Difference between revisions of "GUARDIANS Chronicle 2"
m |
m |
||
Line 14: | Line 14: | ||
=== Prologue mission === | === Prologue mission === | ||
− | * [[Chronicle | + | * [[Chronicle HQ 2nd (event mission)|Chronicle HQ 2nd]] |
=== Main missions === | === Main missions === |
Revision as of 18:39, 18 July 2011
This article contains information on content which has not yet been released outside of the Japanese PC servers. This content should be introduced to the Xbox 360 servers in a future update. |
GUARDIANS Chronicle 2nd is an event for the Japanese PC/PS2 servers which began March 3, 2011, and ran through April 14, 2011[1]. A release date for the Xbox 360 servers has not been announced.
Project "GUARDIANS Chronicle" -- a plan to create new training simulations by transforming the battles and military operations of the GUARDIANS into virtual reality.
Many extremely useful simulators were completed during the previous run of this project. Taking this into consideration, the upper divisions of the GUARDIANS have decided to set the second part into motion. Through a wide variety of training simulators programmed for this project, the renowned power and experiences of the protectors of Gurhal will be passed on, and the promise of a peaceful future will be tied directly to the records of the fierce battles of the past!
Contents
Event overview
As with the original GUARDIANS Chronicle, GUARDIANS Chronicle 2nd resurrects popular missions from past events, bringing with them greater challenges and new rewards. In the initial release of the event, one mission each from the Winter Mission Carnival and The Great Arms Race will be available, but a later update will add a mission from Shred the Darkness.
Event missions
The following missions will be available for the duration of GUARDIANS Chronicle 2nd, unless otherwise noted.
Prologue mission
Main missions
- Charged Puzzle
- Record of Assault
- Roar of Flames (Will be added mid-event.)
Recruitment missions
Event rewards
Unlike the original GUARDIANS Chronicle and many other events, an overall enemy kill count will not be kept. Instead, total kills will be recorded on an individual basis. As you rack up points from kills (one point per enemy), you will be able to use these points to purchase items from the event's prologue mission, many of which have been unavailable since their debut in a previous event.
External links
Reference notes
- ↑ The Japanese PC/PS2 version of this event originally was scheduled to run through March 31, 2011, however due to service delays caused by the massive earthquake which struck Japan on March 11, the event was extended by two weeks.