Difference between revisions of "Operation Urban Defense"

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(Added reward info. More to come later; I've got to get back to work for now.)
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== Event rewards ==
 
== Event rewards ==
 
=== Panel rewards ===
 
=== Panel rewards ===
 +
{| class="wikitable" style="text-align:center"
 +
! 1,500,000 !! 3,000,000 !! 6,000,000 !! 8,000,000
 +
|-
 +
| [[File:OUD_JP_prize_01.jpg|thumb|center|Free makeovers and half-price clothes/parts for a set period!]] || [[File:OUD_JP_prize_02.jpg|thumb|center|10x daily Vol Coin allowance for two weeks!]] || [[File:OUD_JP_prize_03.jpg|thumb|center|Two weeks of megaholy fortune for all races!]] || [[File:OUD_JP_prize_04.jpg|thumb|center|Boost rate +15% for the next GUARDIANS Boost Road!]]
 +
|-
 +
! 12,000,000 !! 15,000,000 !! 20,000,000 !! 25,000,000
 +
|-
 +
| [[File:OUD_JP_prize_05.jpg|thumb|center|Photon art EXP boost for two weeks!!]] || [[File:OUD_JP_prize_06.jpg|thumb|center|GAM AMP payout doubled for two weeks!]] || [[File:OUD_JP_prize_07.jpg|thumb|center|Weapon/armor synth success rates +20% for two weeks!]] || [[File:OUD_JP_prize_08.jpg|thumb|center|Daily stamp allowance doubled for two weeks!]]
 +
|-
 +
! colspan="2" | 30,000,000 !! colspan="2" | ???
 +
|-
 +
| colspan="2" | Weapon grinding success rates<br/>+10% for two weeks! || colspan="2" | ???
 +
|}
  
 
=== Individual rewards ===
 
=== Individual rewards ===
 +
Individual points can be earned based on the number of monsters you and your party defeat in the event missions.  After accumulating a lot of these points, speak with Clamp Manyel at [[Urban Defense (event mission)|Urban Defense]] to trade them in for new weapons and equipment.
  
 
=== Weapon rewards ===
 
=== Weapon rewards ===
 +
{| align="center"
 +
|-
 +
|
 +
{| class="wikitable" style="text-align:center"
 +
! colspan="5" style="background:#e8e8e8" | [[Spread Blaster]]
 +
|-
 +
| colspan="5" | [[File:Spread Blaster.jpg|250px|center|Spread Blaster]]
 +
|-
 +
| rowspan="2" style="background:#f2f2f2" | '''Weapon<br/>status''' || rowspan="2" style="background:#f2f2f2" | '''Required<br/>chips''' || style="background:#f2f2f2" colspan="3" | '''Weapon stats'''
 +
|-
 +
| style="background:#f2f2f2" | '''Att.''' || style="background:#f2f2f2" | '''Acc.''' || style="background:#f2f2f2" | '''PP'''
 +
|-
 +
| style="background:#f2f2f2" | '''Initial''' || -- || 151 || 182 || 1269
 +
|-
 +
| style="background:#f2f2f2" | '''1st upgr.''' || 100,000 || 177 || 258 || 1456
 +
|-
 +
| style="background:#f2f2f2" | '''2nd upgr.''' || 240,000 || 205 || 326 || 1634
 +
|-
 +
| style="background:#f2f2f2" | '''3rd upgr.''' || 420,000 || 252 || 416 || 1811
 +
|}
 +
|
 +
{| class="wikitable" style="text-align:center"
 +
! colspan="4" style="background:#e8e8e8" | [[Precious Balmura]]
 +
|-
 +
| colspan="4" | [[File:Precious Balmura.jpg|250px|center|Precious Balmura]]
 +
|-
 +
| rowspan="2" style="background:#f2f2f2" | '''Weapon<br/>status''' || rowspan="2" style="background:#f2f2f2" | '''Required<br/>chips''' || style="background:#f2f2f2" colspan="2" | '''Weapon stats'''
 +
|-
 +
| style="background:#f2f2f2" | '''Tech.''' || style="background:#f2f2f2" | '''PP'''
 +
|-
 +
| style="background:#f2f2f2" | '''Initial''' || -- || 921 || 813
 +
|-
 +
| style="background:#f2f2f2" | '''1st upgr.''' || 100,000 || 963 || 887
 +
|-
 +
| style="background:#f2f2f2" | '''2nd upgr.''' || 240,000 || 1024 || 1053
 +
|-
 +
| style="background:#f2f2f2" | '''3rd upgr.''' || ? || ? || ?
 +
|}
 +
|
 +
{| class="wikitable" style="text-align:center"
 +
! colspan="6" style="background:#e8e8e8" | [[Arza Diadd]]
 +
|-
 +
| colspan="6" | [[File:Arza Diadd.jpg|250px|center|Arza Diadd]]
 +
|-
 +
| rowspan="2" style="background:#f2f2f2" | '''Weapon<br/>status''' || rowspan="2" style="background:#f2f2f2" | '''Required<br/>chips''' || style="background:#f2f2f2" colspan="4" | '''Weapon stats'''
 +
|-
 +
| style="background:#f2f2f2" | '''Att.''' || style="background:#f2f2f2" | '''Acc.''' || style="background:#f2f2f2" | '''PP''' || style="background:#f2f2f2" | '''Attr.'''
 +
|-
 +
| style="background:#f2f2f2" | '''Initial''' || -- || 422 || 311 || 403 || 10%
 +
|-
 +
| style="background:#f2f2f2" | '''1st upgr.''' || 100,000 || 483 || 357 || 442 || 20%
 +
|-
 +
| style="background:#f2f2f2" | '''2nd upgr.''' || 240,000 || 561 || 433 || 523 || 30%
 +
|-
 +
| style="background:#f2f2f2" | '''3rd upgr.''' || ? || ? || ? || ? || ?
 +
|}
 +
|}
  
 
== External links ==
 
== External links ==

Revision as of 15:43, 28 December 2011

Japan-only
This article pertains to an item, mission or other feature which is exclusive to the Japanese PC version of Phantasy Star Universe.

Operation Urban Defense

Operation Urban Defense (GRM・ヨウメイ・テノラ グラール防衛計画) is an event for the Japanese PC servers which began December 15, 2011, and will conclude January 12, 2012.

Event overview

Event missions

The following missions will be available for the duration of the event, unless otherwise noted.

Prologue mission

Main missions

Recruitment mission

Event rewards

Panel rewards

1,500,000 3,000,000 6,000,000 8,000,000
Free makeovers and half-price clothes/parts for a set period!
10x daily Vol Coin allowance for two weeks!
Two weeks of megaholy fortune for all races!
Boost rate +15% for the next GUARDIANS Boost Road!
12,000,000 15,000,000 20,000,000 25,000,000
Photon art EXP boost for two weeks!!
GAM AMP payout doubled for two weeks!
Weapon/armor synth success rates +20% for two weeks!
Daily stamp allowance doubled for two weeks!
30,000,000  ???
Weapon grinding success rates
+10% for two weeks!
 ???

Individual rewards

Individual points can be earned based on the number of monsters you and your party defeat in the event missions. After accumulating a lot of these points, speak with Clamp Manyel at Urban Defense to trade them in for new weapons and equipment.

Weapon rewards

Spread Blaster
Spread Blaster
Weapon
status
Required
chips
Weapon stats
Att. Acc. PP
Initial -- 151 182 1269
1st upgr. 100,000 177 258 1456
2nd upgr. 240,000 205 326 1634
3rd upgr. 420,000 252 416 1811
Precious Balmura
Precious Balmura
Weapon
status
Required
chips
Weapon stats
Tech. PP
Initial -- 921 813
1st upgr. 100,000 963 887
2nd upgr. 240,000 1024 1053
3rd upgr.  ?  ?  ?
Arza Diadd
Arza Diadd
Weapon
status
Required
chips
Weapon stats
Att. Acc. PP Attr.
Initial -- 422 311 403 10%
1st upgr. 100,000 483 357 442 20%
2nd upgr. 240,000 561 433 523 30%
3rd upgr.  ?  ?  ?  ?  ?

External links