Difference between revisions of "TECHNICs"

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TECHNICs (often referred to as "Techniques") are the manifestation of the catalytic reaction between an individual's psychic abilities and photon energy.  They can be cast by [[Forces]], [[Guntechers]], [[Wartechers]], [[Fortetechers]] and [[Acrotecher]]s.
 
 
A character must have an appropriate weapon equipped (a [[Wands|Wand]], [[Rods|Rod]] or [[TCSMs|TCSM]]) in order to be able to cast a TECHNIC.  Each weapon has a set number of slots used to equip TECHNICs.  The [[Wand]] and [[TCSM]] each offer two slots while the [[Rod]] has four.
 
 
TECHNIC disks, which can be purchased in Weapon shops around [[Gurhal]] or bought at the [[Neudaiz]] GUARDIANS branch using [[PA Fragments]], are used to learn a base lv.1 TECHNIC.  From there, as a character uses a TECHNIC in battle, the level of that TECHNIC will increase along with its power, range and other attributes. However, TECHNICs are considered one of the hardest of the 3 [[PA]]'s to level due to the rapid growth rate of experience needed between levels.
 
 
TECHNICs are essentially ''PSU'''s equivalent of magic. It should be noted however, that TECHNICs and magic have appeared together in the original ''Phantasy Star'' games and are thus not the same. TECHNICs are mental or psychic abilities, whereas magic is generally more spiritual, tapping into external forces (in most universes, mana).
 
 
== About TECHNICs ==
 
 
There are six [[Elements]] that TECHNICs are based on:  ''Fire'', ''Ice'', ''Lightning'', ''Ground'', ''Light'' and ''Dark''. Respectively, the six TECHNIC family names for these elements are ''Foie'', ''Barta'', ''Zonde'', ''Diga'', ''Grants'' and ''Megid''.
 
 
The offensive TECHNICs seem to have a 'base' form, and possibly Gi-, Ra-, Dam- and Nos- forms, which are eventually weaker, but can more easily hit multiple targets simultaneously.
 
*'''Basic''' TECHNICs: [[Foie]] and [[Diga]] fire a single projectile, hitting a single target. [[Barta]], [[Zonde]] and [[Megid]] fire a single projectile that pierces foes without limit.
 
*'''Ra-class''' TECHNICs hit up to 3 targets (4 targets at level 31+, 5 targets at level 41+) in an area a certain distance away from your character.
 
*'''Gi-class''' TECHNICs hit up to 6 targets in an area around your character.
 
*'''Dam-class''' TECHNICs repeatedly hit multiple targets in an area close to your character as long as the button is held down, until a time limit is reached. The direction can be adjusted within a 90° angle in the direction your character faces. Your character can't move while channeling.
 
*'''Nos-class''' TECHNICs: [[Nosdiga]] sends out 1-3 homing ground-based projectiles (depending on level) that hit on contact. [[Noszonde]] and [[Nosmegid]] send out 1 floating projectile which explodes and hits a small area after a minimum length of time passes and the casting button is released. The projectile homes in on a target within a certain range/angle while the button is held down. Your character can't move while the projectile homes in on a target. At higher levels, they can cause knockdown, effectively stopping a smaller foe for a short time.
 
 
There are also the healing TECHNICs Resta and Reverser, and support TECHNICs, that can either temporarily increase an ally's statistics using beneficial [[Status Effects]], or temporarily decrease an opponent's.
 
 
=== TECHNIC Stacking ===
 
 
If multiple TECHNICs of the same Element are linked to a [[Wands|Wand]] or [[Rods|Rod]], the power of those techs will be boosted.  For each same-element TECHNIC beyond the first, a 4% is added to the TECHNIC strength . Therefore, the maximum boost for Wand-types will be 4%; for Rod-types, 12%.  However, putting TECHNICs from different elements on a weapon (even, for example, 3 Fire and 1 Ice TECHNIC) will make the weapon elementally neutral, negating any bonus.
 
 
== Offline Experience Patterns ==
 
 
{| class="wikitable"
 
! Pattern !! TNL at 1 !! TNL growth 1-11 !! Total to 11 !! TNL at 11 !! TNL growth 11-21 !! Total to 21 !! TNL at 21 !! TNL growth 21-30 !! Total to 30 !! Members Pattern
 
|-
 
| #1 || 16 || 10 || 610 || 40 || 20 || 1910 || 64 || 40 || 3926 || [[TECHNICS#Light|Reverser]]
 
|-
 
| #2 || 24 || 10 || 690 || 60 || 20 || 2190 || 96 || 40 || 4494 || [[TECHNICS#Fire|Foie]], [[TECHNICS#Ground|Diga]]
 
|-
 
| #3 || 32 || 10 || 770 || 80 || 30 || 2920 || 128 || 60 || 6232 || [[TECHNICS#Lightning|Noszonde]], [[TECHNICS#Dark|Nosmegid]]
 
|-
 
| #4 || 16 || 20 || 1060 || 40 || 40 || 3260 || 64 || 80 || 6716 || [[TECHNICS#Dark|Megistar]]
 
|-
 
| #5 || 32 || 10 || 770 || 80 || 30 || 2920 || 192 || 60 || 6808 || [[TECHNICS#Ground|Nosdiga]]
 
|-
 
| #6 || 48 || 10 || 930 || 120 || 30 || 3480 || 192 || 60 || 7368 || [[TECHNICS#Fire|Jellen]], [[TECHNICS#Ice|Zalure]], [[TECHNICS#Lightning|Zoldeel]]
 
|-
 
| #7 || 32 || 20 || 1220 || 120 || 40 || 4220 || 192 || 80 || 8828 || [[TECHNICS#Fire|Damfoie]], [[TECHNICS#Ice|Dambarta]], [[TECHNICS#Ground|Damdiga]], [[TECHNICS#Dark|Dammegid]]
 
|-
 
| #8 || 48 || 20 || 1380 || 120 || 40 || 4380 || 192 || 80 || 8988 || [[TECHNICS#Fire|Rafoie]], [[TECHNICS#Ice|Rabarta]], [[TECHNICS#Lightning|Razonde]], [[TECHNICS#Ground|Radiga]], [[TECHNICS#Dark|Ramegid]]
 
|-
 
| #9 || 48 || 20 || 1380 || 120 || 40 || 4380 || 196 || 80 || 9024 || [[TECHNICS#Light|Resta]]
 
|-
 
| #10 || 64 || 20 || 1540 || 160 || 40 || 4940 || 256 || 80 || 10124 || [[TECHNICS#Fire|Shifta]], [[TECHNICS#Ice|Deband]], [[TECHNICS#Lightning|Zodial]], [[TECHNICS#Lightning|Gizonde]], [[TECHNICS#Light|Rentis]], [[TECHNICS#Light|Retial]]
 
|-
 
| #11 || 64 || 30 || 1990 || 160 || 60 || 6290 || 256 || 90 || 11834 || [[TECHNICS#Fire|Gifoie]]
 
|-
 
| #12 || 64 || 30 || 1990 || 160 || 60 || 6290 || 256 || 120 || 12914 || [[TECHNICS#Ice|Barta]], [[TECHNICS#Ice|Gibarta]], [[TECHNICS#Lightning|Zonde]], [[TECHNICS#Ground|Gidiga]], [[TECHNICS#Ground|Dizas]], [[TECHNICS#Dark|Megid]], [[TECHNICS#Light|Regrant]]
 
|-
 
| #13 || 96 || 40 || 2760 || 240 || 60 || 7860 || 382 || 120 || 15618 || [[TECHNICS#Light|Giresta]], [[TECHNICS#Dark|Megiverse]]
 
|}
 
 
 
==Online Experience Patterns==
 
{| class="wikitable"
 
! Pattern !! TNL at 1 !! TNL growth 1-11 !! Total to 11 !! TNL at 11 !! TNL growth 11-21 !! Total to 21 !! TNL at 21 !! TNL growth 21-30 !! Total to 30 !! Members Pattern
 
|-
 
| #1 || ? || ? || ? || ? || ? || ? || ? || ? || ? || [[TECHNICS#Light|Reverser]]
 
|-
 
| #2 || 72 || 30 || 2070 || 372 || 60 || ? || ? || 120 || ? || [[TECHNICS#Fire|Foie]], [[TECHNICS#Ground|Diga]]
 
|-
 
| #3 || 64 || 20 || 1540 || ? || ? || ? || ? || ? || ? || [[TECHNICS#Lightning|Noszonde]], [[TECHNICS#Dark|Nosmegid]]
 
|-
 
| #4 || ? || ? || ? || ? || ? || ? || ? || ? || ? || [[TECHNICS#Dark|Megistar]]
 
|-
 
| #5 || ? || ? || ? || ? || ? || ? || ? || ? || ? || [[TECHNICS#Ground|Nosdiga]]
 
|-
 
| #6 || ? || ? || ? || ? || ? || ? || ? || ? || ? || [[TECHNICS#Fire|Jellen]], [[TECHNICS#Ice|Zalure]], [[TECHNICS#Lightning|Zoldeel]]
 
|-
 
| #7 || ? || ? || ? || ? || ? || ? || ? || ? || ? || [[TECHNICS#Fire|Damfoie]], [[TECHNICS#Ice|Dambarta]], [[TECHNICS#Ground|Damdiga]], [[TECHNICS#Dark|Dammegid]]
 
|-
 
| #8 || 140 || 60 || 4100 || 740 || 120 || ? || ? || 240 || ? || [[TECHNICS#Fire|Rafoie]], [[TECHNICS#Ice|Rabarta]], [[TECHNICS#Lightning|Razonde]], [[TECHNICS#Ground|Radiga]], [[TECHNICS#Dark|Ramegid]]
 
|-
 
| #9 || ? || ? || ? || ? || ? || ? || ? || ? || ? || [[TECHNICS#Light|Resta]]
 
|-
 
| #10 || 128 || ? || ? || ? || ? || ? || 1024 || ? || ? || [[TECHNICS#Fire|Shifta]], [[TECHNICS#Ice|Deband]], [[TECHNICS#Lightning|Zodial]], [[TECHNICS#Lightning|Gizonde]], [[TECHNICS#Light|Rentis]], [[TECHNICS#Light|Retier]]
 
|-
 
| #11 || ? || ? || ? || ? || ? || ? || ? || ? || ? || [[TECHNICS#Fire|Gifoie]]
 
|-
 
| #12 || ? || ? || ? || ? || ? || ? || ? || ? || ? || [[TECHNICS#Ice|Barta]], [[TECHNICS#Ice|Gibarta]], [[TECHNICS#Lightning|Zonde]], [[TECHNICS#Ground|Gidiga]], [[TECHNICS#Ground|Dizas]], [[TECHNICS#Dark|Megid]], [[TECHNICS#Light|Regrant]]
 
|-
 
| #13 || ? || ? || ? || ? || ? || ? || ? || ? || ? || [[TECHNICS#Light|Giresta]], [[TECHNICS#Dark|Megiverse]]
 
|}
 
*Based on Foie lv1-11, values appear 3x for online.
 
*TNL at lv11-21 and 21-30 are estimates for pattern 2 and 8.
 
*Above claim of 3x EXP doesn't correlate with Radiga (The one from the group I tested.) Although the growth is still 3x.
 
*Pattern 10 uses are based on buffers where 1 use = 1 cast on 1 player. With 5 players, each cast = 5 uses.
 
 
== List of TECHNICs ==
 
{| class="wikitable"
 
|-
 
! colspan="9" style="background-color:#ff7878;" |
 
=== Fire ===
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| rowspan="2" | [[Image:Foie (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2f2;"
 
|  <span title="Foie">フォイエ</span> || Fire || Projectile || Attacks by shooting a fireball that explodes. || <span style="color: red;">500</span>/<span style="color: blue;">1000</span> || Single || Long || 1*
 
|-
 
| style="background-color:#ff7878;" align="center" | [[Foie]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 8(6) || align="center" | 10(8) || align="center" | 12(9) || align="center" | 14(11)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 221-230 || align="center" | 232-250 || align="center" | 252-270 || align="center" | 271-280
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Burn Lv2 || align="center" | Burn Lv3 || align="center" | Burn Lv4 || align="center" | Burn Lv4
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| rowspan="2" | [[Image:Rafoie (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2f2;"
 
|  <span title="Ra Foie">ラ・フォイエ</span> || Fire || Blast || Attacks enemies in front of the user with a powerful flame. || <span style="color: red;">1500</span>/<span style="color: blue;">3500</span> || Area (3)/(4 @ 31+) || Medium || 2*
 
|-
 
| style="background-color:#ff7878;" align="center" | [[Rafoie]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 16(12) || align="center" | 20(16) || align="center" | 24(19) || align="center" | 28(22)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 131-140 || align="center" | 141-150 || align="center" | 152-170 || align="center" | 171-180
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Burn Lv1 || align="center" | Burn Lv2 || align="center" | Burn Lv3 || align="center" | Burn Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| rowspan="2" | [[Image:Damfoie (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2f2;"
 
|  <span title="Damu Foie">ダム・フォイエ</span> || Fire || Channeled Stream || Spews flame based on the length of button input and PP spent. || <span style="color: red;">4000</span>/<span style="color: blue;">4500</span> || Area (small) || Short || 3*
 
|-
 
| style="background-color:#ff7878;" align="center" | [[Damfoie]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 6(4) || align="center" | 9(7) || align="center" | 18(14) || align="center" | (17)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 101-110 || align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Burn Lv3 || align="center" | Burn Lv3 || align="center" | Burn Lv3 || align="center" | Burn Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| rowspan="2" | [[Image:Gifoie (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2f2;"
 
|  <span title="Gi Foie">ギ・フォイエ</span> || Fire || Blast || Attacks surrounding enemies with a wall of fire around the user. || <span style="color: red;">12000</span>/<span style="color: blue;">8000</span> || Area (medium) || Self || 4*
 
|-
 
| style="background-color:#ff7878;" align="center" | [[Gifoie]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 20(16) || align="center" | 30(24) || align="center" | 40(32) || align="center" | (40)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150 || align="center" | 151-160
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Burn Lv1 || align="center" | Burn Lv2 || align="center" | Burn Lv3 || align="center" | Burn Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| rowspan="2" | [[Image:Shifta (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2f2;"
 
|  <span title="Agutaaru">アグタール</span> || Fire || Field || Supports allies by boosting attack power for a set period of time. || <span style="color: red;">9000</span>/<span style="color: blue;">2500</span> || Area (medium) || Self || <span style="color: red;">6*</span>/<span style="color: blue;">2*</span>
 
|-
 
| style="background-color:#ff7878;" align="center" | [[Shifta]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 32(25) || align="center" | 40(32) || align="center" | 48(38) || align="center" | 56
 
|-
 
| style="font-weight: bold;text-align: center;" | Duration
 
| align="center" |  2 min || align="center" |  3 min || align="center" | 4 min || align="center" | 5 min
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Lv1 +11% || align="center" | Lv2 +15% || align="center" | Lv3 +19% || align="center" | Lv4 +23%
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| rowspan="2" | [[Image:Jellen (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2f2;"
 
|  <span title="Agudiiru">アグディール</span> || Fire || Field || Reduces enemy attack power for a set period of time. || <span style="color: red;">6000</span>/<span style="color: blue;">1500</span> || Area (medium) || Self || <span style="color: red;">6*</span>/<span style="color: blue;">2*</span>
 
|-
 
| style="background-color:#ff7878;" align="center" | [[Jellen]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 32(25) || align="center" | 40(32) || align="center" | 48(38) || align="center" | 56
 
|-
 
| style="font-weight: bold;text-align: center;" | Duration
 
| align="center" |  30 sec || align="center" |  1 min || align="center" | 90 sec || align="center" | 2 min(?)
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Lv1 -10% || align="center" | Lv2 -15% || align="center" | Lv3 -20% || align="center" | Lv4 -25%
 
|-
 
|}
 
|-
 
! colspan="9" style="background-color:#7d7dff;" |
 
 
=== Ice ===
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| rowspan="2" | [[Image:Barta (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#f2f2ff;"
 
|  <span title="Baata">バータ</span> || Ice || Ground Projectile || Attacks enemies with a projectile of ice. || <span style="color: red;">500</span>/<span style="color: blue;">1000</span> || Line || Long || 1*
 
|-
 
| style="background-color:#7d7dff;" align="center" | [[Barta]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 10(8) || align="center" | 13(10) || align="center" | 16(12) || align="center" | (15)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Freeze Lv 1 || align="center" | Freeze Lv 1 || align="center" | Freeze Lv 1 || align="center" | Freeze Lv 2
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| rowspan="2" | [[Image:Rabarta (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#f2f2ff;"
 
|  <span title="Ra Baata">ラ・バータ</span> || Ice || Ground Blast || Attacks enemies in front of the user with a blast of ice that damages. || <span style="color: red;">1500</span>/<span style="color: blue;">3500</span> || Area (3)/(4 @ 31+) || Medium || 2*
 
|-
 
| style="background-color:#7d7dff;" align="center" | [[Rabarta]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 16(12) || align="center" | 20(16) || align="center" | 24(19) || align="center" | (22)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 121-130 || align="center" | 131-140 || align="center" | 142-160 || align="center" | 161-170
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Freeze Lv1 || align="center" | Freeze Lv2 || align="center" | Freeze Lv3 || align="center" | Freeze Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| rowspan="2" | [[Image:Dambarta (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#f2f2ff;"
 
|  <span title="Damu Baata">ダム・バータ</span> || Ice || Channeled Ground Blast || Spews ice based on the length of button input and PP spent. || <span style="color: red;">4000</span>/<span style="color: blue;">4500</span> || Area (small) || Short || 3*
 
|-
 
| style="background-color:#7d7dff;" align="center" | [[Dambarta]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 8(6) || align="center" | 12(9) || align="center" | 16(12) || align="center" | (16)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 101-110 || align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Freeze Lv3 || align="center" | Freeze Lv3 || align="center" | Freeze Lv3 || align="center" | Freeze Lv4
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| rowspan="2" | [[Image:Gibarta (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#f2f2ff;"
 
|  <span title="Gi Baata">ギ・バータ</span> || Ice || Blast || Attacks surrounding enemies with a wall of ice around the user. || <span style="color: red;">12000</span>/<span style="color: blue;">8000</span> || Area (medium) || Self || 4*
 
|-
 
| style="background-color:#7d7dff;" align="center" | [[Gibarta]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 20(16) || align="center" | 30(24) || align="center" | 40(32) || align="center" | (40)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Freeze Lv1 || align="center" | Freeze Lv2 || align="center" | Freeze Lv3 || align="center" | Freeze Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| rowspan="2" | [[Image:Deband (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#f2f2ff;"
 
|  <span title="Defupaaru">デフパール</span> || Ice || Field || Supports allies by boosting defense for a set period of time. || <span style="color: red;">9000</span>/<span style="color: blue;">2500</span> || Area (medium) || Self || <span style="color: red;">6*</span>/<span style="color: blue;">2*</span>
 
|-
 
| style="background-color:#7d7dff;" align="center" | [[Deband]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 32(25) || align="center" | 40(32) || align="center" | 48(38) || align="center" | 56
 
|-
 
| style="font-weight: bold;text-align: center;" | Duration
 
| align="center" |  2 min || align="center" |  3 min || align="center" | 4 min || align="center" | 5 min
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Lv1 +11% || align="center" | Lv2 +15% || align="center" | Lv3 +19% || align="center" | Lv4 +23%
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| rowspan="2" | [[Image:Zalure (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#f2f2ff;"
 
|  <span title="Defudiiru">デフディール</span> || Ice || Field || Supports allies by reducing enemy defense for a set period of time. || <span style="color: red;">6000</span>/<span style="color: blue;">1500</span> || Area (medium) || Self || <span style="color: red;">6*</span>/<span style="color: blue;">2*</span>
 
|-
 
| style="background-color:#7d7dff;" align="center" | [[Zalure]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 32(25) || align="center" | 40(32) || align="center" | 48(38) || align="center" | 56
 
|-
 
| style="font-weight: bold;text-align: center;" | Duration
 
| align="center" |  30 sec || align="center" |  1 min || align="center" | 90 sec || align="center" | 2 min(?)
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Lv1 -10% || align="center" | Lv2 -15% || align="center" | Lv3 -20% || align="center" | Lv4 -25%
 
|-
 
|}
 
|-
 
! colspan="9" style="background-color:#ffff32;" |
 
 
=== Lightning ===
 
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 
| rowspan="2" | [[Image:Zonde (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#ffffeb;"
 
|  <span title="Zonde">ゾンデ</span> || Lightning || Projectile || Attacks enemies with a single, penetrating bolt of lightning. || <span style="color: red;">500</span>/<span style="color: blue;">1000</span> || Line || Long || 1*
 
|-
 
| style="background-color:#ffff32;" align="center" | [[Zonde]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;"
 
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 10(8) || align="center" | 13(10) || align="center" | 16(12) || align="center" | (15)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 126-135 || align="center" | 136-145 || align="center" | 146-155 || align="center" | 156-165
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Shock Lv1 || align="center" | Shock Lv1 || align="center" | Shock Lv1 || align="center" | Shock Lv2
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 
| rowspan="2" | [[Image:Razonde (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#ffffeb;"
 
|  <span title="Ra Zonde">ラ・ゾンデ</span> || Lightning || Blast || Attacks with a lightning strike that damages enemies. || <span style="color: red;">1500</span>/<span style="color: blue;">3500</span> || Area (3)/(4 @ 31+) || Medium || 2*
 
|-
 
| style="background-color:#ffff32;" align="center" | [[Razonde]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;"
 
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 16(12) || align="center" | 20(16) || align="center" | 24(19) || align="center" | (22)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 126-135 || align="center" | 136-145 || align="center" | 147-165 || align="center" | 166-175
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Shock Lv1 || align="center" | Shock Lv2 || align="center" | Shock Lv3 || align="center" | Shock Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 
| rowspan="2" | [[Image:Gizonde (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#ffffeb;"
 
|  <span title="Gi Zonde">ギ・ゾンデ</span> || Lightning || Blast || Attacks surrounding enemies with a ball of lightning above the user's head. || <span style="color: red;">12000</span>/<span style="color: blue;">8000</span> || Area (medium) || Self || 4*
 
|-
 
| style="background-color:#ffff32;" align="center" | [[Gizonde]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;"
 
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 20(16) || align="center" | 30(24) || align="center" | 40(32) || align="center" | (40)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Shock Lv1 || align="center" | Shock Lv2 || align="center" | Shock Lv3 || align="center" | Shock Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 
| rowspan="2" | [[Image:Noszonde (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#ffffeb;"
 
|  <span title="Nosu Zonde">ス・ゾンデ</span> || Lightning || Homing Projectile || Attacks enemies with homing ball of lightning while the button is held down. || <span style="color: red;">50 [[PA Fragment|PAF]]</span>/<span style="color: blue;">4500</span> || Area (small) || Long || <span style="color: red;">5*</span>/<span style="color: blue;">3*</span>
 
|-
 
| style="background-color:#ffff32;" align="center" | [[Noszonde]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;"
 
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 30(24) || align="center" | 60(48) || align="center" | (57) || align="center" | (48)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 131-140 || align="center" | 146-155 || align="center" | 162-180 || align="center" | 181-190
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Shock Lv2 || align="center" | Shock Lv3 || align="center" | Shock Lv3 || align="center" | Shock Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 
| rowspan="2" | [[Image:Zodial (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#ffffeb;"
 
|  <span title="Zodiaaru">ゾディアール</span> || Lightning || Field || Supports allies by boosting accuracy and agility for a set period of time. || <span style="color: red;">9000</span>/<span style="color: blue;">4000</span> || Area (medium) || Self || <span style="color: red;">6*</span>/<span style="color: blue;">3*</span>
 
|-
 
| style="background-color:#ffff32;" align="center" | [[Zodial]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;"
 
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 32(25) || align="center" | 40(32) || align="center" | 48(38) || align="center" | 56
 
|-
 
| style="font-weight: bold;text-align: center;" | Duration
 
| align="center" |  2 min || align="center" |  3 min || align="center" | 4 min || align="center" | 5 min
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Lv1 +11% || align="center" | Lv2 +15% || align="center" | Lv3 +19% || align="center" | Lv4 +23%
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 
| rowspan="2" | [[Image:Zoldeel (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#ffffeb;"
 
|  <span title="Zorudiiru">ゾルディール</span> || Lightning || Field || Reduces enemy accuracy and agility for a set period of time. || <span style="color: red;">6000</span>/<span style="color: blue;">1500</span> || Area (medium) || Self || <span style="color: red;">6*</span>/<span style="color: blue;">2*</span>
 
|-
 
| style="background-color:#ffff32;" align="center" | [[Zoldeel]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;"
 
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 32(25) || align="center" | 40(32) || align="center" | 48(38) || align="center" | 56
 
|-
 
| style="font-weight: bold;text-align: center;" | Duration
 
| align="center" |  30 sec || align="center" |  1 min || align="center" | 90 sec || align="center" | 2 min(?)
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Lv1 -10% || align="center" | Lv2 -15% || align="center" | Lv3 -20% || align="center" | Lv4 -25%
 
|-
 
|}
 
|-
 
! colspan="9" style="background-color:#ff8c00;" |
 
 
=== Ground ===
 
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 
| rowspan="2" | [[Image:Diga (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff4e6;"
 
|  <span title="Diiga">ディーガ</span> || Ground || Parabolic Projectile || Attacks with a projectile that explodes when it hits an enemy. || <span style="color: red;">500</span>/<span style="color: blue;">450</span> || Single || Long || 1*
 
|-
 
| style="background-color:#ff8c00;" align="center" | [[Diga]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;"
 
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 8(6) || align="center" | 10(8) || align="center" | 12(9) || align="center" | (11)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 231-240 || align="center" | 242-260 || align="center" | 262-280 || align="center" | 281-290
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Silence Lv2 || align="center" | Silence Lv3 || align="center" | Silence Lv4 || align="center" | Silence Lv4
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 
| rowspan="2" | [[Image:Radiga (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff4e6;"
 
|  <span title="Ra Diiga">ラ・ディーガ</span> || Ground || Ground Blast || Attacks enemies in front of the user with a mass that damages. || <span style="color: red;">1500</span>/<span style="color: blue;">3500</span> || Area (3)/(4 @ 31+) || Medium || 2*
 
|-
 
| style="background-color:#ff8c00;" align="center" | [[Radiga]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;"
 
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 16(12) || align="center" | 20(16) || align="center" | 24(19) || align="center" | (22)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 141-150 || align="center" | 151-160 || align="center" | 162-180 || align="center" | 181-190
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 
| rowspan="2" | [[Image:Damdiga (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff4e6;"
 
|  <span title="Damu Diiga">ダム・ディーガ</span> || Ground || Channeled Stream || Spews poison based on the length of button input and PP spent. || <span style="color: red;">4000</span>/<span style="color: blue;">4500</span> || Area (small) || Short || 3*
 
|-
 
| style="background-color:#ff8c00;" align="center" | [[Damdiga]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;"
 
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 6(4) || align="center" | 9(7) || align="center" | 18(9) || align="center" | (16)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Poison Lv3 || align="center" | Poison Lv3 || align="center" | Poison Lv3 || align="center" | Poison Lv4
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 
| rowspan="2" | [[Image:Gidiga (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff4e6;"
 
|  <span title="Gi Diiga">ギ・ディーガ</span> || Ground || Ground Blast || Attacks surrounding enemies with a massive earthquake. || <span style="color: red;">12000</span>/<span style="color: blue;">8000</span> || Area (medium) || Self  || <span style="color: red;">4*</span>/<span style="color: blue;">5*</span>
 
|-
 
| style="background-color:#ff8c00;" align="center" | [[Gidiga]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;"
 
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 20(16) || align="center" | 30(24) || align="center" | 40(32) || align="center" | (40)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 131-140 || align="center" | 141-150 || align="center" | 151-160 || align="center" | 161-170
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 
| rowspan="2" | [[Image:Nosdiga (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff4e6;"
 
|  <span title="Nosu Diiga">ノス・ディーガ</span> || Ground || Homing Ground Projectile || Summons serpents that attack enemies while the button is held down. || <span style="color: red;">75 [[PA Fragment|PAF]]</span>/<span style="color: blue;">4500</span> || Single || Long || <span style="color: red;">?*</span>/<span style="color: blue;">3*</span>
 
|-
 
| style="background-color:#ff8c00;" align="center" | [[Nosdiga]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;"
 
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 25(20) || align="center" | 45(36) || align="center" | 40 || align="center" | (40)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 131-140 || align="center" | 146-155 || align="center" | 161-170 || align="center" | 171-180
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Stun Lv2 || align="center" | Stun Lv2 || align="center" | Stun Lv2 || align="center" | Stun Lv2
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 
| rowspan="2" | [[Image:Dizas (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff4e6;"
 
|  <span title="Diizas">ディーザス</span> || Ground || Field || Creates a field that reduces damage from physical attacks || <span style="color: red;">?</span>/<span style="color: blue;">35000</span> || Area (small) || Self || <span style="color: red;">?*</span>/<span style="color: blue;">6*</span>
 
|-
 
| style="background-color:#ff8c00;" align="center" | [[Dizas]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;"
 
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
|}
 
|-
 
! colspan="9" style="background-color:#ffcdb4;" |
 
=== Light ===
 
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 
| rowspan="2" | [[Image:Resta (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fffaf7;"
 
|  <span title="Resuta">レスタ</span> || Light || Field || Uses the power of photons to regenerate body cells, restoring HP. || <span style="color: red;">800</span>/<span style="color: blue;">1200</span> || Area (medium) || Self || 1*
 
|-
 
| style="background-color:#ffcdb4;" align="center" | [[Resta]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;"
 
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 30(24) || align="center" | 40(32) || align="center" | 50(40) || align="center" | (45)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 
| rowspan="2" | [[Image:Giresta (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fffaf7;"
 
|  <span title="Gi Resuta">ギ・レスタ</span> || Light || Field || Revives allies downed during battle. Adds HP recovery. || <span style="color: red;">90 [[PA Fragment|PAF]]</span>/<span style="color: blue;">9800</span> || Area (medium) || Self || <span style="color: red;">8*</span>/<span style="color: blue;">3*</span>
 
|-
 
| style="background-color:#ffcdb4;" align="center" | [[Giresta]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;"
 
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 40(32) || align="center" | 50(40) || align="center" | 60(48) || align="center" | 70
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | HP Recovery Lv1 || align="center" | HP Recovery Lv2 || align="center" | HP Recovery Lv3 || align="center" | HP Recovery Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 
| rowspan="2" | [[Image:Reverser (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fffaf7;"
 
|  <span title="Rejene">レジェネ</span> || Light || Field || Cures any status abnormalities. || <span style="color: red;">1000</span>/<span style="color: blue;">3000</span> || Area (medium) || Self || 2*
 
|-
 
| style="background-color:#ffcdb4;" align="center" | [[Reverser]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;"
 
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 8(6) || align="center" | 10(8) || align="center" | 12(9) || align="center" | 14
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 
| rowspan="2" | [[Image:Regrant (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fffaf7;"
 
|  <span title="Regurantsu">レグランツ</span> || Light || Channeled Blast || Converts the HP into an attack based on length of button input and PP. || <span style="color: red;">90[[PA Fragment|PAF]]</span>/<span style="color: blue;">14000</span> || Area (large) || Self || <span style="color: red;">?*</span>/<span style="color: blue;">4*</span>
 
|-
 
| style="background-color:#ffcdb4;" align="center" | [[Regrant]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;"
 
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" |6(4)  || align="center" |9(7)  || align="center" | 12(9) || align="center" | (12)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 71-80 || align="center" |81-90  || align="center" | 91-100 || align="center" | 102-120
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 
| rowspan="2" | [[Image:Rentis (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fffaf7;"
 
|  <span title="Rentisu">レンティス</span> || Light || Field || Creates a field that reduces damage from TECHNIC attacks. || <span style="color: red;">?</span>/<span style="color: blue;">35000</span> || Area (small) || Self || <span style="color: red;">?*</span>/<span style="color: blue;">6*</span>
 
|-
 
| style="background-color:#ffcdb4;" align="center" | [[Rentis]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;"
 
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 
| rowspan="2" | [[Image:Retier (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fffaf7;"
 
|  <span title="Retiaaru">レティアール</span> || Light || Field || Boosts TECHNIC and mental energy for party members. || <span style="color: red;">9000</span>/<span style="color: blue;">4000</span> || Area (medium) || Self || <span style="color: red;">6*</span>/<span style="color: blue;">3*</span>
 
|-
 
| style="background-color:#ffcdb4;" align="center" | [[Retier]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;"
 
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 32(25) || align="center" | 40(32) || align="center" | 48(38) || align="center" | 56
 
|-
 
| style="font-weight: bold;text-align: center;" | Duration
 
| align="center" |  2 min || align="center" |  3 min || align="center" | 4 min || align="center" | 5 min
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Lv1 +11% || align="center" | Lv2 +15% || align="center" | Lv3 +19% || align="center" | Lv4 +23%
 
|-
 
|}
 
|-
 
! colspan="9" style="background-color:#ff8cff;" |
 
 
=== Dark ===
 
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 
| rowspan="2" | [[Image:Megid (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2ff;"
 
|  <span title="Megido">メギド</span> || Dark || Projectile || Attacks by shooting a ball, with a small chance of incapacitating. || <span style="color: red;">99 [[PA Fragment|PAF]]</span>/<span style="color: blue;">450</span> || Line || Long || <span style="color: red;">1*</span>/<span style="color: blue;">2*</span>
 
|-
 
| style="background-color:#ff8cff;" align="center" | [[Megid]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
 
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 16(40) || align="center" | 65(52) || align="center" | 30 || align="center" | (28)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 136-145 || align="center" | 146-155 || align="center" | 156-165 || align="center" | 166-175
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Incapacitate Lv1 || align="center" | Incapacitate Lv2 || align="center" | Incapacitate Lv3 || align="center" | Incapacitate Lv3
 
|-
 
|} COMMENT:  Megid must hit an enemy 20 times in order to level up 1%.  Megid must hit either the same enemy 20 times or 20 different individual enemies once in order to gain 1%.
 
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 
| rowspan="2" | [[Image:Ramegid (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2ff;"
 
|  <span title="Ra Megido">ラ・メギド</span> || Dark || Blast || Attacks enemies in front with a damaging gravity field. || <span style="color: red;">4500</span>/<span style="color: blue;">3500</span> || Area (3)/(4 @ 31+) || Medium || <span style="color: red;">2*</span>/<span style="color: blue;">3*</span>
 
|-
 
| style="background-color:#ff8cff;" align="center" | [[Ramegid]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
 
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 16(12) || align="center" | 20(16) || align="center" | 24(19) || align="center" | (22)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 121-130 || align="center" | 131-140 || align="center" | 142-160 || align="center" | 161-170
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Confusion Lv1 || align="center" | Confusion Lv2 || align="center" | Confusion Lv3 || align="center" | Confusion Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 
| rowspan="2" | [[Image:Dammegid (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2ff;"
 
|  <span title="Damu Megido">ダム・メギド</span> || Dark || Channeled Stream || Creates a well based on length of button input and PP spent. || <span style="color: red;">6000</span>/<span style="color: blue;">4500</span> || Area (small) || Short || <span style="color: red;">3*</span>/<span style="color: blue;">4*</span>
 
|-
 
| style="background-color:#ff8cff;" align="center" | [[Dammegid]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
 
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 9(7) || align="center" | 12(9) || align="center" | 18(14) || align="center" | (17)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150 || align="center" | 151-160
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Infection Lv2 || align="center" | Infection Lv2 || align="center" | Infection Lv2 || align="center" | Infection Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 
| rowspan="2" | [[Image:Nosmegid (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2ff;"
 
|  <span title="Nosu Megido">ノス・メギド</span> || Dark || Homing Projectile || Creates a homing gravity well while the button is held down. || <span style="color: red;">75 [[PA Fragment|PAF]]</span>/<span style="color: blue;">8000</span> || Area (small) || Long || <span style="color: red;">?*</span>/<span style="color: blue;">5*</span>
 
|-
 
| style="background-color:#ff8cff;" align="center" | [[Nosmegid]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
 
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 35(28) || align="center" | 45(36) || align="center" | 55(44) || align="center" | (52)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 126-135 || align="center" | 141-150 || align="center" | 157-175 || align="center" | 177-195
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | HP Charge Lv2 || align="center" | HP Charge Lv3 || align="center" | HP Charge Lv3 || align="center" | HP Charge Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 
| rowspan="2" | [[Image:Megiverse (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2ff;"
 
|  <span title="Megibaasu">メギバース</span> || Dark || Channeled Field || Damages & steals HP based on length of button input and PP spent. || <span style="color: red;">75 [[PA Fragment|PAF]]</span>/<span style="color: blue;">35000</span> || Area (medium) || Self || <span style="color: red;">7*</span>/<span style="color: blue;">6*</span>
 
|-
 
| style="background-color:#ff8cff;" align="center" | [[Megiverse]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
 
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 24(19) || align="center" | (24) || align="center" | 25(20) || align="center" | (24)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 101-110 || align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | HP steal Lv1 6.67% || align="center" | HP steal Lv2 10% || align="center" | HP steal Lv3 || align="center" | HP steal Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 
| rowspan="2" | [[Image:Megistar (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2ff;"
 
|  <span title="Megisutaaru">メギスタール</span> || Dark || Field || Boosts all abilities by giving up a large amount of HP. || <span style="color: red;">25 [[PA Fragment|PAF]]</span>/<span style="color: blue;">35000</span> || Self || Self || <span style="color: red;">8*</span>/<span style="color: blue;">6*</span>
 
|-
 
| style="background-color:#ff8cff;" align="center" | [[Megistar]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
 
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" |  || align="center" |  || align="center" | 64(51) || align="center" | 64
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Boost all stats Lv1 +11% || align="center" | Boost all stats Lv2 +15% || align="center" | Boost all stats Lv3 +19% || align="center" | Boost all stats Lv4 +23%
 
|-
 
|}
 
|}
 
 
== External Links ==
 
* [http://suimasen.sakura.ne.jp/aaaphp/?DB%2F%A5%C6%A5%AF%A5%CB%A5%C3%A5%AF PSU-Wiki's article] (Japanese)
 
 
{{Gameplay}}
 
 
[[Category:Partial offline]]
 

Revision as of 16:44, 6 January 2009