Difference between revisions of "Talk:A Brighter Day 2"
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**** I think they're also boosted in STA or maybe immune to a few SEs like confusion. [[User:Essen|Essen]] 20:50, 28 May 2009 (CDT) | **** I think they're also boosted in STA or maybe immune to a few SEs like confusion. [[User:Essen|Essen]] 20:50, 28 May 2009 (CDT) | ||
*I HATE this godawful @#$%ing mission! I've died three times trying to beat it, first on A rank, then on B, and last on C, and the damn freaking TURRET in the last block keeps killing me with the @#$%ing Megid!!! That's either by killing me, or by killing idiot Karen. So WTF? Any tips? [[User:Trooper1023|Trooper1023]] 05:14, 2 March 2010 (UTC) | *I HATE this godawful @#$%ing mission! I've died three times trying to beat it, first on A rank, then on B, and last on C, and the damn freaking TURRET in the last block keeps killing me with the @#$%ing Megid!!! That's either by killing me, or by killing idiot Karen. So WTF? Any tips? [[User:Trooper1023|Trooper1023]] 05:14, 2 March 2010 (UTC) | ||
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+ | What is the deal with the inactive teleport in block 2 near the rubble you have to clear? Has anyone tried to get it to activate? | ||
== Subplot 2 == | == Subplot 2 == |
Latest revision as of 21:03, 17 July 2011
Enemy boost in block 4 (last block of trial)
It appears enemies are boosted in the last block of the trial. They have 200% HP and increased speed (same speed as LV150 I think). Essen 13:13, 26 May 2009 (CDT)
- I kind of remember the enemies taking a bit longer than normal to kill and generally being more of a pain than normal, but I guess I never paid that much attention to it. Nice find! I'll add a note to the article stating this, but we should look into getting the enemy chart divided up into blocks so it'll be easier to see which enemies are affected by the boosts. If I go through the mission again anytime soon, I'll be sure to note which enemies show up where. - EspioKaos 14:11, 26 May 2009 (CDT)
- There's deljabans, carriguine, and buffed (attack) carriguine. I should have a video S ranking it (like I did for 7-2) in a few days at most so we'll be able to see what else there is, don't waste your time there. Essen 19:23, 26 May 2009 (CDT)
- I HATE this godawful @#$%ing mission! I've died three times trying to beat it, first on A rank, then on B, and last on C, and the damn freaking TURRET in the last block keeps killing me with the @#$%ing Megid!!! That's either by killing me, or by killing idiot Karen. So WTF? Any tips? Trooper1023 05:14, 2 March 2010 (UTC)
What is the deal with the inactive teleport in block 2 near the rubble you have to clear? Has anyone tried to get it to activate?
Subplot 2
After running this through on C on 360, I noticed some differences. Howzer is LV66, but both forms of Dark Falz are LV50. With this in mind, I'm going to make some modifications to this page. I'm not sure what the best way to go about this is, so change it if it's odd looking. Also, I'm going to assume a +4 difference for Dark Falz on other difficulties as well (but this can be changed later if it turns out otherwise). --S-T-H 02:52, 20 March 2010 (UTC)
- Just to be clear, Dark Falz form 1 is still LV46 on C normally on 360. It's with the subplot that it changes. Also...I'm guessing if Howzer did still have area drops that they would be for the Dark RELICS...but I don't think we have enough drop data yet. --S-T-H 03:16, 20 March 2010 (UTC)
- After doing subplot 3, I noticed the Dark Falz stuff is the same, but you do not battle Howzer. Perhaps this is something related specifically to subplot 2...like Orson paying him back or something. I'll finalize things once I get through the last subplot. --S-T-H 09:36, 20 March 2010 (UTC)
- No change going to subplot 4 after 3. --S-T-H 01:18, 14 May 2010 (UTC)