Difference between revisions of "Template:Enemy infobox"
From PSU Cyril Wiki
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|Elements= | |Elements= | ||
}}</pre> | }}</pre> | ||
+ | == Template field descriptions == | ||
+ | '''Enemy name''': Simply type the name of the enemy as it appears in-game.<br> | ||
+ | '''Image''': Insert the link to an image of the enemy. Make sure that the image is centered and that the size is reasonable enough so that it does not stretch the infobox out.<br> | ||
+ | '''Version''': Either ''Phantasy Star Universe'' or ''Ambition of the Illuminus''.<br> | ||
+ | '''Enemy type''': Descriptors such as ''Native creature (Moatoob)'', ''Machinery'' or ''Rare enemy'' will go here.<br> | ||
+ | '''Enemy size''': ''Small'', ''medium'' or ''large''.<br> | ||
+ | '''Classification''': Enemies can be classified as normal, rare, seasonal rare or boss.<br> | ||
+ | '''Elements''': Type the appropriate template for each element this particular enemy has appeared as. | ||
</noinclude> | </noinclude> |
Revision as of 20:36, 21 January 2008
Proper usage
Bel Pannon | |
---|---|
Version | Phantasy Star Universe |
Enemy type | SEED-Form |
Enemy size | Small |
Classification | Normal enemy |
Elements |
The infobox to the right was created using the following code:
{{Enemy infobox |Enemy name= Bel Pannon |Image= [[Image:belpannon.jpg|150x200px|center]] |Version= Phantasy Star Universe |Enemy type= SEED-Form |Enemy size= Small |Classification= Normal enemy |Elements= {{Dark}} }}
Blank template
{{Enemy infobox |Enemy name= |Image= |Version= |Enemy type= |Enemy size= |Classification= |Elements= }}
Template field descriptions
Enemy name: Simply type the name of the enemy as it appears in-game.
Image: Insert the link to an image of the enemy. Make sure that the image is centered and that the size is reasonable enough so that it does not stretch the infobox out.
Version: Either Phantasy Star Universe or Ambition of the Illuminus.
Enemy type: Descriptors such as Native creature (Moatoob), Machinery or Rare enemy will go here.
Enemy size: Small, medium or large.
Classification: Enemies can be classified as normal, rare, seasonal rare or boss.
Elements: Type the appropriate template for each element this particular enemy has appeared as.