Difference between revisions of "Template:Enemy stats"
From PSU Cyril Wiki
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|Half-damage TECHNIC= | |Half-damage TECHNIC= | ||
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== Template field descriptions == | == Template field descriptions == | ||
'''Stat modifiers and boosts''': All numbers entered in these cells will be percents taken from the most recent printing of the ''Perfect Bible''.<br> | '''Stat modifiers and boosts''': All numbers entered in these cells will be percents taken from the most recent printing of the ''Perfect Bible''.<br> | ||
'''Status effect susceptibility''': Use a lowercase ''o'' to identify any status effects to which this enemy is susceptible. If none, leave this field blank.<br> | '''Status effect susceptibility''': Use a lowercase ''o'' to identify any status effects to which this enemy is susceptible. If none, leave this field blank.<br> | ||
'''Half-damage''': Use a lowercase ''o'' to identify which attacks (if any) this enemy takes half-damage. If none, leave this field blank. | '''Half-damage''': Use a lowercase ''o'' to identify which attacks (if any) this enemy takes half-damage. If none, leave this field blank. | ||
+ | </noinclude> |
Revision as of 16:05, 23 January 2008
Proper usage
Stat modifiers | Boosts | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | ? | ATP | ? | ATA | ? | -- | ||||||
TP | ? | DFP | ? | EVP | ? | -- | ||||||
MST | ? | STA | ? | EXP | ? | -- | ||||||
Status effect susceptibility | ||||||||||||
? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
Half damage | ||||||||||||
? | ? | ? |
{{Enemy stats |HP= |ATP= |ATA= |TP= |DFP= |EVP= |MST= |STA= |EXP= |Leader boost= |Attack boost= |Defense boost= |Burn= |Poison= |Virus= |Shock= |Silence= |Freeze= |Sleep= |Stun= |Confuse= |Incapacitate= |Jellen= |Zalure= |Zoldeel= |Half-damage striking= |Half-damage ranged= |Half-damage TECHNIC= }}
Template field descriptions
Stat modifiers and boosts: All numbers entered in these cells will be percents taken from the most recent printing of the Perfect Bible.
Status effect susceptibility: Use a lowercase o to identify any status effects to which this enemy is susceptible. If none, leave this field blank.
Half-damage: Use a lowercase o to identify which attacks (if any) this enemy takes half-damage. If none, leave this field blank.