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==General== | ==General== | ||
+ | [[Image:GRMshop.jpg|thumb|250px|right|GRM's headquarters building and primary store, in west Holtes]] | ||
GRM, also known as ''General Resource Manufacturer'', makes run of the mill, standard issue equipment. It is notable that a lot of the names they use for [[Weapons]] were taken from PSO. [[Yohmei]] and [[Tenora Works]] tend to make "spin-off" versions of these, by making similar items with both slightly specialized stats and by changing the original names, by utilizing their own unique prefix or suffix throughout an [[item]] type. | GRM, also known as ''General Resource Manufacturer'', makes run of the mill, standard issue equipment. It is notable that a lot of the names they use for [[Weapons]] were taken from PSO. [[Yohmei]] and [[Tenora Works]] tend to make "spin-off" versions of these, by making similar items with both slightly specialized stats and by changing the original names, by utilizing their own unique prefix or suffix throughout an [[item]] type. | ||
Revision as of 00:36, 11 March 2007
Contents
General
GRM, also known as General Resource Manufacturer, makes run of the mill, standard issue equipment. It is notable that a lot of the names they use for Weapons were taken from PSO. Yohmei and Tenora Works tend to make "spin-off" versions of these, by making similar items with both slightly specialized stats and by changing the original names, by utilizing their own unique prefix or suffix throughout an item type.
What they produce
- Double Sabers
- Sabers
- Handguns
- Daggers
- Spears
- Swords
- Knuckles
- Twin Sabers
- Twin Daggers
- Machineguns
- Rifles
- Twin Handguns
- Wands
- Armors
- Arm Units
Product Stats
Weapons
- moderate PP
- moderate ATP and TAP
- low ATA and Requirements
Notes
Twin Daggers and Knuckles made by GRM have more ATP than the Tenora Works versions.
Armors
Weapon Grinding
Weapon Grinding increases have two variables, not necessarily the same for all stats, that depend on the weapon type, about which currently only very limited information is available:
- I: the base increment
- i: the increment growth multiplier
Grind Lvl | +0 | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
ATP/TAP Incr. | -- | I+2*i | I+i | I+i | I+i | I | I | I | I | 1.5*I+2*i | 2*I+2*i |
In cases this formula succeeds in describing the grind increases, the total increment would be 11.5*I+8i.
Grind Lvl | +0 | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
PP Incr. | -- | I+i | I | I | I | I+i | I+i | I+i | I+2*i | I+2*i | I+2*i |
In cases this formula succeeds in describing the grind increases, the total increment would be 10*I+10*i.