Talk:Story Missions (Network)
Contents
Section merge
Just want to point out that this article is rather obsolete as far as style goes with the rest of the PSUPedia now that we have individual mission pages for each chapter and act. I've also just created a new index page for the story missions which can be found here. I'd like for us to update individual chapter articles with stuff like reward data as opposed to this page. Soon I'd like to change this article to a redirect to the new one. - EspioKaos 13:08, 1 February 2008 (CST)
New section
- I'm working on creating a detailed guide to all of the story missions currently available on the English servers. I intend to include data tables for each chapter which will detail trial rewards based on character level, and possibly item drop tables. Also, I may be adding in detailed descriptions of plot points and story elements made in each chapter. EspioKaos 09:43, 27 December 2006 (CST)
- Thoroughly agreed with this article. It's been long overdue, and I'll try to help out as best I can. - Miraglyth 19:11, 27 December 2006 (CST)
Requirements / Difficulty?
- One of the questions I've been thinking is thus: The story missions are known to divide into difficulty tiers based on your character level. Does anyone know if the requirements for S/A/B rank differ based on the tier, or if they are all the same (i.e. 3/5/7 minutes for a time-based mission) and the monster level is the only difference? - Miraglyth 19:11, 27 December 2006 (CST)
- Related. I'll look into it; lolz reverse-calculating points. - Tycho 07:17, 28 December 2006 (CST)
JP 01.12 update will change a few things
- It's been revealed by SonicTeam that the level tiers used for the story missions will be changed to go by the standard C-S rankings used on free missions. Once we get to this update and can gather more information, we'll make any necessary alterations to our data tables. EspioKaos 13:20, 30 December 2006 (CST)
HIVE Clean-Up Mission 2 NPC location?
- The entry says that you need to leave your NPC at the "right location" and then do the lap hitting switches, but it doesn't tell you which one is the right location. Can that be added to the entry? MechaCrash 18:27, 13 February 2007 (CST)
- OK, I've clarified that section. EspioKaos 23:42, 13 February 2007 (CST)
- I wrote the original; For the entirety of this article I have tried to keep it spoiler-free, hence not even revealing NPC names. In addition I'd preferred not to throw out hints as some players may have desired to do everything by themselves. - Miraglyth 05:57, 14 February 2007 (CST)
- Updated. I changed Laia back to "NPC," but for the time being I've left the description of which terminal to leave her at. Perhaps we could make a separate section for strategies for these missions? EspioKaos 09:57, 14 February 2007 (CST)
- Perhaps state which terminal is the right one and use spoiler tags to hide it, like with the location? Although now that I think about it, EspioKaos's idea is way better, mine would just be a temporary thing for this one issue... MechaCrash 00:11, 17 February 2007 (CST)
Adding new missions (past chap. 4)
I'm going to be adding the newer missions. The work in progress is at User:Malice/Story Missions (Network). Malice 17:55, 17 April 2007 (BST)
Needing update
This section needs a major overhaul. Now that each mission has its own page, maybe this page should be a simple list and mission description?--JubeiSaotome 04:50, 3 December 2007 (CST)
- Ever since making the individual mission articles, I've been thinking of what we could do with this page. To be honest, I'm not entirely sure if it's even necessary anymore. But, at the very least, it could serve as a catalog of story missions. By the way, we absolutely must redo those strategy sections you added to some of the articles. Very useful, yes, but I will not tolerate the terrible grammar and spelling that's displayed in the copy-pasted strategies. We should rewrite those sections to clean them up. Unfortunately, at the moment I must get ready for work, so I can't tend to it right now. - EspioKaos 06:30, 3 December 2007 (CST)
- Would story mission strategies work better in a guide rather than normal articles? Also I noticed the mission grade requirements are not listed (kills, time, samples, Tomrain incapacitations, etc). Could strategies be written in as part of that list? --Zoamel Gustav 20:42, 3 December 2007 (CST)
- That's a good point. These articles are mostly supposed to be cut-and-dry facts on enemies, rewards and drops. Strategies would be better suited for a guide. In fact, this reminds me. I'd almost forgotten that we've got a guides section set up already. (Ack. Can't make categories link properly unless I make it external.) We might as well put it to some use, right? - EspioKaos 22:50, 3 December 2007 (CST)
- Sounds good to me. Maybe a template / table thingo for guide pages, which list links to each chapter for Offline Story, Online Eps 2 & 3 and so on? PSUpedia is the perfect knowledge base of PSU, it's basically THE official strategy guide. Let's make it live up to that. --JubeiSaotome 02:32, 4 December 2007 (CST)
- That's a good point. These articles are mostly supposed to be cut-and-dry facts on enemies, rewards and drops. Strategies would be better suited for a guide. In fact, this reminds me. I'd almost forgotten that we've got a guides section set up already. (Ack. Can't make categories link properly unless I make it external.) We might as well put it to some use, right? - EspioKaos 22:50, 3 December 2007 (CST)
- Would story mission strategies work better in a guide rather than normal articles? Also I noticed the mission grade requirements are not listed (kills, time, samples, Tomrain incapacitations, etc). Could strategies be written in as part of that list? --Zoamel Gustav 20:42, 3 December 2007 (CST)
Illuminus Ambition 2
Hm I've heard of a 2:04 time not getting S rank in A difficulty, and my first try was 2:07 getting S rank so I always thought the requirement was 2:05; can anyone confirm this? Essen 21:55, 27 January 2008 (CST)