached, and the 7th and 8th bullets allow penetration and rapid fire respectively, if I have my facts right. Mewn