Character level

From PSU Cyril Wiki
Revision as of 05:22, 30 June 2008 by Amaury (talk | contribs)

Jump to: navigation, search
This article currently does not contain enough information, and needs to be worked on.
If you have information relating to this article that needs to be added, please do so.


This article is currently untidy, lacks coherency or structure, or suffers from numerous spelling and grammar errors.
It needs to be cleaned up to a higher standard of quality.
An image showing the maximum level for Ethan is 100.

One's Character Level (or just level for short) is a Character property that is unrelated to one's Class (unlike one's Class Level), and is based solely on one's Experience Points - obtained by killing Monsters. A higher level will result in higher base statistics, which in turn could make a character capable of wielding more powerful Weapons and Armors. Higher Mission Ranks have a Character Level requirement too. Certain other things, such as Blast Badges and SUV-Weapon Units also have their own Character Level requirements. The maximum level a character could ultimately attain (more colloquially, the 'level cap') is currently unknown. The initial level cap for Network Mode was 50, and this has since been raised to 130 (in increments of 10). All player characters start out at level one.

See Also

Required Experience by Level

Required Experience by Level (Offline)

Base Stats by Level