The Great Arms Race

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The Great Arms Race

The Great Arms Race is an event for the Xbox 360 servers which began June 10, 2011, and ran through July 14, 2011. The equivalent Japanese PC/PS2 version, GRM・ヨウメイ・テノラ グラール最大の決戦, began December 24, 2009, and ran through January 28, 2010. In this event, players must pledge their allegiance to one of Gurhal's three weapon manufacturers: GRM, Yohmei or TENORA WORKS. Each company is developing a brand new, high-grade weapon, but they require the GUARDIANS' help to collect battle information to be used in the development process. At the end of the event, all three weapons will be produced and awarded to players based on whichever company they sided with, but only the weapon made by the winning manufacturer will have a little extra something that the other two will be missing...

Event overview

Registration

  • In order to participate in this event, you must register with one of Gurhal's major weapon manufacturers: GRM, Yohmei or TENORA WORKS. Choose wisely, however, as once you have made your selection, you cannot change it!
  • The company that you register with determines which weapon you will receive as a reward at the end of the event. Rewards differed between the Japanese PC/PS2 and Xbox 360 versions, so please see the weapon rewards section below for full details.
  • Registration is handled in the prologue mission Weapon R&D Project.

Data points

  • Following registration, you will be granted access to the main event missions where you will go up against hordes of monsters. As monsters are defeated, you will earn "data points." These points are then added to a running server-wide tally for the manufacturer you have chosen to support.
  • Data points have no effect on individual player rewards. They are used only to determine the winning manufacturer at the end of the event.

Data point multipliers

  • Because manufacturer registration is likely to be uneven, thus making data point distribution uneven, a system of data point multipliers will be put into place to even out the playing field. Under this system, a manufacturer with a large number of followers will not have an unfair advantage over the one with the least registrants.
  • The manufacturer with the largest number of registrants will have the smallest multiplier, while the manufacturer with the least registrants will have the largest multiplier.
  • During the event, multipliers will change as new players register with their weapon maker of choice.

Boost time

  • At various points during the event, a temporary bonus called "boost time" will come into play.
  • Whichever of the three manufacturers is in last place as the point boost time begins will receive a special data point multiplier on top of their current multiplier. If used wisely, this bonus can completely turn the tables on the competition!
  • The boost time bonus will remain in effect for the manufacturer it was awarded to even if that manufacturer moves up in overall rank.

Event missions

The following missions will be available for the duration of the event, unless otherwise noted.

Prologue mission

Main missions

Special mission

Event rewards

Panel rewards

The total number of enemies defeated during the event will be tallied and used to unlock various prizes.

Xbox 360 version

5,000,000 10,000,000 15,000,000 20,000,000
Two weeks of megaholy light for all races!
Free makeovers and half-price clothes and parts for two weeks![1]
New event mission, Seabed Echoes, unlocked!
10x daily Vol Coin allowance for two weeks![1]
25,000,000 30,000,000 35,000,000 40,000,000
New event mission, Evolution's Path, unlocked!
Boost rate +15% for the next GUARDIANS Boost Road!
Weapon/armor synth success rates +10% for two weeks!
Photon art EXP boost for two weeks![1]
50,000,000 55,000,000
Weapon/armor synth success rates +20% for two weeks!
Weapon grinding success rates +10% for two weeks!

Japanese PC/PS2 version

10,000,000 20,000,000 30,000,000 40,000,000
Two weeks of megaholy light for all races!
Free makeovers and half-price clothes and parts for two weeks!
New event mission, Seabed Echoes, unlocked!
10x daily Vol Coin allowance for two weeks!
50,000,000 60,000,000 70,000,000 80,000,000
New event mission, Evolution's Path, unlocked!
Boost rate +15% for the next GUARDIANS Boost Road!
Weapon/armor synth success rates +10% for two weeks!
Photon art EXP boost for two weeks!
90,000,000 100,000,000
Weapon/armor synth success rates +20% for two weeks!
Weapon grinding success rates +10% for two weeks!

Milestone rewards

After clearing one of the event missions, if the number of enemies defeated by your party brings the overall point total to a multiple of 100,000, everyone in the party will be granted special access to Hit the Counter! where they can claim their very own Kakwane Madog!

Weapon rewards

Each manufacturer has a specific weapon they are developing during this event. By aligning yourself with a weapon maker and completing at least one run of one of the main event missions, you will be guaranteed to receive your respective company's weapon as a reward following the end of the event. Below are the weapons up for grabs. The stats listed here represent each weapon's full potential. Keep in mind that only the one produced by the winning company will match these stats; the other two will have slightly reduced stats. Furthermore, weapon rewards differed between the Xbox 360 and Japanese PC/PS2 versions of the event. Please verify that you are viewing the correct weapon selection for your server.

Xbox 360 version

Nug-2000 Bazooka
Nug-2000 Bazooka
Type
Laser cannons
Mfr. G.R.M. Rarity 14★
Att. 881 Acc. 20 PP 1180
Notes --
Prophecy of Moatoob
Prophecy of Moatoob
Type
Wands
Mfr. Yohmei Rarity 14★
Tech. 906 PP 850
Notes --
Berdysh
Berdysh
Type
Spears
Mfr. TENORA WORKS Rarity 14★
Att. 950 Acc. 66 PP 387
Notes 40% light attribute

Japanese PC/PS2 version

Firearm
Firearm
Type
Rifles
Mfr. G.R.M. Rarity 14★
Att. 882 Acc. 382 PP 1451
Notes --
Kongora
Kongora
Type
Wands
Mfr. Yohmei Rarity 14★
Tech. 1015 PP 1021
Notes --
Ank Gearz
Ank Gearz
Type
Axes
Mfr. TENORA WORKS Rarity 14★
Att. 1766 Acc. 233 PP 444
Notes 35% dark attribute

External links

Reference notes

  1. 1.0 1.1 1.2 Though originally planned to last two weeks, this reward was extended to four weeks.