Difference between revisions of "Talk:Bead Groode"
From PSU Cyril Wiki
(New page: I've noticed(In the 360 version) That these guys can be buggy. Not only can they cause a ton of lag, when I can close to melee attack, my avatar starts glitching, and "Jumps around", and u...) |
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Though I've only seen this happen while doing the Maximum Attack G event. I havent faced one in any other mission. | Though I've only seen this happen while doing the Maximum Attack G event. I havent faced one in any other mission. | ||
+ | * Yeah, this happens with a lot of larger enemies such as [[Svaltus]] and [[Polavohra]]. Hopefully SEGA will address this problem since it is, as you said, quite annoying. Also, please remember to sign your comments on talk pages with four tildes (<nowiki>~~~~</nowiki>). Thanks! - [[User:EspioKaos|EspioKaos]] 19:33, 7 May 2008 (CDT) |
Revision as of 00:33, 8 May 2008
I've noticed(In the 360 version) That these guys can be buggy. Not only can they cause a ton of lag, when I can close to melee attack, my avatar starts glitching, and "Jumps around", and usually ends up behind it. This is a extremely annoying glitch.
Though I've only seen this happen while doing the Maximum Attack G event. I havent faced one in any other mission.