Difference between revisions of "Dusty Mines"
From PSU Cyril Wiki
m (moved Deserted Mines to Dusty Mines: New Name/ Update description later) |
m (Field is listed in-game as "Abandoned mines.") |
||
Line 10: | Line 10: | ||
|End lobby= N. Cont.: Vio Tonga | |End lobby= N. Cont.: Vio Tonga | ||
|Version= Ambition of the Illuminus | |Version= Ambition of the Illuminus | ||
− | |Field= Abandoned | + | |Field= Abandoned mines |
|Mission type= Free mission | |Mission type= Free mission | ||
|Party= 1-6 players | |Party= 1-6 players |
Revision as of 23:15, 21 October 2011
This article pertains to an item or mission which has been released on the Xbox 360 servers, but has not been updated to match the official English localization. Please take a moment to help us out by confirming that the name and description match the in-game text. Remember to remove this template after the article is fully localized! |
Deserted Mines 土煙る廃坑 | |
---|---|
Start lobby | Casino Voloyal |
Start counter | Granigs Mine Area |
End lobby | N. Cont.: Vio Tonga |
Version | Ambition of the Illuminus |
Field | Abandoned mines |
Mission type | Free mission |
Party size | 1-6 players |
Enemy elements |
(There are countless abandoned mines across Moatoob which are now being inhabited by native creatures. Exterminate the creatures and secure the mines!)
Mission requirements and rewards
LV | Req. LV | Enemy LV | Rank S | Rank A | Rank B | Rank C | ||||
---|---|---|---|---|---|---|---|---|---|---|
Meseta | Points | Meseta | Points | Meseta | Points | Meseta | Points | |||
C | 1 | 10+ | 1275 | 29 | 850 | 19 | 425 | 9 | 0 | 0 |
B | 15 | 40+ | 3650 | 68 | 2425 | 45 | 1200 | 22 | 0 | 0 |
A | 35 | 75+ | 5875 | 104 | 3900 | 69 | 1950 | 34 | 0 | 0 |
S | 55 | 100+ | 6775 | 117 | 4500 | 78 | 2250 | 39 | 0 | 0 |
PA Fragment x1 | ||||||||||
S2 | 75 | 130+ | 9150 | 157 | 6100 | 104 | 3050 | 52 | 0 | 0 |
PA Fragment x2 | ||||||||||
S3 | 120 | 165+ | 12100 | 206 | 8050 | 137 | 4025 | 68 | 0 | 0 |
PA Fragment x3 |
Enemy information
Enemy name | Enemy buffs | Ele. | Mission LV C | Mission LV B | Mission LV A | Mission LV S | Mission LV S2 | Mission LV S3 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LV | EXP | LV | EXP | LV | EXP | LV | EXP | LV | EXP | LV | EXP | |||
Bil De Vear | 10 | 96 | 40 | 336 | 75 | 716 | 100 | 1016 | 130 | -- | 165 | -- | ||
Bil De Vear | 10 | 115 | 40 | 403 | 75 | 859 | 100 | 1219 | 130 | -- | 165 | -- | ||
Bil De Vear | 10 | 115 | 40 | 403 | 75 | 859 | 100 | 1219 | 130 | -- | 165 | -- | ||
Bil De Vear | 10 | 138 | 40 | 483 | 75 | 1031 | 100 | 1463 | 130 | -- | 165 | -- | ||
Jishagara | 10 | 36 | 40 | 126 | 75 | 268 | 100 | 381 | 130 | -- | 165 | -- | ||
Kog Nadd | 20 | 176 | 50 | 416 | 85 | 836 | 110 | 1176 | 140 | -- | 175 | -- | ||
Lapucha | 10 | 14 | 40 | -- | 75 | 107 | 100 | 152 | 130 | -- | 165 | -- | ||
Nava Ludda | 10 | 14 | 40 | 50 | 75 | 107 | 100 | 152 | 130 | -- | 165 | -- | ||
Vanda | 10 | 24 | 40 | 84 | x | x | x | x | x | x | x | x | ||
Vanda | 10 | 28 | 40 | 100 | x | x | x | x | x | x | x | x | ||
Vanda | 10 | 28 | 40 | 100 | x | x | x | x | x | x | x | x | ||
Vanda | 10 | 34 | 40 | 120 | x | x | x | x | x | x | x | x | ||
Vanda Merha | x | x | x | x | 75 | 179 | 100 | 254 | 130 | -- | 165 | -- | ||
Vanda Merha | x | x | x | x | 75 | 214 | 100 | 304 | 130 | -- | 165 | -- | ||
Vanda Merha | x | x | x | x | 75 | 214 | 100 | 304 | 130 | -- | 165 | -- | ||
Vanda Merha | x | x | x | x | 75 | 257 | 100 | 365 | 130 | -- | 165 | -- | ||
Vanda Orga | 10 | 24 | 40 | 84 | 75 | 179 | 100 | 254 | 130 | -- | 165 | -- | ||
Rare enemy | ||||||||||||||
Bil De Melan | 20 | -- | 50 | -- | 85 | 836 | 110 | -- | 140 | -- | 175 | -- |
Item drops
Enemy spawn chart
Map route | Pattern | Block 1 details | Block 2 details | Block 3 details | Rare spawn |
---|---|---|---|---|---|
A-1 | |||||
A-2 | |||||
A-3 | |||||
A-X | |||||
B-1 | |||||
B-2 | |||||
B-3 | |||||
B-X | |||||
C-1 | |||||
C-2 | |||||
C-3 | |||||
C-X |
Reference notes
- ↑ The area drops listed here apply only to Kog Nadds and Bil De Melans as they are ten levels above the mission's base enemy level. In a few cases, however, the extra levels are not enough to move their area drops into the next tier, hence certain columns being merged together.