Difference between revisions of "Talk:Protectors ζ"
From PSU Cyril Wiki
m (→Box drop research) |
(Some S2 drop confirmations from last night.) |
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! {{Knuckles icon}} | ! {{Knuckles icon}} | ||
− | | ? || ? || [[Gudda Godda]] || ? || | + | | ? || ? || [[Gudda Godda]] || ? || [[Gudda Gant]] || [[Gudda Gant]] |
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! {{Spear icon}} | ! {{Spear icon}} | ||
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! {{Twin saber icon}} | ! {{Twin saber icon}} | ||
− | | [[Twin Beefedge R]] || [[Twin Beefedge R]] || [[Twin Beefedge R]] || [[Twin Beefedge M]] | | + | | [[Twin Beefedge R]] || [[Twin Beefedge R]] || [[Twin Beefedge R]] || [[Twin Beefedge M]] || [[Twin Beefedge W]] || ? |
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! {{Twin saber icon}} | ! {{Twin saber icon}} | ||
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! {{RCSM icon}} | ! {{RCSM icon}} | ||
− | | {{JP item}} | [[Sonichi]] || {{JP item}} | [[Sonichi]] || [[Sonichi]] || {{JP item}} | [[Sonichi]] | | + | | {{JP item}} | [[Sonichi]] || {{JP item}} | [[Sonichi]] || [[Sonichi]] || {{JP item}} | [[Sonichi]] || [[Sonichi]] || [[Sonichi]] |
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! {{Rod icon}} | ! {{Rod icon}} | ||
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! {{Body unit icon}} | ! {{Body unit icon}} | ||
− | | {{Rotational item}} | [[Burn / Resist]] || {{Rotational item}} | [[Burn / Resist]] || [[Burn / Resist]] || [[Burn / Resist]] | | + | | {{Rotational item}} | [[Burn / Resist]] || {{Rotational item}} | [[Burn / Resist]] || [[Burn / Resist]] || [[Burn / Resist]] || [[Burn / Resist]] || [[Burn / Resist]] |
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! {{Body unit icon}} | ! {{Body unit icon}} | ||
− | | {{Rotational item}} | [[Poison / Resist]] || {{Rotational item}} | [[Poison / Resist]] || [[Poison / Resist]] || {{Rotational item}} | [[Poison / Resist]] | | + | | {{Rotational item}} | [[Poison / Resist]] || {{Rotational item}} | [[Poison / Resist]] || [[Poison / Resist]] || {{Rotational item}} | [[Poison / Resist]] || [[Poison / Resist]] || [[Poison / Resist]] |
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! {{Body unit icon}} | ! {{Body unit icon}} | ||
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! {{Extra unit icon}} | ! {{Extra unit icon}} | ||
− | | ? || ? || ? || ? || | + | | ? || ? || ? || ? || [[Black Heart]] || [[Black Heart]] |
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! {{Extra unit icon}} | ! {{Extra unit icon}} | ||
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! rowspan="27" | Mats. !! {{Biomaterial icon}} | ! rowspan="27" | Mats. !! {{Biomaterial icon}} | ||
− | | {{Rotational item}} | [[Note Seed]] || [[Note Seed]] || [[Note Seed]] || [[Note Seed]] | | + | | {{Rotational item}} | [[Note Seed]] || [[Note Seed]] || [[Note Seed]] || [[Note Seed]] || [[Note Seed]] || [[Note Seed]] |
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! {{Biomaterial icon}} | ! {{Biomaterial icon}} | ||
− | | {{Rotational item}} | [[Bloody Score α]] || {{Rotational item}} | [[Bloody Score α]] || {{Rotational item}} | [[Bloody Score α]] || {{Rotational item}} | [[Bloody Score α]] | | + | | {{Rotational item}} | [[Bloody Score α]] || {{Rotational item}} | [[Bloody Score α]] || {{Rotational item}} | [[Bloody Score α]] || {{Rotational item}} | [[Bloody Score α]] || [[Bloody Score α]] || [[Bloody Score α]] |
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! {{Biomaterial icon}} | ! {{Biomaterial icon}} | ||
− | | {{JP item}} | [[De Rol Le Carapace]] || {{Rotational item}} | [[De Rol Le Carapace]] || [[De Rol Le Carapace]] || [[De Rol Le Carapace]] | | + | | {{JP item}} | [[De Rol Le Carapace]] || {{Rotational item}} | [[De Rol Le Carapace]] || [[De Rol Le Carapace]] || [[De Rol Le Carapace]] || [[De Rol Le Carapace]] || [[De Rol Le Carapace]] |
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! {{Biomaterial icon}} | ! {{Biomaterial icon}} | ||
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! {{Biomaterial icon}} | ! {{Biomaterial icon}} | ||
− | | ? || ? || {{JP item}} | [[Dulk Fakis Cor]] || [[Dulk Fakis Cor]] | | + | | ? || ? || {{JP item}} | [[Dulk Fakis Cor]] || [[Dulk Fakis Cor]] || [[Dulk Fakis Cor]] || [[Dulk Fakis Cor]] |
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! {{Biomaterial icon}} | ! {{Biomaterial icon}} | ||
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! {{Hard material icon}} | ! {{Hard material icon}} | ||
− | | ? || | + | | ? || [[Ortacarbon]] || ? || ? || [[Ortacarbon]] || [[Ortacarbon]] |
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! {{Hard material icon}} | ! {{Hard material icon}} | ||
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! {{Hard material icon}} | ! {{Hard material icon}} | ||
− | | ? || ? || ? || ? || | + | | ? || ? || ? || ? || [[Ortapolymer]] || [[Ortapolymer]] |
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! {{Hard material icon}} | ! {{Hard material icon}} | ||
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! {{Hard material icon}} | ! {{Hard material icon}} | ||
− | | ? || ? || ? || ? || | + | | ? || ? || ? || ? || [[Metapolymer]] || [[Metapolymer]] |
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! {{Grinder base icon}} | ! {{Grinder base icon}} | ||
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! {{Grinder base icon}} | ! {{Grinder base icon}} | ||
− | | {{Rotational item}} | [[Grinder Base A]] || [[Grinder Base A]] || [[Grinder Base A]] || [[Grinder Base A]] | | + | | {{Rotational item}} | [[Grinder Base A]] || [[Grinder Base A]] || [[Grinder Base A]] || [[Grinder Base A]] || [[Grinder Base A]] || [[Grinder Base A]] |
|- | |- | ||
! {{Grinder base icon}} | ! {{Grinder base icon}} | ||
− | | [[Grinder Base S]] || [[Grinder Base S]] || [[Grinder Base S]] || [[Grinder Base S]] | | + | | [[Grinder Base S]] || [[Grinder Base S]] || [[Grinder Base S]] || [[Grinder Base S]] || [[Grinder Base S]] || [[Grinder Base S]] |
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! rowspan="43" | {{Board icon}} !! {{Sword icon}} | ! rowspan="43" | {{Board icon}} !! {{Sword icon}} |
Revision as of 15:09, 24 October 2009
Box drop research
I'd like to try things a little differently this time around.
- White cell: You have personally confirmed this item as dropping. This can also apply to screenshots from other sources such as the JP uploader.
- Blue cells: Items should be listed in blue cells if they come from other sources without picture proof, such as the JP wiki or miscellaneous blogs.
- Gray cells: As usual, place an item in a gray cell if it is assumed to drop, but not confirmed or reported by any other means.
Boss boxes
Killing 87 enemies (and get PSU DISC 04)
Putting my note here until I reword it correctly.
- B1:
- only kill ice boomas, first door opens
- B2:
- kill shield guys in the first room, then vanda orga
- B3:
- 1st room: kill the first spawn, then for the second spawn kill the 2nd blue enemy from the right and the red one that spawns after its death
- 2nd room: after killing first spawn, kill farther center enemy then big guy
- 3rd room: just before the boss warp kill big guy and skip 2
- B4:
- kill the farther center enemy, kill the enemy that spawn immediately, kill the big guy, go kill the 3 dudes that spawned further
- kill next room
- kill the guy, kill the right guy, then the shield guy, get rid of the big guys, then kill the center guy (full buff) then kill the big guy that spawns immediately