Difference between revisions of "Sandbox:tlbww"
From PSU Cyril Wiki
m (→Ice) |
m (→Light) |
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|- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | |- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | ||
| rowspan="2" | [[Image:Resta (icon).png|40px]] | | rowspan="2" | [[Image:Resta (icon).png|40px]] | ||
− | + | | Element || Type || Description || Price || Target || Range || Rarity | |
|- style="background-color:#fffaf7;" | |- style="background-color:#fffaf7;" | ||
− | + | | Light || Field || Uses the power of photons to regenerate body cells, restoring HP. || 1200 || Area (medium) || Self || 1* | |
|- | |- | ||
− | | style="background-color:#ffcdb4;" align="center" | | + | | style="background-color:#ffcdb4;" align="center" | Resta || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;" | ||
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | |- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | ||
− | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 | + | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 30(24) || align="center" | 40(32) || align="center" | 50(40 | + | | align="center" | 30(24) || align="center" | 40(32) || align="center" | 50(40) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
Line 546: | Line 546: | ||
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | |- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | ||
| rowspan="2" | [[Image:Giresta (icon).png|40px]] | | rowspan="2" | [[Image:Giresta (icon).png|40px]] | ||
− | + | | Element || Type || Description || Price || Target || Range || Rarity | |
|- style="background-color:#fffaf7;" | |- style="background-color:#fffaf7;" | ||
− | + | | Light || Field || Revives allies downed during battle. Adds HP recovery. || 9800 || Area (medium) || Self || 3* | |
|- | |- | ||
− | | style="background-color:#ffcdb4;" align="center" | | + | | style="background-color:#ffcdb4;" align="center" | Giresta || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;" | ||
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | |- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | ||
− | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 | + | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 40(32) || align="center" | 50(40) || align="center" | 60(48) | + | | align="center" | 40(32) || align="center" | 50(40) || align="center" | 60(48) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
Line 562: | Line 562: | ||
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | HP Recovery Lv1 || align="center" | HP Recovery Lv2 | + | | align="center" | HP Recovery Lv1 || align="center" | HP Recovery Lv2 || align="center" | HP Recovery Lv3 |
|- | |- | ||
|} | |} | ||
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | |- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | ||
| rowspan="2" | [[Image:Reverser (icon).png|40px]] | | rowspan="2" | [[Image:Reverser (icon).png|40px]] | ||
− | + | | Element || Type || Description || Price || Target || Range || Rarity | |
|- style="background-color:#fffaf7;" | |- style="background-color:#fffaf7;" | ||
− | + | | Light || Field || Cures any status abnormalities. || 3000 || Area (medium) || Self || 2* | |
|- | |- | ||
− | | style="background-color:#ffcdb4;" align="center" | | + | | style="background-color:#ffcdb4;" align="center" | Reverser || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;" | ||
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | |- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | ||
− | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 | + | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 8(6) || align="center" | 10(8) || align="center" | 12(9) | + | | align="center" | 8(6) || align="center" | 10(8) || align="center" | 12(9) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
Line 588: | Line 588: | ||
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | |- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | ||
| rowspan="2" | [[Image:Regrant (icon).png|40px]] | | rowspan="2" | [[Image:Regrant (icon).png|40px]] | ||
− | + | | Element || Type || Description || Price || Target || Range || Rarity | |
|- style="background-color:#fffaf7;" | |- style="background-color:#fffaf7;" | ||
− | + | | Light || Channeled Blast || Converts the HP into an attack based on length of button input and PP. || 14000 || Area (large) || Self || 4* | |
|- | |- | ||
− | | style="background-color:#ffcdb4;" align="center" | | + | | style="background-color:#ffcdb4;" align="center" | Regrant || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;" | ||
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | |- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | ||
− | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 | + | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" |6(4) || align="center" |9(7) || align="center" | 12(9 | + | | align="center" |6(4) || align="center" |9(7) || align="center" | 12(9) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Tech % | | style="font-weight: bold;text-align: center;" | Tech % | ||
− | | align="center" | 71-80 || align="center" |81-90 || align="center" | 91-100 | + | | align="center" | 71-80 || align="center" |81-90 || align="center" | 91-100 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
Line 609: | Line 609: | ||
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | |- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | ||
| rowspan="2" | [[Image:Rentis (icon).png|40px]] | | rowspan="2" | [[Image:Rentis (icon).png|40px]] | ||
− | + | | Element || Type || Description || Price || Target || Range || Rarity | |
|- style="background-color:#fffaf7;" | |- style="background-color:#fffaf7;" | ||
− | + | | Light || Field || Creates a field that reduces damage from TECHNIC attacks. || 35000 || Area (small) || Self || 6* | |
|- | |- | ||
− | | style="background-color:#ffcdb4;" align="center" | | + | | style="background-color:#ffcdb4;" align="center" | Rentis || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;" | ||
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | |- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | ||
− | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 | + | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
Line 630: | Line 630: | ||
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | |- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | ||
| rowspan="2" | [[Image:Retier (icon).png|40px]] | | rowspan="2" | [[Image:Retier (icon).png|40px]] | ||
− | + | | Element || Type || Description || Price || Target || Range || Rarity | |
|- style="background-color:#fffaf7;" | |- style="background-color:#fffaf7;" | ||
− | + | | Light || Field || Boosts TECHNIC and mental energy for party members. || 4000 || Area (medium) || Self || 3* | |
|- | |- | ||
− | | style="background-color:#ffcdb4;" align="center" | | + | | style="background-color:#ffcdb4;" align="center" | Retier || colspan="8" style="padding:0em;" | |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;" | {| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;" | ||
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | |- style="font-weight: bold;background-color:#fffaf7;text-align: center;" | ||
− | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 | + | | width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | PP Usage | | style="font-weight: bold;text-align: center;" | PP Usage | ||
− | | align="center" | 32(25) || align="center" | 40(32) || align="center" | 48(38) | + | | align="center" | 32(25) || align="center" | 40(32) || align="center" | 48(38) |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | Duration | | style="font-weight: bold;text-align: center;" | Duration | ||
− | | align="center" | 2 min || align="center" | 3 min || align="center" | 4 | + | | align="center" | 2 min || align="center" | 3 min || align="center" | 4 min |
|- | |- | ||
| style="font-weight: bold;text-align: center;" | SE | | style="font-weight: bold;text-align: center;" | SE | ||
− | | align="center" | Lv1 +11% || align="center" | Lv2 +15% || align="center" | Lv3 +19 | + | | align="center" | Lv1 +11% || align="center" | Lv2 +15% || align="center" | Lv3 +19% |
|- | |- | ||
|} | |} |
Revision as of 02:27, 14 July 2008
Contents
Offline Technic Table EP1 (editting)
Fire | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Fire | Projectile | Attacks by shooting a fireball that explodes. | 1000 | Single | Long | 1* | ||||||||||||||||||||||
Foie |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Fire | Blast | Attacks enemies in front of the user with a powerful flame. | 3500 | Area (3)/(4 @ 31+) | Medium | 2* | ||||||||||||||||||||||
Rafoie |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Fire | Channeled Stream | Spews flame based on the length of button input and PP spent. | 4500 | Area (small) | Short | 3* | ||||||||||||||||||||||
Damfoie |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Fire | Blast | Attacks surrounding enemies with a wall of fire around the user. | 8000 | Area (medium) | Self | 4* | ||||||||||||||||||||||
Gifoie |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Fire | Field | Supports allies by boosting attack power for a set period of time. | 2500 | Area (medium) | Self | 2* | ||||||||||||||||||||||
Shifta |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Fire | Field | Reduces enemy attack power for a set period of time. | 1500< | Area (medium) | Self | 2* | ||||||||||||||||||||||
Jellen |
| |||||||||||||||||||||||||||
Ice | ||||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Ice | Ground Projectile | Attacks enemies with a projectile of ice. | 1000 | Line | Long | 1* | ||||||||||||||||||||||
Barta |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Ice | Ground Blast | Attacks enemies in front of the user with a blast of ice that damages. | 3500< | Area (3)/(4 @ 31+) | Medium | 2* | ||||||||||||||||||||||
Rabarta |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Ice | Channeled Ground Blast | Spews ice based on the length of button input and PP spent. | 4500 | Area (small) | Short | 3* | ||||||||||||||||||||||
Dambarta |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Ice | Blast | Attacks surrounding enemies with a wall of ice around the user. | 8000 | Area (medium) | Self | 4* | ||||||||||||||||||||||
Gibarta |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Ice | Field | Supports allies by boosting defense for a set period of time. | 2500 | Area (medium) | Self | 2* | ||||||||||||||||||||||
Deband |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Ice | Field | Supports allies by reducing enemy defense for a set period of time. | 500 | Area (medium) | Self | 2* | ||||||||||||||||||||||
Zalure |
| |||||||||||||||||||||||||||
Lightning | ||||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Lightning | Projectile | Attacks enemies with a single, penetrating bolt of lightning. | 1000 | Line | Long | 1* | ||||||||||||||||||||||
Zonde |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Lightning | Blast | Attacks with a lightning strike that damages enemies. | 3500 | Area (3)/(4 @ 31+) | Medium | 2* | ||||||||||||||||||||||
Razonde |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Lightning | Blast | Attacks surrounding enemies with a ball of lightning above the user's head. | 8000 | Area (medium) | Self | 4* | ||||||||||||||||||||||
Gizonde |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Lightning | Homing Projectile | Attacks enemies with homing ball of lightning while the button is held down. | 4500 | Area (small) | Long | 3* | ||||||||||||||||||||||
Noszonde |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Lightning | Field | Supports allies by boosting accuracy and agility for a set period of time. | 4000 | Area (medium) | 3* | |||||||||||||||||||||||
Zodial |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Lightning | Field | Reduces enemy accuracy and agility for a set period of time. | 1500 | Area (medium) | Self | 2* | ||||||||||||||||||||||
Zoldeel |
| |||||||||||||||||||||||||||
Ground | ||||||||||||||||||||||||||||
lement | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Ground | Parabolic Projectile | Attacks with a projectile that explodes when it hits an enemy. | 450 | Single | Long | 1* | ||||||||||||||||||||||
Diga |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Ground | Ground Blast | Attacks enemies in front of the user with a mass that damages. | 3500 | Area (3)/(4 @ 31+) | Medium | 2* | ||||||||||||||||||||||
Radiga |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Ground | Channeled Stream | Spews poison based on the length of button input and PP spent. | 4500 | Area (small) | Short | 3* | ||||||||||||||||||||||
Damdiga |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Ground | Ground Blast | Attacks surrounding enemies with a massive earthquake. | 8000 | Area (medium) | Self | 5* | ||||||||||||||||||||||
Gidiga |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Ground | Homing Ground Projectile | Summons serpents that attack enemies while the button is held down. | 4500 | Single | Long | 3* | ||||||||||||||||||||||
Nosdiga |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Ground | Field | Creates a field that reduces damage from physical attacks | 35000 | Area (small) | Self | 6* | ||||||||||||||||||||||
Dizas |
| |||||||||||||||||||||||||||
Light | ||||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Light | Field | Uses the power of photons to regenerate body cells, restoring HP. | 1200 | Area (medium) | Self | 1* | ||||||||||||||||||||||
Resta |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Light | Field | Revives allies downed during battle. Adds HP recovery. | 9800 | Area (medium) | Self | 3* | ||||||||||||||||||||||
Giresta |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Light | Field | Cures any status abnormalities. | 3000 | Area (medium) | Self | 2* | ||||||||||||||||||||||
Reverser |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Light | Channeled Blast | Converts the HP into an attack based on length of button input and PP. | 14000 | Area (large) | Self | 4* | ||||||||||||||||||||||
Regrant |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Light | Field | Creates a field that reduces damage from TECHNIC attacks. | 35000 | Area (small) | Self | 6* | ||||||||||||||||||||||
Rentis |
| |||||||||||||||||||||||||||
Element | Type | Description | Price | Target | Range | Rarity | ||||||||||||||||||||||
Light | Field | Boosts TECHNIC and mental energy for party members. | 4000 | Area (medium) | Self | 3* | ||||||||||||||||||||||
Retier |
| |||||||||||||||||||||||||||
Dark | ||||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||
メギド | Dark | Projectile | Attacks by shooting a ball, with a small chance of incapacitating. | 99 PAF/450 | Line | Long | 1*/2* | |||||||||||||||||||||
Megid |
| |||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||
ラ・メギド | Dark | Blast | Attacks enemies in front with a damaging gravity field. | 4500/3500 | Area (3)/(4 @ 31+) | Medium | 2*/3* | |||||||||||||||||||||
Ramegid |
| |||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||
ダム・メギド | Dark | Channeled Stream | Creates a well based on length of button input and PP spent. | 6000/4500 | Area (small) | Short | 3*/4* | |||||||||||||||||||||
Dammegid |
| |||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||
ノス・メギド | Dark | Homing Projectile | Creates a homing gravity well while the button is held down. | 75 PAF/8000 | Area (small) | Long | ?*/5* | |||||||||||||||||||||
Nosmegid |
| |||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||
メギバース | Dark | Channeled Field | Damages & steals HP based on length of button input and PP spent. | 75 PAF/35000 | Area (medium) | Self | 7*/6* | |||||||||||||||||||||
Megiverse |
| |||||||||||||||||||||||||||
JP Name | Element | Type | Description | Price | Target | Range | Rarity | |||||||||||||||||||||
メギスタール | Dark | Field | Boosts all abilities by giving up a large amount of HP. | 25 PAF/35000 | Self | Self | 8*/6* | |||||||||||||||||||||
Megistar |
|