Difference between revisions of "Despair and Hope 2"

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__NOTOC__{{AotI Only}}{{Parum mission
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__NOTOC__{{AotI Only}}{{Mission infobox
|Mission_name= Despair and Hope 2
+
|Mission name= Despair and Hope 2
|Mission_image= [[Image:Rozenom.PNG|center]]
+
|Mission image= [[Image:Rozenom.PNG|center]]
|Start_lobby= Old Rozenom City
+
|Planet= Parum
|Start_counter= Block B Area
+
|Start lobby= Old Rozenom City
|End_lobby= Clyez City
+
|Start counter= Block B Area
 +
|End lobby= Clyez City: 5th Floor
 
|Version= Ambition of the Illuminus
 
|Version= Ambition of the Illuminus
 
|Field= Old Rozenom City
 
|Field= Old Rozenom City
|Mission_type= Story mission
+
|Mission type= Story mission
|Enemy_elements= {{Neutral}} {{Dark}} {{Lightning}}
+
|Party= 1 player
|}}''Laia was sighted in the refugee camp ahead.  Find Laia in the ruins of Rozenom City and bring her back to the GUARDIANS.''
+
|Enemy elements= {{Neutral}} {{Dark}} {{Lightning}}
 +
}}''Laia was sighted in the refugee camp ahead.  Find Laia in the ruins of Rozenom City and bring her back to the GUARDIANS.''
  
 
== Mission requirements and rewards ==
 
== Mission requirements and rewards ==
 
{{Episode 3 mission
 
{{Episode 3 mission
|C enemy= 22+ |C-S Meseta= 1130 |C-S MP= 11 |C-A Meseta= 750 |C-A MP= 7 |C-B Meseta= |C-B MP=  
+
|C enemy= 22+ |C-S Meseta= 1130 |C-S MP= 11 |C-A Meseta= 750 |C-A MP= 7 |C-B Meseta= -- |C-B MP= --
|B enemy= 36+ |B-S Meseta= 1840 |B-S MP= 18 |B-S extra= [[Lumia Portrait]] |B-A Meseta= 1220 |B-A MP= 12 |B-B Meseta= |B-B MP=  
+
|B enemy= 36+ |B-S Meseta= 1840 |B-S MP= 18 |B-S extra= [[Lumia Portrait]] |B-A Meseta= 1220 |B-A MP= 12 |B-B Meseta= -- |B-B MP= --
|A enemy= 51+ |A-S Meseta= 2610 |A-S MP= 26 |A-S extra= [[Lumia Portrait]] |A-A Meseta= 1740 |A-A MP= 17 |A-B Meseta= |A-B MP=  
+
|A enemy= 51+ |A-S Meseta= 2610 |A-S MP= 26 |A-S extra= [[Lumia Portrait]] |A-A Meseta= 1740 |A-A MP= 17 |A-B Meseta= -- |A-B MP= --
 
|C-S time= |C-S enemies= |C-S misc= Meira cannot be incapacitated.
 
|C-S time= |C-S enemies= |C-S misc= Meira cannot be incapacitated.
 
|B-S time= Under 14:00 |B-S enemies= |B-S misc= Meira cannot be incapacitated.
 
|B-S time= Under 14:00 |B-S enemies= |B-S misc= Meira cannot be incapacitated.
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! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A
 
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A
 
|-
 
|-
| [[AMF Heavy Infantry]] || {{AMF Heavy Infantry special}} || {{AMF Heavy Infantry 20}} || {{AMF Heavy Infantry 30}} || {{AMF Heavy Infantry 50}}
+
| [[AMF Heavy Infantry]] || {{AMF Heavy Infantry | special}} || {{AMF Heavy Infantry | 20}} || {{AMF Heavy Infantry | 30}} || {{AMF Heavy Infantry | 50}}
 
|-
 
|-
| [[Special Ops (Solda)]] || {{Special Ops (Solda) special}} || {{Special Ops (Solda) 20}} || {{Special Ops (Solda) 30}} || {{Special Ops (Solda) 50}}
+
| [[Special Ops (Solda)]] || {{Special Ops (Solda) | special}} || {{Special Ops (Solda) | 20}} || {{Special Ops (Solda) | 30}} || {{Special Ops (Solda) | 50}}
 
|-
 
|-
| [[Special Ops (Vobis)]] || {{Special Ops (Vobis) special}} || {{Special Ops (Vobis) 20}} || {{Special Ops (Vobis) 30}} || {{Special Ops (Vobis) 50}}
+
| [[Special Ops (Vobis)]] || {{Special Ops (Vobis) | special}} || {{Special Ops (Vobis) | 20}} || {{Special Ops (Vobis) | 30}} || {{Special Ops (Vobis) | 50}}
 
|-
 
|-
| [[SEED-Ardite]] || {{SEED-Ardite special}} || {{SEED-Ardite 20}} || {{SEED-Ardite 30}} || {{SEED-Ardite 50}}
+
| [[SEED-Ardite]] || {{SEED-Ardite | special}} || {{SEED-Ardite | 20}} || {{SEED-Ardite | 30}} || {{SEED-Ardite | 50}}
 
|-
 
|-
| [[Grass Assassin]] || {{Grass Assassin special}} || {{Grass Assassin 20}} || {{Grass Assassin 30}} || {{Grass Assassin 50}}
+
| [[Grass Assassin]] || {{Grass Assassin | special}} || {{Grass Assassin | 20}} || {{Grass Assassin | 30}} || {{Grass Assassin | 50}}
 
|-
 
|-
| Normal box || || || ||
+
| Normal box || {{Rozenom box | special}} || {{Rozenom box | 20}} || {{Rozenom box | 30}} || {{Rozenom box | 50}}
 
|-
 
|-
| [[Area drops]] || || || ||
+
| [[Area drops]] || {{Rozenom area | special}} || {{Rozenom area | 20}} || {{Rozenom area | 30}} || {{Rozenom area | 50}}
 
|}
 
|}
 
[[Category:Story missions]]
 
[[Category:Story missions]]

Revision as of 03:39, 28 March 2008

Despair and Hope 2
ミッション名が不明
Rozenom.PNG
Start lobby Old Rozenom City
Start counter Block B Area
End lobby Clyez City: 5th Floor
Version Ambition of the Illuminus
Field Old Rozenom City
Mission type Story mission
Party size 1 player
Enemy elements Neutral Dark Lightning
Laia was sighted in the refugee camp ahead. Find Laia in the ruins of Rozenom City and bring her back to the GUARDIANS.

Mission requirements and rewards

LV Req. LV Enemy LV Rank S Rank A Rank B Rank C
Meseta Points Meseta Points Meseta Points Meseta Points
C 1 22+ 1130 11 750 7 -- -- 0 0
B 50 36+ 1840 18 1220 12 -- -- 0 0
Lumia Portrait
A 75 51+ 2610 26 1740 17 -- -- 0 0
PA Fragment x10[1]
Lumia Portrait
Rank S requirements
LV Time Defeated enemies Miscellaneous requirements
C Meira cannot be incapacitated.
B Under 14:00 Meira cannot be incapacitated.
A Under 14:00 Meira cannot be incapacitated.
  1. PA Fragment rewards for story missions are only awarded once per character.


Enemy information

Enemy name Enemy buffs Ele. Mission LV C Mission LV B Mission LV A
LV EXP LV EXP LV EXP
AMF Heavy Infantry Neutral 22 -- 36 106 51 --
Special Ops (Solda) Neutral 22 -- 36 -- 51 --
Special Ops (Vobis) Dark 22 -- 36 -- 51 --
Mini-boss
SEED-Ardite Dark 22 -- 36 304 51 --
Grass Assassin Lightning 22 -- 36 342 51 --

Item drops

Enemy name Special drops Mission LV C Mission LV B Mission LV A
AMF Heavy Infantry -- [B] Saiyuhoh [B] Burzaihoh --
Special Ops (Solda) G Traps [B] Shigga Wadda [B] Shigga Bigul [B] Shigga Stam
Special Ops (Vobis)
SEED-Ardite
Grass Assassin
Normal box Template:Rozenom box Template:Rozenom box Template:Rozenom box Template:Rozenom box
Area drops