Difference between revisions of "Template:Enemy stats"

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m
m (Some column spacing to make this thing look a bit cleaner.)
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! colspan="6" | Stat modifiers !! colspan="7" | Boosts
 
! colspan="6" | Stat modifiers !! colspan="7" | Boosts
 
|-
 
|-
| '''HP''' || {{{HP}}} || '''ATP''' || {{{ATP}}} || '''ATA''' || {{{ATA}}} || {{Crown}} || colspan="6" | {{{Leader boost}}}  
+
| width="40" | '''HP''' || width="40" | {{{HP}}} || width="40" | '''ATP''' || width="40" | {{{ATP}}} || width="40" | '''ATA''' || width="40" | {{{ATA}}} || width="40" | {{Crown}} || colspan="6" | {{{Leader boost}}}  
 
|-
 
|-
 
| '''TP''' || {{{TP}}} || '''DFP''' || {{{DFP}}} || '''EVP''' || {{{EVP}}} || {{Sword}} {{Staff}} || colspan="6" | {{{Attack boost}}}
 
| '''TP''' || {{{TP}}} || '''DFP''' || {{{DFP}}} || '''EVP''' || {{{EVP}}} || {{Sword}} {{Staff}} || colspan="6" | {{{Attack boost}}}
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! colspan="13" | Status effect susceptibility  
 
! colspan="13" | Status effect susceptibility  
 
|-
 
|-
| [[Image:Burn.png|center]] || [[Image:Poison.png|center]] || [[Image:Infect.png|center]] || [[Image:Shock.png|center]] || [[Image:Silence.png|center]] || [[Image:Freeze.png|center]] || [[Image:Sleep.png|center]] || [[Image:Stun.png|center]] || [[Image:Confuse.png|center]] || [[Image:Down.png|center]] || [[Image:Jellen.png|center]] || [[Image:Zalure.png|center]] || [[Image:Zoldeel.png|center]]
+
| width="40" | [[Image:Burn.png|center]] || width="40" | [[Image:Poison.png|center]] || width="40" | [[Image:Infect.png|center]] || width="40" | [[Image:Shock.png|center]] || width="40" | [[Image:Silence.png|center]] || width="40" | [[Image:Freeze.png|center]] || width="40" | [[Image:Sleep.png|center]] || width="40" | [[Image:Stun.png|center]] || width="40" | [[Image:Confuse.png|center]] || width="40" | [[Image:Down.png|center]] || width="40" | [[Image:Jellen.png|center]] || width="40" | [[Image:Zalure.png|center]] || width="40" | [[Image:Zoldeel.png|center]]
 
|-
 
|-
 
| {{{Burn}}} || {{{Poison}}} || {{{Virus}}} || {{{Shock}}} || {{{Silence}}} || {{{Freeze}}} || {{{Sleep}}} || {{{Stun}}} || {{{Confuse}}} || {{{Incapacitate}}} || {{{Jellen}}} || {{{Zalure}}} || {{{Zoldeel}}}
 
| {{{Burn}}} || {{{Poison}}} || {{{Virus}}} || {{{Shock}}} || {{{Silence}}} || {{{Freeze}}} || {{{Sleep}}} || {{{Stun}}} || {{{Confuse}}} || {{{Incapacitate}}} || {{{Jellen}}} || {{{Zalure}}} || {{{Zoldeel}}}
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! colspan="13" | Half damage
 
! colspan="13" | Half damage
 
|-
 
|-
| {{Saber icon}} || colspan="4" | {{{Half damage striking}}}  || {{Handgun icon}} || colspan="3" | {{{Half damage ranged}}}  || {{Wand icon}} || colspan="3" | {{{Half damage TECHNIC}}}
+
| {{Saber icon}} || colspan="3" | {{{Half damage striking}}}  || {{Handgun icon}} || colspan="4" | {{{Half damage ranged}}}  || {{Wand icon}} || colspan="3" | {{{Half damage TECHNIC}}}
 
|}</includeonly>
 
|}</includeonly>
 
<noinclude>
 
<noinclude>

Revision as of 15:25, 25 January 2008


Proper usage

Stat modifiers Boosts
HP  ? ATP  ? ATA  ? Crown.gif --
TP  ? DFP  ? EVP  ? Sword.gif --
MST  ? STA  ? EXP  ? Shield.gif --
Status effect susceptibility
Burn Freeze Shock Silence Confusion Infection Poison Stun Sleep Incapacitation ATP down DFP down ATA down
 ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
Half damage
Sabers
 ?
Handguns
 ?
Wands
 ?
This table was created using the following code:
{{Enemy stats
|HP= 
|ATP= 
|ATA= 
|TP=
|DFP=
|EVP=
|MST=
|STA=
|EXP=
|Leader boost=
|Attack boost=
|Defense boost=
|Burn=
|Poison=
|Virus=
|Shock=
|Silence=
|Freeze=
|Sleep=
|Stun=
|Confuse=
|Incapacitate=
|Jellen=
|Zalure=
|Zoldeel=
|Half damage striking=
|Half damage ranged=
|Half damage TECHNIC=
}}

Template field descriptions

Stat modifiers and boosts: All numbers entered in these cells will be percents taken from the most recent printing of the Perfect Bible.
Status effect susceptibility: Use a lowercase o to identify any status effects to which this enemy is susceptible. If none, leave this field blank.
Half-damage: Use a lowercase o to identify which attacks (if any) this enemy takes half-damage. If none, leave this field blank.