Difference between revisions of "Template:Enemy stats"

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m (Oops. D:)
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| {{{Burn}}} || {{{Poison}}} || {{{Virus}}} || {{{Shock}}} || {{{Silence}}} || {{{Freeze}}} || {{{Sleep}}} || {{{Stun}}} || {{{Confuse}}} || {{{Incapacitate}}} || {{{Jellen}}} || {{{Zalure}}} || {{{Zoldeel}}}
 
| {{{Burn}}} || {{{Poison}}} || {{{Virus}}} || {{{Shock}}} || {{{Silence}}} || {{{Freeze}}} || {{{Sleep}}} || {{{Stun}}} || {{{Confuse}}} || {{{Incapacitate}}} || {{{Jellen}}} || {{{Zalure}}} || {{{Zoldeel}}}
 
|-
 
|-
! colspan="13" | Half-damage
+
! colspan="13" | Half damage
 
|-
 
|-
| {{Saber icon}} || colspan="4" | {{{Half-damage striking}}}  || {{Handgun icon}} || colspan="3" | {{{Half-damage ranged}}}  || {{Wand icon}} || colspan="3" | {{{Half-damage TECHNIC}}}
+
| {{Saber icon}} || colspan="4" | {{{Half damage striking}}}  || {{Handgun icon}} || colspan="3" | {{{Half damage ranged}}}  || {{Wand icon}} || colspan="3" | {{{Half damage TECHNIC}}}
 
|}</includeonly>
 
|}</includeonly>
 
<noinclude>
 
<noinclude>
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|Zalure=
 
|Zalure=
 
|Zoldeel=
 
|Zoldeel=
|Half-damage striking=
+
|Half damage striking=
|Half-damage ranged=
+
|Half damage ranged=
|Half-damage TECHNIC=
+
|Half damage TECHNIC=
 
}}This table was created using the following code:
 
}}This table was created using the following code:
 
<pre>{{Enemy stats
 
<pre>{{Enemy stats
Line 76: Line 76:
 
|Zalure=
 
|Zalure=
 
|Zoldeel=
 
|Zoldeel=
|Half-damage striking=
+
|Half damage striking=
|Half-damage ranged=
+
|Half damage ranged=
|Half-damage TECHNIC=
+
|Half damage TECHNIC=
 
}}</pre>
 
}}</pre>
 
== Template field descriptions ==
 
== Template field descriptions ==

Revision as of 05:30, 25 January 2008


Proper usage

Stat modifiers Boosts
HP  ? ATP  ? ATA  ? Crown.gif --
TP  ? DFP  ? EVP  ? Sword.gif --
MST  ? STA  ? EXP  ? Shield.gif --
Status effect susceptibility
Burn Freeze Shock Silence Confusion Infection Poison Stun Sleep Incapacitation ATP down DFP down ATA down
 ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
Half damage
Sabers
 ?
Handguns
 ?
Wands
 ?
This table was created using the following code:
{{Enemy stats
|HP= 
|ATP= 
|ATA= 
|TP=
|DFP=
|EVP=
|MST=
|STA=
|EXP=
|Leader boost=
|Attack boost=
|Defense boost=
|Burn=
|Poison=
|Virus=
|Shock=
|Silence=
|Freeze=
|Sleep=
|Stun=
|Confuse=
|Incapacitate=
|Jellen=
|Zalure=
|Zoldeel=
|Half damage striking=
|Half damage ranged=
|Half damage TECHNIC=
}}

Template field descriptions

Stat modifiers and boosts: All numbers entered in these cells will be percents taken from the most recent printing of the Perfect Bible.
Status effect susceptibility: Use a lowercase o to identify any status effects to which this enemy is susceptible. If none, leave this field blank.
Half-damage: Use a lowercase o to identify which attacks (if any) this enemy takes half-damage. If none, leave this field blank.