Difference between revisions of "Talk:Player shops"

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(Questions about Player Shops that should go into the page.)
 
(Questions about Player Shops that should go into the page.)
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* What's to stop players clogging the search by all putting up one Monomate for 999999999?
 
* What's to stop players clogging the search by all putting up one Monomate for 999999999?
  
There're a couple more, but these are just a general idea. I'd add these to the page now but I'm not certain of any of the answers I do have. - [[User:Miraglyth|Miraglyth]] 15:29, 31 October 2006 (PST)
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There're a couple more, but these are just a general idea. I'd add these to the page now but I'm not certain of any of the answers I do have. - [[User:Miraglyth|Miraglyth]] 15:31, 31 October 2006 (PST)

Revision as of 23:31, 31 October 2006

I can think of a few questions people might have about Player Shops.

  • When the player logs out, does the shop close down for good, temporarily while they're offline, or not at all?
  • How many items can you stock? - Seems to be 32 distinct items with stacks counting as 1.
  • If you put 10 Dimates up for 100 meseta, is that 100 per Dimate or for the stack? - Per Dimate. The stack would be worth 1000.
  • The lock on your room, can you use that to prevent shop buyers into the room itself? - Apparently not without locking the shop too.
  • What's to stop players clogging the search by all putting up one Monomate for 999999999?

There're a couple more, but these are just a general idea. I'd add these to the page now but I'm not certain of any of the answers I do have. - Miraglyth 15:31, 31 October 2006 (PST)