Difference between revisions of "PSP talk:Native creatures (Parum)"
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(New page: == Drop types == * Do we know for certain if there are only the HU, RA and FO drop types? Might be a bit of a pain if monsters can have potentially 8 different drops... - ~~~) |
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* Do we know for certain if there are only the HU, RA and FO drop types? Might be a bit of a pain if monsters can have potentially 8 different drops... - [[User:Mewn|Mewn]] | * Do we know for certain if there are only the HU, RA and FO drop types? Might be a bit of a pain if monsters can have potentially 8 different drops... - [[User:Mewn|Mewn]] | ||
+ | ** Not really. This is mostly me just playing around with templates again. I'd imagine we'll see at least a fourth type for Acromaster/Protranser drops, but I'm holding off on that until we can confirm. If there do end up being eight different drop types, well... eh heh. This could get interesting. O: - [[User:EspioKaos|EspioKaos]] 18:37, 10 July 2008 (CDT) |
Latest revision as of 23:37, 10 July 2008
Drop types
- Do we know for certain if there are only the HU, RA and FO drop types? Might be a bit of a pain if monsters can have potentially 8 different drops... - Mewn
- Not really. This is mostly me just playing around with templates again. I'd imagine we'll see at least a fourth type for Acromaster/Protranser drops, but I'm holding off on that until we can confirm. If there do end up being eight different drop types, well... eh heh. This could get interesting. O: - EspioKaos 18:37, 10 July 2008 (CDT)