Difference between revisions of "PSU Cyril Wiki talk:Weapon page templates"
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|'''rarity''' || weapon grade, from 1 to 13 | |'''rarity''' || weapon grade, from 1 to 13 | ||
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− | |'''pp''' || Amount of PP on this weapon | + | |'''pp''' || Amount of PP on this weapon (not used for Shadoogs) |
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|'''attack''' || ATP or TP of the weapon | |'''attack''' || ATP or TP of the weapon | ||
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|'''attack_stat''' || Which stat is used for attack power; usually 'ATP' or 'TP' | |'''attack_stat''' || Which stat is used for attack power; usually 'ATP' or 'TP' | ||
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− | |'''ata_stat''' || Which stat is used for accuracy; 'ATA' | + | |'''ata_stat''' || Which stat is used for accuracy; 'ATA' in all cases so far. |
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Revision as of 12:39, 16 November 2007
This page explains how to use the wiki templates for weapon pages. These templates contain the layout of the components that make up the page, and fill in common properties of various weapon types, making it a lot easier to create, and maintain, weapon pages.
Note: Not all information has been entered into the templates yet. Some synth rates and times in particular are not known. See the The_PSUPedia_talk:Weapon_page_templates_overview page for a simple list of all templates; if you have any of the missing information, please add it!
Contents
Stats box
These templates are available for stat boxes:
And the specialized templates:
- Template:Striking weapon stats
- Template:Ranged weapon stats
- Template:Force weapon stats
- Template:Shadoog weapon stats
Parameter | Description |
---|---|
type | Weapon type. For example, Saber |
rarity | weapon grade, from 1 to 13 |
pp | Amount of PP on this weapon (not used for Shadoogs) |
attack | ATP or TP of the weapon |
ata | (not used for force weapon stats) Accuracy boost on the weapon |
version | 'PSU' for base PSU or 'AotI' for Ambition of the Illuminus-only |
req | Requirement to equip |
maker | 'G' for GRM, 'Y' for Yohmei, 'T' for Tenora or 'K' for Kubara |
Additional parameters for the base template:
attack_stat | Which stat is used for attack power; usually 'ATP' or 'TP' |
ata_stat | Which stat is used for accuracy; 'ATA' in all cases so far. |
Examples: (Sabic, Handgun and Rayharod and some made up Shadoog)
Board stats box
The base template for the board stats box is: Template:Board stats
It takes these parameters:
material1 | The type of material used in slot 1; usually Photon |
ingredient1 | The ingredient in slot 1, normally the photon type |
ingredient1count | Number of ingredients used in slot 1 |
material2 | The type of material used in slot 1; Ore in most cases |
ingredient2 | The ingredient in slot 2, normally Acenaline, Kerseline, etc |
ingredient2count | Number of ingredients used in slot 2 |
material3 | The type of material used in slot 3; usually Metal |
ingredient3 | The ingredient in slot 3 |
ingredient3count | Number of ingredients used in slot 3 |
material4 | The type of material used in slot 1; usually Wood |
ingredient4 | The ingredient in slot 4 |
ingredient4count | Number of ingredients used in slot 4 |
uses | Number of uses on the board |
rate | Synth rate, in the format low-high%, example '55-75%' |
time | Time it takes to synth this item |
name | The name of the board, without the [B] part |
Example:
{{Board stats
| material1 = Photons
| ingredient1 = El-Photon
| ingredient1count = 10
| material2 = Ore
| ingredient2 = Neptuline
| ingredient2count = 10
| material3 = Gemstone
| ingredient3 = Diad
| ingredient3count = 30
| material4 = Biomaterial
| ingredient4 = Relic Edge
| ingredient4count = 10
| uses = 1
| rate = 38-62%
| time = 24:00
| name = Psycho Wand
}}
And the resulting box:
Board stats | |||
Photons | El-Photon x10 | Ore | Neptuline x10 |
Gemstone | Diad x30 | Biomaterial | Relic Edge x10 |
[B] uses | 1 | Synth rate | 38-62% |
Synth time | 24:00 | [B] used | [B] Psycho Wand |
Specialized board box templates: Striking weapons
Specialized templates are available for common weapon types. These templates fill in many details that are common for that weapon type, leaving only a few to the weapon page author.
Please note that swords have a different synthing rate, and should use the base template.
Note: I've heard of different S rank weapons using a different number of ingredients for synthing even though they are similar. Not confirmed this myself yet; please make sure the values are correct when using these templates for S ranks, and if they are not, use the base template.
For striking weapons, there are these:
Template:Board stats 1 star striking
...
Template:Board stats 12 star striking
One for each star value.
The striking templates take only 4 parameters:
name | The name of the weapon |
photons | The type of photons used, '??? Photon' in most cases |
metal | The type of metal used, like Stelnium or Slaterian |
wood | The type of wood used |
Everything else is filled in by the template.
Examples:
Code | ||
{{Board stats 7 star striking |
{{Board stats 8 star striking |
{{Board stats 9 star striking |
Results | ||
Additional templates are available for 6 and 8 star Kubara versions. They only need the name and metal parameters. To use them, call them like the regular templates, and add 'kubara' at the end of the template name.
{{Board stats 6 star striking kubara
| name = Sabic
| metal = Peparian
}}
Template:Board stats 6 star striking kubara
Specialized board box templates:Ranged weapons
These are available:
Template:Board stats 1 star ranged
...
Template:Board stats 12 star ranged
Template:Board stats 6 star ranged kubara
Template:Board stats 8 star ranged kubara
They work the same as the striking templates; except the photons parameter is not needed.
Specialized board box templates:Force weapons
These are available:
Template:Board stats 1 star force
...
Template:Board stats 12 star force
Template:Board stats 6 star force kubara
Template:Board stats 8 star force kubara
They work the same as the striking templates; except the photons and metal parameters are not needed.
Pricing info
The pricing info box template looks like this:
{{Pricing info
| buy = 12000
| sell = 600
| shop = [[KUBARA SPREAD]]
| bbuy = N/A
| bsell = ?
| bshop = None
}}
And the result:
Pricing information | |||
Weapon | Board | ||
Buy price | 12000 | Buy price | N/A |
Sell price | 600 | Sell price | ? |
Shop location | KUBARA SPREAD | Shop location | None |
buy | NPC shop price for the weapon |
sell | NPC shop sell price for the weapon |
shop | In which shop is the complete weapon available, 'N/A' if none (all parameters are required). Place shop name between [[ and ]] |
bbuy | NPC shop price for the board |
bsell | NPC shop sell price for the board |
bshop | In which shop is the board available, 'N/A' if none (all parameters are required) |
Grinding info
The grinding info box template looks like this:
{{Grinding info
| attack = ATP
| a0 = 0
| a1 = 1
| a2 = 2
| a3 = 3
| a4 = 4
| a5 = 5
| a6 = 6
| a7 = 7
| a8 = 8
| a9 = 9
| a10 = ???
| pp0 = 100
| pp1 = 101
| pp2 = 102
| pp3 = 103
| pp4 = 104
| pp5 = 105
| pp6 = 106
| pp7 = 107
| pp8 = 108
| pp9 = 109
| pp10 = ???
}}
Grinding information | |||||||||||
Stat | +0 | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
PP | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | ??? |
ATP | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | ??? |
The attack parameter is the stat used for attack power; ATP or TP. The a<n> values are attack stats at grind n, and pp<n> are PP stats.