Difference between revisions of "Talk:Updates"

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(Added some discussion, formatted the list to be more readable.)
(Removed Update 002 detail "backlog" as I've just added it all to the article.)
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* [[User:Coomdoom|Coomdoom]] has placed a "Maintenance" section in this article. I've fixed it up for now but I do not believe that Maintenance information should be a part of this article at all. On top of adding to the misperception that Maintenance = Update, the purpose of this article is to detail actual update content. - [[User:Miraglyth|Miraglyth]] 23:34, 18 November 2006 (PST)
 
* [[User:Coomdoom|Coomdoom]] has placed a "Maintenance" section in this article. I've fixed it up for now but I do not believe that Maintenance information should be a part of this article at all. On top of adding to the misperception that Maintenance = Update, the purpose of this article is to detail actual update content. - [[User:Miraglyth|Miraglyth]] 23:34, 18 November 2006 (PST)
 
* Agreed. Besides that, I think it's pretty useless to spend half of the article giving information on timezones, while people might as well just try to learn about the system themselves. If the US servers use PST, we might as well go along with it. - [[User:Tycho|Tycho]] 01:50, 19 November 2006 (PST)
 
* Agreed. Besides that, I think it's pretty useless to spend half of the article giving information on timezones, while people might as well just try to learn about the system themselves. If the US servers use PST, we might as well go along with it. - [[User:Tycho|Tycho]] 01:50, 19 November 2006 (PST)
 
==Update 002==
 
 
Post things here as you find/confirm them.
 
 
'''Miraglyth Edit:''' Okay, I've added all the basic stuff into the article. The remainder detailed below I think requires some discussion. For my part, if and when these are added to the article, I would like to see the "Initial State" section updated to show the options before these additions.
 
 
*New Weapons/Armor available in shops: 5* to 7* weapons and armor, 5* to 8* boards.
 
*New traps are available at all vendors which normally carry traps.
 
*New Photon Arts were made available.
 
**The exhaustive list of new TECHNICs is: Gifoie, Gibarta, Gizonde and Gidiga.
 
**Fire/Ice/Lightning/Ground bullets were added for all new ranged weaponry.
 
**Basic skills were added for all new melee weaponry.
 
 
*New Room Decorations: Blue Clover, Orange Clover, Cave Black, Cave Red, Metal Blue, Metal Grey, Metal Wine, Christmas (temporary?).
 
*PM Device ZERO also available from the Room Decoration shop.
 
*The Wreath room decoration was added to the Variety shop.  (I think there may be other new items there that haven't been mentioned, too.)
 
*The whole Christmas thing with Noel Rappies and their Christmas tree drops. Should go well in [[Events]].
 
  
 
==Update 002 Story Mission==
 
==Update 002 Story Mission==

Revision as of 15:28, 19 December 2006

Maintenance?

  • Coomdoom has placed a "Maintenance" section in this article. I've fixed it up for now but I do not believe that Maintenance information should be a part of this article at all. On top of adding to the misperception that Maintenance = Update, the purpose of this article is to detail actual update content. - Miraglyth 23:34, 18 November 2006 (PST)
  • Agreed. Besides that, I think it's pretty useless to spend half of the article giving information on timezones, while people might as well just try to learn about the system themselves. If the US servers use PST, we might as well go along with it. - Tycho 01:50, 19 November 2006 (PST)

Update 002 Story Mission

Miraglyth Edit: I'm not sure the detailing of Story Missions, the items you receive and the Partner Cards you gain are really fitting for what is essentially a bare-bones update list. Would it be best to create a new "Story Missions" article to cover the Episode 2 story missions?

  • Story Mission: The Mask: Act 1 is open at the Story Mission counter in Colony 5F. You get given the Goggles during this mission, reducing remaining inventory space to 59 slots as it cannot be taken out.
The Masked Girl: Act 1
6:46
53
S Rank
110 meseta
2 points

(Apparently the requirement for S-Rank is 7 minutes.)
  • Story Mission: The Mask: Act 2 is open at the Mizuraki C.D. Base D Mountain Area (a story mission exclusive outpost?).
The Mask: Act 2
03:20 got 625 points and a B Rank.

(Apparently the requirement for S-Rank is not just based on completion time but the number of times Laia gets hit.)
The Masked Girl: Act 1
|
v
Mizuraki CD: Base D
Mountain Area
|
v
The Mask: Act 2
A girl that mysteriously appeared during a training mission was spirited away by rogues. Catch them and save the girl by request of the Communion.

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