Difference between revisions of "Confusion"

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(New page: * Confusion is a status condition which disrupts the user's movement, making them attack and run in random directions. This status condition occurs by certain enemy attacks and traps. * En...)
 
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* Confusion is a status condition which disrupts the user's movement, making them attack and run in random directions. This status condition occurs by certain enemy attacks and traps.
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#REDIRECT [[Status effects]]
* Enemies which are affected by Confusion will act different than players. Confused enemies will attack the nearest target, including eachother. Some Light-attribute Bullet PAs, as well as a few special weapons, can inflict Confusion.
 

Revision as of 18:43, 20 May 2008

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