Difference between revisions of "Sandbox:tlbww"

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m (Elemental bullet statistics)
m (Elemental bullet statistics)
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== Elemental bullet statistics ==
 
 
 
{| class="wikitable" style="text-align:center"
 
|- style="background-color:#ccffff;"
 
| rowspan=2|<b>Weapon</b>  || colspan=4|<center>LV1~10</center> || colspan=4|<center>LV11~20</center> ||colspan=4|<center>LV21~30</center>
 
|- style="background-color:#ccffff;"
 
| E% || SE Lv. || NoB || PP  || E% || SE Lv. || NoB || PP || E% || SE Lv. || NoB || PP
 
|-
 
| {{Rifle icon}} || 20% || 2 || 1 || 8/9 || 26% || 3 || 1 || 10/12 || 32% || 4 || 1 || 12/14
 
|- style="background-color:#eeeeee;"
 
| {{Shotgun icon}} || 5% || 2 || 3 || 9/10 || 11% || 2 || 4 || 12/14 || 17% || 2 || 5 || 15/18
 
|-
 
| {{Longbow icon}} || 19% || 2 || 1 || 8/- || 25% || 3 || 1 || 10/- || 30% || 4 || 1 || 12/-
 
|- style="background-color:#eeeeee;"
 
| {{Grenade icon}} || 9% || 1 || 1 || 20/- || 12% || 2 || 1 || 25/- || 18% || 3 || 1 || 30/-
 
|-
 
| {{Laser cannon icon}} || 30% || 2 || 1 || 12/14 || 35% || 2 || 1 || 15/18 || 40% || 2 || 1 || 18/21
 
|- style="background-color:#eeeeee;"
 
| {{Twin handgun icon}} || 4% || 2 || 2 || 8/9 || 12% || 2 || 2 || 10/12 || 24% || 2 || 2 || 12/14
 
|-
 
| {{Handgun icon}} || 5% || 1 || 1 || 6/- || 13% || 2 || 1 || 7/- || 19% || 3 || 1 || 8/-
 
|- style="background-color:#eeeeee;"
 
| {{Crossbow icon}} || 3% || 1 || 1 || 6/- || 9% || 2 || 2 || 9/- || 15% || 3 || 3 || 12/-
 
|-
 
| {{Card icon}} || 17% || 2 || 2 || 7/- || 21% || 2 || 3 || 10/- || 25% || 2 || 3 || 12/-
 
|- style="background-color:#eeeeee;"
 
| {{Machinegun icon}} || 10% || 1 || 1 || 5/- || 16% || 1 || 1 || 6/- || 20% || 1 || 1 || 7/-
 
|}
 
 
Notes:
 
* E% is the elemental attribute.
 
* SE Lv is the [[Status Effect]] level.
 
* NoB is the number of bullets per shot.
 
* PP gives the values for Ranger and Gunmaster, respectively.
 
 
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|- style="background-color:#ccffff;"
 
|- style="background-color:#ccffff;"
Line 80: Line 43:
 
| 116~125 || 126~135 || 141~150 || 156~165 || ?~?
 
| 116~125 || 126~135 || 141~150 || 156~165 || ?~?
 
|- style="background-color:#eeeeee;"
 
|- style="background-color:#eeeeee;"
| rowspan=2| {{Machinegun icon}} || 116~125 || rowspan=2| 58<br>~67 || 131~140 || rowspan=2| 68<br>~77 || 146~155 || rowspan=2| 78<br>~87 || 161~170 || rowspan=2| 87 || ?~? || rowspan=2| ?<br>~?
+
| rowspan=2| {{Machinegun icon}} || 116~125 || rowspan=2| 58<br>~67 || 131~140 || rowspan=2| 68<br>~77 || 146~155 || rowspan=2| 78<br>~87
 
|- style="background-color:#eeeeee;"
 
|- style="background-color:#eeeeee;"
| 111~120 || 126~135 || 141~150 || 156~165 || ?~?
+
| 111~120 || 126~135 || 141~150
 
|}
 
|}
  
 
* Note: for [[Cards]] only, Dark and Light elements are switched; Light gets the ATP values in the upper row instead, and Dark from the lower row.
 
* Note: for [[Cards]] only, Dark and Light elements are switched; Light gets the ATP values in the upper row instead, and Dark from the lower row.

Revision as of 02:11, 17 September 2008

Weapon
LV1~10
LV11~20
LV21~30
LV31~40
LV41~50
Att F/G/D Acc Att F/G/D Acc Att F/G/D Acc Att F/G/D Acc Att F/G/D Acc
Att I/L/L Att I/L/L Att I/L/L Att I/L/L Att I/L/L
Rifles
141~150 56
~65
151~160 66
~75
162~180 76
~85
182~200 85 202~220 85
136~145 146~155 157~175 177~195 197~215
Shotguns
131~140 46
~55
146~155 61
~70
161~170 70 176~185 70 191~200 70
126~135 141~150 156~165 171~180 186~195
Longbows
141~150 53
~62
156~165 63
~72
171~180 72 186~195 72  ?~?  ?
~?
126~135 141~150 156~165 171~180  ?~?
Grenades
152~170 41
~50
172~190 51
~60
192~210 62 213~240 62  ?~?  ?
~?
147~165 167~185 187~205 208~235  ?~?
Laser cannons
132~150 54
~63
152~170 64
~73
172~190 73 193~220 73 223~250 73
127~145 147~165 167~185 185~215 218~245
Twin handguns
111~120 56
~65
126~135 66
~75
142~160 75 161~170 76
~85
171~180 86
~95
106~115 121~130 137~155 156~165 166~175
Handguns
116~125 56
~65
131~140 66
~75
147~165 75 171~180 75  ?~?  ?
~?
111~120 126~135 142~160 166~175  ?~?
Crossbows
116~125 41
~50
126~135 51
~60
136~145 60 146~155 60  ?~?  ?
~?
111~120 121~130 131~140 141~150  ?~?
Cards
121~130 51
~60
131~140 61
~70
146~155 70 161~170 70  ?~?  ?
~?
116~125 126~135 141~150 156~165  ?~?
Machineguns
116~125 58
~67
131~140 68
~77
146~155 78
~87
111~120 126~135 141~150
  • Note: for Cards only, Dark and Light elements are switched; Light gets the ATP values in the upper row instead, and Dark from the lower row.