Difference between revisions of "ATA"

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ATA is short for <i>Attack Accuracy</i>. It governs your ability to hit enemies using [[Melee Weapons]] and [[Ranged Weapons]].
 
ATA is short for <i>Attack Accuracy</i>. It governs your ability to hit enemies using [[Melee Weapons]] and [[Ranged Weapons]].
  
* Complementary stat: [[ATP]]
+
* Complementary stats: [[ATP]]
* Alternative stat: n/a
+
* Alternative stats: n/a
* Antonymous stat: [[EVP]]
+
* Antonymous stats: [[EVP]]
 
* Related [[Partner Machinery]] stat: [[DEX]]
 
* Related [[Partner Machinery]] stat: [[DEX]]
 
* [[Requirement]] for: [[Ranged Weapons]]
 
* [[Requirement]] for: [[Ranged Weapons]]

Revision as of 09:16, 8 June 2006

ATA is short for Attack Accuracy. It governs your ability to hit enemies using Melee Weapons and Ranged Weapons.

Is increased by:

Equipment:

Temporary buffs:

  • Zodialide
  • Megistalide

ATA vs ATP

ATA is often lowered on weapons with high ATP, as to balance things out. However, this often changes what weapon choice people use; some people, for example, may go wild for ATA (for example, they are a low accuracy race such as beast), while others choose power. The argument has been going on since the game's prequel, Phantasy star online; normally, people choose ATA over ATP

Hitting/evading formula

This is currently unknown.