Difference between revisions of "Template:RCSM effects"
From PSU Cyril Wiki
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! colspan="2" | Bullet type | ! colspan="2" | Bullet type | ||
− | | colspan="4" | {{#switch: {{{Ver.}}} | + | | colspan="4" | {{#if: {{{Bullet type|}}}|{{{Bullet type}}}|{{#switch: {{{Ver.}}} |
|AOTI= {{#switch: {{{Mfr.}}} | |AOTI= {{#switch: {{{Mfr.}}} | ||
|G= {{#switch: {{{Grade}}} | |G= {{#switch: {{{Grade}}} | ||
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|#default= --}} | |#default= --}} | ||
|AOTI GAC= -- | |AOTI GAC= -- | ||
− | |#default= --}} | + | |#default= --}}}} |
|}</includeonly><noinclude> | |}</includeonly><noinclude> | ||
== Template parameters == | == Template parameters == |
Revision as of 05:00, 11 April 2011
Template parameters
- Mfr.: Use G, T or K to identify the manufacturer.
- Grade: Use C, B, A, S or S2 to identify the grade.
- Ver.: Use AOTI or AOTI GAC to the game version.
Blank template
{{RCSM effects |Mfr.= |Grade= |Ver.= |Fire= |Fire LV= |Ice= |Ice LV= |Lightning= |Lightning LV= |Ground= |Ground LV= |Light= |Light LV= |Dark= |Dark LV= |Bullet type= }}
Examples
RCSM effects | |||||
---|---|---|---|---|---|
Ele. | Effect | Ele. | Effect | Ele. | Effect |
Burn LV1 | Shock LV1 | Sleep LV1 | |||
Freeze LV1 | Poison LV1 | Infection LV1 | |||
Bullet type | One shot |
Spreadsheet
Effects
Fire | Ice | Lightning | Ground | Light | Dark |
---|---|---|---|---|---|
Burn | Freeze | Shock | Poison | Sleep | Infection |
Lower ATP | Lower DFP | Lower ATA/EVP | Stun | HP steal | Confuse |
-- | -- | -- | Silence | -- | HP affects pwr. |