Difference between revisions of "Talk:Player shops"
From PSU Cyril Wiki
(Questions about Player Shops that should go into the page.) |
(Questions about Player Shops that should go into the page.) |
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* What's to stop players clogging the search by all putting up one Monomate for 999999999? | * What's to stop players clogging the search by all putting up one Monomate for 999999999? | ||
− | There're a couple more, but these are just a general idea. I'd add these to the page now but I'm not certain of any of the answers I do have. - [[User:Miraglyth|Miraglyth]] 15: | + | There're a couple more, but these are just a general idea. I'd add these to the page now but I'm not certain of any of the answers I do have. - [[User:Miraglyth|Miraglyth]] 15:31, 31 October 2006 (PST) |
Revision as of 23:31, 31 October 2006
I can think of a few questions people might have about Player Shops.
- When the player logs out, does the shop close down for good, temporarily while they're offline, or not at all?
- How many items can you stock? - Seems to be 32 distinct items with stacks counting as 1.
- If you put 10 Dimates up for 100 meseta, is that 100 per Dimate or for the stack? - Per Dimate. The stack would be worth 1000.
- The lock on your room, can you use that to prevent shop buyers into the room itself? - Apparently not without locking the shop too.
- What's to stop players clogging the search by all putting up one Monomate for 999999999?
There're a couple more, but these are just a general idea. I'd add these to the page now but I'm not certain of any of the answers I do have. - Miraglyth 15:31, 31 October 2006 (PST)